mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-11 07:39:49 +00:00
c963b3c804
* Generic Math Update Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math * Updated BitUtil calls * Removed Whitespace * Switched decrement * Fixed changed method calls. The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me * Update Ryujinx.Common/Utilities/BitUtils.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
using System;
|
|
using System.Numerics;
|
|
|
|
namespace Ryujinx.Common
|
|
{
|
|
public static class BitUtils
|
|
{
|
|
public static T AlignUp<T>(T value, T size)
|
|
where T : IBinaryInteger<T>
|
|
{
|
|
return (value + (size - T.One)) & -size;
|
|
}
|
|
|
|
public static T AlignDown<T>(T value, T size)
|
|
where T : IBinaryInteger<T>
|
|
{
|
|
return value & -size;
|
|
}
|
|
|
|
public static T DivRoundUp<T>(T value, T dividend)
|
|
where T : IBinaryInteger<T>
|
|
{
|
|
return (value + (dividend - T.One)) / dividend;
|
|
}
|
|
|
|
public static int Pow2RoundUp(int value)
|
|
{
|
|
value--;
|
|
|
|
value |= (value >> 1);
|
|
value |= (value >> 2);
|
|
value |= (value >> 4);
|
|
value |= (value >> 8);
|
|
value |= (value >> 16);
|
|
|
|
return ++value;
|
|
}
|
|
|
|
public static int Pow2RoundDown(int value)
|
|
{
|
|
return BitOperations.IsPow2(value) ? value : Pow2RoundUp(value) >> 1;
|
|
}
|
|
|
|
public static long ReverseBits64(long value)
|
|
{
|
|
return (long)ReverseBits64((ulong)value);
|
|
}
|
|
|
|
private static ulong ReverseBits64(ulong value)
|
|
{
|
|
value = ((value & 0xaaaaaaaaaaaaaaaa) >> 1 ) | ((value & 0x5555555555555555) << 1 );
|
|
value = ((value & 0xcccccccccccccccc) >> 2 ) | ((value & 0x3333333333333333) << 2 );
|
|
value = ((value & 0xf0f0f0f0f0f0f0f0) >> 4 ) | ((value & 0x0f0f0f0f0f0f0f0f) << 4 );
|
|
value = ((value & 0xff00ff00ff00ff00) >> 8 ) | ((value & 0x00ff00ff00ff00ff) << 8 );
|
|
value = ((value & 0xffff0000ffff0000) >> 16) | ((value & 0x0000ffff0000ffff) << 16);
|
|
|
|
return (value >> 32) | (value << 32);
|
|
}
|
|
}
|
|
}
|