diff --git a/README.md b/README.md index d949286..cc459f7 100644 --- a/README.md +++ b/README.md @@ -494,7 +494,7 @@ These are the features that can be found [in the latest beta release](https://gi * **Auto-Updater**: Allow the modpack to automatically update itself when updates are available. Users can choose which update track they'd like from the Stable or Beta track in the menu - @asimon-1 * **Mash Overrides**: Specify which mash options to perform in specific scenarios - @GradualSyrup, @asimon-1 * **Customizable Button Configs**: Configure button combinations for save states and input recording in the menu itself. Please note that we now use raw inputs rather than Smash inputs, and save state save/load binds have moved to `L+DPad Down`, `L+DPad Up` respectively - @jugeeya -* **Press Start to Open Menu**: You can now open the menu with start press; holding start for >= 10 frames gives the original menu. This behavior can be toggled, and the old default `B+DPad Up` will always work. This change allows for much more seamless opening and closing of the modpack's menu - @jugeeya +* **Press Start/Select to Open Menu**: You can now open the menu with start press; holding start for >= 10 frames gives the original menu. On controllers with the minus button, minus can also be used to open the menu. This behavior can be toggled, and the old default `B+DPad Up` will always work. This change allows for much more seamless opening and closing of the modpack's menu - @jugeeya ## Bugfixes * Keep Luma, Mii Fighter hats, Mythra's sword, and Pikmin when loading save states - @GradualSyrup