diff --git a/src/Ryujinx.Graphics.GAL/Capabilities.cs b/src/Ryujinx.Graphics.GAL/Capabilities.cs
index f2dd0963fb..3b6e6b906b 100644
--- a/src/Ryujinx.Graphics.GAL/Capabilities.cs
+++ b/src/Ryujinx.Graphics.GAL/Capabilities.cs
@@ -34,6 +34,7 @@ namespace Ryujinx.Graphics.GAL
public readonly bool SupportsCubemapView;
public readonly bool SupportsNonConstantTextureOffset;
public readonly bool SupportsShaderBallot;
+ public readonly bool SupportsShaderBarrierDivergence;
public readonly bool SupportsShaderFloat64;
public readonly bool SupportsTextureShadowLod;
public readonly bool SupportsViewportIndexVertexTessellation;
@@ -82,6 +83,7 @@ namespace Ryujinx.Graphics.GAL
bool supportsCubemapView,
bool supportsNonConstantTextureOffset,
bool supportsShaderBallot,
+ bool supportsShaderBarrierDivergence,
bool supportsShaderFloat64,
bool supportsTextureShadowLod,
bool supportsViewportIndexVertexTessellation,
@@ -126,6 +128,7 @@ namespace Ryujinx.Graphics.GAL
SupportsCubemapView = supportsCubemapView;
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
SupportsShaderBallot = supportsShaderBallot;
+ SupportsShaderBarrierDivergence = supportsShaderBarrierDivergence;
SupportsShaderFloat64 = supportsShaderFloat64;
SupportsTextureShadowLod = supportsTextureShadowLod;
SupportsViewportIndexVertexTessellation = supportsViewportIndexVertexTessellation;
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
index 9419ea92c1..f35b542a28 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
- private const uint CodeGenVersion = 5159;
+ private const uint CodeGenVersion = 5044;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
index a60564e0e2..57e79ac7f4 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
@@ -141,6 +141,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
+ public bool QueryHostSupportsShaderBarrierDivergence() => _context.Capabilities.SupportsShaderBarrierDivergence;
+
public bool QueryHostSupportsShaderFloat64() => _context.Capabilities.SupportsShaderFloat64;
public bool QueryHostSupportsSnormBufferTextureFormat() => _context.Capabilities.SupportsSnormBufferTextureFormat;
diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
index 234340e5f0..81faa00eff 100644
--- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
+++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
@@ -127,6 +127,7 @@ namespace Ryujinx.Graphics.OpenGL
public Capabilities GetCapabilities()
{
bool intelWindows = HwCapabilities.Vendor == HwCapabilities.GpuVendor.IntelWindows;
+ bool intelUnix = HwCapabilities.Vendor == HwCapabilities.GpuVendor.IntelUnix;
bool amdWindows = HwCapabilities.Vendor == HwCapabilities.GpuVendor.AmdWindows;
return new Capabilities(
@@ -158,6 +159,7 @@ namespace Ryujinx.Graphics.OpenGL
supportsCubemapView: true,
supportsNonConstantTextureOffset: HwCapabilities.SupportsNonConstantTextureOffset,
supportsShaderBallot: HwCapabilities.SupportsShaderBallot,
+ supportsShaderBarrierDivergence: !(intelWindows || intelUnix),
supportsShaderFloat64: true,
supportsTextureShadowLod: HwCapabilities.SupportsTextureShadowLod,
supportsViewportIndexVertexTessellation: HwCapabilities.SupportsShaderViewportLayerArray,
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
index 751d035075..fe0d275b64 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
@@ -28,18 +28,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
for (int i = 1; i < info.Functions.Count; i++)
{
- PrintFunction(context, info, info.Functions[i]);
+ PrintFunction(context, info.Functions[i]);
context.AppendLine();
}
}
- PrintFunction(context, info, info.Functions[0], MainFunctionName);
+ PrintFunction(context, info.Functions[0], MainFunctionName);
return context.GetCode();
}
- private static void PrintFunction(CodeGenContext context, StructuredProgramInfo info, StructuredFunction function, string funcName = null)
+ private static void PrintFunction(CodeGenContext context, StructuredFunction function, string funcName = null)
{
context.CurrentFunction = function;
@@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
Declarations.DeclareLocals(context, function);
- PrintBlock(context, function.MainBlock);
+ PrintBlock(context, function.MainBlock, funcName == MainFunctionName);
context.LeaveScope();
}
@@ -72,7 +72,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return $"{Declarations.GetVarTypeName(context, function.ReturnType)} {funcName ?? function.Name}({string.Join(", ", args)})";
}
- private static void PrintBlock(CodeGenContext context, AstBlock block)
+ private static void PrintBlock(CodeGenContext context, AstBlock block, bool isMainFunction)
{
AstBlockVisitor visitor = new AstBlockVisitor(block);
@@ -112,10 +112,32 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
};
+ bool supportsBarrierDivergence = context.Config.GpuAccessor.QueryHostSupportsShaderBarrierDivergence();
+ bool mayHaveReturned = false;
+
foreach (IAstNode node in visitor.Visit())
{
if (node is AstOperation operation)
{
+ if (!supportsBarrierDivergence)
+ {
+ if (operation.Inst == IntermediateRepresentation.Instruction.Barrier)
+ {
+ // Barrier on divergent control flow paths may cause the GPU to hang,
+ // so skip emitting the barrier for those cases.
