RyuKen/Ryujinx.Graphics.Shader
gdkchan 18814d44b2 Address PR feedback
Add TODO comment for GL_EXT_polygon_offset_clamp
2020-01-09 02:13:00 +01:00
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CodeGen Address PR feedback 2020-01-09 02:13:00 +01:00
Decoders Address PR feedback 2020-01-09 02:13:00 +01:00
Instructions Address PR feedback 2020-01-09 02:13:00 +01:00
IntermediateRepresentation Partial support for shader memory barriers 2020-01-09 02:13:00 +01:00
StructuredIr Fix exception on shader translator when adding goto temp variable 2020-01-09 02:13:00 +01:00
Translation Address PR feedback 2020-01-09 02:13:00 +01:00
BufferDescriptor.cs Initial work 2020-01-09 02:13:00 +01:00
DefineNames.cs Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00
InputTopology.cs Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00
InterpolationQualifier.cs Initial work 2020-01-09 02:13:00 +01:00
OutputTopology.cs Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00
QueryInfoName.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Shader.csproj Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
SamplerType.cs Make the shader translator more error resilient (part 2) 2020-01-09 02:13:00 +01:00
ShaderProgram.cs Add partial support for the BRX shader instruction 2020-01-09 02:13:00 +01:00
ShaderProgramInfo.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
ShaderStage.cs Initial work 2020-01-09 02:13:00 +01:00
TextureDescriptor.cs Reimplement limited bindless textures support 2020-01-09 02:13:00 +01:00