mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2024-11-28 04:44:06 +00:00
Add Miss Tech Options; Save States Control bug
This commit is contained in:
parent
4753258874
commit
02f4095c37
9 changed files with 185 additions and 115 deletions
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@ -1,6 +1,6 @@
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[package]
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name = "training_modpack"
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version = "2.5.0"
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version = "2.5.3"
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authors = ["jugeeya <jugeeya@live.com>"]
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edition = "2018"
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@ -38,7 +38,7 @@ include $(DEVKITPRO)/libnx/switch_rules
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# NACP building is skipped as well.
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#---------------------------------------------------------------------------------
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APP_TITLE := Training Modpack
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APP_VERSION := 2.5.2Beta
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APP_VERSION := 2.5.3Beta
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TARGET := ovlTrainingModpack
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BUILD := build
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61
TrainingModpackOverlay/include/ini_settings.hpp
Normal file
61
TrainingModpackOverlay/include/ini_settings.hpp
Normal file
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@ -0,0 +1,61 @@
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#include <tesla.hpp>
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static const char* SYSTEM_SETTINGS_FILE = "/atmosphere/config/system_settings.ini";
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static tsl::hlp::ini::IniData readSettings()
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{
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/* Open Sd card filesystem. */
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FsFileSystem fsSdmc;
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if(R_FAILED(fsOpenSdCardFileSystem(&fsSdmc))) return {};
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tsl::hlp::ScopeGuard fsGuard([&] { fsFsClose(&fsSdmc); });
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/* Open config file. */
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FsFile fileConfig;
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if(R_FAILED(fsFsOpenFile(&fsSdmc, SYSTEM_SETTINGS_FILE, FsOpenMode_Read, &fileConfig))) return {};
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tsl::hlp::ScopeGuard fileGuard([&] { fsFileClose(&fileConfig); });
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/* Get config file size. */
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s64 configFileSize;
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if(R_FAILED(fsFileGetSize(&fileConfig, &configFileSize))) return {};
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/* Read and parse config file. */
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std::string configFileData(configFileSize, '\0');
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u64 readSize;
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Result rc = fsFileRead(&fileConfig, 0, configFileData.data(), configFileSize, FsReadOption_None, &readSize);
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if(R_FAILED(rc) || readSize != static_cast<u64>(configFileSize)) return {};
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return tsl::hlp::ini::parseIni(configFileData);
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}
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static void writeSettings(tsl::hlp::ini::IniData const& iniData)
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{
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/* Open Sd card filesystem. */
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FsFileSystem fsSdmc;
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if(R_FAILED(fsOpenSdCardFileSystem(&fsSdmc))) return;
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tsl::hlp::ScopeGuard fsGuard([&] { fsFsClose(&fsSdmc); });
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std::string iniString = tsl::hlp::ini::unparseIni(iniData);
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fsFsDeleteFile(&fsSdmc, SYSTEM_SETTINGS_FILE);
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fsFsCreateFile(&fsSdmc, SYSTEM_SETTINGS_FILE, iniString.length(), 0);
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/* Open config file. */
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FsFile fileConfig;
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if(R_FAILED(fsFsOpenFile(&fsSdmc, SYSTEM_SETTINGS_FILE, FsOpenMode_Write, &fileConfig))) return;
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tsl::hlp::ScopeGuard fileGuard([&] { fsFileClose(&fileConfig); });
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fsFileWrite(&fileConfig, 0, iniString.c_str(), iniString.length(), FsWriteOption_Flush);
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}
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static void updateSettings(tsl::hlp::ini::IniData const& changes)
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{
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tsl::hlp::ini::IniData iniData = readSettings();
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for(auto& section : changes)
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{
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for(auto& keyValue : section.second)
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{
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iniData[section.first][keyValue.first] = keyValue.second;
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}
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}
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writeSettings(iniData);
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}
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@ -114,6 +114,26 @@ options.
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CPUs will also perform a defensive
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option after getting up.)"""";
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// Missed Tech Option
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// clang-format off
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#define ENUM_CLASS_MissTechFlag(type,x) \
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x(type,Getup,"Normal Getup") \
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x(type,Attack,"Getup Attack") \
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x(type,RollF,"RollF") \
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x(type,RollB,"RollB")
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// clang-format on
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DEFINE_ENUM_CLASS(MissTechFlag);
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constexpr const char* const miss_tech_help = R""""(
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CPUs will perform a random
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option after missing a tech
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among the selected options.
