diff --git a/Ryujinx.Audio/Decoders/Adpcm/AdpcmDecoder.cs b/Ryujinx.Audio/Decoders/Adpcm/AdpcmDecoder.cs deleted file mode 100644 index 24455b4187..0000000000 --- a/Ryujinx.Audio/Decoders/Adpcm/AdpcmDecoder.cs +++ /dev/null @@ -1,91 +0,0 @@ -namespace Ryujinx.Audio.Adpcm -{ - public static class AdpcmDecoder - { - private const int SamplesPerFrame = 14; - private const int BytesPerFrame = 8; - - public static int[] Decode(byte[] Buffer, AdpcmDecoderContext Context) - { - int Samples = GetSamplesCountFromSize(Buffer.Length); - - int[] Pcm = new int[Samples * 2]; - - short History0 = Context.History0; - short History1 = Context.History1; - - int InputOffset = 0; - int OutputOffset = 0; - - while (InputOffset < Buffer.Length) - { - byte Header = Buffer[InputOffset++]; - - int Scale = 0x800 << (Header & 0xf); - - int CoeffIndex = (Header >> 4) & 7; - - short Coeff0 = Context.Coefficients[CoeffIndex * 2 + 0]; - short Coeff1 = Context.Coefficients[CoeffIndex * 2 + 1]; - - int FrameSamples = SamplesPerFrame; - - if (FrameSamples > Samples) - { - FrameSamples = Samples; - } - - int Value = 0; - - for (int SampleIndex = 0; SampleIndex < FrameSamples; SampleIndex++) - { - int Sample; - - if ((SampleIndex & 1) == 0) - { - Value = Buffer[InputOffset++]; - - Sample = (Value << 24) >> 28; - } - else - { - Sample = (Value << 28) >> 28; - } - - int Prediction = Coeff0 * History0 + Coeff1 * History1; - - Sample = (Sample * Scale + Prediction + 0x400) >> 11; - - short SaturatedSample = DspUtils.Saturate(Sample); - - History1 = History0; - History0 = SaturatedSample; - - Pcm[OutputOffset++] = SaturatedSample; - Pcm[OutputOffset++] = SaturatedSample; - } - - Samples -= FrameSamples; - } - - Context.History0 = History0; - Context.History1 = History1; - - return Pcm; - } - - public static long GetSizeFromSamplesCount(int SamplesCount) - { - int Frames = SamplesCount / SamplesPerFrame; - - return Frames * BytesPerFrame; - } - - public static int GetSamplesCountFromSize(long Size) - { - int Frames = (int)(Size / BytesPerFrame); - - return Frames * SamplesPerFrame; - } - } -} \ No newline at end of file diff --git a/Ryujinx.Audio/Decoders/Adpcm/AdpcmDecoderContext.cs b/Ryujinx.Audio/Decoders/Adpcm/AdpcmDecoderContext.cs deleted file mode 100644 index 91730333c8..0000000000 --- a/Ryujinx.Audio/Decoders/Adpcm/AdpcmDecoderContext.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace Ryujinx.Audio.Adpcm -{ - public class AdpcmDecoderContext - { - public short[] Coefficients; - - public short History0; - public short History1; - } -} \ No newline at end of file diff --git a/Ryujinx.Audio/Downmixing.cs b/Ryujinx.Audio/Downmixing.cs index bd020b1195..038477370a 100644 --- a/Ryujinx.Audio/Downmixing.cs +++ b/Ryujinx.Audio/Downmixing.cs @@ -24,27 +24,31 @@ namespace Ryujinx.Audio public short Right; } - private const int Q15Bits = 16; - private const int RawQ15One = 1 << Q15Bits; - private const int RawQ15HalfOne = (int)(0.5f * RawQ15One); - private const int Minus3dBInQ15 = (int)(0.707f * RawQ15One); - private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One); + private const int Q15Bits = 16; + private const int RawQ15One = 1 << Q15Bits; + private const int RawQ15HalfOne = (int)(0.5f * RawQ15One); + private const int Minus3dBInQ15 = (int)(0.707f * RawQ15One); + private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One); private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One); - private static int[] DefaultSurroundToStereoCoefficients = new int[4] + private static readonly int[] DefaultSurroundToStereoCoefficients = new int[4] { RawQ15One, Minus3dBInQ15, Minus12dBInQ15, - Minus3dBInQ15, + Minus3dBInQ15 }; - private static int[] DefaultStereoToMonoCoefficients = new int[2] + private static readonly int[] DefaultStereoToMonoCoefficients = new int[2] { Minus6dBInQ15, - Minus6dBInQ15, + Minus6dBInQ15 }; + private const int SurroundChannelCount = 6; + private const int StereoChannelCount = 2; + private const int MonoChannelCount = 1; + [MethodImpl(MethodImplOptions.AggressiveInlining)] private static ReadOnlySpan GetSurroundBuffer(ReadOnlySpan data) { @@ -72,9 +76,6 @@ namespace Ryujinx.Audio [MethodImpl(MethodImplOptions.AggressiveInlining)] private static short[] DownMixSurroundToStereo(ReadOnlySpan coefficients, ReadOnlySpan data) { - const int SurroundChannelCount = 6; - const int StereoChannelCount = 2; - int samplePerChannelCount = data.Length / SurroundChannelCount; short[] downmixedBuffer = new short[samplePerChannelCount * StereoChannelCount]; @@ -85,7 +86,7 @@ namespace Ryujinx.Audio { Channel51FormatPCM16 channel = channels[i]; - downmixedBuffer[i * 2] = DownMixSurroundToStereo(coefficients, channel.BackLeft, channel.LowFrequency, channel.FrontCenter, channel.FrontLeft); + downmixedBuffer[i * 2] = DownMixSurroundToStereo(coefficients, channel.BackLeft, channel.LowFrequency, channel.FrontCenter, channel.FrontLeft); downmixedBuffer[i * 2 + 1] = DownMixSurroundToStereo(coefficients, channel.BackRight, channel.LowFrequency, channel.FrontCenter, channel.FrontRight); } @@ -95,9 +96,6 @@ namespace Ryujinx.Audio [MethodImpl(MethodImplOptions.AggressiveInlining)] private static short[] DownMixStereoToMono(ReadOnlySpan coefficients, ReadOnlySpan data) { - const int StereoChannelCount = 2; - const int MonoChannelCount = 1; - int samplePerChannelCount = data.Length / StereoChannelCount; short[] downmixedBuffer = new short[samplePerChannelCount * MonoChannelCount]; diff --git a/Ryujinx.Audio/DspUtils.cs b/Ryujinx.Audio/DspUtils.cs deleted file mode 100644 index 44e22d73a8..0000000000 --- a/Ryujinx.Audio/DspUtils.cs +++ /dev/null @@ -1,16 +0,0 @@ -namespace Ryujinx.Audio -{ - public static class DspUtils - { - public static short Saturate(int Value) - { - if (Value > short.MaxValue) - Value = short.MaxValue; - - if (Value < short.MinValue) - Value = short.MinValue; - - return (short)Value; - } - } -} \ No newline at end of file diff --git a/Ryujinx.Audio/IAalOutput.cs b/Ryujinx.Audio/IAalOutput.cs index 056b466549..ddb1492c6c 100644 --- a/Ryujinx.Audio/IAalOutput.cs +++ b/Ryujinx.Audio/IAalOutput.cs @@ -13,17 +13,13 @@ namespace Ryujinx.Audio return targetChannelCount; } - switch (targetChannelCount) + return targetChannelCount switch { - case 6: - return SelectHardwareChannelCount(2); - case 2: - return SelectHardwareChannelCount(1); - case 1: - throw new ArgumentException("No valid channel configuration found!"); - default: - throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}"); - } + 6 => SelectHardwareChannelCount(2), + 2 => SelectHardwareChannelCount(1), + 1 => throw new ArgumentException("No valid channel configuration found!"), + _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}"), + }; } int OpenTrack(int sampleRate, int channels, ReleaseCallback callback) diff --git a/Ryujinx.Audio/Native/libsoundio/MarshalExtensions.cs b/Ryujinx.Audio/Native/libsoundio/MarshalExtensions.cs index dfa699c82a..5e86263ea1 100644 --- a/Ryujinx.Audio/Native/libsoundio/MarshalExtensions.cs +++ b/Ryujinx.Audio/Native/libsoundio/MarshalExtensions.cs @@ -35,4 +35,4 @@ namespace SoundIOSharp Marshal.WriteInt32(handle, offset, BitConverter.SingleToInt32Bits(value)); } } -} +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIO.cs b/Ryujinx.Audio/Native/libsoundio/SoundIO.cs index e9ab9e6e1a..c4ce1887dd 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIO.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIO.cs @@ -4,308 +4,383 @@ using System.Runtime.InteropServices; namespace SoundIOSharp { - public class SoundIO : IDisposable - { - Pointer handle; + public class SoundIO : IDisposable + { + Pointer handle; - public SoundIO () - { - handle = Natives.soundio_create (); - } + public SoundIO() + { + handle = Natives.soundio_create(); + } - internal SoundIO (Pointer handle) - { - this.handle = handle; - } + internal SoundIO(Pointer handle) + { + this.handle = handle; + } - public void Dispose () - { - foreach (var h in allocated_hglobals) - Marshal.FreeHGlobal (h); - Natives.soundio_destroy (handle); - } + public void Dispose () + { + foreach (var h in allocated_hglobals) + { + Marshal.FreeHGlobal(h); + } - // Equality (based on handle) + Natives.soundio_destroy(handle); + } - public override bool Equals (object other) - { - var d = other as SoundIO; - return d != null && this.handle == d.handle; - } + // Equality (based on handle) - public override int GetHashCode () - { - return (int) (IntPtr) handle; - } + public override bool Equals(object other) + { + var d = other as SoundIO; - public static bool operator == (SoundIO obj1, SoundIO obj2) - { - return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2); - } + return d != null && this.handle == d.handle; + } - public static bool operator != (SoundIO obj1, SoundIO obj2) - { - return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2); - } + public override int GetHashCode() + { + return (int)(IntPtr)handle; + } - // fields + public static bool operator == (SoundIO obj1, SoundIO obj2) + { + return obj1 is null ? obj2 is null : obj1.Equals(obj2); + } - // FIXME: this should be taken care in more centralized/decent manner... we don't want to write - // this kind of code anywhere we need string marshaling. - List allocated_hglobals = new List (); + public static bool operator != (SoundIO obj1, SoundIO obj2) + { + return obj1 is null ? obj2 is object : !obj1.Equals(obj2); + } - public string ApplicationName { - get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, app_name_offset)); } - set { - unsafe { - var existing = Marshal.ReadIntPtr (handle, app_name_offset); - if (allocated_hglobals.Contains (existing)) { - allocated_hglobals.Remove (existing); - Marshal.FreeHGlobal (existing); - } - var ptr = Marshal.StringToHGlobalAnsi (value); - Marshal.WriteIntPtr (handle, app_name_offset, ptr); - allocated_hglobals.Add (ptr); - } - } - } - static readonly int app_name_offset = (int)Marshal.OffsetOf ("app_name"); + // fields - public SoundIOBackend CurrentBackend { - get { return (SoundIOBackend) Marshal.ReadInt32 (handle, current_backend_offset); } - } - static readonly int current_backend_offset = (int)Marshal.OffsetOf ("current_backend"); + // FIXME: this should be taken care in more centralized/decent manner... we don't want to write + // this kind of code anywhere we need string marshaling. + List allocated_hglobals = new List(); - // emit_rtprio_warning - public Action EmitRealtimePriorityWarning { - get { return emit_rtprio_warning; } - set { - emit_rtprio_warning = value; - var ptr = Marshal.GetFunctionPointerForDelegate (on_devices_change); - Marshal.WriteIntPtr (handle, emit_rtprio_warning_offset, ptr); - } - } - static readonly int emit_rtprio_warning_offset = (int)Marshal.OffsetOf ("emit_rtprio_warning"); - Action emit_rtprio_warning; + public string ApplicationName { + get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, app_name_offset)); } + set + { + unsafe + { + var existing = Marshal.ReadIntPtr(handle, app_name_offset); + if (allocated_hglobals.Contains (existing)) + { + allocated_hglobals.Remove(existing); + Marshal.FreeHGlobal(existing); + } - // jack_error_callback - public Action JackErrorCallback { - get { return jack_error_callback; } - set { - jack_error_callback = value; - if (value == null) - jack_error_callback = null; - else - jack_error_callback_native = msg => jack_error_callback (msg); - var ptr = Marshal.GetFunctionPointerForDelegate (jack_error_callback_native); - Marshal.WriteIntPtr (handle, jack_error_callback_offset, ptr); - } - } - static readonly int jack_error_callback_offset = (int)Marshal.OffsetOf ("jack_error_callback"); - Action jack_error_callback; - delegate void jack_error_delegate (string message); - jack_error_delegate jack_error_callback_native; + var ptr = Marshal.StringToHGlobalAnsi(value); + Marshal.WriteIntPtr(handle, app_name_offset, ptr); + allocated_hglobals.Add(ptr); + } + } + } - // jack_info_callback - public Action JackInfoCallback { - get { return jack_info_callback; } - set { - jack_info_callback = value; - if (value == null) - jack_info_callback = null; - else - jack_info_callback_native = msg => jack_info_callback (msg); - var ptr = Marshal.GetFunctionPointerForDelegate (jack_info_callback_native); - Marshal.WriteIntPtr (handle, jack_info_callback_offset, ptr); - } - } - static readonly int jack_info_callback_offset = (int)Marshal.OffsetOf ("jack_info_callback"); - Action jack_info_callback; - delegate void jack_info_delegate (string message); - jack_info_delegate jack_info_callback_native; + static readonly int app_name_offset = (int)Marshal.OffsetOf("app_name"); - // on_backend_disconnect - public Action OnBackendDisconnect { - get { return on_backend_disconnect; } - set { - on_backend_disconnect = value; - if (value == null) - on_backend_disconnect_native = null; - else - on_backend_disconnect_native = (sio, err) => on_backend_disconnect (err); - var ptr = Marshal.GetFunctionPointerForDelegate (on_backend_disconnect_native); - Marshal.WriteIntPtr (handle, on_backend_disconnect_offset, ptr); - } - } - static readonly int on_backend_disconnect_offset = (int)Marshal.OffsetOf ("on_backend_disconnect"); - Action on_backend_disconnect; - delegate void on_backend_disconnect_delegate (IntPtr handle, int errorCode); - on_backend_disconnect_delegate on_backend_disconnect_native; + public SoundIOBackend CurrentBackend + { + get { return (SoundIOBackend)Marshal.ReadInt32(handle, current_backend_offset); } + } - // on_devices_change - public Action OnDevicesChange { - get { return on_devices_change; } - set { - on_devices_change = value; - if (value == null) - on_devices_change_native = null; - else - on_devices_change_native = sio => on_devices_change (); - var ptr = Marshal.GetFunctionPointerForDelegate (on_devices_change_native); - Marshal.WriteIntPtr (handle, on_devices_change_offset, ptr); - } - } - static readonly int on_devices_change_offset = (int)Marshal.OffsetOf ("on_devices_change"); - Action on_devices_change; - delegate void on_devices_change_delegate (IntPtr handle); - on_devices_change_delegate on_devices_change_native; + static readonly int current_backend_offset = (int)Marshal.OffsetOf("current_backend"); - // on_events_signal - public Action OnEventsSignal { - get { return on_events_signal; } - set { - on_events_signal = value; - if (value == null) - on_events_signal_native = null; - else - on_events_signal_native = sio => on_events_signal (); - var ptr = Marshal.GetFunctionPointerForDelegate (on_events_signal_native); - Marshal.WriteIntPtr (handle, on_events_signal_offset, ptr); - } - } - static readonly int on_events_signal_offset = (int)Marshal.OffsetOf ("on_events_signal"); - Action on_events_signal; - delegate void on_events_signal_delegate (IntPtr handle); - on_events_signal_delegate on_events_signal_native; + // emit_rtprio_warning + public Action EmitRealtimePriorityWarning + { + get { return emit_rtprio_warning; } + set + { + emit_rtprio_warning = value; + + var ptr = Marshal.GetFunctionPointerForDelegate(on_devices_change); + + Marshal.WriteIntPtr(handle, emit_rtprio_warning_offset, ptr); + } + } + + static readonly int emit_rtprio_warning_offset = (int)Marshal.OffsetOf("emit_rtprio_warning"); + + Action emit_rtprio_warning; + + // jack_error_callback + public Action JackErrorCallback + { + get { return jack_error_callback; } + set + { + jack_error_callback = value; + if (value == null) + { + jack_error_callback = null; + } + else + { + jack_error_callback_native = msg => jack_error_callback(msg); + } + + var ptr = Marshal.GetFunctionPointerForDelegate(jack_error_callback_native); + Marshal.WriteIntPtr(handle, jack_error_callback_offset, ptr); + } + } + + static readonly int jack_error_callback_offset = (int)Marshal.OffsetOf("jack_error_callback"); + + Action jack_error_callback; + delegate void jack_error_delegate(string message); + jack_error_delegate jack_error_callback_native; + + // jack_info_callback + public Action JackInfoCallback + { + get { return jack_info_callback; } + set + { + jack_info_callback = value; + if (value == null) + { + jack_info_callback = null; + } + else + { + jack_info_callback_native = msg => jack_info_callback(msg); + } + + var ptr = Marshal.GetFunctionPointerForDelegate(jack_info_callback_native); + Marshal.WriteIntPtr(handle, jack_info_callback_offset, ptr); + } + } + + static readonly int jack_info_callback_offset = (int)Marshal.OffsetOf("jack_info_callback"); + + Action jack_info_callback; + delegate void jack_info_delegate(string message); + jack_info_delegate jack_info_callback_native; + + // on_backend_disconnect + public Action OnBackendDisconnect + { + get { return on_backend_disconnect; } + set + { + on_backend_disconnect = value; + if (value == null) + { + on_backend_disconnect_native = null; + } + else + { + on_backend_disconnect_native = (sio, err) => on_backend_disconnect(err); + } + + var ptr = Marshal.GetFunctionPointerForDelegate(on_backend_disconnect_native); + Marshal.WriteIntPtr(handle, on_backend_disconnect_offset, ptr); + } + } + + static readonly int on_backend_disconnect_offset = (int)Marshal.OffsetOf("on_backend_disconnect"); + + Action on_backend_disconnect; + delegate void on_backend_disconnect_delegate(IntPtr handle, int errorCode); + on_backend_disconnect_delegate on_backend_disconnect_native; + + // on_devices_change + public Action OnDevicesChange + { + get { return on_devices_change; } + set + { + on_devices_change = value; + if (value == null) + { + on_devices_change_native = null; + } + else + { + on_devices_change_native = sio => on_devices_change(); + } + + var ptr = Marshal.GetFunctionPointerForDelegate(on_devices_change_native); + Marshal.WriteIntPtr(handle, on_devices_change_offset, ptr); + } + } + + static readonly int on_devices_change_offset = (int)Marshal.OffsetOf("on_devices_change"); + + Action on_devices_change; + delegate void on_devices_change_delegate(IntPtr handle); + on_devices_change_delegate on_devices_change_native; + + // on_events_signal + public Action OnEventsSignal + { + get { return on_events_signal; } + set + { + on_events_signal = value; + if (value == null) + { + on_events_signal_native = null; + } + else + { + on_events_signal_native = sio => on_events_signal(); + } + + var ptr = Marshal.GetFunctionPointerForDelegate(on_events_signal_native); + Marshal.WriteIntPtr(handle, on_events_signal_offset, ptr); + } + } + + static readonly int on_events_signal_offset = (int)Marshal.OffsetOf("on_events_signal"); + + Action on_events_signal; + delegate void on_events_signal_delegate(IntPtr handle); + on_events_signal_delegate on_events_signal_native; - // functions + // functions - public int BackendCount { - get { return Natives.soundio_backend_count (handle); } - } + public int BackendCount + { + get { return Natives.soundio_backend_count(handle); } + } - public int InputDeviceCount { - get { return Natives.soundio_input_device_count (handle); } - } + public int InputDeviceCount + { + get { return Natives.soundio_input_device_count(handle); } + } - public int OutputDeviceCount { - get { return Natives.soundio_output_device_count (handle); } - } + public int OutputDeviceCount + { + get { return Natives.soundio_output_device_count(handle); } + } - public int DefaultInputDeviceIndex { - get { return Natives.soundio_default_input_device_index (handle); } - } + public int DefaultInputDeviceIndex + { + get { return Natives.soundio_default_input_device_index(handle); } + } - public int DefaultOutputDeviceIndex { - get { return Natives.soundio_default_output_device_index (handle); } - } + public int DefaultOutputDeviceIndex + { + get { return Natives.soundio_default_output_device_index(handle); } + } - public SoundIOBackend GetBackend (int index) - { - return (SoundIOBackend) Natives.soundio_get_backend (handle, index); - } + public SoundIOBackend GetBackend(int index) + { + return (SoundIOBackend)Natives.soundio_get_backend(handle, index); + } - public SoundIODevice GetInputDevice (int index) - { - return new SoundIODevice (Natives.soundio_get_input_device (handle, index)); - } + public SoundIODevice GetInputDevice(int index) + { + return new SoundIODevice(Natives.soundio_get_input_device(handle, index)); + } - public SoundIODevice GetOutputDevice (int index) - { - return new SoundIODevice (Natives.soundio_get_output_device (handle, index)); - } + public SoundIODevice GetOutputDevice(int index) + { + return new SoundIODevice(Natives.soundio_get_output_device(handle, index)); + } - public void Connect () - { - var ret = (SoundIoError) Natives.soundio_connect (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + public void Connect() + { + var ret = (SoundIoError)Natives.soundio_connect(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } - public void ConnectBackend (SoundIOBackend backend) - { - var ret = (SoundIoError) Natives.soundio_connect_backend (handle, (SoundIoBackend) backend); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + public void ConnectBackend(SoundIOBackend backend) + { + var ret = (SoundIoError)Natives.soundio_connect_backend(handle, (SoundIoBackend)backend); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } - public void Disconnect () - { - Natives.soundio_disconnect (handle); - } + public void Disconnect() + { + Natives.soundio_disconnect(handle); + } - public void FlushEvents () - { - Natives.soundio_flush_events (handle); - } + public void FlushEvents() + { + Natives.soundio_flush_events(handle); + } - public void WaitEvents () - { - Natives.soundio_wait_events (handle); - } + public void WaitEvents() + { + Natives.soundio_wait_events(handle); + } - public void Wakeup () - { - Natives.soundio_wakeup (handle); - } + public void Wakeup() + { + Natives.soundio_wakeup(handle); + } - public void ForceDeviceScan () - { - Natives.soundio_force_device_scan (handle); - } + public void ForceDeviceScan() + { + Natives.soundio_force_device_scan(handle); + } - public SoundIORingBuffer CreateRingBuffer (int capacity) - { - return new SoundIORingBuffer (Natives.soundio_ring_buffer_create (handle, capacity)); - } + public SoundIORingBuffer CreateRingBuffer(int capacity) + { + return new SoundIORingBuffer(Natives.soundio_ring_buffer_create(handle, capacity)); + } - // static methods + // static methods - public static string VersionString { - get { return Marshal.PtrToStringAnsi (Natives.soundio_version_string ()); } - } + public static string VersionString + { + get { return Marshal.PtrToStringAnsi(Natives.soundio_version_string()); } + } - public static int VersionMajor { - get { return Natives.soundio_version_major (); } - } + public static int VersionMajor + { + get { return Natives.soundio_version_major(); } + } - public static int VersionMinor { - get { return Natives.soundio_version_minor (); } - } + public static int VersionMinor + { + get { return Natives.soundio_version_minor(); } + } - public static int VersionPatch { - get { return Natives.soundio_version_patch (); } - } + public static int VersionPatch + { + get { return Natives.soundio_version_patch(); } + } - public static string GetBackendName (SoundIOBackend backend) - { - return Marshal.PtrToStringAnsi (Natives.soundio_backend_name ((SoundIoBackend) backend)); - } + public static string GetBackendName(SoundIOBackend backend) + { + return Marshal.PtrToStringAnsi(Natives.soundio_backend_name((SoundIoBackend)backend)); + } - public static bool HaveBackend (SoundIOBackend backend) - { - return Natives.soundio_have_backend ((SoundIoBackend) backend); - } + public static bool HaveBackend(SoundIOBackend backend) + { + return Natives.soundio_have_backend((SoundIoBackend)backend); + } - public static int GetBytesPerSample (SoundIOFormat format) - { - return Natives.soundio_get_bytes_per_sample ((SoundIoFormat) format); - } + public static int GetBytesPerSample(SoundIOFormat format) + { + return Natives.soundio_get_bytes_per_sample((SoundIoFormat)format); + } - public static int GetBytesPerFrame (SoundIOFormat format, int channelCount) - { - return Natives.soundio_get_bytes_per_frame ((SoundIoFormat) format, channelCount); - } + public static int GetBytesPerFrame(SoundIOFormat format, int channelCount) + { + return Natives.soundio_get_bytes_per_frame((SoundIoFormat)format, channelCount); + } - public static int GetBytesPerSecond (SoundIOFormat format, int channelCount, int sampleRate) - { - return Natives.soundio_get_bytes_per_second ((SoundIoFormat) format, channelCount, sampleRate); - } + public static int GetBytesPerSecond(SoundIOFormat format, int channelCount, int sampleRate) + { + return Natives.soundio_get_bytes_per_second((SoundIoFormat)format, channelCount, sampleRate); + } - public static string GetSoundFormatName (SoundIOFormat format) - { - return Marshal.PtrToStringAnsi (Natives.soundio_format_string ((SoundIoFormat) format)); - } - } -} + public static string GetSoundFormatName(SoundIOFormat format) + { + return Marshal.PtrToStringAnsi(Natives.soundio_format_string((SoundIoFormat)format)); + } + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOBackend.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOBackend.cs index dfcb0a3f03..fd10580471 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOBackend.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOBackend.cs @@ -1,15 +1,13 @@ -using System; -namespace SoundIOSharp +namespace SoundIOSharp { - public enum SoundIOBackend - { - None = 0, - Jack = 1, - PulseAudio = 2, - Alsa = 3, - CoreAudio = 4, - Wasapi = 5, - Dummy = 6, - } - -} + public enum SoundIOBackend + { + None, + Jack, + PulseAudio, + Alsa, + CoreAudio, + Wasapi, + Dummy + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs index f30e2bbb44..c15fb7447d 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelArea.cs @@ -3,24 +3,28 @@ using System.Runtime.InteropServices; namespace SoundIOSharp { - public struct SoundIOChannelArea - { - internal SoundIOChannelArea (Pointer handle) - { - this.handle = handle; - } + public struct SoundIOChannelArea + { + internal SoundIOChannelArea(Pointer handle) + { + this.handle = handle; + } - Pointer handle; + Pointer handle; - public IntPtr Pointer { - get { return Marshal.ReadIntPtr (handle, ptr_offset); } - set { Marshal.WriteIntPtr (handle, ptr_offset, value); } - } - static readonly int ptr_offset = (int) Marshal.OffsetOf ("ptr"); + public IntPtr Pointer + { + get { return Marshal.ReadIntPtr(handle, ptr_offset); } + set { Marshal.WriteIntPtr(handle, ptr_offset, value); } + } - public int Step { - get { return Marshal.ReadInt32 (handle, step_offset); } - } - static readonly int step_offset = (int)Marshal.OffsetOf ("step"); - } -} + static readonly int ptr_offset = (int)Marshal.OffsetOf("ptr"); + + public int Step + { + get { return Marshal.ReadInt32(handle, step_offset); } + } + + static readonly int step_offset = (int)Marshal.OffsetOf("step"); + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelAreas.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelAreas.cs index 776d657acb..e0f375b961 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelAreas.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelAreas.cs @@ -3,31 +3,32 @@ using System.Runtime.InteropServices; namespace SoundIOSharp { - public struct SoundIOChannelAreas - { - static readonly int native_size = Marshal.SizeOf (); + public struct SoundIOChannelAreas + { + static readonly int native_size = Marshal.SizeOf(); - internal SoundIOChannelAreas (IntPtr head, int channelCount, int frameCount) - { - this.head = head; - this.channel_count = channelCount; - this.frame_count = frameCount; - } + internal SoundIOChannelAreas(IntPtr head, int channelCount, int frameCount) + { + this.head = head; + this.channel_count = channelCount; + this.frame_count = frameCount; + } - IntPtr head; - int channel_count; - int frame_count; + IntPtr head; + int channel_count; + int frame_count; - public bool IsEmpty { - get { return head == IntPtr.Zero; } - } + public bool IsEmpty + { + get { return head == IntPtr.Zero; } + } - public SoundIOChannelArea GetArea (int channel) - { - return new SoundIOChannelArea (head + native_size * channel); - } + public SoundIOChannelArea GetArea(int channel) + { + return new SoundIOChannelArea(head + native_size * channel); + } - public int ChannelCount => channel_count; - public int FrameCount => frame_count; - } -} + public int ChannelCount => channel_count; + public int FrameCount => frame_count; + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelId.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelId.cs index d24508a1f1..002669dcf3 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelId.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelId.cs @@ -1,77 +1,75 @@ -using System; -namespace SoundIOSharp +namespace SoundIOSharp { - - public enum SoundIOChannelId - { - Invalid = 0, - FrontLeft = 1, - FrontRight = 2, - FrontCenter = 3, - Lfe = 4, - BackLeft = 5, - BackRight = 6, - FrontLeftCenter = 7, - FrontRightCenter = 8, - BackCenter = 9, - SideLeft = 10, - SideRight = 11, - TopCenter = 12, - TopFrontLeft = 13, - TopFrontCenter = 14, - TopFrontRight = 15, - TopBackLeft = 16, - TopBackCenter = 17, - TopBackRight = 18, - BackLeftCenter = 19, - BackRightCenter = 20, - FrontLeftWide = 21, - FrontRightWide = 22, - FrontLeftHigh = 23, - FrontCenterHigh = 24, - FrontRightHigh = 25, - TopFrontLeftCenter = 26, - TopFrontRightCenter = 27, - TopSideLeft = 28, - TopSideRight = 29, - LeftLfe = 30, - RightLfe = 31, - Lfe2 = 32, - BottomCenter = 33, - BottomLeftCenter = 34, - BottomRightCenter = 35, - MsMid = 36, - MsSide = 37, - AmbisonicW = 38, - AmbisonicX = 39, - AmbisonicY = 40, - AmbisonicZ = 41, - XyX = 42, - XyY = 43, - HeadphonesLeft = 44, - HeadphonesRight = 45, - ClickTrack = 46, - ForeignLanguage = 47, - HearingImpaired = 48, - Narration = 49, - Haptic = 50, - DialogCentricMix = 51, - Aux = 52, - Aux0 = 53, - Aux1 = 54, - Aux2 = 55, - Aux3 = 56, - Aux4 = 57, - Aux5 = 58, - Aux6 = 59, - Aux7 = 60, - Aux8 = 61, - Aux9 = 62, - Aux10 = 63, - Aux11 = 64, - Aux12 = 65, - Aux13 = 66, - Aux14 = 67, - Aux15 = 68, - } -} + public enum SoundIOChannelId + { + Invalid, + FrontLeft, + FrontRight, + FrontCenter, + Lfe, + BackLeft, + BackRight, + FrontLeftCenter, + FrontRightCenter, + BackCenter, + SideLeft, + SideRight, + TopCenter, + TopFrontLeft, + TopFrontCenter, + TopFrontRight, + TopBackLeft, + TopBackCenter, + TopBackRight, + BackLeftCenter, + BackRightCenter, + FrontLeftWide, + FrontRightWide, + FrontLeftHigh, + FrontCenterHigh, + FrontRightHigh, + TopFrontLeftCenter, + TopFrontRightCenter, + TopSideLeft, + TopSideRight, + LeftLfe, + RightLfe, + Lfe2, + BottomCenter, + BottomLeftCenter, + BottomRightCenter, + MsMid, + MsSide, + AmbisonicW, + AmbisonicX, + AmbisonicY, + AmbisonicZ, + XyX, + XyY, + HeadphonesLeft, + HeadphonesRight, + ClickTrack, + ForeignLanguage, + HearingImpaired, + Narration, + Haptic, + DialogCentricMix, + Aux, + Aux0, + Aux1, + Aux2, + Aux3, + Aux4, + Aux5, + Aux6, + Aux7, + Aux8, + Aux9, + Aux10, + Aux11, + Aux12, + Aux13, + Aux14, + Aux15 + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelLayout.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelLayout.cs index ee63454200..cff6114fa8 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOChannelLayout.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOChannelLayout.cs @@ -1,99 +1,116 @@ using System; using System.Collections.Generic; -using System.Linq; using System.Runtime.InteropServices; namespace SoundIOSharp { - public struct SoundIOChannelLayout - { - public static int BuiltInCount { - get { return Natives.soundio_channel_layout_builtin_count (); } - } + public struct SoundIOChannelLayout + { + public static int BuiltInCount + { + get { return Natives.soundio_channel_layout_builtin_count(); } + } - public static SoundIOChannelLayout GetBuiltIn (int index) - { - return new SoundIOChannelLayout (Natives.soundio_channel_layout_get_builtin (index)); - } + public static SoundIOChannelLayout GetBuiltIn(int index) + { + return new SoundIOChannelLayout(Natives.soundio_channel_layout_get_builtin(index)); + } - public static SoundIOChannelLayout GetDefault (int channelCount) - { - var handle = Natives.soundio_channel_layout_get_default (channelCount); - return new SoundIOChannelLayout (handle); - } + public static SoundIOChannelLayout GetDefault(int channelCount) + { + var handle = Natives.soundio_channel_layout_get_default(channelCount); - public static SoundIOChannelId ParseChannelId (string name) - { - var ptr = Marshal.StringToHGlobalAnsi (name); - try { - return (SoundIOChannelId)Natives.soundio_parse_channel_id (ptr, name.Length); - } finally { - Marshal.FreeHGlobal (ptr); - } - } + return new SoundIOChannelLayout (handle); + } - // instance members + public static SoundIOChannelId ParseChannelId(string name) + { + var ptr = Marshal.StringToHGlobalAnsi(name); - internal SoundIOChannelLayout (Pointer handle) - { - this.handle = handle; - } + try + { + return (SoundIOChannelId)Natives.soundio_parse_channel_id(ptr, name.Length); + } + finally + { + Marshal.FreeHGlobal(ptr); + } + } - readonly Pointer handle; + // instance members - public bool IsNull { - get { return handle.Handle == IntPtr.Zero; } - } + internal SoundIOChannelLayout(Pointer handle) + { + this.handle = handle; + } - internal IntPtr Handle { - get { return handle; } - } + readonly Pointer handle; - public int ChannelCount { - get { return IsNull ? 0 : Marshal.ReadInt32 ((IntPtr) handle + channel_count_offset); } - } - static readonly int channel_count_offset = (int) Marshal.OffsetOf ("channel_count"); + public bool IsNull + { + get { return handle.Handle == IntPtr.Zero; } + } - public string Name { - get { return IsNull ? null : Marshal.PtrToStringAnsi (Marshal.ReadIntPtr ((IntPtr) handle + name_offset)); } - } - static readonly int name_offset = (int)Marshal.OffsetOf ("name"); + internal IntPtr Handle + { + get { return handle; } + } - public IEnumerable Channels { - get { - if (IsNull) - yield break; - for (int i = 0; i < 24; i++) - yield return (SoundIOChannelId) Marshal.ReadInt32 ((IntPtr) handle + channels_offset + sizeof (SoundIoChannelId) * i); - } - } - static readonly int channels_offset = (int)Marshal.OffsetOf ("channels"); + public int ChannelCount + { + get { return IsNull ? 0 : Marshal.ReadInt32((IntPtr)handle + channel_count_offset); } + } - public override bool Equals (object other) - { - if (!