forked from Mirror/Ryujinx
d306115750
* Logging: Refactor log targets into Ryujinx.Common * Logger: Implement JSON Log Target * Logger: Optimize Console/File logging targets Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated. We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons. * Logger: Implement LogFormatters * Config: Refactor configuration file and loading * Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub * Resolve style nits * Config: Resolve incorrect default key binding * Config: Also update key binding default in schema * Tidy up namespace imports * Config: Update CONFIG.md to reflect new Config file
131 lines
4.2 KiB
C#
131 lines
4.2 KiB
C#
using Ryujinx.Audio;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Graphics.Gal;
|
|
using Ryujinx.Graphics.Gal.OpenGL;
|
|
using Ryujinx.HLE;
|
|
using System;
|
|
using System.IO;
|
|
|
|
namespace Ryujinx
|
|
{
|
|
class Program
|
|
{
|
|
static void Main(string[] args)
|
|
{
|
|
Console.Title = "Ryujinx Console";
|
|
|
|
IGalRenderer renderer = new OGLRenderer();
|
|
|
|
IAalOutput audioOut = InitializeAudioEngine();
|
|
|
|
Switch device = new Switch(renderer, audioOut);
|
|
|
|
Configuration.Load("Config.jsonc");
|
|
Configuration.Configure(device);
|
|
|
|
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
|
|
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
|
|
|
|
if (args.Length == 1)
|
|
{
|
|
if (Directory.Exists(args[0]))
|
|
{
|
|
string[] romFsFiles = Directory.GetFiles(args[0], "*.istorage");
|
|
|
|
if (romFsFiles.Length == 0)
|
|
{
|
|
romFsFiles = Directory.GetFiles(args[0], "*.romfs");
|
|
}
|
|
|
|
if (romFsFiles.Length > 0)
|
|
{
|
|
Logger.PrintInfo(LogClass.Application, "Loading as cart with RomFS.");
|
|
|
|
device.LoadCart(args[0], romFsFiles[0]);
|
|
}
|
|
else
|
|
{
|
|
Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
|
|
|
|
device.LoadCart(args[0]);
|
|
}
|
|
}
|
|
else if (File.Exists(args[0]))
|
|
{
|
|
switch (Path.GetExtension(args[0]).ToLowerInvariant())
|
|
{
|
|
case ".xci":
|
|
Logger.PrintInfo(LogClass.Application, "Loading as XCI.");
|
|
device.LoadXci(args[0]);
|
|
break;
|
|
case ".nca":
|
|
Logger.PrintInfo(LogClass.Application, "Loading as NCA.");
|
|
device.LoadNca(args[0]);
|
|
break;
|
|
case ".nsp":
|
|
case ".pfs0":
|
|
Logger.PrintInfo(LogClass.Application, "Loading as NSP.");
|
|
device.LoadNsp(args[0]);
|
|
break;
|
|
default:
|
|
Logger.PrintInfo(LogClass.Application, "Loading as homebrew.");
|
|
device.LoadProgram(args[0]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Logger.PrintInfo(LogClass.Application, "Please specify the folder with the NSOs/IStorage or a NSO/NRO.");
|
|
}
|
|
|
|
using (GlScreen screen = new GlScreen(device, renderer))
|
|
{
|
|
screen.MainLoop();
|
|
|
|
device.Dispose();
|
|
}
|
|
|
|
audioOut.Dispose();
|
|
|
|
Logger.Shutdown();
|
|
}
|
|
|
|
private static void CurrentDomain_ProcessExit(object sender, EventArgs e)
|
|
{
|
|
Logger.Shutdown();
|
|
}
|
|
|
|
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
|
|
{
|
|
var exception = e.ExceptionObject as Exception;
|
|
|
|
Logger.PrintError(LogClass.Emulation, $"Unhandled exception caught: {exception}");
|
|
|
|
if (e.IsTerminating)
|
|
{
|
|
Logger.Shutdown();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Picks an <see cref="IAalOutput"/> audio output renderer supported on this machine
|
|
/// </summary>
|
|
/// <returns>An <see cref="IAalOutput"/> supported by this machine</returns>
|
|
private static IAalOutput InitializeAudioEngine()
|
|
{
|
|
if (SoundIoAudioOut.IsSupported)
|
|
{
|
|
return new SoundIoAudioOut();
|
|
}
|
|
else if (OpenALAudioOut.IsSupported)
|
|
{
|
|
return new OpenALAudioOut();
|
|
}
|
|
else
|
|
{
|
|
return new DummyAudioOut();
|
|
}
|
|
}
|
|
}
|
|
}
|