mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-11 08:39:49 +00:00
4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
67 lines
1.9 KiB
C#
67 lines
1.9 KiB
C#
using System;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Dsp
|
|
{
|
|
public static class FloatingPointHelper
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static float MultiplyRoundDown(float a, float b)
|
|
{
|
|
return RoundDown(a * b);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static float RoundDown(float a)
|
|
{
|
|
return MathF.Round(a, 0);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static float RoundUp(float a)
|
|
{
|
|
return MathF.Round(a);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static float MultiplyRoundUp(float a, float b)
|
|
{
|
|
return RoundUp(a * b);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static float Pow10(float x)
|
|
{
|
|
// NOTE: Nintendo implementation uses Q15 and a LUT for this, we don't.
|
|
// As such, we support the same ranges as Nintendo to avoid unexpected behaviours.
|
|
if (x >= 0.0f)
|
|
{
|
|
return 1.0f;
|
|
}
|
|
else if (x <= -5.3f)
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
return MathF.Pow(10, x);
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static float DegreesToRadians(float degrees)
|
|
{
|
|
return degrees * MathF.PI / 180.0f;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static float Cos(float value)
|
|
{
|
|
return MathF.Cos(DegreesToRadians(value));
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static float Sin(float value)
|
|
{
|
|
return MathF.Sin(DegreesToRadians(value));
|
|
}
|
|
}
|
|
}
|