mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2024-11-20 00:46:34 +00:00
Web Menu Improvements (#214)
* Add workflow_dispatch * Fix menu items that are too wide * Add logic to goBackHook() to only exit if all submenus are closed, and otherwise to close the submenus * Display question icons * Complete into_string() for Action, Delay, and BoolFlag structs * Update into_string() for Direction, Shield, OnOff, Action, Delay, BoolFlag, and SdiStrength to address compiler warnings * Fix menu items that are too wide * Add logic to goBackHook() to only exit if all submenus are closed, and otherwise to close the submenus * Display question icons * Complete into_string() for Action, Delay, and BoolFlag structs * Update into_string() for Direction, Shield, OnOff, Action, Delay, BoolFlag, and SdiStrength to address compiler warnings * Complete into_string() for LongDelay * Reformat menu.html and fix tag pairs * Add onoff submenu type in HTML * Add onoff submenu type * Add push line to add_sub_menu_onoff * Refactor settings export to use jQuery.param() * Set initial menu settings per URL GET parameters * Add macro to build URL parameter string * Fix bitflag export error * Write menu file when modpack is loaded * Fix OnOff displays * Remove dev files Co-authored-by: asimon-1 <asimon1@protonmail.com>
This commit is contained in:
parent
6b87295216
commit
8757bb9a0e
5 changed files with 630 additions and 312 deletions
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@ -55,6 +55,21 @@ macro_rules! extra_bitflag_impls {
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let all_options = <$e>::all().to_vec();
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all_options.iter().map(|i| i.bits() as usize).collect()
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}
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pub fn to_url_param(&self) -> String {
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let mut vec = self.to_vec();
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let mut s = String::new();
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let mut first = true;
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while !vec.is_empty() {
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let field = vec.pop().unwrap().bits();
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if !first {
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s.push_str(",");
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} else {
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first = false;
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}
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s.push_str(&field.to_string());
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}
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s
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}
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}
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}
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}
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@ -107,6 +122,7 @@ impl Direction {
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Direction::DOWN_IN => 6,
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Direction::DOWN => 7,
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Direction::DOWN_OUT => 8,
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Direction::NEUTRAL => 0,
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Direction::LEFT => 5,
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Direction::RIGHT => 1,
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_ => 0,
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@ -123,6 +139,7 @@ impl Direction {
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Direction::DOWN_IN => "Down and In",
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Direction::DOWN => "Down",
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Direction::DOWN_OUT => "Down and Away",
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Direction::NEUTRAL => "Neutral",
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Direction::LEFT => "Left",
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Direction::RIGHT => "Right",
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_ => "",
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@ -235,7 +252,15 @@ impl Shield {
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Shield::Infinite => "Infinite",
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Shield::Hold => "Hold",
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Shield::Constant => "Constant",
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_ => "",
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}.to_string()
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}
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pub fn to_url_param(&self) -> String {
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match self {
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Shield::None => "0",
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Shield::Infinite => "1",
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Shield::Hold => "2",
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Shield::Constant => "3",
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}.to_string()
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}
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}
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@ -286,7 +311,13 @@ impl OnOff {
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match self {
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OnOff::Off => "Off",
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OnOff::On => "On",
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_ => ""
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}.to_string()
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}
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pub fn to_url_param(&self) -> String {
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match self {
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OnOff::Off => "0",
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OnOff::On => "1",
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}.to_string()
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}
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}
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@ -335,8 +366,34 @@ impl Action {
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}
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pub fn into_string(self) -> String {
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// TODO: add
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return self.to_string()
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match self {
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Action::AIR_DODGE => "Airdodge",
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Action::JUMP => "Jump",
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Action::SHIELD => "Shield",
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Action::SPOT_DODGE => "Spotdodge",
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Action::ROLL_F => "Roll Forwards",
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Action::ROLL_B => "Roll Backwards",
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Action::NAIR => "Neutral Aerial",
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Action::FAIR => "Forward Aerial",
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Action::BAIR => "Backward Aerial",
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Action::UAIR => "Up Aerial",
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Action::DAIR => "Down Aerial",
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Action::NEUTRAL_B => "Neutral Special",
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Action::SIDE_B => "Side Special",
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Action::UP_B => "Up Special",
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Action::DOWN_B => "Down Special",
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Action::F_SMASH => "Forward Smash",
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Action::U_SMASH => "Up Smash",
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Action::D_SMASH => "Down Smash",
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Action::JAB => "Jab",
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Action::F_TILT => "Forward Tilt",
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Action::U_TILT => "Up Tilt",
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Action::D_TILT => "Down Tilt",
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Action::GRAB => "Grab",
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Action::DASH => "Dash",
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Action::DASH_ATTACK => "Dash Attack",
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_ => "",
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}.to_string()
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}
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}
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@ -402,8 +459,40 @@ bitflags! {
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impl Delay {
