diff --git a/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs b/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs index 60fe91c280..11f0444948 100644 --- a/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs +++ b/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs @@ -360,7 +360,7 @@ namespace Ryujinx.Graphics.Gal.Shader private void PrintDeclSsy() { - SB.AppendLine("uint " + GlslDecl.SsyCursorName + ";"); + SB.AppendLine("uint " + GlslDecl.SsyCursorName + "= 0;"); SB.AppendLine("uint " + GlslDecl.SsyStackName + "[" + GlslDecl.SsyStackSize + "];" + Environment.NewLine); } diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderOpCodeTable.cs b/Ryujinx.Graphics/Gal/Shader/ShaderOpCodeTable.cs index 1e76eab169..d44659c755 100644 --- a/Ryujinx.Graphics/Gal/Shader/ShaderOpCodeTable.cs +++ b/Ryujinx.Graphics/Gal/Shader/ShaderOpCodeTable.cs @@ -112,7 +112,7 @@ namespace Ryujinx.Graphics.Gal.Shader Set("0100110000101x", ShaderDecode.Shr_C); Set("0011100x00101x", ShaderDecode.Shr_I); Set("0101110000101x", ShaderDecode.Shr_R); - Set("1110001010010x", ShaderDecode.Ssy); + Set("111000101001xx", ShaderDecode.Ssy); Set("1110111111110x", ShaderDecode.St_A); Set("1111000011111x", ShaderDecode.Sync); Set("110000xxxx111x", ShaderDecode.Tex);