diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 1dbe1805aa..f3e4679b8f 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -759,7 +759,7 @@ namespace Ryujinx.Graphics.Gpu.Shader { byte[] code = _context.MemoryManager.GetSpan(translatorContext.Address, translatorContext.Size).ToArray(); - _dumper.Dump(code, compute: false, out string fullPath, out string codePath); + _dumper.Dump(code, translatorContext.Stage == ShaderStage.Compute, out string fullPath, out string codePath); ShaderProgram program = translatorContext.Translate(out ShaderProgramInfo shaderProgramInfo);