diff --git a/source/hitbox_visualizer.hpp b/source/hitbox_visualizer.hpp index 37ce1e6..3c579ea 100644 --- a/source/hitbox_visualizer.hpp +++ b/source/hitbox_visualizer.hpp @@ -12,10 +12,14 @@ #include "useful/const_value_table.h" #include "taunt_toggles.h" +#include "useful/raygun_printer.hpp" + using namespace lib; using namespace app::lua_bind; using namespace app::sv_animcmd; +u64 effect_manager_addr; + void (*AttackModule_set_attack_lua_state)(u64, u64); u64 Catch_jumpback; @@ -71,6 +75,25 @@ namespace app::lua_bind::GrabModule { } } +Vector3f EffectModule_last_get_scale_w(u64 effect_module) +{ + Vector3f ret; + uint handle = *(uint *)(effect_module + 36); + if ( handle && (signed int)handle >= 1 ) + { + u64 effect = LOAD64(effect_manager_addr) + 768 * (handle >> 24); + bool is_exist_effect = effect && *(uint *)(effect + 4) == handle; + if ( is_exist_effect ) + { + float* scale = (float*)(effect + 256); + ret.x = *(float *)(scale); + ret.y = *(float *)(scale+1); + ret.z = *(float *)(scale+2); + } + } + return ret; +} + void generate_hitbox_effects(L2CAgent *l2c_agent, L2CValue *bone, L2CValue *size, L2CValue *x, L2CValue *y, L2CValue *z, L2CValue *x2, L2CValue *y2, L2CValue *z2, Vector3f *color) { @@ -248,6 +271,8 @@ namespace app::sv_animcmd { } void hitbox_vis_main() { + effect_manager_addr = SaltySDCore_FindSymbol("_ZN3lib9SingletonINS_13EffectManagerEE9instance_E"); + AttackModule_set_attack_lua_state = (void (*)(u64, u64))SaltySDCore_FindSymbol("_ZN3app10sv_animcmd6ATTACKEP9lua_State") + 0xD0 - 0x70; Catch_jumpback = SaltySDCore_FindSymbol("_ZN3app10sv_animcmd5CATCHEP9lua_State") + (4*4); SaltySD_function_replace_sym( diff --git a/source/script_replacement.hpp b/source/script_replacement.hpp index 7b2df06..5e19837 100644 --- a/source/script_replacement.hpp +++ b/source/script_replacement.hpp @@ -43,16 +43,16 @@ u64 appeal_lw_replace(L2CAgent* l2c_agent, void* variadic) { if (acmd.is_excute()) { if (is_training_mode()) { TOGGLE_STATE = (TOGGLE_STATE + 1) % NUM_TOGGLE_STATES; - if (TOGGLE_STATE == MASH_AIRDODGE) - print_string(acmd.module_accessor, "MASH\nAIRDODGE"); - else if (TOGGLE_STATE == MASH_JUMP) - print_string(acmd.module_accessor, "MASH\nJUMP"); - else if (TOGGLE_STATE == HOLD_SHIELD) - print_string(acmd.module_accessor, "HOLD\nSHIELD"); - else if (TOGGLE_STATE == INFINITE_SHIELD) - print_string(acmd.module_accessor, "INFINITE\nSHIELD"); - else - print_string(acmd.module_accessor, "NONE"); + const char* toggle_strings[NUM_TOGGLE_STATES] = { + "NONE", + "MASH\nAIRDODGE", + "MASH\nJUMP", + "INFINITE\nSHIELD", + "HOLD\nSHIELD", + "LEDGE\nOPTION" + }; + + print_string(acmd.module_accessor, toggle_strings[TOGGLE_STATE]); } } @@ -83,8 +83,19 @@ u64 appeal_s_replace(L2CAgent* l2c_agent, void* variadic) { if (acmd.is_excute()) { if (is_training_mode()) { DI_STATE = (DI_STATE + 1) % NUM_DI_STATES; - const char* DI_strings[NUM_DI_STATES] = {"NONE", "AWAY", "DOWN AWAY", "DOWN", "DOWN IN", - "IN", "UP IN", "UP", "UP AWAY", "RANDOM\nIN AWAY"}; + const char* DI_strings[NUM_DI_STATES] = { + "NONE", + "AWAY", + "DOWN AWAY", + "DOWN", + "DOWN IN", + "IN", + "UP IN", + "UP", + "UP AWAY", + "RANDOM\nIN AWAY" + }; + print_string(acmd.module_accessor, DI_strings[DI_STATE]); } } diff --git a/source/taunt_toggles.h b/source/taunt_toggles.h index e748942..ca3f00c 100644 --- a/source/taunt_toggles.h +++ b/source/taunt_toggles.h @@ -19,8 +19,9 @@ int DI_STATE = 0; #define MASH_JUMP 2 #define INFINITE_SHIELD 3 #define HOLD_SHIELD 4 +#define LEDGE_OPTION 5 int TOGGLE_STATE = 0; -#define NUM_TOGGLE_STATES 5 +#define NUM_TOGGLE_STATES 6 #endif // TAUNT_TOGGLES_H diff --git a/source/training_mods.hpp b/source/training_mods.hpp index a517828..ce53d34 100644 --- a/source/training_mods.hpp +++ b/source/training_mods.hpp @@ -88,6 +88,37 @@ namespace app::lua_bind { return get_param_float(work_module, param_type, param_hash); } + + // Force option out of hitstun + u64 enable_transition_term_replace(u64 module_accessor, int transition_id) { + if (TOGGLE_STATE == LEDGE_OPTION && is_training_mode() && is_operation_cpu(module_accessor)) { + if (StatusModule::status_kind(module_accessor) == FIGHTER_STATUS_KIND_CLIFF_WAIT) { + if (transition_id == FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_CLIMB) { + int status = 0; + + switch (app::sv_math::rand(hash40("fighter"), 4)) { + case 0: + status = FIGHTER_STATUS_KIND_CLIFF_CLIMB; break; + case 1: + status = FIGHTER_STATUS_KIND_CLIFF_ATTACK; break; + case 2: + status = FIGHTER_STATUS_KIND_CLIFF_ESCAPE; break; + case 3: + status = FIGHTER_STATUS_KIND_CLIFF_JUMP1; break; + } + + StatusModule::change_status_request_from_script(module_accessor, status, 1); + } + } + } + + // call original WorkModule::enable_transition_term_group_impl + u64 work_module = load_module(module_accessor, 0x50); + u64 (*enable_transition_term)(u64, int) = + (u64(*)(u64, int))(load_module_impl(work_module, 0x188)); + + return enable_transition_term(work_module, transition_id); + } } // namespace WorkModule namespace ControlModule { @@ -98,14 +129,23 @@ namespace app::lua_bind { (int (*)(u64, int))load_module_impl(control_module, 0x350); int flag = get_command_flag_cat(control_module, category); - if (is_training_mode() && is_operation_cpu(module_accessor) && is_in_hitstun(module_accessor)) { - if (TOGGLE_STATE == MASH_AIRDODGE) - if (category == FIGHTER_PAD_COMMAND_CATEGORY1) - flag |= FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE; + if (is_training_mode() && is_operation_cpu(module_accessor)) { + if (is_in_hitstun(module_accessor)) { + if (TOGGLE_STATE == MASH_AIRDODGE) + if (category == FIGHTER_PAD_COMMAND_CATEGORY1) + flag |= FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE; - if (TOGGLE_STATE == MASH_JUMP) - if (category == FIGHTER_PAD_COMMAND_CATEGORY1) - flag |= FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON; + if (TOGGLE_STATE == MASH_JUMP) + if (category == FIGHTER_PAD_COMMAND_CATEGORY1) + flag |= FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON; + } + + if (StatusModule::status_kind(module_accessor) == FIGHTER_STATUS_KIND_CLIFF_WAIT) { + if (TOGGLE_STATE == LEDGE_OPTION) { + if (category == FIGHTER_PAD_COMMAND_CATEGORY1) + flag |= FIGHTER_PAD_CMD_CAT1_FLAG_WALK; + } + } } return flag; @@ -283,6 +323,11 @@ void training_mods_main() { "_ZN3app8lua_bind32WorkModule__get_param_float_implEPNS_26BattleObjectModuleAccessorEmm", (u64)&WorkModule::get_param_float_replace); + // Ledge options + SaltySD_function_replace_sym( + "_ZN3app8lua_bind39WorkModule__enable_transition_term_implEPNS_26BattleObjectModuleAccessorEi", + (u64)&WorkModule::enable_transition_term_replace); + // Save states: in beta /*SaltySD_function_replace_sym( "_ZN3app8lua_bind32ControlModule__get_pad_flag_implEPNS_26BattleObjectModuleAccessorE",