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pub fn into_string(self) -> String {
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// TODO: add
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return self.to_string()
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match self {
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Delay::D0 => "0",
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Delay::D1 => "1",
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Delay::D2 => "2",
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Delay::D3 => "3",
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Delay::D4 => "4",
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Delay::D5 => "5",
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Delay::D6 => "6",
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Delay::D7 => "7",
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Delay::D8 => "8",
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Delay::D9 => "9",
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Delay::D10 => "10",
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Delay::D11 => "11",
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Delay::D12 => "12",
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Delay::D13 => "13",
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Delay::D14 => "14",
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Delay::D15 => "15",
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Delay::D16 => "16",
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Delay::D17 => "17",
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Delay::D18 => "18",
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Delay::D19 => "19",
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Delay::D20 => "20",
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Delay::D21 => "21",
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Delay::D22 => "22",
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Delay::D23 => "23",
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Delay::D24 => "24",
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Delay::D25 => "25",
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Delay::D26 => "26",
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Delay::D27 => "27",
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Delay::D28 => "28",
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Delay::D29 => "29",
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Delay::D30 => "30",
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_ => "",
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}.to_string()
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}
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pub fn into_delay(&self) -> u32 {
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@ -451,8 +540,40 @@ bitflags! {
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impl LongDelay {
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pub fn into_string(self) -> String {
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// TODO: Is this used for the menu?
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return self.to_string()
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match self {
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LongDelay::D0 => "0",
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LongDelay::D10 => "1",
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LongDelay::D20 => "2",
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LongDelay::D30 => "3",
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LongDelay::D40 => "4",
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LongDelay::D50 => "5",
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LongDelay::D60 => "6",
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LongDelay::D70 => "7",
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LongDelay::D80 => "8",
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LongDelay::D90 => "9",
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LongDelay::D100 => "10",
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LongDelay::D110 => "11",
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LongDelay::D120 => "12",
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LongDelay::D130 => "13",
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LongDelay::D140 => "14",
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LongDelay::D150 => "15",
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LongDelay::D160 => "16",
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LongDelay::D170 => "17",
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LongDelay::D180 => "18",
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LongDelay::D190 => "19",
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LongDelay::D200 => "20",
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LongDelay::D210 => "21",
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LongDelay::D220 => "22",
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LongDelay::D230 => "23",
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LongDelay::D240 => "24",
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LongDelay::D250 => "25",
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LongDelay::D260 => "26",
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LongDelay::D270 => "27",
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LongDelay::D280 => "28",
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LongDelay::D290 => "29",
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LongDelay::D300 => "30",
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_ => "",
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}.to_string()
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}
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pub fn into_longdelay(&self) -> u32 {
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@ -480,8 +601,10 @@ impl BoolFlag {
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}
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pub fn into_string(self) -> String {
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// TODO: add
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return self.to_string()
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match self {
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BoolFlag::TRUE => "True",
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_ => "False",
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}.to_string()
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}
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}
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@ -509,12 +632,57 @@ impl SdiStrength {
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SdiStrength::Normal => "Normal",
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SdiStrength::Medium => "Medium",
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SdiStrength::High => "High",
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_ => ""
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}.to_string()
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}
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pub fn to_url_param(&self) -> String {
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match self {
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SdiStrength::Normal => "0",
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SdiStrength::Medium => "1",
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SdiStrength::High => "2",
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}.to_string()
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}
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}
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// For input delay
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trait to_url_param {
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fn to_url_param(&self) -> String;
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}
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impl to_url_param for i32 {
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fn to_url_param(&self) -> String {
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self.to_string()
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}
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}
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// Macro to build the url parameter string
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macro_rules! url_params {
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(
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pub struct $e:ident {
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$(pub $field_name:ident: $field_type:ty,)*
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}
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) => {
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pub struct $e {
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$(pub $field_name: $field_type,)*
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}
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impl $e {
