mirror of
https://github.com/Ryujinx/Ryujinx.git
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2365ddfc36
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
39 lines
No EOL
1.6 KiB
C#
39 lines
No EOL
1.6 KiB
C#
using System;
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namespace Ryujinx.HLE.HOS.Services.Hid.HidServer
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{
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static class HidUtils
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{
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public static PlayerIndex GetIndexFromNpadIdType(NpadIdType npadIdType)
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=> npadIdType switch
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{
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NpadIdType.Player1 => PlayerIndex.Player1,
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NpadIdType.Player2 => PlayerIndex.Player2,
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NpadIdType.Player3 => PlayerIndex.Player3,
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NpadIdType.Player4 => PlayerIndex.Player4,
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NpadIdType.Player5 => PlayerIndex.Player5,
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NpadIdType.Player6 => PlayerIndex.Player6,
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NpadIdType.Player7 => PlayerIndex.Player7,
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NpadIdType.Player8 => PlayerIndex.Player8,
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NpadIdType.Handheld => PlayerIndex.Handheld,
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NpadIdType.Unknown => PlayerIndex.Unknown,
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_ => throw new ArgumentOutOfRangeException(nameof(npadIdType))
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};
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public static NpadIdType GetNpadIdTypeFromIndex(PlayerIndex index)
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=> index switch
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{
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PlayerIndex.Player1 => NpadIdType.Player1,
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PlayerIndex.Player2 => NpadIdType.Player2,
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PlayerIndex.Player3 => NpadIdType.Player3,
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PlayerIndex.Player4 => NpadIdType.Player4,
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PlayerIndex.Player5 => NpadIdType.Player5,
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PlayerIndex.Player6 => NpadIdType.Player6,
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PlayerIndex.Player7 => NpadIdType.Player7,
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PlayerIndex.Player8 => NpadIdType.Player8,
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PlayerIndex.Handheld => NpadIdType.Handheld,
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PlayerIndex.Unknown => NpadIdType.Unknown,
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_ => throw new ArgumentOutOfRangeException(nameof(index))
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};
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}
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} |