+ if (visitor.Block.Type != AstBlockType.Main || mayHaveReturned || !isMainFunction)
+ {
+ context.Config.GpuAccessor.Log($"Shader has barrier on potentially divergent block, the barrier will be removed.");
+
+ continue;
+ }
+ }
+ else if (operation.Inst == IntermediateRepresentation.Instruction.Return)
+ {
+ mayHaveReturned = true;
+ }
+ }
+
string expr = InstGen.GetExpression(context, operation);
if (expr != null)
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
index c1bfa08836..1f5167e667 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
@@ -76,6 +76,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
public SpirvDelegates Delegates { get; }
+ public bool IsMainFunction { get; private set; }
+ public bool MayHaveReturned { get; set; }
+
public CodeGenContext(
StructuredProgramInfo info,
ShaderConfig config,
@@ -108,8 +111,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Delegates = new SpirvDelegates(this);
}
- public void StartFunction()
+ public void StartFunction(bool isMainFunction)
{
+ IsMainFunction = isMainFunction;
+ MayHaveReturned = false;
_locals.Clear();
_localForArgs.Clear();
_funcArgs.Clear();
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
index 4be0c62be8..6c11575250 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
@@ -242,6 +242,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static OperationResult GenerateBarrier(CodeGenContext context, AstOperation operation)
{
+ // Barrier on divergent control flow paths may cause the GPU to hang,
+ // so skip emitting the barrier for those cases.
+ if (!context.Config.GpuAccessor.QueryHostSupportsShaderBarrierDivergence() &&
+ (context.CurrentBlock.Type != AstBlockType.Main || context.MayHaveReturned || !context.IsMainFunction))
+ {
+ context.Config.GpuAccessor.Log($"Shader has barrier on potentially divergent block, the barrier will be removed.");
+
+ return OperationResult.Invalid;
+ }
+
context.ControlBarrier(
context.Constant(context.TypeU32(), Scope.Workgroup),
context.Constant(context.TypeU32(), Scope.Workgroup),
@@ -1092,6 +1102,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static OperationResult GenerateReturn(CodeGenContext context, AstOperation operation)
{
+ context.MayHaveReturned = true;
+
if (operation.SourcesCount != 0)
{
context.ReturnValue(context.Get(context.CurrentFunction.ReturnType, operation.GetSource(0)));
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
index a55e09fd3f..5c736b605e 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
@@ -148,7 +148,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.CurrentFunction = function;
context.AddFunction(spvFunc);
- context.StartFunction();
+ context.StartFunction(isMainFunction: funcIndex == 0);
Declarations.DeclareParameters(context, function);
diff --git a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
index d4f99e11c8..d3794cdddf 100644
--- a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
+++ b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
@@ -331,6 +331,15 @@ namespace Ryujinx.Graphics.Shader
return true;
}
+ ///
+ /// Queries host GPU shader support for barrier instructions on divergent control flow paths.
+ ///
+ /// True if the GPU supports barriers on divergent control flow paths, false otherwise
+ bool QueryHostSupportsShaderBarrierDivergence()
+ {
+ return true;
+ }
+
///
/// Queries host GPU support for 64-bit floating point (double precision) operations on the shader.
///
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
index 0daec00c33..a059d683ab 100644
--- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
@@ -595,6 +595,7 @@ namespace Ryujinx.Graphics.Vulkan
supportsCubemapView: !IsAmdGcn,
supportsNonConstantTextureOffset: false,
supportsShaderBallot: false,
+ supportsShaderBarrierDivergence: Vendor != Vendor.Intel,
supportsShaderFloat64: Capabilities.SupportsShaderFloat64,
supportsTextureShadowLod: false,
supportsViewportIndexVertexTessellation: featuresVk12.ShaderOutputViewportIndex,