mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-11 08:09:50 +00:00
cb43cc7e32
* Add the ability to toggle mute in the status bar. * Add the ability to toggle mute in the status bar. * Formatting fixes * Add hotkey (F2) to mute * Add default hotkey to config.json * Add ability to change volume via slider. * Fix Headless * Fix SDL2 Problem : Credits to d3xMachina * Remove unnecessary work * Address gdk comments * Toggling with Hotkey now properly restores volume to original level. * Toggling with Hotkey now properly restores volume to original level. * Update UI to show Volume % instead of Muted/Unmuted * Clean up the volume ui a bit. * Undo unintentionally committed code. * Implement AudRen Support * Restore intiial volume level in function definition. * Finalize UI * Finalize UI * Use clamp for bounds check * Use Math.Clamp for volume in soundio * Address comments by gdkchan * Address remaining comments * Fix missing semicolon * Address remaining gdkchan comment * Fix comment * Change /* to // * Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar * Remove blank line * Undo setting of volume level when "Cancel" is pressed. * Fix allignment for settings window code
72 lines
2.5 KiB
C#
72 lines
2.5 KiB
C#
//
|
|
// Copyright (c) 2019-2021 Ryujinx
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
|
|
namespace Ryujinx.Audio.Integration
|
|
{
|
|
/// <summary>
|
|
/// Represent an hardware device used in <see cref="Renderer.Dsp.Command.DeviceSinkCommand"/>
|
|
/// </summary>
|
|
public interface IHardwareDevice : IDisposable
|
|
{
|
|
/// <summary>
|
|
/// Sets the volume level for this device.
|
|
/// </summary>
|
|
/// <param name="volume">The volume level to set.</param>
|
|
void SetVolume(float volume);
|
|
|
|
/// <summary>
|
|
/// Gets the volume level for this device.
|
|
/// </summary>
|
|
/// <returns>The volume level of this device.</returns>
|
|
float GetVolume();
|
|
|
|
/// <summary>
|
|
/// Get the supported sample rate of this device.
|
|
/// </summary>
|
|
/// <returns>The supported sample rate of this device.</returns>
|
|
uint GetSampleRate();
|
|
|
|
/// <summary>
|
|
/// Get the channel count supported by this device.
|
|
/// </summary>
|
|
/// <returns>The channel count supported by this device.</returns>
|
|
uint GetChannelCount();
|
|
|
|
/// <summary>
|
|
/// Appends new PCM16 samples to the device.
|
|
/// </summary>
|
|
/// <param name="data">The new PCM16 samples.</param>
|
|
/// <param name="channelCount">The number of channels.</param>
|
|
void AppendBuffer(ReadOnlySpan<short> data, uint channelCount);
|
|
|
|
/// <summary>
|
|
/// Check if the audio renderer needs to perform downmixing.
|
|
/// </summary>
|
|
/// <returns>True if downmixing is needed.</returns>
|
|
public bool NeedDownmixing()
|
|
{
|
|
uint channelCount = GetChannelCount();
|
|
|
|
Debug.Assert(channelCount > 0 && channelCount <= Constants.ChannelCountMax);
|
|
|
|
return channelCount != Constants.ChannelCountMax;
|
|
}
|
|
}
|
|
}
|