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Save States ledge bug
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1 changed files with 1 additions and 1 deletions
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@ -159,7 +159,7 @@ pub unsafe fn save_states(module_accessor: &mut app::BattleObjectModuleAccessor,
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{
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StatusModule::change_status_request(
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module_accessor,
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*FIGHTER_STATUS_KIND_CLIFF_WAIT,
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*FIGHTER_STATUS_KIND_WAIT,
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false,
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);
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} else if *save_state_situation_kind == SITUATION_KIND_AIR
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