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pub fn to_url_params(&self) -> String {
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let mut s = "?".to_string();
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$(
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s.push_str(stringify!($field_name));
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s.push_str(&"=");
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s.push_str(&self.$field_name.to_url_param());
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s.push_str(&"&");
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)*
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s.pop();
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s
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}
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}
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}
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}
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#[repr(C)]
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url_params! {
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pub struct TrainingModpackMenu {
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pub hitbox_vis: OnOff,
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pub stage_hazards: OnOff,
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@ -543,6 +711,7 @@ pub struct TrainingModpackMenu {
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pub input_delay: i32,
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pub save_damage: OnOff,
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}
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}
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macro_rules! set_by_str {
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($obj:ident, $s:ident, $(($field:ident = $rhs:expr))*) => {
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@ -557,34 +726,30 @@ macro_rules! set_by_str {
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impl TrainingModpackMenu {
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pub fn set(&mut self, s: &str, val: u32) {
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set_by_str!(self, s,
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(di_state = Direction::from_bits(val))
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(sdi_state = Direction::from_bits(val))
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(shield_tilt = Direction::from_bits(val))
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(aerial_delay = Delay::from_bits(val))
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(air_dodge_dir = Direction::from_bits(val))
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(mash_state = Action::from_bits(val))
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(follow_up = Action::from_bits(val))
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(ledge_state = LedgeOption::from_bits(val))
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(ledge_delay = LongDelay::from_bits(val))
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(tech_state = TechFlags::from_bits(val))
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(miss_tech_state = MissTechFlags::from_bits(val))
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(shield_state = num::FromPrimitive::from_u32(val))
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(attack_angle = AttackAngle::from_bits(val))
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(defensive_state = Defensive::from_bits(val))
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(di_state = Direction::from_bits(val))
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(falling_aerials = BoolFlag::from_bits(val))
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(fast_fall_delay = Delay::from_bits(val))
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(fast_fall = BoolFlag::from_bits(val))
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(follow_up = Action::from_bits(val))
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(full_hop = BoolFlag::from_bits(val))
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(hitbox_vis = OnOff::from_val(val))
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(input_delay = Some(val as i32))
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(ledge_delay = LongDelay::from_bits(val))
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(ledge_state = LedgeOption::from_bits(val))
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(mash_in_neutral = OnOff::from_val(val))
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(mash_state = Action::from_bits(val))
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(miss_tech_state = MissTechFlags::from_bits(val))
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(oos_offset = Delay::from_bits(val))
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(reaction_time = Delay::from_bits(val))
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(fast_fall = BoolFlag::from_bits(val))
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(fast_fall_delay = Delay::from_bits(val))
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(falling_aerials = BoolFlag::from_bits(val))
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(aerial_delay = Delay::from_bits(val))
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(full_hop = BoolFlag::from_bits(val))
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(hitbox_vis = OnOff::from_val(val))
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(sdi_state = Direction::from_bits(val))
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(shield_state = num::FromPrimitive::from_u32(val))
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(shield_tilt = Direction::from_bits(val))
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(stage_hazards = OnOff::from_val(val))
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(input_delay = Some(val as i32))
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(tech_state = TechFlags::from_bits(val))
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);
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}
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}
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@ -1,9 +1,10 @@
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use std::fs;
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use std::path::Path;
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use crate::common::*;
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use skyline::info::get_program_id;
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use skyline::nn::hid::NpadHandheldState;
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use smash::lib::lua_const::*;
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use skyline_web::{Background, BootDisplay, Webpage};
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use ramhorns::{Template, Content};
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@ -34,12 +35,28 @@ impl<'a> Toggle<'a> {
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}
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}
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#[derive(Content)]
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struct OnOffSelector<'a> {
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title: &'a str,
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checked: &'a str
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}
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impl <'a>OnOffSelector<'a> {
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pub fn new(title: &'a str, checked: bool) -> OnOffSelector<'a> {
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OnOffSelector {
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title: title,
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checked: if checked { "is-appear "} else { "is-hidden" }
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}
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}
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}
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#[derive(Content)]
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struct SubMenu<'a> {
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title: &'a str,
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id: &'a str,
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toggles: Vec<Toggle<'a>>,
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sliders: Vec<Slider>,
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onoffselector: Vec<OnOffSelector<'a>>,
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index: usize,
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check_against: usize
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}
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@ -70,6 +87,15 @@ impl<'a> SubMenu<'a> {
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value
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});
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}
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pub fn add_onoffselector(&mut self, title: &'a str, checked: bool) {
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// TODO: Is there a more elegant way to do this?
