From 8e71ea0812f6b56ff819dbda951b463bcb5eb8dc Mon Sep 17 00:00:00 2001 From: Ryan Teal Date: Sat, 2 Mar 2019 10:51:55 +0000 Subject: [PATCH] Reuse basePath variable in LocationHelper (#609) --- Ryujinx.HLE/FileSystem/Content/LocationHelper.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Ryujinx.HLE/FileSystem/Content/LocationHelper.cs b/Ryujinx.HLE/FileSystem/Content/LocationHelper.cs index df3f5ad655..c522b053ba 100644 --- a/Ryujinx.HLE/FileSystem/Content/LocationHelper.cs +++ b/Ryujinx.HLE/FileSystem/Content/LocationHelper.cs @@ -14,9 +14,9 @@ namespace Ryujinx.HLE.FileSystem.Content switch (switchContentPath) { case ContentPath.SystemContent: - return Path.Combine(fileSystem.GetBasePath(), SystemNandPath, "Contents"); + return Path.Combine(basePath, SystemNandPath, "Contents"); case ContentPath.UserContent: - return Path.Combine(fileSystem.GetBasePath(), UserNandPath, "Contents"); + return Path.Combine(basePath, UserNandPath, "Contents"); case ContentPath.SdCardContent: return Path.Combine(fileSystem.GetSdCardPath(), "Nintendo", "Contents"); case ContentPath.System: