From 89569c715455bee6d94fea79a8a7fbcc310761f9 Mon Sep 17 00:00:00 2001 From: jugeeya Date: Sun, 5 Mar 2023 09:31:42 -0800 Subject: [PATCH] Hotfix: Nana not moving on save state load --- src/training/save_states.rs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/training/save_states.rs b/src/training/save_states.rs index 1a95e59..250a66e 100644 --- a/src/training/save_states.rs +++ b/src/training/save_states.rs @@ -423,6 +423,12 @@ pub unsafe fn save_states(module_accessor: &mut app::BattleObjectModuleAccessor) StatusModule::change_status_request(module_accessor, *FIGHTER_STATUS_KIND_DEAD, false); } + // Nana shouldn't control her state here. Popo will give a signal to have + // Nana move into NanaPosMove once he moves. + if fighter_is_nana { + return; + } + save_state.state = WaitForAlive; return;