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// The HTML only supports a single onoffselector but the SubMenu stores it as a Vec
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self.onoffselector.push(OnOffSelector{
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title: title,
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checked: if checked { "is-appear "} else { "is-hidden" }
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});
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}
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}
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#[derive(Content)]
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@ -92,6 +118,7 @@ impl<'a> Menu<'a> {
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id: id,
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toggles: Vec::new(),
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sliders: Vec::new(),
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onoffselector: Vec::new(),
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index: self.max_idx() + 1,
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check_against: check_against
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};
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@ -113,6 +140,7 @@ impl<'a> Menu<'a> {
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id: id,
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toggles: Vec::new(),
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sliders: Vec::new(),
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onoffselector: Vec::new(),
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index: self.max_idx() + 1,
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check_against: check_against
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};
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@ -125,6 +153,21 @@ impl<'a> Menu<'a> {
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self.sub_menus.push(sub_menu);
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}
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pub fn add_sub_menu_onoff(&mut self, title: &'a str, id: &'a str, check_against: usize, checked: bool) {
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let mut sub_menu = SubMenu {
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title: title,
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id: id,
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toggles: Vec::new(),
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sliders: Vec::new(),
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onoffselector: Vec::new(),
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index: self.max_idx() + 1,
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check_against: check_against
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};
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sub_menu.add_onoffselector(title, checked);
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self.sub_menus.push(sub_menu);
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}
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}
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macro_rules! add_bitflag_submenu {
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@ -145,13 +188,13 @@ macro_rules! add_bitflag_submenu {
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}
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|
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pub fn set_menu_from_url(s: &str) {
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let base_url_len = "http://localhost/".len();
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let base_url_len = "http://localhost/?".len();
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let total_len = s.len();
|
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|
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let ss: String = s.chars().skip(base_url_len).take(total_len - base_url_len).collect();
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|
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for toggle_values in ss.split("&") {
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let toggle_value_split = toggle_values.split("?").collect::<Vec<&str>>();
|
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let toggle_value_split = toggle_values.split("=").collect::<Vec<&str>>();
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let toggle = toggle_value_split[0];
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if toggle == "" { continue; }
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|
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|
@ -161,7 +204,7 @@ pub fn set_menu_from_url(s: &str) {
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for toggle_val in toggle_vals.split(",") {
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if toggle_val == "" { continue; }
|
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|
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let mut val = toggle_val.parse::<u32>().unwrap();
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let val = toggle_val.parse::<u32>().unwrap();
|
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bits = bits | val;
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}
|
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|
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|
@ -177,7 +220,7 @@ pub unsafe fn menu_condition(module_accessor: &mut smash::app::BattleObjectModul
|
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ControlModule::check_button_on_trriger(module_accessor, *CONTROL_PAD_BUTTON_APPEAL_HI)
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}
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|
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pub unsafe fn render_menu() -> String {
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pub unsafe fn write_menu() {
|
||||
let tpl = Template::new(include_str!("../templates/menu.html")).unwrap();
|
||||
|
||||
let mut overall_menu = Menu {
|
||||
|
@ -236,52 +279,50 @@ pub unsafe fn render_menu() -> String {
|
|||
// SDI strength
|
||||
|
||||
|
||||
// TODO: OnOff flags... need a different sort of submenu.
