mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2025-04-25 15:09:18 +00:00
add random ledge toggle
This commit is contained in:
parent
8c926eb79a
commit
8ccd0a0a5b
4 changed files with 102 additions and 20 deletions
|
@ -12,10 +12,14 @@
|
|||
#include "useful/const_value_table.h"
|
||||
#include "taunt_toggles.h"
|
||||
|
||||
#include "useful/raygun_printer.hpp"
|
||||
|
||||
using namespace lib;
|
||||
using namespace app::lua_bind;
|
||||
using namespace app::sv_animcmd;
|
||||
|
||||
u64 effect_manager_addr;
|
||||
|
||||
void (*AttackModule_set_attack_lua_state)(u64, u64);
|
||||
u64 Catch_jumpback;
|
||||
|
||||
|
@ -71,6 +75,25 @@ namespace app::lua_bind::GrabModule {
|
|||
}
|
||||
}
|
||||
|
||||
Vector3f EffectModule_last_get_scale_w(u64 effect_module)
|
||||
{
|
||||
Vector3f ret;
|
||||
uint handle = *(uint *)(effect_module + 36);
|
||||
if ( handle && (signed int)handle >= 1 )
|
||||
{
|
||||
u64 effect = LOAD64(effect_manager_addr) + 768 * (handle >> 24);
|
||||
bool is_exist_effect = effect && *(uint *)(effect + 4) == handle;
|
||||
if ( is_exist_effect )
|
||||
{
|
||||
float* scale = (float*)(effect + 256);
|
||||
ret.x = *(float *)(scale);
|
||||
ret.y = *(float *)(scale+1);
|
||||
ret.z = *(float *)(scale+2);
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
void generate_hitbox_effects(L2CAgent *l2c_agent, L2CValue *bone, L2CValue *size,
|
||||
L2CValue *x, L2CValue *y, L2CValue *z, L2CValue *x2, L2CValue *y2, L2CValue *z2,
|
||||
Vector3f *color) {
|
||||
|
@ -248,6 +271,8 @@ namespace app::sv_animcmd {
|
|||
}
|
||||
|
||||
void hitbox_vis_main() {
|
||||
effect_manager_addr = SaltySDCore_FindSymbol("_ZN3lib9SingletonINS_13EffectManagerEE9instance_E");
|
||||
|
||||
AttackModule_set_attack_lua_state = (void (*)(u64, u64))SaltySDCore_FindSymbol("_ZN3app10sv_animcmd6ATTACKEP9lua_State") + 0xD0 - 0x70;
|
||||
Catch_jumpback = SaltySDCore_FindSymbol("_ZN3app10sv_animcmd5CATCHEP9lua_State") + (4*4);
|
||||
SaltySD_function_replace_sym(
|
||||
|
|
|
@ -43,16 +43,16 @@ u64 appeal_lw_replace(L2CAgent* l2c_agent, void* variadic) {
|
|||
if (acmd.is_excute()) {
|
||||
if (is_training_mode()) {
|
||||
TOGGLE_STATE = (TOGGLE_STATE + 1) % NUM_TOGGLE_STATES;
|
||||
if (TOGGLE_STATE == MASH_AIRDODGE)
|
||||
print_string(acmd.module_accessor, "MASH\nAIRDODGE");
|
||||
else if (TOGGLE_STATE == MASH_JUMP)
|
||||
print_string(acmd.module_accessor, "MASH\nJUMP");
|
||||
else if (TOGGLE_STATE == HOLD_SHIELD)
|
||||
print_string(acmd.module_accessor, "HOLD\nSHIELD");
|
||||
else if (TOGGLE_STATE == INFINITE_SHIELD)
|
||||
print_string(acmd.module_accessor, "INFINITE\nSHIELD");
|
||||
else
|
||||
print_string(acmd.module_accessor, "NONE");
|
||||
const char* toggle_strings[NUM_TOGGLE_STATES] = {
|
||||
"NONE",
|
||||
"MASH\nAIRDODGE",
|
||||
"MASH\nJUMP",
|
||||
"INFINITE\nSHIELD",
|
||||
"HOLD\nSHIELD",
|
||||
"LEDGE\nOPTION"
|
||||
};
|
||||
|
||||
print_string(acmd.module_accessor, toggle_strings[TOGGLE_STATE]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -83,8 +83,19 @@ u64 appeal_s_replace(L2CAgent* l2c_agent, void* variadic) {
|
|||
if (acmd.is_excute()) {
|
||||
if (is_training_mode()) {
|
||||
DI_STATE = (DI_STATE + 1) % NUM_DI_STATES;
|
||||
const char* DI_strings[NUM_DI_STATES] = {"NONE", "AWAY", "DOWN AWAY", "DOWN", "DOWN IN",
|
||||
"IN", "UP IN", "UP", "UP AWAY", "RANDOM\nIN AWAY"};
|
||||
const char* DI_strings[NUM_DI_STATES] = {
|
||||
"NONE",
|
||||
"AWAY",
|
||||
"DOWN AWAY",
|
||||
"DOWN",
|
||||
"DOWN IN",
|
||||
"IN",
|
||||
"UP IN",
|
||||
"UP",
|
||||
"UP AWAY",
|
||||
"RANDOM\nIN AWAY"
|
||||
};
|
||||
|
||||
print_string(acmd.module_accessor, DI_strings[DI_STATE]);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,8 +19,9 @@ int DI_STATE = 0;
|
|||
#define MASH_JUMP 2
|
||||
