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Update Menu

This commit is contained in:
sidschingis 2020-06-13 22:52:27 +02:00
parent 3287a96b63
commit 21b16253cf
3 changed files with 3 additions and 1 deletions

View file

@ -260,6 +260,7 @@ pub enum MashInNeutral {
pub struct TrainingModpackMenu {
pub hitbox_vis: HitboxVisualization,
pub di_state: Direction,
pub left_stick: Direction, // Currently only used for air dodge direction
pub mash_attack_state: Attack,
pub ledge_state: LedgeOption,
pub tech_state: TechOption,

View file

@ -8,6 +8,7 @@ use smash::lib::lua_const::*;
pub static mut MENU_STRUCT: consts::TrainingModpackMenu = consts::TrainingModpackMenu {
hitbox_vis: HitboxVisualization::On,
di_state: Direction::None,
left_stick: Direction::None,
mash_attack_state: Attack::Nair,
ledge_state: LedgeOption::Random,
tech_state: TechOption::Random,

View file

@ -44,7 +44,7 @@ unsafe fn get_angle(module_accessor: &mut app::BattleObjectModuleAccessor) -> f6
return ANGLE_NONE;
}
STICK_DIRECTION = MENU.di_state;
STICK_DIRECTION = MENU.left_stick;
let mut angle: f64 = pick_angle(STICK_DIRECTION);
if angle == ANGLE_NONE {