(other is SoundIOChannelLayout)) - return false; - var s = (SoundIOChannelLayout) other; - return handle == s.handle || Natives.soundio_channel_layout_equal (handle, s.handle); - } + static readonly int channel_count_offset = (int)Marshal.OffsetOf("channel_count"); - public override int GetHashCode () - { - return handle.GetHashCode (); - } + public string Name + { + get { return IsNull ? null : Marshal.PtrToStringAnsi(Marshal.ReadIntPtr((IntPtr)handle + name_offset)); } + } - public string DetectBuiltInName () - { - if (IsNull) - throw new InvalidOperationException (); - return Natives.soundio_channel_layout_detect_builtin (handle) ? Name : null; - } + static readonly int name_offset = (int)Marshal.OffsetOf("name"); - public int FindChannel (SoundIOChannelId channel) - { - if (IsNull) - throw new InvalidOperationException (); - return Natives.soundio_channel_layout_find_channel (handle, (SoundIoChannelId) channel); - } - } -} + public IEnumerable Channels + { + get + { + if (IsNull) yield break; + + for (int i = 0; i < 24; i++) + { + yield return (SoundIOChannelId)Marshal.ReadInt32((IntPtr)handle + channels_offset + sizeof(SoundIoChannelId) * i); + } + } + } + + static readonly int channels_offset = (int)Marshal.OffsetOf("channels"); + + public override bool Equals(object other) + { + if (!(other is SoundIOChannelLayout)) return false; + + var s = (SoundIOChannelLayout) other; + + return handle == s.handle || Natives.soundio_channel_layout_equal(handle, s.handle); + } + + public override int GetHashCode() + { + return handle.GetHashCode(); + } + + public string DetectBuiltInName() + { + if (IsNull) throw new InvalidOperationException(); + + return Natives.soundio_channel_layout_detect_builtin(handle) ? Name : null; + } + + public int FindChannel(SoundIOChannelId channel) + { + if (IsNull) throw new InvalidOperationException(); + + return Natives.soundio_channel_layout_find_channel(handle, (SoundIoChannelId)channel); + } + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIODevice.cs b/Ryujinx.Audio/Native/libsoundio/SoundIODevice.cs index dff945b60c..6e7c49649d 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIODevice.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIODevice.cs @@ -4,217 +4,264 @@ using System.Runtime.InteropServices; namespace SoundIOSharp { - public class SoundIODevice - { - public static SoundIOChannelLayout BestMatchingChannelLayout (SoundIODevice device1, SoundIODevice device2) - { - var ptr1 = Marshal.ReadIntPtr (device1.handle, layouts_offset); - var ptr2 = Marshal.ReadIntPtr (device2.handle, layouts_offset); - return new SoundIOChannelLayout (Natives.soundio_best_matching_channel_layout (ptr1, device1.LayoutCount, ptr2, device2.LayoutCount)); - } + public class SoundIODevice + { + public static SoundIOChannelLayout BestMatchingChannelLayout(SoundIODevice device1, SoundIODevice device2) + { + var ptr1 = Marshal.ReadIntPtr(device1.handle, layouts_offset); + var ptr2 = Marshal.ReadIntPtr(device2.handle, layouts_offset); - internal SoundIODevice (Pointer handle) - { - this.handle = handle; - } + return new SoundIOChannelLayout(Natives.soundio_best_matching_channel_layout(ptr1, device1.LayoutCount, ptr2, device2.LayoutCount)); + } - readonly Pointer handle; + internal SoundIODevice(Pointer handle) + { + this.handle = handle; + } - // Equality (based on handle and native func) + readonly Pointer handle; - public override bool Equals (object other) - { - var d = other as SoundIODevice; - return d != null && (this.handle == d.handle || Natives.soundio_device_equal (this.handle, d.handle)); - } + // Equality (based on handle and native func) - public override int GetHashCode () - { - return (int) (IntPtr) handle; - } + public override bool Equals(object other) + { + var d = other as SoundIODevice; - public static bool operator == (SoundIODevice obj1, SoundIODevice obj2) - { - return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2); - } + return d != null && (this.handle == d.handle || Natives.soundio_device_equal (this.handle, d.handle)); + } - public static bool operator != (SoundIODevice obj1, SoundIODevice obj2) - { - return (object)obj1 == null ? (object) obj2 != null : !obj1.Equals (obj2); - } + public override int GetHashCode() + { + return (int)(IntPtr)handle; + } - // fields + public static bool operator == (SoundIODevice obj1, SoundIODevice obj2) + { + return obj1 is null ? obj2 is null : obj1.Equals(obj2); + } - public SoundIODeviceAim Aim { - get { return (SoundIODeviceAim) Marshal.ReadInt32 (handle, aim_offset); } - } - static readonly int aim_offset = (int)Marshal.OffsetOf ("aim"); + public static bool operator != (SoundIODevice obj1, SoundIODevice obj2) + { + return obj1 is null ? obj2 is object : !obj1.Equals(obj2); + } - public SoundIOFormat CurrentFormat { - get { return (SoundIOFormat) Marshal.ReadInt32 (handle, current_format_offset); } - } - static readonly int current_format_offset = (int)Marshal.OffsetOf ("current_format"); + // fields - public SoundIOChannelLayout CurrentLayout { - get { return new SoundIOChannelLayout ((IntPtr) handle + current_layout_offset); - } - } - static readonly int current_layout_offset = (int)Marshal.OffsetOf ("current_layout"); + public SoundIODeviceAim Aim + { + get { return (SoundIODeviceAim)Marshal.ReadInt32(handle, aim_offset); } + } - public int FormatCount { - get { return Marshal.ReadInt32 (handle, format_count_offset); } - } - static readonly int format_count_offset = (int)Marshal.OffsetOf ("format_count"); + static readonly int aim_offset = (int)Marshal.OffsetOf("aim"); - public IEnumerable Formats { - get { - var ptr = Marshal.ReadIntPtr (handle, formats_offset); - for (int i = 0; i < FormatCount; i++) - yield return (SoundIOFormat) Marshal.ReadInt32 (ptr, i); - } - } - static readonly int formats_offset = (int)Marshal.OffsetOf ("formats"); + public SoundIOFormat CurrentFormat + { + get { return (SoundIOFormat)Marshal.ReadInt32(handle, current_format_offset); } + } - public string Id { - get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, id_offset)); } - } - static readonly int id_offset = (int)Marshal.OffsetOf ("id"); + static readonly int current_format_offset = (int)Marshal.OffsetOf("current_format"); - public bool IsRaw { - get { return Marshal.ReadInt32 (handle, is_raw_offset) != 0; } - } - static readonly int is_raw_offset = (int)Marshal.OffsetOf ("is_raw"); + public SoundIOChannelLayout CurrentLayout + { + get { return new SoundIOChannelLayout((IntPtr)handle + current_layout_offset); } + } - public int LayoutCount { - get { return Marshal.ReadInt32 (handle, layout_count_offset); } - } - static readonly int layout_count_offset = (int)Marshal.OffsetOf ("layout_count"); + static readonly int current_layout_offset = (int)Marshal.OffsetOf("current_layout"); - public IEnumerable Layouts { - get { - var ptr = Marshal.ReadIntPtr (handle, layouts_offset); - for (int i = 0; i < LayoutCount; i++) - yield return new SoundIOChannelLayout (ptr + i * Marshal.SizeOf ()); - } - } - static readonly int layouts_offset = (int) Marshal.OffsetOf ("layouts"); + public int FormatCount + { + get { return Marshal.ReadInt32(handle, format_count_offset); } + } - public string Name { - get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); } - } - static readonly int name_offset = (int)Marshal.OffsetOf ("name"); + static readonly int format_count_offset = (int)Marshal.OffsetOf("format_count"); - public int ProbeError { - get { return Marshal.ReadInt32 (handle, probe_error_offset); } - } - static readonly int probe_error_offset = (int)Marshal.OffsetOf ("probe_error"); + public IEnumerable Formats + { + get + { + var ptr = Marshal.ReadIntPtr(handle, formats_offset); - public int ReferenceCount { - get { return Marshal.ReadInt32 (handle, ref_count_offset); } - } - static readonly int ref_count_offset = (int)Marshal.OffsetOf ("ref_count"); + for (int i = 0; i < FormatCount; i++) + { + yield return (SoundIOFormat)Marshal.ReadInt32(ptr, i); + } + } + } - public int SampleRateCount { - get { return Marshal.ReadInt32 (handle, sample_rate_count_offset); } - } - static readonly int sample_rate_count_offset = (int)Marshal.OffsetOf ("sample_rate_count"); + static readonly int formats_offset = (int)Marshal.OffsetOf("formats"); - public IEnumerable SampleRates { - get { - var ptr = Marshal.ReadIntPtr (handle, sample_rates_offset); - for (int i = 0; i < SampleRateCount; i++) - yield return new SoundIOSampleRateRange ( - Marshal.ReadInt32 (ptr, i * 2), - Marshal.ReadInt32 (ptr, i * 2 + 1)); - } - } - static readonly int sample_rates_offset = (int)Marshal.OffsetOf ("sample_rates"); + public string Id + { + get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, id_offset)); } + } - public double SoftwareLatencyCurrent { - get { return MarshalEx.ReadDouble (handle, software_latency_current_offset); } - set { MarshalEx.WriteDouble (handle, software_latency_current_offset, value); } - } - static readonly int software_latency_current_offset = (int)Marshal.OffsetOf ("software_latency_current"); + static readonly int id_offset = (int)Marshal.OffsetOf("id"); - public double SoftwareLatencyMin { - get { return MarshalEx.ReadDouble (handle, software_latency_min_offset); } - set { MarshalEx.WriteDouble (handle, software_latency_min_offset, value); } - } - static readonly int software_latency_min_offset = (int)Marshal.OffsetOf ("software_latency_min"); + public bool IsRaw + { + get { return Marshal.ReadInt32(handle, is_raw_offset) != 0; } + } - public double SoftwareLatencyMax { - get { return MarshalEx.ReadDouble (handle, software_latency_max_offset); } - set { MarshalEx.WriteDouble (handle, software_latency_max_offset, value); } - } - static readonly int software_latency_max_offset = (int)Marshal.OffsetOf ("software_latency_max"); + static readonly int is_raw_offset = (int)Marshal.OffsetOf("is_raw"); - public SoundIO SoundIO { - get { return new SoundIO (Marshal.ReadIntPtr (handle, soundio_offset)); } - } - static readonly int soundio_offset = (int)Marshal.OffsetOf ("soundio"); + public int LayoutCount + { + get { return Marshal.ReadInt32(handle, layout_count_offset); } + } - // functions + static readonly int layout_count_offset = (int)Marshal.OffsetOf("layout_count"); - public void AddReference () - { - Natives.soundio_device_ref (handle); - } + public IEnumerable Layouts + { + get + { + var ptr = Marshal.ReadIntPtr (handle, layouts_offset); - public void RemoveReference () - { - Natives.soundio_device_unref (handle); - } + for (int i = 0; i < LayoutCount; i++) + { + yield return new SoundIOChannelLayout(ptr + i * Marshal.SizeOf()); + } + } + } - public void SortDeviceChannelLayouts () - { - Natives.soundio_device_sort_channel_layouts (handle); - } + static readonly int layouts_offset = (int)Marshal.OffsetOf("layouts"); - public static readonly SoundIOFormat S16NE = BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE; - public static readonly SoundIOFormat U16NE = BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE; - public static readonly SoundIOFormat S24NE = BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE; - public static readonly SoundIOFormat U24NE = BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE; - public static readonly SoundIOFormat S32NE = BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE; - public static readonly SoundIOFormat U32NE = BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE; - public static readonly SoundIOFormat Float32NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE; - public static readonly SoundIOFormat Float64NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE; - public static readonly SoundIOFormat