From e235d5e7bbb4c20b8270c939a2c03e76eedecc0c Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 2 Aug 2022 18:58:56 -0300 Subject: [PATCH] Fix resolution scale values not being updated (#3514) --- .../Image/TextureBindingsManager.cs | 19 ++++--------------- 1 file changed, 4 insertions(+), 15 deletions(-) diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs index 6c122124de..6f97f5936a 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs @@ -50,8 +50,6 @@ namespace Ryujinx.Graphics.Gpu.Image public int InvalidatedSequence; public Texture CachedTexture; public Sampler CachedSampler; - public int ScaleIndex; - public TextureUsageFlags UsageFlags; } private TextureState[] _textureState; @@ -535,14 +533,12 @@ namespace Ryujinx.Graphics.Gpu.Image // The texture is already bound. state.CachedTexture.SynchronizeMemory(); - if ((state.ScaleIndex != index || state.UsageFlags != usageFlags) && + if ((usageFlags & TextureUsageFlags.NeedsScaleValue) != 0 && UpdateScale(state.CachedTexture, usageFlags, index, stage)) { ITexture hostTextureRebind = state.CachedTexture.GetTargetTexture(bindingInfo.Target); state.Texture = hostTextureRebind; - state.ScaleIndex = index; - state.UsageFlags = usageFlags; _context.Renderer.Pipeline.SetTextureAndSampler(stage, bindingInfo.Binding, hostTextureRebind, state.Sampler); } @@ -573,7 +569,7 @@ namespace Ryujinx.Graphics.Gpu.Image { bool textureOrSamplerChanged = state.Texture != hostTexture || state.Sampler != hostSampler; - if ((state.ScaleIndex != index || state.UsageFlags != usageFlags || textureOrSamplerChanged) && + if ((usageFlags & TextureUsageFlags.NeedsScaleValue) != 0 && UpdateScale(texture, usageFlags, index, stage)) { hostTexture = texture?.GetTargetTexture(bindingInfo.Target); @@ -583,9 +579,6 @@ namespace Ryujinx.Graphics.Gpu.Image if (textureOrSamplerChanged) { state.Texture = hostTexture; - state.ScaleIndex = index; - state.UsageFlags = usageFlags; - state.Sampler = hostSampler; _context.Renderer.Pipeline.SetTextureAndSampler(stage, bindingInfo.Binding, hostTexture, hostSampler); @@ -666,7 +659,7 @@ namespace Ryujinx.Graphics.Gpu.Image cachedTexture?.SignalModified(); } - if ((state.ScaleIndex != scaleIndex || state.UsageFlags != usageFlags) && + if ((usageFlags & TextureUsageFlags.NeedsScaleValue) != 0 && UpdateScale(state.CachedTexture, usageFlags, scaleIndex, stage)) { ITexture hostTextureRebind = state.CachedTexture.GetTargetTexture(bindingInfo.Target); @@ -674,8 +667,6 @@ namespace Ryujinx.Graphics.Gpu.Image Format format = bindingInfo.Format == 0 ? cachedTexture.Format : bindingInfo.Format; state.Texture = hostTextureRebind; - state.ScaleIndex = scaleIndex; - state.UsageFlags = usageFlags; _context.Renderer.Pipeline.SetImage(bindingInfo.Binding, hostTextureRebind, format); } @@ -713,7 +704,7 @@ namespace Ryujinx.Graphics.Gpu.Image texture?.SignalModified(); } - if ((state.ScaleIndex != scaleIndex || state.UsageFlags != usageFlags || state.Texture != hostTexture) && + if ((usageFlags & TextureUsageFlags.NeedsScaleValue) != 0 && UpdateScale(texture, usageFlags, scaleIndex, stage)) { hostTexture = texture?.GetTargetTexture(bindingInfo.Target); @@ -722,8 +713,6 @@ namespace Ryujinx.Graphics.Gpu.Image if (state.Texture != hostTexture) { state.Texture = hostTexture; - state.ScaleIndex = scaleIndex; - state.UsageFlags = usageFlags; Format format = bindingInfo.Format;