diff --git a/source/hitbox_visualizer.hpp b/source/hitbox_visualizer.hpp
index 37ce1e6..3c579ea 100644
--- a/source/hitbox_visualizer.hpp
+++ b/source/hitbox_visualizer.hpp
@@ -12,10 +12,14 @@
 #include "useful/const_value_table.h"
 #include "taunt_toggles.h"
 
+#include "useful/raygun_printer.hpp"
+
 using namespace lib;
 using namespace app::lua_bind;
 using namespace app::sv_animcmd;
 
+u64 effect_manager_addr;
+
 void (*AttackModule_set_attack_lua_state)(u64, u64);
 u64 Catch_jumpback;
 
@@ -71,6 +75,25 @@ namespace app::lua_bind::GrabModule {
 	}
 }
 
+Vector3f EffectModule_last_get_scale_w(u64 effect_module)
+{
+  Vector3f ret;
+  uint handle = *(uint *)(effect_module + 36);
+  if ( handle && (signed int)handle >= 1 )
+  {
+    u64 effect = LOAD64(effect_manager_addr) + 768 * (handle >> 24);
+    bool is_exist_effect = effect && *(uint *)(effect + 4) == handle;
+    if ( is_exist_effect )
+    {
+	  float* scale = (float*)(effect + 256);
+	  ret.x = *(float *)(scale);
+	  ret.y = *(float *)(scale+1);
+	  ret.z = *(float *)(scale+2);
+    }
+  }
+  return ret;
+}
+
 void generate_hitbox_effects(L2CAgent *l2c_agent, L2CValue *bone, L2CValue *size,
 		L2CValue *x, L2CValue *y, L2CValue *z, L2CValue *x2, L2CValue *y2, L2CValue *z2,
 		Vector3f *color) {
@@ -248,6 +271,8 @@ namespace app::sv_animcmd {
 }
 
 void hitbox_vis_main() {
+	effect_manager_addr = SaltySDCore_FindSymbol("_ZN3lib9SingletonINS_13EffectManagerEE9instance_E");
+
 	AttackModule_set_attack_lua_state = (void (*)(u64, u64))SaltySDCore_FindSymbol("_ZN3app10sv_animcmd6ATTACKEP9lua_State") + 0xD0 - 0x70;
 	Catch_jumpback = SaltySDCore_FindSymbol("_ZN3app10sv_animcmd5CATCHEP9lua_State") + (4*4);
 	SaltySD_function_replace_sym(
diff --git a/source/script_replacement.hpp b/source/script_replacement.hpp
index 7b2df06..5e19837 100644
--- a/source/script_replacement.hpp
+++ b/source/script_replacement.hpp
@@ -43,16 +43,16 @@ u64 appeal_lw_replace(L2CAgent* l2c_agent, void* variadic) {
     if (acmd.is_excute()) {
 		if (is_training_mode()) {
 			TOGGLE_STATE = (TOGGLE_STATE + 1) % NUM_TOGGLE_STATES;
-			if (TOGGLE_STATE == MASH_AIRDODGE)
-				print_string(acmd.module_accessor, "MASH\nAIRDODGE");
-			else if (TOGGLE_STATE == MASH_JUMP)
-				print_string(acmd.module_accessor, "MASH\nJUMP");
-			else if (TOGGLE_STATE == HOLD_SHIELD)
-				print_string(acmd.module_accessor, "HOLD\nSHIELD");
-			else if (TOGGLE_STATE == INFINITE_SHIELD)
-				print_string(acmd.module_accessor, "INFINITE\nSHIELD");
-			else
-				print_string(acmd.module_accessor, "NONE");
+			const char* toggle_strings[NUM_TOGGLE_STATES] = {
+				"NONE",
+				"MASH\nAIRDODGE",
+				"MASH\nJUMP",
+				"INFINITE\nSHIELD",
+				"HOLD\nSHIELD",
+				"LEDGE\nOPTION"
+			};
+			
+			print_string(acmd.module_accessor, toggle_strings[TOGGLE_STATE]);
 		}
     }
 
@@ -83,8 +83,19 @@ u64 appeal_s_replace(L2CAgent* l2c_agent, void* variadic) {
 	if (acmd.is_excute()) {
 		if (is_training_mode()) {
 			DI_STATE = (DI_STATE + 1) % NUM_DI_STATES;
-			const char* DI_strings[NUM_DI_STATES] = {"NONE", "AWAY", "DOWN AWAY", "DOWN", "DOWN IN",
-				"IN", "UP IN", "UP", "UP AWAY", "RANDOM\nIN AWAY"};
+			const char* DI_strings[NUM_DI_STATES] = {
+				"NONE", 
+				"AWAY", 
+				"DOWN AWAY", 
+				"DOWN", 
+				"DOWN IN",
+				"IN", 
+				"UP IN", 
+				"UP", 
+				"UP AWAY", 
+				"RANDOM\nIN AWAY"
+			};
+
 			print_string(acmd.module_accessor, DI_strings[DI_STATE]);
 		}
 	}
diff --git a/source/taunt_toggles.h b/source/taunt_toggles.h
index e748942..ca3f00c 100644
--- a/source/taunt_toggles.h
+++ b/source/taunt_toggles.h
@@ -19,8 +19,9 @@ int DI_STATE = 0;
 #define MASH_JUMP 2
 #define INFINITE_SHIELD 3
 #define HOLD_SHIELD 4
+#define LEDGE_OPTION 5
 
 int TOGGLE_STATE = 0;
-#define NUM_TOGGLE_STATES 5
+#define NUM_TOGGLE_STATES 6
 
 #endif // TAUNT_TOGGLES_H
diff --git a/source/training_mods.hpp b/source/training_mods.hpp
index a517828..ce53d34 100644
--- a/source/training_mods.hpp
+++ b/source/training_mods.hpp
@@ -88,6 +88,37 @@ namespace app::lua_bind {
 
 			return get_param_float(work_module, param_type, param_hash);
 		}
+
+		// Force option out of hitstun
+		u64 enable_transition_term_replace(u64 module_accessor, int transition_id) {
+			if (TOGGLE_STATE == LEDGE_OPTION && is_training_mode() && is_operation_cpu(module_accessor)) {
+				if (StatusModule::status_kind(module_accessor) == FIGHTER_STATUS_KIND_CLIFF_WAIT) {
+					if (transition_id == FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_CLIFF_CLIMB) {
+						int status = 0;
+
+						switch (app::sv_math::rand(hash40("fighter"), 4)) {
+							case 0:
+								status = FIGHTER_STATUS_KIND_CLIFF_CLIMB; break;
+							case 1:
+								status = FIGHTER_STATUS_KIND_CLIFF_ATTACK; break;
+							case 2:
+								status = FIGHTER_STATUS_KIND_CLIFF_ESCAPE; break;
+							case 3:
+								status = FIGHTER_STATUS_KIND_CLIFF_JUMP1; break;
+						}
+						
+						StatusModule::change_status_request_from_script(module_accessor, status, 1);
+					}
+				}
+			}
+
+			// call original WorkModule::enable_transition_term_group_impl
+			u64 work_module = load_module(module_accessor, 0x50);
+			u64 (*enable_transition_term)(u64, int) =
+					(u64(*)(u64, int))(load_module_impl(work_module, 0x188));
+
+			return enable_transition_term(work_module, transition_id);
+		}
 	}  // namespace WorkModule
 
 	namespace ControlModule {
@@ -98,14 +129,23 @@ namespace app::lua_bind {
 					(int (*)(u64, int))load_module_impl(control_module, 0x350);
 			int flag = get_command_flag_cat(control_module, category);
 
-			if (is_training_mode() && is_operation_cpu(module_accessor) && is_in_hitstun(module_accessor)) {
-				if (TOGGLE_STATE == MASH_AIRDODGE)
-					if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
-						flag |= FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE;
+			if (is_training_mode() && is_operation_cpu(module_accessor)) {
+				if (is_in_hitstun(module_accessor)) {
+					if (TOGGLE_STATE == MASH_AIRDODGE)
+						if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
+							flag |= FIGHTER_PAD_CMD_CAT1_FLAG_AIR_ESCAPE;
 
-				if (TOGGLE_STATE == MASH_JUMP)
-					if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
-						flag |= FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON;
+					if (TOGGLE_STATE == MASH_JUMP)
+						if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
+							flag |= FIGHTER_PAD_CMD_CAT1_FLAG_JUMP_BUTTON;
+				}
+
+				if (StatusModule::status_kind(module_accessor) == FIGHTER_STATUS_KIND_CLIFF_WAIT) {
+					if (TOGGLE_STATE == LEDGE_OPTION) {
+						if (category == FIGHTER_PAD_COMMAND_CATEGORY1)
+							flag |= FIGHTER_PAD_CMD_CAT1_FLAG_WALK;
+					}
+				}
 			}
 
 			return flag;
@@ -283,6 +323,11 @@ void training_mods_main() {
 		"_ZN3app8lua_bind32WorkModule__get_param_float_implEPNS_26BattleObjectModuleAccessorEmm",
 		(u64)&WorkModule::get_param_float_replace);
 
+	// Ledge options
+	SaltySD_function_replace_sym(
+		"_ZN3app8lua_bind39WorkModule__enable_transition_term_implEPNS_26BattleObjectModuleAccessorEi",
+		(u64)&WorkModule::enable_transition_term_replace);
+
 	// Save states: in beta
 	/*SaltySD_function_replace_sym(
 		"_ZN3app8lua_bind32ControlModule__get_pad_flag_implEPNS_26BattleObjectModuleAccessorE",