diff --git a/src/training/input_log.rs b/src/training/input_log.rs index 4d67594..76bb122 100644 --- a/src/training/input_log.rs +++ b/src/training/input_log.rs @@ -66,6 +66,7 @@ pub static OVERALL_FRAME_COUNTER: Lazy = Lazy::new(|| frame_counter::register_counter(frame_counter::FrameCounterType::InGameNoReset)); pub const NUM_LOGS: usize = 10; +pub static mut DRAW_LOG_BASE_IDX: Lazy = Lazy::new(|| 0); #[derive(PartialEq, Eq, Debug, Copy, Clone)] pub enum DirectionStrength { @@ -280,8 +281,6 @@ fn insert_in_front(array: &mut [T], value: T) { lazy_static! { pub static ref P1_INPUT_LOGS: Mutex<[InputLog; NUM_LOGS]> = Mutex::new([InputLog::default(); NUM_LOGS]); - pub static ref DRAWN_LOGS: Mutex<[InputLog; NUM_LOGS]> = - Mutex::new([InputLog::default(); NUM_LOGS]); } pub fn handle_final_input_mapping( @@ -332,6 +331,7 @@ pub fn handle_final_input_mapping( // We should count this frame already frame_counter::tick_idx(*PER_LOG_FRAME_COUNTER); insert_in_front(input_logs, potential_input_log); + *DRAW_LOG_BASE_IDX = (*DRAW_LOG_BASE_IDX + 1) % NUM_LOGS; } else if is_new_frame { *latest_input_log = potential_input_log; latest_input_log.frames = std::cmp::min(current_frame, 99); @@ -339,7 +339,7 @@ pub fn handle_final_input_mapping( } // Decrease TTL - for input_log in input_logs.iter_mut().take(NUM_LOGS) { + for input_log in input_logs.iter_mut() { if input_log.ttl > 0 && is_new_frame { input_log.ttl -= 1; } diff --git a/src/training/ui/input_log.rs b/src/training/ui/input_log.rs index a562040..c3f074d 100644 --- a/src/training/ui/input_log.rs +++ b/src/training/ui/input_log.rs @@ -7,7 +7,9 @@ use training_mod_consts::{InputDisplay, MENU}; use crate::{ common::{consts::status_display_name, menu::QUICK_MENU_ACTIVE}, training::{ - input_log::{DirectionStrength, InputLog, DRAWN_LOGS, P1_INPUT_LOGS, WHITE, YELLOW}, + input_log::{ + DirectionStrength, InputLog, DRAW_LOG_BASE_IDX, NUM_LOGS, P1_INPUT_LOGS, WHITE, YELLOW, + }, ui::{fade_out, menu::VANILLA_MENU_ACTIVE}, }, }; @@ -66,11 +68,13 @@ fn get_input_icons(log: &InputLog) -> VecDeque<(&str, ResColor)> { icons } -unsafe fn draw_log(root_pane: &Pane, log_idx: usize, log: &InputLog, drawn_log: &mut InputLog) { +unsafe fn draw_log(root_pane: &Pane, log_idx: usize, log: &InputLog) { + let draw_log_idx = (log_idx + (NUM_LOGS - *DRAW_LOG_BASE_IDX)) % NUM_LOGS; let log_pane = root_pane - .find_pane_by_name_recursive(log_parent_fmt!(log_idx)) + .find_pane_by_name_recursive(log_parent_fmt!(draw_log_idx)) .unwrap(); + // Handle visibility and alpha log_pane.set_visible( !QUICK_MENU_ACTIVE && !VANILLA_MENU_ACTIVE && MENU.input_display != InputDisplay::None, ); @@ -80,11 +84,13 @@ unsafe fn draw_log(root_pane: &Pane, log_idx: usize, log: &InputLog, drawn_log: const FADE_FRAMES: u32 = 200; fade_out(log_pane, log.ttl, FADE_FRAMES); - // Don't redraw - if *log == *drawn_log { + // Handle positioning + log_pane.pos_y = -52.5 * log_idx as f32; + log_pane.flags |= 1 << PaneFlag::IsGlobalMatrixDirty as u8; + + // Only redraw first log! + if log_idx != 0 { return; - } else { - *drawn_log = *log; } let icons = get_input_icons(log); @@ -150,7 +156,6 @@ unsafe fn draw_log(root_pane: &Pane, log_idx: usize, log: &InputLog, drawn_log: icon_pane.set_visible(true); (*icon_pane.material).set_black_res_color(*icon_color); - icon_pane.flags |= PaneFlag::IsGlobalMatrixDirty as u8; } let frame_text = format!("{}", log.frames); @@ -178,13 +183,8 @@ pub unsafe fn draw(root_pane: &Pane) { return; } let logs = &*logs_ptr; - let drawn_logs_ptr = DRAWN_LOGS.data_ptr(); - if drawn_logs_ptr.is_null() { - return; - } - let drawn_logs = &mut *drawn_logs_ptr; for (log_idx, log) in logs.iter().enumerate() { - draw_log(root_pane, log_idx, log, &mut drawn_logs[log_idx]); + draw_log(root_pane, log_idx, log); } }