S16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE; - public static readonly SoundIOFormat U16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE; - public static readonly SoundIOFormat S24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE; - public static readonly SoundIOFormat U24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE; - public static readonly SoundIOFormat S32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE; - public static readonly SoundIOFormat U32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE; - public static readonly SoundIOFormat Float32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE; - public static readonly SoundIOFormat Float64FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE; + public string Name + { + get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); } + } - public bool SupportsFormat (SoundIOFormat format) - { - return Natives.soundio_device_supports_format (handle, (SoundIoFormat) format); - } + static readonly int name_offset = (int)Marshal.OffsetOf("name"); - public bool SupportsSampleRate (int sampleRate) - { - return Natives.soundio_device_supports_sample_rate (handle, sampleRate); - } + public int ProbeError + { + get { return Marshal.ReadInt32(handle, probe_error_offset); } + } - public bool SupportsChannelCount(int channelCount) - { - return Natives.soundio_device_supports_layout(handle, SoundIOChannelLayout.GetDefault(channelCount).Handle); - } + static readonly int probe_error_offset = (int)Marshal.OffsetOf("probe_error"); - public int GetNearestSampleRate (int sampleRate) - { - return Natives.soundio_device_nearest_sample_rate (handle, sampleRate); - } + public int ReferenceCount + { + get { return Marshal.ReadInt32(handle, ref_count_offset); } + } - public SoundIOInStream CreateInStream () - { - return new SoundIOInStream (Natives.soundio_instream_create (handle)); - } + static readonly int ref_count_offset = (int)Marshal.OffsetOf("ref_count"); - public SoundIOOutStream CreateOutStream () - { - return new SoundIOOutStream (Natives.soundio_outstream_create (handle)); - } - } -} + public int SampleRateCount + { + get { return Marshal.ReadInt32(handle, sample_rate_count_offset); } + } + + static readonly int sample_rate_count_offset = (int)Marshal.OffsetOf("sample_rate_count"); + + public IEnumerable SampleRates + { + get + { + var ptr = Marshal.ReadIntPtr(handle, sample_rates_offset); + + for (int i = 0; i < SampleRateCount; i++) + { + yield return new SoundIOSampleRateRange(Marshal.ReadInt32(ptr, i * 2), Marshal.ReadInt32(ptr, i * 2 + 1)); + } + } + } + + static readonly int sample_rates_offset = (int)Marshal.OffsetOf("sample_rates"); + + public double SoftwareLatencyCurrent + { + get { return MarshalEx.ReadDouble(handle, software_latency_current_offset); } + set { MarshalEx.WriteDouble(handle, software_latency_current_offset, value); } + } + + static readonly int software_latency_current_offset = (int)Marshal.OffsetOf("software_latency_current"); + + public double SoftwareLatencyMin + { + get { return MarshalEx.ReadDouble(handle, software_latency_min_offset); } + set { MarshalEx.WriteDouble(handle, software_latency_min_offset, value); } + } + + static readonly int software_latency_min_offset = (int)Marshal.OffsetOf("software_latency_min"); + + public double SoftwareLatencyMax + { + get { return MarshalEx.ReadDouble(handle, software_latency_max_offset); } + set { MarshalEx.WriteDouble(handle, software_latency_max_offset, value); } + } + + static readonly int software_latency_max_offset = (int)Marshal.OffsetOf("software_latency_max"); + + public SoundIO SoundIO + { + get { return new SoundIO(Marshal.ReadIntPtr(handle, soundio_offset)); } + } + + static readonly int soundio_offset = (int)Marshal.OffsetOf("soundio"); + + // functions + + public void AddReference() + { + Natives.soundio_device_ref(handle); + } + + public void RemoveReference() + { + Natives.soundio_device_unref(handle); + } + + public void SortDeviceChannelLayouts() + { + Natives.soundio_device_sort_channel_layouts(handle); + } + + public static readonly SoundIOFormat S16NE = BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE; + public static readonly SoundIOFormat U16NE = BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE; + public static readonly SoundIOFormat S24NE = BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE; + public static readonly SoundIOFormat U24NE = BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE; + public static readonly SoundIOFormat S32NE = BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE; + public static readonly SoundIOFormat U32NE = BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE; + public static readonly SoundIOFormat Float32NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE; + public static readonly SoundIOFormat Float64NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE; + public static readonly SoundIOFormat S16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE; + public static readonly SoundIOFormat U16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE; + public static readonly SoundIOFormat S24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE; + public static readonly SoundIOFormat U24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE; + public static readonly SoundIOFormat S32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE; + public static readonly SoundIOFormat U32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE; + public static readonly SoundIOFormat Float32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE; + public static readonly SoundIOFormat Float64FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE; + + public bool SupportsFormat(SoundIOFormat format) + { + return Natives.soundio_device_supports_format(handle, (SoundIoFormat)format); + } + + public bool SupportsSampleRate(int sampleRate) + { + return Natives.soundio_device_supports_sample_rate(handle, sampleRate); + } + + public bool SupportsChannelCount(int channelCount) + { + return Natives.soundio_device_supports_layout(handle, SoundIOChannelLayout.GetDefault(channelCount).Handle); + } + + public int GetNearestSampleRate(int sampleRate) + { + return Natives.soundio_device_nearest_sample_rate(handle, sampleRate); + } + + public SoundIOInStream CreateInStream() + { + return new SoundIOInStream(Natives.soundio_instream_create(handle)); + } + + public SoundIOOutStream CreateOutStream() + { + return new SoundIOOutStream(Natives.soundio_outstream_create(handle)); + } + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIODeviceAim.cs b/Ryujinx.Audio/Native/libsoundio/SoundIODeviceAim.cs index 9cd45f36f8..1e596127b7 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIODeviceAim.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIODeviceAim.cs @@ -1,9 +1,8 @@ -using System; -namespace SoundIOSharp +namespace SoundIOSharp { - public enum SoundIODeviceAim // soundio.h (228, 6) - { - Input = 0, - Output = 1, - } -} + public enum SoundIODeviceAim // soundio.h (228, 6) + { + Input, + Output + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOException.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOException.cs index ff6a0337b7..537b6cde21 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOException.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOException.cs @@ -3,11 +3,8 @@ using System.Runtime.InteropServices; namespace SoundIOSharp { - public class SoundIOException : Exception - { - internal SoundIOException (SoundIoError errorCode) - : base (Marshal.PtrToStringAnsi (Natives.soundio_strerror ((int) errorCode))) - { - } - } -} + public class SoundIOException : Exception + { + internal SoundIOException(SoundIoError errorCode) : base (Marshal.PtrToStringAnsi(Natives.soundio_strerror((int) errorCode))) { } + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOFormat.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOFormat.cs index 59434e1e57..df1b71c6b6 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOFormat.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOFormat.cs @@ -1,26 +1,25 @@ -using System; -namespace SoundIOSharp +namespace SoundIOSharp { - public enum SoundIOFormat + public enum SoundIOFormat { - Invalid = 0, - S8 = 1, - U8 = 2, - S16LE = 3, - S16BE = 4, - U16LE = 5, - U16BE = 6, - S24LE = 7, - S24BE = 8, - U24LE = 9, - U24BE = 10, - S32LE = 11, - S32BE = 12, - U32LE = 13, - U32BE = 14, - Float32LE = 15, - Float32BE = 16, - Float64LE = 17, - Float64BE = 18, + Invalid, + S8, + U8, + S16LE, + S16BE, + U16LE, + U16BE, + S24LE, + S24BE, + U24LE, + U24BE, + S32LE, + S32BE, + U32LE, + U32BE, + Float32LE, + Float32BE, + Float64LE, + Float64BE } -} +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs index fb0b310450..df97d65366 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOInStream.cs @@ -4,225 +4,290 @@ using System.Runtime.InteropServices; namespace SoundIOSharp { - public class SoundIOInStream : IDisposable - { - internal SoundIOInStream (Pointer handle) - { - this.handle = handle; - } + public class SoundIOInStream : IDisposable + { + internal SoundIOInStream(Pointer handle) + { + this.handle = handle; + } - Pointer handle; + Pointer handle; - public void Dispose () - { - Natives.soundio_instream_destroy (handle); - } + public void Dispose() + { + Natives.soundio_instream_destroy(handle); + } - // Equality (based on handle) + // Equality (based on handle) - public override bool Equals (object other) - { - var d = other as SoundIOInStream; - return d != null && (this.handle == d.handle); - } + public override bool Equals(object other) + { + var d = other as SoundIOInStream; - public override int GetHashCode () - { - return (int)(IntPtr)handle; - } + return d != null && (this.handle == d.handle); + } - public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2) - { - return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2); - } + public override int GetHashCode() + { + return (int)(IntPtr)handle; + } - public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2) - { - return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2); - } + public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2) + { + return obj1 is null ? obj2 is null : obj1.Equals(obj2); + } - // fields + public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2) + { + return obj1 is null ? obj2 is object : !obj1.Equals(obj2); + } - public SoundIODevice Device { - get { return new SoundIODevice (Marshal.ReadIntPtr (handle, device_offset)); } - } - static readonly int device_offset = (int)Marshal.OffsetOf ("device"); + // fields - public SoundIOFormat Format { - get { return (SoundIOFormat) Marshal.ReadInt32 (handle, format_offset); } - set { Marshal.WriteInt32 (handle, format_offset, (int) value); } - } - static readonly int format_offset = (int)Marshal.OffsetOf ("format"); + public SoundIODevice Device + { + get { return new SoundIODevice(Marshal.ReadIntPtr(handle, device_offset)); } + } - public int SampleRate { - get { return Marshal.ReadInt32 (handle, sample_rate_offset); } - set { Marshal.WriteInt32 (handle, sample_rate_offset, value); } - } - static readonly int sample_rate_offset = (int)Marshal.OffsetOf ("sample_rate"); + static readonly int device_offset = (int)Marshal.OffsetOf("device"); - public SoundIOChannelLayout Layout { - get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); } - set { - unsafe { - Buffer.MemoryCopy ((void*) ((IntPtr) handle + layout_offset), (void*)value.Handle, - Marshal.SizeOf (), Marshal.SizeOf ()); - } - } - } - static readonly int layout_offset = (int)Marshal.OffsetOf ("layout"); + public SoundIOFormat Format + { + get { return (SoundIOFormat)Marshal.ReadInt32(handle, format_offset); } + set { Marshal.WriteInt32(handle, format_offset, (int) value); } + } + static readonly int format_offset = (int)Marshal.OffsetOf("format"); - public double SoftwareLatency { - get { return MarshalEx.ReadDouble (handle, software_latency_offset); } - set { MarshalEx.WriteDouble (handle, software_latency_offset, value); } - } - static readonly int software_latency_offset = (int)Marshal.OffsetOf ("software_latency"); + public int SampleRate + { + get { return Marshal.ReadInt32(handle, sample_rate_offset); } + set { Marshal.WriteInt32(handle, sample_rate_offset, value); } + } - // error_callback - public Action ErrorCallback { - get { return error_callback; } - set { - error_callback = value; - error_callback_native = _ => error_callback (); - var ptr = Marshal.GetFunctionPointerForDelegate (error_callback_native); - Marshal.WriteIntPtr (handle, error_callback_offset, ptr); - } - } - static readonly int error_callback_offset = (int)Marshal.OffsetOf ("error_callback"); - Action error_callback; - delegate void error_callback_delegate (IntPtr handle); - error_callback_delegate error_callback_native; + static readonly int sample_rate_offset = (int)Marshal.OffsetOf("sample_rate"); - // read_callback - public Action ReadCallback { - get { return read_callback; } - set { - read_callback = value; - read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback (minFrameCount, maxFrameCount); - var ptr = Marshal.GetFunctionPointerForDelegate (read_callback_native); - Marshal.WriteIntPtr (handle, read_callback_offset, ptr); - } - } - static readonly int read_callback_offset = (int)Marshal.OffsetOf ("read_callback"); - Action read_callback; - delegate void read_callback_delegate (IntPtr handle, int min, int max); - read_callback_delegate read_callback_native; + public SoundIOChannelLayout Layout + { + get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); } + set + { + unsafe + { + Buffer.MemoryCopy((void*)((IntPtr)handle + layout_offset), (void*)value.Handle, Marshal.SizeOf(), Marshal.SizeOf()); + } + } + } - // overflow_callback - public Action OverflowCallback { - get { return overflow_callback; } - set { - overflow_callback = value; - overflow_callback_native = _ => overflow_callback (); - var ptr = Marshal.GetFunctionPointerForDelegate (overflow_callback_native); - Marshal.WriteIntPtr (handle, overflow_callback_offset, ptr); - } - } - static readonly int overflow_callback_offset = (int)Marshal.OffsetOf ("overflow_callback"); - Action overflow_callback; - delegate void overflow_callback_delegate (IntPtr handle); - overflow_callback_delegate overflow_callback_native; + static readonly int layout_offset = (int)Marshal.OffsetOf("layout"); - // FIXME: this should be taken care in more centralized/decent manner... we don't want to write - // this kind of code anywhere we need string marshaling. - List allocated_hglobals = new List (); + public double SoftwareLatency + { + get { return MarshalEx.ReadDouble(handle, software_latency_offset); } + set { MarshalEx.WriteDouble(handle, software_latency_offset, value); } + } - public string Name { - get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); } - set { - unsafe { - var existing = Marshal.ReadIntPtr (handle, name_offset); - if (allocated_hglobals.Contains (existing)) { - allocated_hglobals.Remove (existing); - Marshal.FreeHGlobal (existing); - } - var ptr = Marshal.StringToHGlobalAnsi (value); - Marshal.WriteIntPtr (handle, name_offset, ptr); - allocated_hglobals.Add (ptr); - } - } - } - static readonly int name_offset = (int)Marshal.OffsetOf ("name"); + static readonly int software_latency_offset = (int)Marshal.OffsetOf("software_latency"); - public bool NonTerminalHint { - get { return Marshal.ReadInt32 (handle, non_terminal_hint_offset) != 0; } - } - static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf ("non_terminal_hint"); + // error_callback + public Action ErrorCallback + { + get { return error_callback; } + set + { + error_callback = value; + error_callback_native = _ => error_callback(); - public int BytesPerFrame { - get { return Marshal.ReadInt32 (handle, bytes_per_frame_offset); } - } - static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf ("bytes_per_frame"); + var ptr = Marshal.GetFunctionPointerForDelegate(error_callback_native); - public int BytesPerSample { - get { return Marshal.ReadInt32 (handle, bytes_per_sample_offset); } - } - static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf ("bytes_per_sample"); + Marshal.WriteIntPtr(handle, error_callback_offset, ptr); + } + } - public string LayoutErrorMessage { - get { - var code = (SoundIoError) Marshal.ReadInt32 (handle, layout_error_offset); - return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi (Natives.soundio_strerror ((int) code)); - } - } - static readonly int layout_error_offset = (int)Marshal.OffsetOf ("layout_error"); + static readonly int error_callback_offset = (int)Marshal.OffsetOf("error_callback"); - // functions + Action error_callback; + delegate void error_callback_delegate(IntPtr handle); + error_callback_delegate error_callback_native; - public void Open () - { - var ret = (SoundIoError) Natives.soundio_instream_open (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + // read_callback + public Action ReadCallback + { + get { return read_callback; } + set + { + read_callback = value; + read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback(minFrameCount, maxFrameCount); - public void Start () - { - var ret = (SoundIoError)Natives.soundio_instream_start (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + var ptr = Marshal.GetFunctionPointerForDelegate(read_callback_native); - public SoundIOChannelAreas BeginRead (ref int frameCount) - { - IntPtr ptrs = default (IntPtr); - int nativeFrameCount = frameCount; - unsafe { - var frameCountPtr = &nativeFrameCount; - var ptrptr = &ptrs; - var ret = (SoundIoError) Natives.soundio_instream_begin_read (handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr); - frameCount = *frameCountPtr; - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - return new SoundIOChannelAreas (ptrs, Layout.ChannelCount, frameCount); - } - } + Marshal.WriteIntPtr(handle, read_callback_offset, ptr); + } + } - public void EndRead () - { - var ret = (SoundIoError) Natives.soundio_instream_end_read (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + static readonly int read_callback_offset = (int)Marshal.OffsetOf("read_callback"); - public void Pause (bool pause) - { - var ret = (SoundIoError) Natives.soundio_instream_pause (handle, pause); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + Action read_callback; + delegate void read_callback_delegate(IntPtr handle, int min, int max); + read_callback_delegate read_callback_native; - public double GetLatency () - { - unsafe { - double* dptr = null; - IntPtr p = new IntPtr (dptr); - var ret = (SoundIoError) Natives.soundio_instream_get_latency (handle, p); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - dptr = (double*) p; - return *dptr; - } - } - } + // overflow_callback + public Action OverflowCallback + { + get { return overflow_callback; } + set + { + overflow_callback = value; + overflow_callback_native = _ => overflow_callback(); + + var ptr = Marshal.GetFunctionPointerForDelegate(overflow_callback_native); + + Marshal.WriteIntPtr(handle, overflow_callback_offset, ptr); + } + } + static readonly int overflow_callback_offset = (int)Marshal.OffsetOf("overflow_callback"); + + Action overflow_callback; + delegate void overflow_callback_delegate(IntPtr handle); + overflow_callback_delegate overflow_callback_native; + + // FIXME: this should be taken care in more centralized/decent manner... we don't want to write + // this kind of code anywhere we need string marshaling. + List allocated_hglobals = new List(); + + public string Name + { + get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); } + set + { + unsafe + { + var existing = Marshal.ReadIntPtr(handle, name_offset); + if (allocated_hglobals.Contains(existing)) + { + allocated_hglobals.Remove(existing); + Marshal.FreeHGlobal(existing); + } + + var ptr = Marshal.StringToHGlobalAnsi(value); + Marshal.WriteIntPtr(handle, name_offset, ptr); + allocated_hglobals.Add(ptr); + } + } + } + + static readonly int name_offset = (int)Marshal.OffsetOf("name"); + + public bool NonTerminalHint + { + get { return Marshal.ReadInt32(handle, non_terminal_hint_offset) != 0; } + } + + static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf("non_terminal_hint"); + + public int BytesPerFrame + { + get { return Marshal.ReadInt32(handle, bytes_per_frame_offset); } + } + + static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf("bytes_per_frame"); + + public int BytesPerSample + { + get { return Marshal.ReadInt32(handle, bytes_per_sample_offset); } + } + + static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf("bytes_per_sample"); + + public string LayoutErrorMessage + { + get + { + var code = (SoundIoError)Marshal.ReadInt32(handle, layout_error_offset); + + return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi(Natives.soundio_strerror((int)code)); + } + } + + static readonly int layout_error_offset = (int)Marshal.OffsetOf("layout_error"); + + // functions + + public void Open() + { + var ret = (SoundIoError)Natives.soundio_instream_open(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public void Start() + { + var ret = (SoundIoError)Natives.soundio_instream_start(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public SoundIOChannelAreas BeginRead(ref int frameCount) + { + IntPtr ptrs = default; + int nativeFrameCount = frameCount; + + unsafe + { + var frameCountPtr = &nativeFrameCount; + var ptrptr = &ptrs; + var ret = (SoundIoError)Natives.soundio_instream_begin_read(handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr); + + frameCount = *frameCountPtr; + + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + + return new SoundIOChannelAreas(ptrs, Layout.ChannelCount, frameCount); + } + } + + public void EndRead() + { + var ret = (SoundIoError)Natives.soundio_instream_end_read(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public void Pause(bool pause) + { + var ret = (SoundIoError)Natives.soundio_instream_pause(handle, pause); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public double GetLatency() + { + unsafe + { + double* dptr = null; + IntPtr p = new IntPtr(dptr); + + var ret = (SoundIoError)Natives.soundio_instream_get_latency(handle, p); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + + dptr = (double*)p; + + return *dptr; + } + } + } } diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs index 346e6afbc7..432ca42b8e 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs @@ -4,251 +4,328 @@ using System.Runtime.InteropServices; namespace SoundIOSharp { - public class SoundIOOutStream : IDisposable - { - internal SoundIOOutStream (Pointer handle) - { - this.handle = handle; - } + public class SoundIOOutStream : IDisposable + { + internal SoundIOOutStream (Pointer handle) + { + this.handle = handle; + } - Pointer handle; + Pointer handle; - public void Dispose () - { - Natives.soundio_outstream_destroy (handle); - } - // Equality (based on handle) + public void Dispose () + { + Natives.soundio_outstream_destroy (handle); + } + // Equality (based on handle) - public override bool Equals (object other) - { - var d = other as SoundIOOutStream; - return d != null && (this.handle == d.handle); - } + public override bool Equals (object other) + { + var d = other as SoundIOOutStream; - public override int GetHashCode () - { - return (int)(IntPtr)handle; - } + return d != null && (this.handle == d.handle); + } - public static bool operator == (SoundIOOutStream obj1, SoundIOOutStream obj2) - { - return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2); - } + public override int GetHashCode () + { + return (int)(IntPtr)handle; + } - public static bool operator != (SoundIOOutStream obj1, SoundIOOutStream obj2) - { - return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2); - } + public static bool operator == (SoundIOOutStream obj1, SoundIOOutStream obj2) + { + return obj1 is null ? obj2 is null : obj1.Equals(obj2); + } - // fields + public static bool operator != (SoundIOOutStream obj1, SoundIOOutStream obj2) + { + return obj1 is null ? obj2 is object : !obj1.Equals(obj2); + } - public SoundIODevice Device { - get { return new SoundIODevice (Marshal.ReadIntPtr (handle, device_offset)); } - } - static readonly int device_offset = (int)Marshal.OffsetOf ("device"); + // fields - public SoundIOFormat Format { - get { return (SoundIOFormat) Marshal.ReadInt32 (handle, format_offset); } - set { Marshal.WriteInt32 (handle, format_offset, (int) value); } - } - static readonly int format_offset = (int)Marshal.OffsetOf ("format"); + public SoundIODevice Device + { + get { return new SoundIODevice(Marshal.ReadIntPtr(handle, device_offset)); } + } - public int SampleRate { - get { return Marshal.ReadInt32 (handle, sample_rate_offset); } - set { Marshal.WriteInt32 (handle, sample_rate_offset, value); } - } - static readonly int sample_rate_offset = (int)Marshal.OffsetOf ("sample_rate"); + static readonly int device_offset = (int)Marshal.OffsetOf("device"); + public SoundIOFormat Format + { + get { return (SoundIOFormat) Marshal.ReadInt32(handle, format_offset); } + set { Marshal.WriteInt32(handle, format_offset, (int) value); } + } - public SoundIOChannelLayout Layout { - get { unsafe { return new SoundIOChannelLayout ((IntPtr) ((void*) ((IntPtr) handle + layout_offset))); } } - set { - unsafe { - Buffer.MemoryCopy ((void*)value.Handle, (void*)((IntPtr)handle + layout_offset), - Marshal.SizeOf (), Marshal.SizeOf ()); - } - } - } - static readonly int layout_offset = (int)Marshal.OffsetOf ("layout"); + static readonly int format_offset = (int)Marshal.OffsetOf("format"); - public double SoftwareLatency { - get { return MarshalEx.ReadDouble (handle, software_latency_offset); } - set { MarshalEx.WriteDouble (handle, software_latency_offset, value); } - } - static readonly int software_latency_offset = (int)Marshal.OffsetOf ("software_latency"); + public int SampleRate + { + get { return Marshal.ReadInt32(handle, sample_rate_offset); } + set { Marshal.WriteInt32(handle, sample_rate_offset, value); } + } - public float Volume { - get { return MarshalEx.ReadFloat (handle, volume_offset); } - set { MarshalEx.WriteFloat (handle, volume_offset, value); } - } - static readonly int volume_offset = (int)Marshal.OffsetOf ("volume"); + static readonly int sample_rate_offset = (int)Marshal.OffsetOf("sample_rate"); - // error_callback - public Action ErrorCallback { - get { return error_callback; } - set { - error_callback = value; - if (value == null) - error_callback_native = null; - else - error_callback_native = stream => error_callback (); - var ptr = Marshal.GetFunctionPointerForDelegate (error_callback_native); - Marshal.WriteIntPtr (handle, error_callback_offset, ptr); - } - } - static readonly int error_callback_offset = (int)Marshal.OffsetOf ("error_callback"); - Action error_callback; - delegate void error_callback_delegate (IntPtr handle); - error_callback_delegate error_callback_native; + public SoundIOChannelLayout Layout + { + get { unsafe { return new SoundIOChannelLayout((IntPtr) (void*)((IntPtr)handle + layout_offset)); } } + set + { + unsafe + { + Buffer.MemoryCopy((void*)value.Handle, (void*)((IntPtr)handle + layout_offset), Marshal.SizeOf(), Marshal.SizeOf()); + } + } + } + static readonly int layout_offset = (int)Marshal.OffsetOf("layout"); - // write_callback - public Action WriteCallback { - get { return write_callback; } - set { - write_callback = value; - if (value == null) - write_callback_native = null; - else - write_callback_native = (h, frame_count_min, frame_count_max) => write_callback (frame_count_min, frame_count_max); - var ptr = Marshal.GetFunctionPointerForDelegate (write_callback_native); - Marshal.WriteIntPtr (handle, write_callback_offset, ptr); - } - } - static readonly int write_callback_offset = (int)Marshal.OffsetOf ("write_callback"); - Action write_callback; - delegate void write_callback_delegate (IntPtr handle, int min, int max); - write_callback_delegate write_callback_native; + public double SoftwareLatency + { + get { return MarshalEx.ReadDouble (handle, software_latency_offset); } + set { MarshalEx.WriteDouble (handle, software_latency_offset, value); } + } - // underflow_callback - public Action UnderflowCallback { - get { return underflow_callback; } - set { - underflow_callback = value; - if (value == null) - underflow_callback_native = null; - else - underflow_callback_native = h => underflow_callback (); - var ptr = Marshal.GetFunctionPointerForDelegate (underflow_callback_native); - Marshal.WriteIntPtr (handle, underflow_callback_offset, ptr); - } - } - static readonly int underflow_callback_offset = (int)Marshal.OffsetOf ("underflow_callback"); - Action underflow_callback; - delegate void underflow_callback_delegate (IntPtr handle); - underflow_callback_delegate underflow_callback_native; + static readonly int software_latency_offset = (int)Marshal.OffsetOf("software_latency"); - // FIXME: this should be taken care in more centralized/decent manner... we don't want to write - // this kind of code anywhere we need string marshaling. - List allocated_hglobals = new List (); + public float Volume + { + get { return MarshalEx.ReadFloat(handle, volume_offset); } + set { MarshalEx.WriteFloat(handle, volume_offset, value); } + } - public string Name { - get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); } - set { - unsafe { - var existing = Marshal.ReadIntPtr (handle, name_offset); - if (allocated_hglobals.Contains (existing)) { - allocated_hglobals.Remove (existing); - Marshal.FreeHGlobal (existing); - } - var ptr = Marshal.StringToHGlobalAnsi (value); - Marshal.WriteIntPtr (handle, name_offset, ptr); - allocated_hglobals.Add (ptr); - } - } - } - static readonly int name_offset = (int)Marshal.OffsetOf ("name"); + static readonly int volume_offset = (int)Marshal.OffsetOf("volume"); - public bool NonTerminalHint { - get { return Marshal.ReadInt32 (handle, non_terminal_hint_offset) != 0; } - } - static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf ("non_terminal_hint"); + // error_callback + public Action ErrorCallback + { + get { return error_callback; } + set + { + error_callback = value; + if (value == null) + { + error_callback_native = null; + } + else + { + error_callback_native = stream => error_callback(); + } - public int BytesPerFrame { - get { return Marshal.ReadInt32 (handle, bytes_per_frame_offset); } - } - static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf ("bytes_per_frame"); + var ptr = Marshal.GetFunctionPointerForDelegate(error_callback_native); + Marshal.WriteIntPtr(handle, error_callback_offset, ptr); + } + } - public int BytesPerSample { - get { return Marshal.ReadInt32 (handle, bytes_per_sample_offset); } - } - static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf ("bytes_per_sample"); + static readonly int error_callback_offset = (int)Marshal.OffsetOf("error_callback"); - public string LayoutErrorMessage { - get { - var code = (SoundIoError) Marshal.ReadInt32 (handle, layout_error_offset); - return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi (Natives.soundio_strerror ((int) code)); - } - } - static readonly int layout_error_offset = (int)Marshal.OffsetOf ("layout_error"); + Action error_callback; + delegate void error_callback_delegate (IntPtr handle); + error_callback_delegate error_callback_native; - // functions + // write_callback + public Action WriteCallback + { + get { return write_callback; } + set + { + write_callback = value; + if (value == null) + { + write_callback_native = null; + } + else + { + write_callback_native = (h, frame_count_min, frame_count_max) => write_callback(frame_count_min, frame_count_max); + } - public void Open () - { - var ret = (SoundIoError) Natives.soundio_outstream_open (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + var ptr = Marshal.GetFunctionPointerForDelegate (write_callback_native); + Marshal.WriteIntPtr (handle, write_callback_offset, ptr); + } + } - public void Start () - { - var ret = (SoundIoError)Natives.soundio_outstream_start (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + static readonly int write_callback_offset = (int)Marshal.OffsetOf("write_callback"); - public SoundIOChannelAreas BeginWrite (ref int frameCount) - { - IntPtr ptrs = default (IntPtr); - int nativeFrameCount = frameCount; - unsafe { - var frameCountPtr = &nativeFrameCount; - var ptrptr = &ptrs; - var ret = (SoundIoError)Natives.soundio_outstream_begin_write (handle, (IntPtr) ptrptr, (IntPtr) frameCountPtr); - frameCount = *frameCountPtr; - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - return new SoundIOChannelAreas (ptrs, Layout.ChannelCount, frameCount); - } - } + Action write_callback; + delegate void write_callback_delegate(IntPtr handle, int min, int max); + write_callback_delegate write_callback_native; - public void EndWrite () - { - var ret = (SoundIoError) Natives.soundio_outstream_end_write (handle); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + // underflow_callback + public Action UnderflowCallback + { + get { return underflow_callback; } + set + { + underflow_callback = value; + if (value == null) + { + underflow_callback_native = null; + } + else + { + underflow_callback_native = h => underflow_callback(); + } - public void ClearBuffer () - { - Natives.soundio_outstream_clear_buffer (handle); - } + var ptr = Marshal.GetFunctionPointerForDelegate (underflow_callback_native); + Marshal.WriteIntPtr (handle, underflow_callback_offset, ptr); + } + } - public void Pause (bool pause) - { - var ret = (SoundIoError) Natives.soundio_outstream_pause (handle, pause); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } + static readonly int underflow_callback_offset = (int)Marshal.OffsetOf("underflow_callback"); + + Action underflow_callback; + delegate void underflow_callback_delegate(IntPtr handle); + underflow_callback_delegate underflow_callback_native; - public double GetLatency () - { - unsafe { - double* dptr = null; - IntPtr p = new IntPtr (dptr); - var ret = (SoundIoError) Natives.soundio_outstream_get_latency (handle, p); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - dptr = (double*) p; - return *dptr; - } - } + // FIXME: this should be taken care in more centralized/decent manner... we don't want to write + // this kind of code anywhere we need string marshaling. + List allocated_hglobals = new List(); - public void SetVolume (double volume) - { - var ret = (SoundIoError) Natives.soundio_outstream_set_volume (handle, volume); - if (ret != SoundIoError.SoundIoErrorNone) - throw new SoundIOException (ret); - } - } + public string Name { + get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); } + set + { + unsafe + { + var existing = Marshal.ReadIntPtr(handle, name_offset); + if (allocated_hglobals.Contains(existing)) + { + allocated_hglobals.Remove(existing); + Marshal.FreeHGlobal(existing); + } + + var ptr = Marshal.StringToHGlobalAnsi(value); + Marshal.WriteIntPtr(handle, name_offset, ptr); + allocated_hglobals.Add(ptr); + } + } + } + + static readonly int name_offset = (int)Marshal.OffsetOf("name"); + + public bool NonTerminalHint + { + get { return Marshal.ReadInt32(handle, non_terminal_hint_offset) != 0; } + } + + static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf("non_terminal_hint"); + + public int BytesPerFrame + { + get { return Marshal.ReadInt32(handle, bytes_per_frame_offset); } + } + + static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf("bytes_per_frame"); + + public int BytesPerSample + { + get { return Marshal.ReadInt32(handle, bytes_per_sample_offset); } + } + + static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf("bytes_per_sample"); + + public string LayoutErrorMessage + { + get + { + var code = (SoundIoError)Marshal.ReadInt32(handle, layout_error_offset); + + return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi(Natives.soundio_strerror((int)code)); + } + } + + static readonly int layout_error_offset = (int)Marshal.OffsetOf ("layout_error"); + + // functions + + public void Open () + { + var ret = (SoundIoError)Natives.soundio_outstream_open(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public void Start () + { + var ret = (SoundIoError)Natives.soundio_outstream_start(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public SoundIOChannelAreas BeginWrite(ref int frameCount) + { + IntPtr ptrs = default; + int nativeFrameCount = frameCount; + + unsafe + { + var frameCountPtr = &nativeFrameCount; + var ptrptr = &ptrs; + var ret = (SoundIoError)Natives.soundio_outstream_begin_write(handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr); + + frameCount = *frameCountPtr; + + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + + return new SoundIOChannelAreas(ptrs, Layout.ChannelCount, frameCount); + } + } + + public void EndWrite () + { + var ret = (SoundIoError)Natives.soundio_outstream_end_write(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public void ClearBuffer () + { + _ = Natives.soundio_outstream_clear_buffer(handle); + } + + public void Pause (bool pause) + { + var ret = (SoundIoError)Natives.soundio_outstream_pause(handle, pause); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public double GetLatency () + { + unsafe + { + double* dptr = null; + IntPtr p = new IntPtr(dptr); + + var ret = (SoundIoError)Natives.soundio_outstream_get_latency(handle, p); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + + dptr = (double*)p; + + return *dptr; + } + } + + public void SetVolume (double volume) + { + var ret = (SoundIoError)Natives.soundio_outstream_set_volume(handle, volume); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + } } diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIORingBuffer.cs b/Ryujinx.Audio/Native/libsoundio/SoundIORingBuffer.cs index 63d796fd5b..7530da72c9 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIORingBuffer.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIORingBuffer.cs @@ -1,61 +1,58 @@ using System; namespace SoundIOSharp { - public class SoundIORingBuffer : IDisposable - { - internal SoundIORingBuffer (IntPtr handle) - { - this.handle = handle; - } + public class SoundIORingBuffer : IDisposable + { + internal SoundIORingBuffer(IntPtr handle) + { + this.handle = handle; + } - IntPtr handle; + IntPtr handle; - public int Capacity { - get { return Natives.soundio_ring_buffer_capacity (handle); } - } + public int Capacity + { + get { return Natives.soundio_ring_buffer_capacity(handle); } + } - public void Clear () - { - Natives.soundio_ring_buffer_clear (handle); - } + public void Clear() + { + Natives.soundio_ring_buffer_clear(handle); + } - public void Dispose () - { - Natives.soundio_ring_buffer_destroy (handle); - } + public void Dispose() + { + Natives.soundio_ring_buffer_destroy(handle); + } - public int FillCount { - get { - return Natives.soundio_ring_buffer_fill_count (handle); - } - } + public int FillCount + { + get { return Natives.soundio_ring_buffer_fill_count(handle); } + } - public int FreeCount { - get { - return Natives.soundio_ring_buffer_free_count (handle); - } - } + public int FreeCount + { + get { return Natives.soundio_ring_buffer_free_count(handle); } + } - public IntPtr ReadPointer { - get { - return Natives.soundio_ring_buffer_read_ptr (handle); - } - } + public IntPtr ReadPointer + { + get { return Natives.soundio_ring_buffer_read_ptr(handle); } + } - public IntPtr WritePointer { - get { - return Natives.soundio_ring_buffer_write_ptr (handle); - } - } + public IntPtr WritePointer + { + get { return Natives.soundio_ring_buffer_write_ptr(handle); } + } - public void AdvanceReadPointer (int count) - { - Natives.soundio_ring_buffer_advance_read_ptr (handle, count); - } + public void AdvanceReadPointer(int count) + { + Natives.soundio_ring_buffer_advance_read_ptr(handle, count); + } - public void AdvanceWritePointer (int count) - { - Natives.soundio_ring_buffer_advance_write_ptr (handle, count); - } - } -} + public void AdvanceWritePointer(int count) + { + Natives.soundio_ring_buffer_advance_write_ptr(handle, count); + } + } +} \ No newline at end of file diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOSampleRateRange.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOSampleRateRange.cs index 28fee4585d..e01ec2bdac 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOSampleRateRange.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOSampleRateRange.cs @@ -1,15 +1,15 @@ using System; namespace SoundIOSharp { - public struct SoundIOSampleRateRange - { - internal SoundIOSampleRateRange (int min, int max) - { - Min = min; - Max = max; - } + public struct SoundIOSampleRateRange + { + internal SoundIOSampleRateRange(int min, int max) + { + Min = min; + Max = max; + } - public readonly int Min; - public readonly int Max; - } + public readonly int Min; + public readonly int Max; + } } diff --git a/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs b/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs index abad0f17fa..1ad8231908 100644 --- a/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs +++ b/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioOut.cs @@ -367,7 +367,7 @@ namespace Ryujinx.Audio { lock (track) { - return track.Volume; + return track.GetVolume(); } } diff --git a/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioTrack.cs b/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioTrack.cs index 6e01671373..690129ebbe 100644 --- a/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioTrack.cs +++ b/Ryujinx.Audio/Renderers/OpenAL/OpenALAudioTrack.cs @@ -11,7 +11,6 @@ namespace Ryujinx.Audio public int SampleRate { get; private set; } public ALFormat Format { get; private set; } public PlaybackState State { get; set; } - public float Volume { get; private set; } public int HardwareChannels { get; } public int VirtualChannels { get; } @@ -151,9 +150,14 @@ namespace Ryujinx.Audio public void SetVolume(float volume) { - Volume = volume; + AL.Source(SourceId, ALSourcef.Gain, volume); + } - AL.Source(SourceId, ALSourcef.Gain, Volume); + public float GetVolume() + { + AL.GetSource(SourceId, ALSourcef.Gain, out float volume); + + return volume; } public void Dispose() diff --git a/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs b/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs index eb6caa6091..92bf42c474 100644 --- a/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs +++ b/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioOut.cs @@ -1,6 +1,5 @@ using Ryujinx.Audio.SoundIo; using SoundIOSharp; -using System; using System.Collections.Generic; namespace Ryujinx.Audio diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs index eaf644f6ce..af9cccb2cb 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioOutManager/IAudioOut.cs @@ -85,16 +85,16 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager { long tag = context.RequestData.ReadInt64(); - context.ResponseData.Write(_audioOut.ContainsBuffer(_track, tag) ? 1 : 0); + context.ResponseData.Write(_audioOut.ContainsBuffer(_track, tag)); - return 0; + return ResultCode.Success; } [Command(7)] // 3.0.0+ // AppendAudioOutBufferAuto(u64 tag, buffer) public ResultCode AppendAudioOutBufferAuto(ServiceCtx context) { - (long position, long size) = context.Request.GetBufferType0x21(); + (long position, _) = context.Request.GetBufferType0x21(); return AppendAudioOutBufferImpl(context, position); } @@ -103,9 +103,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioOutManager { long tag = context.RequestData.ReadInt64(); - AudioOutData data = MemoryHelper.Read( - context.Memory, - position); + AudioOutData data = MemoryHelper.Read(context.Memory, position); // NOTE: Assume PCM16 all the time, change if new format are found. short[] buffer = new short[data.SampleBufferSize / sizeof(short)]; diff --git a/Ryujinx.HLE/HOS/Services/Audio/IAudioOutManager.cs b/Ryujinx.HLE/HOS/Services/Audio/IAudioOutManager.cs index 7c27be61a6..646acef4d8 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/IAudioOutManager.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/IAudioOutManager.cs @@ -20,10 +20,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio // ListAudioOuts() -> (u32 count, buffer) public ResultCode ListAudioOuts(ServiceCtx context) { - return ListAudioOutsImpl( - context, - context.Request.ReceiveBuff[0].Position, - context.Request.ReceiveBuff[0].Size); + return ListAudioOutsImpl(context, context.Request.ReceiveBuff[0].Position, context.Request.ReceiveBuff[0].Size); } [Command(1)] @@ -31,12 +28,8 @@ namespace Ryujinx.HLE.HOS.Services.Audio // -> (u32 sample_rate, u32 channel_count, u32 pcm_format, u32, object, buffer name_out) public ResultCode OpenAudioOut(ServiceCtx context) { - return OpenAudioOutImpl( - context, - context.Request.SendBuff[0].Position, - context.Request.SendBuff[0].Size, - context.Request.ReceiveBuff[0].Position, - context.Request.ReceiveBuff[0].Size); + return OpenAudioOutImpl(context, context.Request.SendBuff[0].Position, context.Request.SendBuff[0].Size, + context.Request.ReceiveBuff[0].Position, context.Request.ReceiveBuff[0].Size); } [Command(2)] // 3.0.0+ @@ -56,12 +49,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio (long sendPosition, long sendSize) = context.Request.GetBufferType0x21(); (long recvPosition, long recvSize) = context.Request.GetBufferType0x22(); - return OpenAudioOutImpl( - context, - sendPosition, - sendSize, - recvPosition, - recvSize); + return OpenAudioOutImpl(context, sendPosition, sendSize, recvPosition, recvSize); } private ResultCode ListAudioOutsImpl(ServiceCtx context, long position, long size) @@ -88,10 +76,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio private ResultCode OpenAudioOutImpl(ServiceCtx context, long sendPosition, long sendSize, long receivePosition, long receiveSize) { - string deviceName = MemoryHelper.ReadAsciiString( - context.Memory, - sendPosition, - sendSize); + string deviceName = MemoryHelper.ReadAsciiString(context.Memory, sendPosition, sendSize); if (deviceName == string.Empty) {