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Format Rust code using rustfmt

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github-actions[bot] 2021-12-26 18:11:18 +00:00 committed by GitHub
parent 6f6ce58a88
commit ac81ef810f
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 16 additions and 16 deletions

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@ -10,10 +10,10 @@ pub mod combo;
pub mod directional_influence; pub mod directional_influence;
pub mod frame_counter; pub mod frame_counter;
pub mod ledge; pub mod ledge;
pub mod throw;
pub mod sdi; pub mod sdi;
pub mod shield; pub mod shield;
pub mod tech; pub mod tech;
pub mod throw;
mod air_dodge_direction; mod air_dodge_direction;
mod attack_angle; mod attack_angle;

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@ -1,10 +1,10 @@
use crate::common::*; use crate::common::*;
use crate::training::frame_counter; use crate::training::frame_counter;
use crate::training::ledge; use crate::training::ledge;
use crate::training::throw;
use crate::training::mash; use crate::training::mash;
use crate::training::sdi; use crate::training::sdi;
use crate::training::shield_tilt; use crate::training::shield_tilt;
use crate::training::throw;
use smash::app::{self, lua_bind::*}; use smash::app::{self, lua_bind::*};
use smash::lib::lua_const::*; use smash::lib::lua_const::*;

View file

@ -83,9 +83,8 @@ fn roll_throw_case() {
} }
pub unsafe fn get_command_flag_throw_direction( pub unsafe fn get_command_flag_throw_direction(
module_accessor: &mut app::BattleObjectModuleAccessor module_accessor: &mut app::BattleObjectModuleAccessor,
) -> i32 { ) -> i32 {
if !is_operation_cpu(module_accessor) { if !is_operation_cpu(module_accessor) {
return 0; return 0;
} }
@ -102,7 +101,8 @@ pub unsafe fn get_command_flag_throw_direction(
return 0; return 0;
} }
if !WorkModule::is_enable_transition_term( // If you can't throw right now, don't bother if !WorkModule::is_enable_transition_term(
// If you can't throw right now, don't bother
module_accessor, module_accessor,
*FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_HI, *FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_HI,
) { ) {
@ -133,7 +133,7 @@ pub unsafe fn get_command_flag_throw_direction(
// (this conditional would need to be changed to speed up pummelling) // (this conditional would need to be changed to speed up pummelling)
if StatusModule::status_kind(module_accessor) as i32 == *FIGHTER_STATUS_KIND_CATCH_WAIT { if StatusModule::status_kind(module_accessor) as i32 == *FIGHTER_STATUS_KIND_CATCH_WAIT {
let status = *FIGHTER_STATUS_KIND_CATCH_ATTACK;//.unwrap_or(0); let status = *FIGHTER_STATUS_KIND_CATCH_ATTACK; //.unwrap_or(0);
StatusModule::change_status_request_from_script(module_accessor, status, true); StatusModule::change_status_request_from_script(module_accessor, status, true);
} }