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CPUs will also perform a defensive
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option after getting up.)"""";
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// Defensive States
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// clang-format off
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@ -200,7 +220,7 @@ are saved:
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- Position
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- Facing direction)"""";
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const std::string reset_menu_help = R""""(
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const std::string reset_menu_help = R""""(
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Reset menu to default
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configuration. Please also
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use on the first boot after
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@ -243,7 +263,7 @@ in frames.
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Used to delay OOS Options.)"""";
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const std::string shield_tilt_help = R""""(
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const std::string shield_tilt_help = R""""(
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Shield Tilt Direction
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)"""";
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@ -5,6 +5,7 @@
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#include "overlay_frame_with_help.hpp"
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#include "value_list_item.hpp"
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#include "clickable_list_item.hpp"
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#include "ini_settings.hpp"
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#include "taunt_toggles.hpp"
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static struct TrainingModpackMenu
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@ -18,6 +19,7 @@ static struct TrainingModpackMenu
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LedgeFlags LEDGE_STATE = LedgeFlags::All;
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DelayFlags LEDGE_DELAY = DelayFlags::All;
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TechFlags TECH_STATE = TechFlags::All;
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MissTechFlags MISS_TECH_STATE = MissTechFlags::All;
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int SHIELD_STATE = NONE;
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DefensiveFlags DEFENSIVE_STATE = DefensiveFlags::All;
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DelayFlags OOS_OFFSET = DelayFlags::None;
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@ -36,69 +38,10 @@ static struct TrainingModpackMenu defaultMenu = menu;
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static int FRAME_ADVANTAGE = 0;
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u64 pidSmash = 0;
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static const char* SYSTEM_SETTINGS_FILE = "/atmosphere/config/system_settings.ini";
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static const char* TRAINING_MOD_LOG = "/TrainingModpack/training_modpack.log";
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static const char* TRAINING_MOD_FRAME_ADV_LOG = "/TrainingModpack/training_modpack_frame_adv.log";
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static const char* TRAINING_MOD_CONF = "/TrainingModpack/training_modpack_menu.conf";
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static tsl::hlp::ini::IniData readSettings()
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{
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/* Open Sd card filesystem. */
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FsFileSystem fsSdmc;
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if(R_FAILED(fsOpenSdCardFileSystem(&fsSdmc))) return {};
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tsl::hlp::ScopeGuard fsGuard([&] { fsFsClose(&fsSdmc); });
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/* Open config file. */
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FsFile fileConfig;
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if(R_FAILED(fsFsOpenFile(&fsSdmc, SYSTEM_SETTINGS_FILE, FsOpenMode_Read, &fileConfig))) return {};
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tsl::hlp::ScopeGuard fileGuard([&] { fsFileClose(&fileConfig); });
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/* Get config file size. */
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s64 configFileSize;
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if(R_FAILED(fsFileGetSize(&fileConfig, &configFileSize))) return {};
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/* Read and parse config file. */
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std::string configFileData(configFileSize, '\0');
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u64 readSize;
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Result rc = fsFileRead(&fileConfig, 0, configFileData.data(), configFileSize, FsReadOption_None, &readSize);
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if(R_FAILED(rc) || readSize != static_cast<u64>(configFileSize)) return {};
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return tsl::hlp::ini::parseIni(configFileData);
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}
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static void writeSettings(tsl::hlp::ini::IniData const& iniData)
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{
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/* Open Sd card filesystem. */
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FsFileSystem fsSdmc;
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if(R_FAILED(fsOpenSdCardFileSystem(&fsSdmc))) return;
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tsl::hlp::ScopeGuard fsGuard([&] { fsFsClose(&fsSdmc); });
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std::string iniString = tsl::hlp::ini::unparseIni(iniData);
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fsFsDeleteFile(&fsSdmc, SYSTEM_SETTINGS_FILE);
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fsFsCreateFile(&fsSdmc, SYSTEM_SETTINGS_FILE, iniString.length(), 0);
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/* Open config file. */
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FsFile fileConfig;
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if(R_FAILED(fsFsOpenFile(&fsSdmc, SYSTEM_SETTINGS_FILE, FsOpenMode_Write, &fileConfig))) return;
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tsl::hlp::ScopeGuard fileGuard([&] { fsFileClose(&fileConfig); });
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fsFileWrite(&fileConfig, 0, iniString.c_str(), iniString.length(), FsWriteOption_Flush);
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}
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static void updateSettings(tsl::hlp::ini::IniData const& changes)
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{
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tsl::hlp::ini::IniData iniData = readSettings();
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for(auto& section : changes)
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{
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for(auto& keyValue : section.second)
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{
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iniData[section.first][keyValue.first] = keyValue.second;
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}
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}
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writeSettings(iniData);
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}
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GuiMain::GuiMain()
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{
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smInitialize();
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@ -424,6 +367,7 @@ tsl::elm::Element* GuiMain::createUI()
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list->addItem(createBitFlagOption(&menu.LEDGE_STATE, "Ledge Options", ledge_help, this));
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list->addItem(createBitFlagOption(&menu.LEDGE_DELAY, "Ledge Delay", ledge_delay_help, this));
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list->addItem(createBitFlagOption(&menu.TECH_STATE, "Tech Options", tech_help, this));
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list->addItem(createBitFlagOption(&menu.MISS_TECH_STATE, "Missed Tech Options", miss_tech_help, this));
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list->addItem(createBitFlagOption(&menu.DEFENSIVE_STATE, "Defensive Options", defensive_help, this));
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list->addItem(new tsl::elm::CategoryHeader("Aerials", true));
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@ -35,7 +35,7 @@ macro_rules! to_index_impl {
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return self.bits.trailing_zeros();
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}
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}
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};
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}
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pub fn random_option<T>(arg: &Vec<T>) -> &T {
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@ -152,6 +152,21 @@ impl TechFlags {
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get_random_impl! {TechFlags}
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}
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// Missed Tech Options
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bitflags! {
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pub struct MissTechFlags : u32 {
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const GETUP = 0x1;
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const ATTACK = 0x2;
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const ROLL_F = 0x4;
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const ROLL_B = 0x8;
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}
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}
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impl MissTechFlags {
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to_vec_impl! {MissTechFlags}
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get_random_impl! {MissTechFlags}
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}
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/// Shield States
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#[repr(i32)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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@ -287,7 +302,7 @@ impl BoolFlag {
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return match *self {
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BoolFlag::TRUE => true,
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_ => false,
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}
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};
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}
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}
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@ -302,6 +317,7 @@ pub struct TrainingModpackMenu {
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pub ledge_state: LedgeOption,
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pub ledge_delay: Delay,
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pub tech_state: TechFlags,
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pub miss_tech_state: MissTechFlags,
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pub shield_state: Shield,
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pub defensive_state: Defensive,
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pub oos_offset: Delay,
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@ -317,7 +333,7 @@ pub struct TrainingModpackMenu {
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// Fighter Ids
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#[repr(i32)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum FighterId {
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Player = 0,
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CPU = 1,
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@ -15,6 +15,7 @@ pub static mut MENU_STRUCT: consts::TrainingModpackMenu = consts::TrainingModpac
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ledge_state: LedgeOption::all(),
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ledge_delay: Delay::empty(),
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tech_state: TechFlags::all(),
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miss_tech_state: MissTechFlags::all(),
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shield_state: Shield::None,
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defensive_state: Defensive::all(),
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oos_offset: Delay::empty(),
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@ -1,4 +1,4 @@
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use crate::common::*;
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use crate::common::consts::FighterId;
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use crate::training::reset;
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use smash::app::{self, lua_bind::*};
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use smash::hash40;
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@ -19,7 +19,7 @@ struct SavedState {
