using System; namespace Ryujinx.Ui { public class StatusUpdatedEventArgs : EventArgs { public bool VSyncEnabled; public string HostStatus; public string GameStatus; public string GpuName; public StatusUpdatedEventArgs(bool vSyncEnabled, string hostStatus, string gameStatus, string gpuName) { VSyncEnabled = vSyncEnabled; HostStatus = hostStatus; GameStatus = gameStatus; GpuName = gpuName; } } }