From af65ed3930294f687c6100280b650b36f888427d Mon Sep 17 00:00:00 2001 From: jduncanator <1518948+jduncanator@users.noreply.github.com> Date: Thu, 11 Apr 2019 23:19:49 +1000 Subject: [PATCH] Add missing TextureCubeMapArray texture type entry (#657) * Add missing TextureCubeMapArray texture type entry * Duplicate comment from other Create path --- Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs b/Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs index 191f6e3deb..b6bf36c58e 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OglTexture.cs @@ -95,6 +95,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL type, IntPtr.Zero); break; + // Cube map arrays are just 2D texture arrays with 6 entries + // per cube map so we can handle them in the same way + case TextureTarget.TextureCubeMapArray: case TextureTarget.Texture2DArray: GL.TexImage3D( target,