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percent: f32,
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lr: f32,
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situation_kind: i32,
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state: SaveState
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state: SaveState,
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}
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macro_rules! default_save_state {
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@ -30,9 +30,9 @@ macro_rules! default_save_state {
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percent: 0.0,
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lr: 1.0,
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situation_kind: 0,
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state: NoAction
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state: NoAction,
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}
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}
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};
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}
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use SaveState::*;
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@ -69,7 +69,9 @@ pub unsafe fn get_param_int(
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pub unsafe fn save_states(module_accessor: &mut app::BattleObjectModuleAccessor) {
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let status = StatusModule::status_kind(module_accessor) as i32;
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let save_state: &mut SavedState;
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if is_operation_cpu(module_accessor) {
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if WorkModule::get_int(module_accessor, *FIGHTER_INSTANCE_WORK_ID_INT_ENTRY_ID)
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== FighterId::CPU as i32
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{
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save_state = &mut SAVE_STATE_CPU;
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} else {
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save_state = &mut SAVE_STATE_PLAYER;
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@ -107,7 +109,11 @@ pub unsafe fn save_states(module_accessor: &mut app::BattleObjectModuleAccessor)
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ControlModule::stop_rumble(module_accessor, true);
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SoundModule::stop_all_sound(module_accessor);
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StatusModule::change_status_request(module_accessor, *FIGHTER_STATUS_KIND_DEAD, false);
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StatusModule::change_status_request(
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module_accessor,
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*FIGHTER_STATUS_KIND_DEAD,
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false,
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);
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}
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}
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@ -142,12 +148,18 @@ pub unsafe fn save_states(module_accessor: &mut app::BattleObjectModuleAccessor)
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}
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} else if save_state.situation_kind == SITUATION_KIND_AIR {
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if status != FIGHTER_STATUS_KIND_FALL {
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StatusModule::change_status_request(module_accessor, *FIGHTER_STATUS_KIND_FALL, false);
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StatusModule::change_status_request(
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module_accessor,
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*FIGHTER_STATUS_KIND_FALL,
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false,
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);
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} else {
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save_state.state = NoAction;
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}
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} else if save_state.situation_kind == SITUATION_KIND_CLIFF {
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if status != FIGHTER_STATUS_KIND_CLIFF_CATCH_MOVE && status != FIGHTER_STATUS_KIND_CLIFF_CATCH {
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if status != FIGHTER_STATUS_KIND_CLIFF_CATCH_MOVE
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&& status != FIGHTER_STATUS_KIND_CLIFF_CATCH
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{
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StatusModule::change_status_request(
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module_accessor,
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*FIGHTER_STATUS_KIND_CLIFF_CATCH_MOVE,
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@ -8,7 +8,8 @@ use smash::lib::lua_const::*;
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use smash::lib::L2CValue;
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use smash::lua2cpp::L2CFighterBase;
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static mut ROLL_DIRECTION: Direction = Direction::empty();
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static mut TECH_ROLL_DIRECTION: Direction = Direction::empty();
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static mut MISS_TECH_ROLL_DIRECTION: Direction = Direction::empty();
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#[skyline::hook(replace = smash::lua2cpp::L2CFighterBase_change_status)]
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pub unsafe fn handle_change_status(
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@ -45,32 +46,42 @@ unsafe fn mod_handle_change_status(
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{
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let state: TechFlags = MENU.tech_state.get_random();
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match state {
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TechFlags::IN_PLACE => {
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*status_kind = FIGHTER_STATUS_KIND_PASSIVE.as_lua_int();
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*unk = LUA_TRUE;
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if WorkModule::is_enable_transition_term(
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module_accessor,
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*FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE,
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) {
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match state {
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TechFlags::IN_PLACE => {
