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https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2025-03-14 02:16:10 +00:00
fix greninja down b (due to get_float replace)
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e470134641
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2 changed files with 13 additions and 12 deletions
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@ -13,8 +13,8 @@ namespace app::lua_bind {
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u64 set_keep_situation_air(u64,bool) asm("_ZN3app8lua_bind41StatusModule__set_keep_situation_air_implEPNS_26BattleObjectModuleAccessorEb") LINKABLE;
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u64 set_situation_kind(u64,int situationKind,bool) asm("_ZN3app8lua_bind37StatusModule__set_situation_kind_implEPNS_26BattleObjectModuleAccessorENS_13SituationKindEb") LINKABLE;
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u64 set_status_kind_interrupt(u64,int) asm("_ZN3app8lua_bind44StatusModule__set_status_kind_interrupt_implEPNS_26BattleObjectModuleAccessorEi") LINKABLE;
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u64 situation_kind(u64) asm("_ZN3app8lua_bind33StatusModule__situation_kind_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
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u64 status_kind(u64) asm("_ZN3app8lua_bind30StatusModule__status_kind_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
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int situation_kind(u64) asm("_ZN3app8lua_bind33StatusModule__situation_kind_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
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int status_kind(u64) asm("_ZN3app8lua_bind30StatusModule__status_kind_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
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u64 status_kind_interrupt(u64) asm("_ZN3app8lua_bind40StatusModule__status_kind_interrupt_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
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u64 status_kind_next(u64) asm("_ZN3app8lua_bind35StatusModule__status_kind_next_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
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u64 status_kind_que_from_script(u64) asm("_ZN3app8lua_bind46StatusModule__status_kind_que_from_script_implEPNS_26BattleObjectModuleAccessorE") LINKABLE;
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@ -38,8 +38,15 @@ namespace app::lua_bind {
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namespace WorkModule {
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// Force DI
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float get_float_replace(u64 module_accessor, int var) {
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if (is_training_mode() && is_operation_cpu(module_accessor)) {
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if (is_in_hitstun(module_accessor)) {
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// call original WorkModule::get_float_impl
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u64 work_module = load_module(module_accessor, 0x50);
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float (*get_float)(u64, int) =
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(float (*)(u64, int))(load_module_impl(work_module, 0x58));
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float ret_val = get_float(work_module, var);
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if (var == FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_X || var == FIGHTER_STATUS_DAMAGE_WORK_FLOAT_VECOR_CORRECT_STICK_Y) {
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if (is_training_mode() && is_operation_cpu(module_accessor) && is_in_hitstun(module_accessor)) {
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if (DI_STATE != NONE) {
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float angle = (DI_STATE - 1) * M_PI / 4.0;
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@ -47,7 +54,6 @@ namespace app::lua_bind {
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if (DI_STATE == DI_RANDOM_IN_AWAY) {
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angle = app::sv_math::rand(hash40("fighter"), 2) * M_PI;
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}
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// If facing left, reverse angle
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if (PostureModule::lr(module_accessor) != -1.0) angle -= M_PI;
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@ -59,13 +65,8 @@ namespace app::lua_bind {
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}
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}
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}
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// call original WorkModule::get_float_impl
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u64 work_module = load_module(module_accessor, 0x50);
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float (*get_float)(u64, int) =
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(float (*)(u64, int))(load_module_impl(work_module, 0x58));
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return get_float(work_module, var);
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return ret_val;
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}
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float get_param_float_replace(u64 module_accessor, u64 param_type, u64 param_hash) {
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