using Gtk; using System; namespace Ryujinx.Ui.Helper { static class SortHelper { public static int TimePlayedSort(ITreeModel model, TreeIter a, TreeIter b) { string aValue = model.GetValue(a, 5).ToString(); string bValue = model.GetValue(b, 5).ToString(); if (aValue.Length > 4 && aValue[^4..] == "mins") { aValue = (float.Parse(aValue[0..^5]) * 60).ToString(); } else if (aValue.Length > 3 && aValue[^3..] == "hrs") { aValue = (float.Parse(aValue[0..^4]) * 3600).ToString(); } else if (aValue.Length > 4 && aValue[^4..] == "days") { aValue = (float.Parse(aValue[0..^5]) * 86400).ToString(); } else { aValue = aValue[0..^1]; } if (bValue.Length > 4 && bValue[^4..] == "mins") { bValue = (float.Parse(bValue[0..^5]) * 60).ToString(); } else if (bValue.Length > 3 && bValue[^3..] == "hrs") { bValue = (float.Parse(bValue[0..^4]) * 3600).ToString(); } else if (bValue.Length > 4 && bValue[^4..] == "days") { bValue = (float.Parse(bValue[0..^5]) * 86400).ToString(); } else { bValue = bValue[0..^1]; } if (float.Parse(aValue) > float.Parse(bValue)) { return -1; } else if (float.Parse(bValue) > float.Parse(aValue)) { return 1; } else { return 0; } } public static int LastPlayedSort(ITreeModel model, TreeIter a, TreeIter b) { string aValue = model.GetValue(a, 6).ToString(); string bValue = model.GetValue(b, 6).ToString(); if (aValue == "Never") { aValue = DateTime.UnixEpoch.ToString(); } if (bValue == "Never") { bValue = DateTime.UnixEpoch.ToString(); } return DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue)); } public static int FileSizeSort(ITreeModel model, TreeIter a, TreeIter b) { string aValue = model.GetValue(a, 8).ToString(); string bValue = model.GetValue(b, 8).ToString(); if (aValue[^2..] == "GB") { aValue = (float.Parse(aValue[0..^2]) * 1024).ToString(); } else { aValue = aValue[0..^2]; } if (bValue[^2..] == "GB") { bValue = (float.Parse(bValue[0..^2]) * 1024).ToString(); } else { bValue = bValue[0..^2]; } if (float.Parse(aValue) > float.Parse(bValue)) { return -1; } else if (float.Parse(bValue) > float.Parse(aValue)) { return 1; } else { return 0; } } } }