|
||||
overall_menu.add_sub_menu(
|
||||
// OnOff flags
|
||||
overall_menu.add_sub_menu_onoff(
|
||||
"Hitbox Visualization",
|
||||
"hitbox_vis",
|
||||
MENU.hitbox_vis as usize,
|
||||
[
|
||||
("Off", OnOff::Off as usize),
|
||||
("On", OnOff::On as usize),
|
||||
].to_vec(),
|
||||
[].to_vec()
|
||||
(MENU.hitbox_vis as usize & OnOff::On as usize) != 0
|
||||
);
|
||||
overall_menu.add_sub_menu(
|
||||
|
||||
overall_menu.add_sub_menu_onoff(
|
||||
"Stage Hazards",
|
||||
"stage_hazards",
|
||||
MENU.stage_hazards as usize,
|
||||
[
|
||||
("Off", OnOff::Off as usize),
|
||||
("On", OnOff::On as usize),
|
||||
].to_vec(),
|
||||
[].to_vec()
|
||||
(MENU.stage_hazards as usize & OnOff::On as usize) != 0
|
||||
);
|
||||
overall_menu.add_sub_menu(
|
||||
overall_menu.add_sub_menu_onoff(
|
||||
"Mash In Neutral",
|
||||
"mash_in_neutral",
|
||||
MENU.mash_in_neutral as usize,
|
||||
[
|
||||
("Off", OnOff::Off as usize),
|
||||
("On", OnOff::On as usize),
|
||||
].to_vec(),
|
||||
[].to_vec()
|
||||
(MENU.mash_in_neutral as usize & OnOff::On as usize) != 0
|
||||
);
|
||||
|
||||
let data = tpl.render(&overall_menu);
|
||||
|
||||
|
||||
tpl.render(&overall_menu)
|
||||
// Now that we have the html, write it to file
|
||||
// From skyline-web
|
||||
let program_id = get_program_id();
|
||||
let htdocs_dir = "contents";
|
||||
let path = Path::new("sd:/atmosphere/contents")
|
||||
.join(&format!("{:016X}", program_id))
|
||||
.join(&format!("manual_html/html-document/{}.htdocs/", htdocs_dir))
|
||||
.join("index.html");
|
||||
fs::write(path, data).unwrap();
|
||||
}
|
||||
|
||||
pub unsafe fn spawn_menu() {
|
||||
let data = render_menu();
|
||||
let fname = "index.html";
|
||||
let params = MENU.to_url_params();
|
||||
|
||||
let response = Webpage::new()
|
||||
.background(Background::BlurredScreenshot)
|
||||
.file("index.html", &data)
|
||||
.htdocs_dir("contents")
|
||||
.boot_display(BootDisplay::BlurredScreenshot)
|
||||
.boot_icon(true)
|
||||
.start_page(&format!("{}{}", fname, params))
|
||||
.open()
|
||||
.unwrap();
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@
|
|||
|
||||
/* Full width for opened lists */
|
||||
.is-opened .question-outer {
|
||||
width: 100vw;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
/* Overwrite margin on the last child to avoid overlap*/
|
||||
|
@ -58,6 +58,17 @@
|
|||
.l-qa:last-child .qa.is-opened {
|
||||
margin-bottom: 0px;
|
||||
}
|
||||
|
||||
/* Fade icons slightly */
|
||||
img.question-icon {
|
||||
opacity: 75%;
|
||||
}
|
||||
|
||||
/* Override excessive question width on focus */
|
||||
.is-focused .question-message span:nth-child(1) {
|
||||
width: auto;
|
||||
}
|
||||
|
||||
</style>
|
||||
</head>
|
||||
|
||||
|
@ -71,17 +82,15 @@
|
|||
|
||||
<div class="l-header">
|
||||
<div class="l-header-title">
|
||||
<div class="header-title f-u-bold"><span data-msgcom="true" data-msgid="textbox_id-10020">Ultimate Training
|
||||
<div class="header-title f-u-bold"><span data-msgcom="true" data-msgid="textbox_id-10020">Ultimate
|
||||
Training
|
||||
Modpack Menu</span></div>
|
||||
</div>
|
||||
<div class="header">
|
||||
<a id="ret-button" tabindex="-1" class="header-decoration" href="javascript:goBackHook();"
|
||||
