diff --git a/TrainingModpackOverlay/include/taunt_toggles.hpp b/TrainingModpackOverlay/include/taunt_toggles.hpp
index a673f60..44d1ea4 100644
--- a/TrainingModpackOverlay/include/taunt_toggles.hpp
+++ b/TrainingModpackOverlay/include/taunt_toggles.hpp
@@ -154,8 +154,8 @@ of hitstun or out of specific states.
     x(type,Nair,"Neutral Air") x(type,Fair,"Forward Air") x(type,Bair,"Back Air") x(type,Uair,"Up Air") x(type,Dair,"Down Air")  \
     x(type,NeutralB,"Neutral B") x(type,SideB,"Side B") x(type,UpB,"Up B") x(type,DownB,"Down B") \
     x(type,FSmash,"Forward Smash") x(type,USmash,"Up Smash") x(type,DSmash,"Down Smash") \
-    x(type,Jab,"Jab") x(type,FTilt,"Filt") x(type,UTilt,"Utilt") x(type,Dtilt,"Dtilt")  \
-    x(type,DashAttack,"Dash Attack") x(type,Grab,"Grab")
+    x(type,Jab,"Jab") x(type,FTilt,"Ftilt") x(type,UTilt,"Utilt") x(type,Dtilt,"Dtilt")  \
+    x(type,Grab,"Grab") //x(type,DashAttack,"Dash Attack")
 
 // clang-format on
 DEFINE_ENUM_CLASS(ActionFlag);
diff --git a/src/common/consts.rs b/src/common/consts.rs
index 49e8459..0acbe49 100644
--- a/src/common/consts.rs
+++ b/src/common/consts.rs
@@ -208,8 +208,9 @@ bitflags! {
         const F_TILT = 0x80000;
         const U_TILT  = 0x100000;
         const D_TILT  = 0x200000;
-        const DASH_ATTACK = 0x400000;
-        const GRAB = 0x800000;
+        const GRAB = 0x400000;
+        // TODO: Make work
+        // const DASH_ATTACK = 0x400000;
     }
 }
 
diff --git a/src/training/mash.rs b/src/training/mash.rs
index 96a635f..0924796 100644
--- a/src/training/mash.rs
+++ b/src/training/mash.rs
@@ -345,24 +345,25 @@ unsafe fn get_attack_flag(
             command_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_LW3;
             status = *FIGHTER_STATUS_KIND_ATTACK_LW3;
         }
-        Action::DASH_ATTACK => {
-            let current_status = StatusModule::status_kind(module_accessor);
-            let is_dashing = current_status == *FIGHTER_STATUS_KIND_DASH;
+        // TODO: Make work
+        // Action::DASH_ATTACK => {
+        //     let current_status = StatusModule::status_kind(module_accessor);
+        //     let is_dashing = current_status == *FIGHTER_STATUS_KIND_DASH;
 
-            // Start Dash First
-            if !is_dashing {
-                let dash_transition = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_DASH;
-                let dash_status = *FIGHTER_STATUS_KIND_DASH;
+        //     // Start Dash First
+        //     if !is_dashing {
+        //         let dash_transition = *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_DASH;
+        //         let dash_status = *FIGHTER_STATUS_KIND_DASH;
 
-                try_change_status(module_accessor, dash_status, dash_transition);
-                return 0;
-            }
+        //         try_change_status(module_accessor, dash_status, dash_transition);
+        //         return 0;
+        //     }
 
-            command_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_N;
-            status = *FIGHTER_STATUS_KIND_ATTACK_DASH;
+        //     command_flag = *FIGHTER_PAD_CMD_CAT1_FLAG_ATTACK_N;
+        //     status = *FIGHTER_STATUS_KIND_ATTACK_DASH;
 
-            return get_flag(module_accessor, status, command_flag);
-        }
+        //     return get_flag(module_accessor, status, command_flag);
+        // }
         _ => return 0,
     }