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Updated FAQ and Troubleshooting (markdown)
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@ -214,7 +214,7 @@ Save files are all compatible across Switch devices and all Switch emulators, so
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This is how the Switch itself does it. We are merely trying to emulate the Nintendo Switch filesystem properly.
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This is how the Switch itself does it. We are merely trying to emulate the Nintendo Switch filesystem properly.
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### **__• Can I extract data from a game using Ryujinx?__**
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### **__• Can I extract data from a game using Ryujinx?__**
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Once you have [added a games directory](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions/#-how-do-i-add-games-to-ryujinx), right click on a game > `Extract Data`, choose the section you want to extract, then select the folder you want to extract it to.
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Once you have [added a games directory](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-how-do-i-add-games-to-ryujinx), right click on a game > `Extract Data`, choose the section you want to extract, then select the folder you want to extract it to.
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DLC data is NOT extracted currently.
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DLC data is NOT extracted currently.
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@ -405,7 +405,7 @@ As shown in this example, right before the “guest stack trace”, there will b
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- `ResultFsTargetNotFound (2002-1002)` might have the same causes and solutions as those described above.
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- `ResultFsTargetNotFound (2002-1002)` might have the same causes and solutions as those described above.
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- `ResultFsOutOfRange (2002-3005)` usually indicates a bad dump (corrupt game files). If FS integrity checks is disabled and you are getting this error, enable it, run the game again and check if you now get a hash error as described [here](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions/#-crashing-after-booting-a-game-or-crashing-after-applying-an-update-with-e-hleosthread8-application--unhandled-exception-caught-systemreflectiontargetinvocationexception-exception-has-been-thrown-by-the-target-of-an-invocation-----libhaccommonhorizonresultexception-resultfsnonrealdataverificationfailed-2002-4604-hash-error).
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- `ResultFsOutOfRange (2002-3005)` usually indicates a bad dump (corrupt game files). If FS integrity checks is disabled and you are getting this error, enable it, run the game again and check if you now get a hash error as described [here](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-crashing-after-booting-a-game-or-crashing-after-applying-an-update-with-e-hleosthread8-application--unhandled-exception-caught-systemreflectiontargetinvocationexception-exception-has-been-thrown-by-the-target-of-an-invocation-----libhaccommonhorizonresultexception-resultfsnonrealdataverificationfailed-2002-4604-hash-error).
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- `ResultErrApplicationAborted (2162-0001)` is as generic as it gets. Check your game’s compatibility list entry or the game-specific troubleshooting entry in this page if you get this.
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- `ResultErrApplicationAborted (2162-0001)` is as generic as it gets. Check your game’s compatibility list entry or the game-specific troubleshooting entry in this page if you get this.
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@ -463,7 +463,7 @@ Simply head to the website, download the latest version and delete the Ryujinx f
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This may happen if you update while a game is running or while emulator settings are open, or if you have a third party antivirus falsely flagging Ryujinx upon updating.
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This may happen if you update while a game is running or while emulator settings are open, or if you have a third party antivirus falsely flagging Ryujinx upon updating.
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### • Can’t connect to the internet/Error Code: 2306-0520 Unable to connect to the Internet. The DNS settings or proxy server may have been entered incorrectly:
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### • Can’t connect to the internet/Error Code: 2306-0520 Unable to connect to the Internet. The DNS settings or proxy server may have been entered incorrectly:
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Read [here](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions/#-what-multiplayer-modes-does-ryujinx-support-and-what-are-the-differences-between-them). Ryujinx does not support connecting to Nintendo Switch Online (NSO). Any options in a game that prompt you to connect to the internet will almost assuredly try to connect to Nintendo servers, which will not work.
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Read [here](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-what-multiplayer-modes-does-ryujinx-support-and-what-are-the-differences-between-them). Ryujinx does not support connecting to Nintendo Switch Online (NSO). Any options in a game that prompt you to connect to the internet will almost assuredly try to connect to Nintendo servers, which will not work.
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If you are trying to play multiplayer with other Ryujinx users, you will want local wireless/local play/play locally, which despite the name will work over the internet. If you are trying to play with Nintendo Switch users, you want LAN mode in games that support it, or ldn_mitm which will allow playing with consoles via LDN, though only if they’re hacked.
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If you are trying to play multiplayer with other Ryujinx users, you will want local wireless/local play/play locally, which despite the name will work over the internet. If you are trying to play with Nintendo Switch users, you want LAN mode in games that support it, or ldn_mitm which will allow playing with consoles via LDN, though only if they’re hacked.
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@ -531,7 +531,7 @@ Disable docked mode and `Direct Mouse Access`. Touch functionality will not work
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- Crashing on ARM macOS: disable the hypervisor.
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- Crashing on ARM macOS: disable the hypervisor.
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### Astral Chain
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### Astral Chain
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions/#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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- Game is not the right speed: right click on the games list > `Cache Management` > `Queue PPTC Rebuild`.
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- Game is not the right speed: right click on the games list > `Cache Management` > `Queue PPTC Rebuild`.
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@ -540,7 +540,7 @@ Disable docked mode and `Direct Mouse Access`. Touch functionality will not work
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- Rays of light/godrays covering the screen: on Nvidia, downgrade your drivers to any version below 517.xx; on AMD, play on Linux using Mesa drivers.
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- Rays of light/godrays covering the screen: on Nvidia, downgrade your drivers to any version below 517.xx; on AMD, play on Linux using Mesa drivers.
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions/#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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- Audio desync during cutscenes: this is unavoidable as the game was not made with stutters in mind, rolling the whole cutscene audio and assuming the video will always play at the same speed. As a result of shader compilation and ASTC texture decoding, there will always be stutters during cutscenes, and the video will always fall behind the audio. In the future, when ASTC texture decoding and shader compilation are improved, it may be possible to minimize the stutters to a point where they’re not noticeable on a fast enough CPU. Currently, the only solution is to watch the cutscenes elsewhere or try to resync the video via speeding it up by toggling Vsync.
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- Audio desync during cutscenes: this is unavoidable as the game was not made with stutters in mind, rolling the whole cutscene audio and assuming the video will always play at the same speed. As a result of shader compilation and ASTC texture decoding, there will always be stutters during cutscenes, and the video will always fall behind the audio. In the future, when ASTC texture decoding and shader compilation are improved, it may be possible to minimize the stutters to a point where they’re not noticeable on a fast enough CPU. Currently, the only solution is to watch the cutscenes elsewhere or try to resync the video via speeding it up by toggling Vsync.
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@ -554,7 +554,7 @@ Disable docked mode and `Direct Mouse Access`. Touch functionality will not work
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- Player indicators are invisible. No solution as of yet.
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- Player indicators are invisible. No solution as of yet.
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### Fire Emblem Engage
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### Fire Emblem Engage
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions/#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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### Hyrule Warriors: Age of Calamity
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### Hyrule Warriors: Age of Calamity
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- This game is hard to emulate at an acceptable speed. If you’re having bad performance on both backends, all you can do is upgrade your hardware or wait for improvements to Ryujinx.
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- This game is hard to emulate at an acceptable speed. If you’re having bad performance on both backends, all you can do is upgrade your hardware or wait for improvements to Ryujinx.
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@ -584,7 +584,7 @@ Disable docked mode and `Direct Mouse Access`. Touch functionality will not work
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- Requires a [mod for disabling FXAA (1.0.0)](https://cdn.discordapp.com/attachments/495758692495523854/896240412107345960/Disable_FXAA.7z) to better increase the resolution in docked mode. This mod is not needed if running on handheld mode.
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- Requires a [mod for disabling FXAA (1.0.0)](https://cdn.discordapp.com/attachments/495758692495523854/896240412107345960/Disable_FXAA.7z) to better increase the resolution in docked mode. This mod is not needed if running on handheld mode.
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### Metroid Prime Remastered
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### Metroid Prime Remastered
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/Frequently-Asked-Questions/#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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### Monster Hunter Rise
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### Monster Hunter Rise
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- Crashing on the loading splash screen: you need LDN 3.0.0, as the game crashes on any update containing Sunbreak (anything newer than 3.9.1) without certain changes.
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- Crashing on the loading splash screen: you need LDN 3.0.0, as the game crashes on any update containing Sunbreak (anything newer than 3.9.1) without certain changes.
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