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*status_kind = FIGHTER_STATUS_KIND_PASSIVE.as_lua_int();
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*unk = LUA_TRUE;
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mash::perform_defensive_option();
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}
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TechFlags::ROLL_F => {
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*status_kind = FIGHTER_STATUS_KIND_PASSIVE_FB.as_lua_int();
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*unk = LUA_TRUE;
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TECH_ROLL_DIRECTION = Direction::IN; // = In
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mash::perform_defensive_option();
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}
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TechFlags::ROLL_B => {
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*status_kind = FIGHTER_STATUS_KIND_PASSIVE_FB.as_lua_int();
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*unk = LUA_TRUE;
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TECH_ROLL_DIRECTION = Direction::OUT; // = Away
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mash::perform_defensive_option();
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}
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_ => (),
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}
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TechFlags::ROLL_F => {
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*status_kind = FIGHTER_STATUS_KIND_PASSIVE_FB.as_lua_int();
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*unk = LUA_TRUE;
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ROLL_DIRECTION = Direction::IN; // = In
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}
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TechFlags::ROLL_B => {
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*status_kind = FIGHTER_STATUS_KIND_PASSIVE_FB.as_lua_int();
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*unk = LUA_TRUE;
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ROLL_DIRECTION = Direction::OUT; // = Away
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}
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_ => (),
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}
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mash::perform_defensive_option();
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return;
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}
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// Wall Tech
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if status_kind_int == *FIGHTER_STATUS_KIND_STOP_WALL
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|| status_kind_int == *FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_LR
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if (status_kind_int == *FIGHTER_STATUS_KIND_STOP_WALL
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|| status_kind_int == *FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_LR)
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&& WorkModule::is_enable_transition_term(
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module_accessor,
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*FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_CEIL,
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)
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{
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*status_kind = FIGHTER_STATUS_KIND_PASSIVE_WALL.as_lua_int();
|
||||
*unk = LUA_TRUE;
|
||||
|
@ -78,8 +89,12 @@ unsafe fn mod_handle_change_status(
|
|||
}
|
||||
|
||||
// Ceiling Tech
|
||||
if status_kind_int == *FIGHTER_STATUS_KIND_STOP_CEIL
|
||||
|| status_kind_int == *FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_U
|
||||
if (status_kind_int == *FIGHTER_STATUS_KIND_STOP_CEIL
|
||||
|| status_kind_int == *FIGHTER_STATUS_KIND_DAMAGE_FLY_REFLECT_U)
|
||||
&& WorkModule::is_enable_transition_term(
|
||||
module_accessor,
|
||||
*FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE_WALL,
|
||||
)
|
||||
{
|
||||
*status_kind = FIGHTER_STATUS_KIND_PASSIVE_CEIL.as_lua_int();
|
||||
*unk = LUA_TRUE;
|
||||
|
@ -87,9 +102,7 @@ unsafe fn mod_handle_change_status(
|
|||
}
|
||||
}
|
||||
|
||||
pub unsafe fn get_command_flag_cat(
|
||||
module_accessor: &mut app::BattleObjectModuleAccessor,
|
||||
) {
|
||||
pub unsafe fn get_command_flag_cat(module_accessor: &mut app::BattleObjectModuleAccessor) {
|
||||
if !is_operation_cpu(module_accessor) {
|
||||
return;
|
||||
}
|
||||
|
@ -106,18 +119,23 @@ pub unsafe fn get_command_flag_cat(
|
|||
]
|
||||
.contains(&status)
|
||||
{
|
||||
let random_statuses = vec![
|
||||
*FIGHTER_STATUS_KIND_DOWN_STAND, // Normal Getup
|
||||
*FIGHTER_STATUS_KIND_DOWN_STAND_FB, // Getup Roll
|
||||
*FIGHTER_STATUS_KIND_DOWN_STAND_ATTACK, // Getup Attack
|
||||
];
|
||||
let status = match MENU.miss_tech_state.get_random() {
|
||||
MissTechFlags::GETUP => *FIGHTER_STATUS_KIND_DOWN_STAND,
|
||||
MissTechFlags::ATTACK => *FIGHTER_STATUS_KIND_DOWN_STAND_ATTACK,
|
||||
MissTechFlags::ROLL_F => {
|
||||
MISS_TECH_ROLL_DIRECTION = Direction::IN; // = In
|
||||
*FIGHTER_STATUS_KIND_DOWN_STAND_FB
|
||||
}
|
||||
MissTechFlags::ROLL_B => {
|
||||
MISS_TECH_ROLL_DIRECTION = Direction::OUT; // = Away
|
||||
*FIGHTER_STATUS_KIND_DOWN_STAND_FB
|
||||
}
|
||||
_ => *FIGHTER_STATUS_KIND_DOWN_STAND,
|
||||
};
|
||||
|
||||
let random_status_index = get_random_int(random_statuses.len() as i32) as usize;
|
||||
StatusModule::change_status_request_from_script(
|
||||
module_accessor,
|
||||
random_statuses[random_status_index],
|
||||
false,
|
||||
);
|
||||
StatusModule::change_status_request_from_script(module_accessor, status, false);
|
||||
|
||||
mash::perform_defensive_option();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -134,22 +152,20 @@ pub unsafe fn change_motion(
|
|||
return None;
|
||||
}
|
||||
|
||||
let random_roll = get_random_int(2);
|
||||
|
||||
if [hash40("passive_stand_f"), hash40("passive_stand_b")].contains(&motion_kind) {
|
||||
if ROLL_DIRECTION == Direction::IN {
|
||||
if TECH_ROLL_DIRECTION == Direction::IN {
|
||||
return Some(hash40("passive_stand_f"));
|
||||
} else {
|
||||
return Some(hash40("passive_stand_b"));
|
||||
}
|
||||
} else if [hash40("down_forward_u"), hash40("down_back_u")].contains(&motion_kind) {
|
||||
if random_roll != 0 {
|
||||
if MISS_TECH_ROLL_DIRECTION == Direction::IN {
|
||||
return Some(hash40("down_forward_u"));
|
||||
} else {
|
||||
return Some(hash40("down_back_u"));
|
||||
}
|
||||
} else if [hash40("down_forward_d"), hash40("down_back_d")].contains(&motion_kind) {
|
||||
if random_roll != 0 {
|
||||
if MISS_TECH_ROLL_DIRECTION == Direction::IN {
|
||||
return Some(hash40("down_forward_d"));
|
||||
} else {
|
||||
return Some(hash40("down_back_d"));
|
||||
|
|
Loading…
Reference in a new issue