nx-se-disabled="">
|
||||
<a id="ret-button" tabindex="-1" class="header-decoration" href="javascript:goBackHook();" nx-se-disabled="">
|
||||
<div class="ret-icon-wrapper">
|
||||
<img class="ret-icon-shadow is-appear" ref="./help/img/icon/m_retnormal.svg"
|
||||
src="./help/img/icon/m_retnormal.svg">
|
||||
<img class="ret-icon is-appear" ref="./help/img/icon/m_retnormal.svg"
|
||||
src="./help/img/icon/m_retnormal.svg">
|
||||
<img class="ret-icon-shadow is-appear" ref="./help/img/icon/m_retnormal.svg" src="./help/img/icon/m_retnormal.svg">
|
||||
<img class="ret-icon is-appear" ref="./help/img/icon/m_retnormal.svg" src="./help/img/icon/m_retnormal.svg">
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
|
@ -108,13 +117,15 @@
|
|||
-->
|
||||
{{#sub_menus}}
|
||||
<div class="l-qa">
|
||||
<a id="qa-{{id}}" class="qa" tabindex="{{index}}" href="javascript:void(0);" onfocus="focusQA(this)"
|
||||
onblur="defocusQA(this)" onclick="openAnswer(this)" nx-se-disabled="">
|
||||
{{^onoffselector}}
|
||||
<a id="qa-{{id}}" class="qa" tabindex="{{index}}" href="javascript:void(0);" onfocus="focusQA(this)" onblur="defocusQA(this)" onclick="openAnswer(this)" nx-se-disabled="">
|
||||
<div class="question-outer">
|
||||
<div class="question-border">
|
||||
<div id="question-{{id}}" class="question scuffle-thema">
|
||||
<img class="question-icon" ref="./{{id}}.svg" />
|
||||
<p class="question-message f-u-bold"><span data-msgid="textbox_id-7">{{title}}</span></p>
|
||||
<img class="question-icon" ref="./{{id}}.svg" src="./{{id}}.svg" />
|
||||
<p class="question-message f-u-bold">
|
||||
<span data-msgid="textbox_id-7">{{title}}</span>
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -123,57 +134,77 @@
|
|||
<ul class="l-grid" id="{{id}}">
|
||||
{{#toggles}}
|
||||
<li class="l-item" val="{{value}}">
|
||||
<div class="keyword-button-outer"> <a tabindex="{{index}}"
|
||||
class="flex-button keyword-button scuffle-thema" href="javascript:void(0)"
|
||||
onclick="clickToggle(this);" nx-se-disabled="">
|
||||
<div class="button-icon-wrapper"> <img class="button-icon {{checked}}"
|
||||
ref="./check.svg" src="./check.svg">
|
||||
<div class="keyword-button-outer">
|
||||
<a tabindex="{{index}}" class="flex-button keyword-button scuffle-thema" href="javascript:void(0)" onclick="clickToggle(this);" nx-se-disabled="">
|
||||
<div class="button-icon-wrapper">
|
||||
<img class="button-icon toggle {{checked}}" ref="./check.svg" src="./check.svg">
|
||||
</div>
|
||||
<div class="button-msg-wrapper">
|
||||
<div class="keyword-message f-u-bold">{{title}}</div>
|
||||
<div class="keyword-message f-u-bold">
|
||||
{{title}}
|
||||
</div>
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
</a> </div>
|
||||
</li>
|
||||
{{/toggles}}
|
||||
{{#sliders}}
|
||||
<li class="l-item" val="{{value}}">
|
||||
<div class="keyword-button-outer"> <a tabindex="{{index}}"
|
||||
class="flex-button keyword-button scuffle-thema" href="javascript:void(0)"
|
||||
onclick="clickToggle(this);" nx-se-disabled="">
|
||||
<div class="button-icon-wrapper"> <img class="button-icon {{checked}}"
|
||||
ref="./check.svg" src="./check.svg">
|
||||
<div class="keyword-button-outer">
|
||||
<a tabindex="{{index}}" class="flex-button keyword-button scuffle-thema" href="javascript:void(0)" onclick="clickToggle(this);" nx-se-disabled="">
|
||||
<div class="button-icon-wrapper">
|
||||
<img class="button-icon toggle {{checked}}" ref="./check.svg" src="./check.svg">
|
||||
</div>
|
||||
<div class="button-msg-wrapper">
|
||||
<div class="keyword-message f-u-bold">
|
||||
<div name='range_slider'
|
||||
oninput="this.nextElementSibling.value = this.value">
|
||||
<div name='range_slider' oninput="this.nextElementSibling.value = this.value">
|
||||
</div>
|
||||
<output>{{value}}</output>
|
||||
</div>
|
||||
</div>
|
||||
</a> </div>
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
{{/sliders}}
|
||||
{{#range_sliders}}
|
||||
<li class="l-item" val="{{value}}">
|
||||
<div class="keyword-button-outer"> <a tabindex="{{index}}"
|
||||
class="flex-button keyword-button scuffle-thema" href="javascript:void(0)"
|
||||
onclick="clickToggle(this);" nx-se-disabled="">
|
||||
<div class="button-icon-wrapper"> <img class="button-icon {{checked}}"
|
||||
ref="./check.svg" src="./check.svg">
|
||||
<div class="keyword-button-outer">
|
||||
<a tabindex="{{index}}" class="flex-button keyword-button scuffle-thema" href="javascript:void(0)" onclick="clickToggle(this);" nx-se-disabled="">
|
||||
<div class="button-icon-wrapper">
|
||||
<img class="button-icon toggle {{checked}}" ref="./check.svg" src="./check.svg">
|
||||
</div>
|
||||
<div class="button-msg-wrapper">
|
||||
<div class="keyword-message f-u-bold">
|
||||
<div name="{{id}}">
|
||||
</div>
|
||||
</div>
|
||||
</a> </div>
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
{{/range_sliders}}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</a>
|
||||
{{/onoffselector}}
|
||||
{{#onoffselector}}
|
||||
<a id="qa-{{id}}" class="qa" tabindex="{{index}}" href="javascript:void(0);" onfocus="focusQA(this)" onblur="defocusQA(this)" onclick="clickToggle(this)" nx-se-disabled="">
|
||||
<div class="question-outer">
|
||||
<div class="question-border">
|
||||
<div id="question-{{id}}" class="question scuffle-thema">
|
||||
<div id="{{id}}" class="onoff">
|
||||
<img class="question-icon" style="z-index: 1;" ref="./{{id}}.svg" src="./{{id}}.svg" />
|
||||
<div><img class="question-icon toggle {{checked}}" style="z-index: 2;" ref="./check.svg" src="./check.svg" /></div>
|
||||
<p class="keyword-message f-u-bold">
|
||||
{{title}}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</a>
|
||||
{{/onoffselector}}
|
||||
</div>
|
||||
{{/sub_menus}}
|
||||
|
||||
|
@ -199,8 +230,10 @@
|
|||
})
|
||||
}
|
||||
function goBackHook() {
|
||||
// Use this function to check menu settings on exit, return through localhost
|
||||
|
||||
// If any submenus are open, close them
|
||||
// Otherwise if all submenus are closed, exit the menu and return to the game
|
||||
if ($(".qa.is-opened").length == 0) {
|
||||
// If all submenus are closed, exit and return through localhost
|
||||
$('.is-focused').addClass('is-pause-anim')
|
||||
$('#ret-button').addClass('is-focus')
|
||||
|
||||
|
@ -215,23 +248,47 @@
|
|||
|
||||
var url = "http://localhost/"
|
||||
|
||||
$(".l-grid").each(function () {
|
||||
var section = this.id;
|
||||
var settings = [];
|
||||
|
||||
url += section + "?"
|
||||
// Collect settings for toggles
|
||||
$("ul.l-grid").each(function () {
|
||||
var section = this.id;
|
||||
var val = "";
|
||||
|
||||
var children = this.children;
|
||||
for (var i = 0; i < children.length; i++) {
|
||||
var child = children[i];
|
||||
if (child.innerHTML.includes("is-appear")) {
|
||||
url += child.getAttribute("val") + ",";
|
||||
val += child.getAttribute("val") + ",";
|
||||
}
|
||||
}
|
||||
|
||||
url += "&"
|
||||
settings.push({
|
||||
name: section,
|
||||
value: val
|
||||
});
|
||||
});
|
||||
|
||||
location.href = url;
|
||||
// Collect settings for OnOffs
|
||||
$("div.onoff").each(function () {
|
||||
var section = this.id;
|
||||
var val = "";
|
||||
if (this.innerHTML.includes("is-appear")) {
|
||||
val = "1"
|
||||
} else {
|
||||
val = "0"
|
||||
}
|
||||
settings.push({
|
||||
name: section,
|
||||
value: val
|
||||
});
|
||||
});
|
||||
|
||||
location.href = url + "?" + decodeURIComponent($.param(settings));
|
||||
} else {
|
||||
// Close any open submenus
|
||||
$(".qa.is-opened").each(function () { openAnswer(this); });
|
||||
}
|
||||
}
|
||||
|
||||
function clickToggle(e) {
|
||||
|
@ -242,6 +299,57 @@
|
|||
toggleImage.innerHTML = toggleImage.innerHTML.replace("is-hidden", "is-appear");
|
||||
}
|
||||
}
|
||||
|
||||
function getParams(url) {
|
||||
var regex = /[?&]([^=#]+)=([^&#]*)/g,
|
||||
params = {},
|
||||
match;
|
||||
while(match = regex.exec(url)) {
|
||||
params[match[1]] = match[2];
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
function setSettings() {
|
||||
// Get settings from the URL GET parameters
|
||||
const settings = getParams(document.URL);
|
||||
|
||||
// Set Toggles
|
||||
$("ul.l-grid").each(function () {
|
||||
var section = this.id;
|
||||
var section_setting = decodeURIComponent(settings[section]);
|
||||
|
||||
var children = $(this).children("li");
|
||||
for (var i = 0; i < children.length; i++) {
|
||||
var child = children[i];
|
||||
var e = $(child).find("img.toggle")[0];
|
||||
if (section_setting.split(",").includes(child.getAttribute("val"))) {
|
||||
e.classList.add("is-appear");
|
||||
e.classList.remove("is-hidden");
|
||||
} else {
|
||||
e.classList.remove("is-appear");
|
||||
e.classList.add("is-hidden");
|
||||
};
|
||||
}
|
||||
});
|
||||
|
||||
// Set OnOffs
|
||||
$("div.onoff").each(function () {
|
||||
var section = this.id;
|
||||
var section_setting = decodeURIComponent(settings[section]);
|
||||
var e = $(this).find("img.toggle")[0];
|
||||
if (section_setting == "1") {
|
||||
e.classList.add("is-appear");
|
||||
e.classList.remove("is-hidden");
|
||||
} else {
|
||||
e.classList.remove("is-appear");
|
||||
e.classList.add("is-hidden");
|
||||
}
|
||||
});
|
||||
}
|
||||
</script>
|
||||
<script>
|
||||
window.onload = setSettings;
|
||||
</script>
|
||||
</body>
|
||||
|
||||
|
|
|
@ -4,17 +4,17 @@
|
|||
|
||||
/// This will run and render the default menu in your default HTML opening program, ideally Chrome.
|
||||
#[test]
|
||||
fn render_menu() {
|
||||
fn write_menu() {
|
||||
unsafe {
|
||||
use std::process::Command;
|
||||
use crate::common::menu::render_menu;
|
||||
use crate::common::menu::write_menu;
|
||||
|
||||
let folder_path = "../contents.htdocs";
|
||||
let path = "../contents.htdocs/index.html";
|
||||
|
||||
assert!(std::path::Path::new(folder_path).exists(), "Needs required folder: ../contents.htdocs!");
|
||||
|
||||
std::fs::write(path, render_menu()).unwrap();
|
||||
std::fs::write(path, write_menu()).unwrap();
|
||||
|
||||
let (cmd, args) = if wsl::is_wsl() || cfg!(target_os = "windows") {
|
||||
("cmd.exe", ["/C", "start", path])
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use crate::common::{is_training_mode, FIGHTER_MANAGER_ADDR, STAGE_MANAGER_ADDR};
|
||||
use crate::common::{is_training_mode, menu, FIGHTER_MANAGER_ADDR, STAGE_MANAGER_ADDR};
|
||||
use crate::hitbox_visualizer;
|
||||
use skyline::nn::ro::LookupSymbol;
|
||||
use skyline::nn::hid::*;
|
||||
|
@ -387,4 +387,8 @@ pub fn training_mods() {
|
|||
fast_fall::init();
|
||||
mash::init();
|
||||
ledge::init();
|
||||
|
||||
println!("[Training Modpack] Writing menu file index.html");
|
||||
unsafe { menu::write_menu(); }
|
||||
println!("[Training Modpack] Wrote menu file.");
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue