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Format Rust code using rustfmt
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6f6ce58a88
commit
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3 changed files with 16 additions and 16 deletions
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@ -10,10 +10,10 @@ pub mod combo;
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pub mod directional_influence;
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pub mod frame_counter;
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pub mod ledge;
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pub mod throw;
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pub mod sdi;
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pub mod shield;
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pub mod tech;
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pub mod throw;
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mod air_dodge_direction;
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mod attack_angle;
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@ -1,10 +1,10 @@
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use crate::common::*;
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use crate::training::frame_counter;
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use crate::training::ledge;
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use crate::training::throw;
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use crate::training::mash;
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use crate::training::sdi;
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use crate::training::shield_tilt;
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use crate::training::throw;
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use smash::app::{self, lua_bind::*};
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use smash::lib::lua_const::*;
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@ -83,9 +83,8 @@ fn roll_throw_case() {
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}
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pub unsafe fn get_command_flag_throw_direction(
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module_accessor: &mut app::BattleObjectModuleAccessor
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module_accessor: &mut app::BattleObjectModuleAccessor,
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) -> i32 {
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if !is_operation_cpu(module_accessor) {
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return 0;
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}
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@ -102,7 +101,8 @@ pub unsafe fn get_command_flag_throw_direction(
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return 0;
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}
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if !WorkModule::is_enable_transition_term( // If you can't throw right now, don't bother
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if !WorkModule::is_enable_transition_term(
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// If you can't throw right now, don't bother
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module_accessor,
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*FIGHTER_STATUS_TRANSITION_TERM_ID_CONT_THROW_HI,
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) {
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