#define INFINITE_SHIELD 3
|
||||
#define HOLD_SHIELD 4
|
||||
#define LEDGE_OPTION 5
|
||||
|
||||
int TOGGLE_STATE = 0;
|
||||
#define NUM_TOGGLE_STATES 5
|
||||
#define NUM_TOGGLE_STATES 6
|
||||
|
||||
#endif // TAUNT_TOGGLES_H
|
||||
|
|
|
@ -88,6 +88,37 @@ namespace app::lua_bind {
|
|||
|
||||
return get_param_float(work_module, param_type, param_hash);
|
||||
}
|
||||
|
||||
// Force option out of hitstun
|
||||
u64 enable_transition_term_replace(u64 module_accessor, int transition_id) {
|
||||
if (TOGGLE_STATE == LEDGE_OPTION && is_training_mode() && is_operation_cpu(module_accessor)) {
|
||||
if (StatusModule::status_kind(module_accessor) == FIGHTER_STATUS_KIND_CLIFF_WAIT) {
|
||||
if (transition_id == FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_CLIMB) {
|
||||
int status = 0;
|
||||
|
||||
switch (app::sv_math::rand(hash40("fighter"), 4)) {
|
||||
case 0:
|
||||
status = FIGHTER_STATUS_KIND_CLIFF_CLIMB; break;
|
||||
case 1:
|
||||
status = FIGHTER_STATUS_KIND_CLIFF_ATTACK; break;
|
||||
case 2:
|
||||
status = FIGHTER_STATUS_KIND_CLIFF_ESCAPE; break;
|
||||
case 3:
|
||||
status = FIGHTER_STATUS_KIND_CLIFF_JUMP1; break;
|
||||
}
|
||||
|
||||
StatusModule::change_status_request_from_script(module_accessor, status, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// call original WorkModule::enable_transition_term_group_impl
|
||||
u64 work_module = load_module(module_accessor, 0x50);
|
||||
u64 (*enable_transition_term)(u64, int) =
|
||||
(u64(*)(u64, int))(load_module_impl(work_module, 0x188));
|
||||
|
||||
return enable_transition_term(work_module, transition_id);
|
||||
}
|
||||
} // namespace WorkModule
|
||||
|
||||
namespace ControlModule {
|
||||
|
@ -98,14 +129,23 @@ namespace app::lua_bind {
|
|||
(int (*)(u64, int))load_module_impl(control_module, 0x350);
|
||||
int flag = get_command_flag_cat(control_module, category);
|
||||
|
||||
if (is_training_mode() && is_operation_cpu(module_accessor) && is_in_hitstun(module_accessor)) {
|
||||
if (TOGGLE_STATE == MASH_AIRDODGE)
|
||||
if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
|
||||
flag |= FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE;
|
||||
if (is_training_mode() && is_operation_cpu(module_accessor)) {
|
||||
if (is_in_hitstun(module_accessor)) {
|
||||
if (TOGGLE_STATE == MASH_AIRDODGE)
|
||||
if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
|
||||
flag |= FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE;
|
||||
|
||||
if (TOGGLE_STATE == MASH_JUMP)
|
||||
if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
|
||||
flag |= FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON;
|
||||
if (TOGGLE_STATE == MASH_JUMP)
|
||||
if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
|
||||
flag |= FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON;
|
||||
}
|
||||
|
||||
if (StatusModule::status_kind(module_accessor) == FIGHTER_STATUS_KIND_CLIFF_WAIT) {
|
||||
if (TOGGLE_STATE == LEDGE_OPTION) {
|
||||
if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
|
||||
flag |= FIGHTER_PAD_CMD_CAT1_FLAG_WALK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return flag;
|
||||
|
@ -283,6 +323,11 @@ void training_mods_main() {
|
|||
"_ZN3app8lua_bind32WorkModule__get_param_float_implEPNS_26BattleObjectModuleAccessorEmm",
|
||||
(u64)&WorkModule::get_param_float_replace);
|
||||
|
||||
// Ledge options
|
||||
SaltySD_function_replace_sym(
|
||||
"_ZN3app8lua_bind39WorkModule__enable_transition_term_implEPNS_26BattleObjectModuleAccessorEi",
|
||||
(u64)&WorkModule::enable_transition_term_replace);
|
||||
|
||||
// Save states: in beta
|
||||
/*SaltySD_function_replace_sym(
|
||||
"_ZN3app8lua_bind32ControlModule__get_pad_flag_implEPNS_26BattleObjectModuleAccessorE",
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue