mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2025-03-14 02:16:10 +00:00
Update README.md
This commit is contained in:
parent
a6f56aedf1
commit
ace6804779
1 changed files with 25 additions and 30 deletions
55
README.md
55
README.md
|
@ -2,7 +2,7 @@
|
|||
|
||||
[](https://GitHub.com/jugeeya/UltimateTrainingModpack/releases/)
|
||||
|
||||
A [SaltyNX](https://github.com/shinyquagsire23/SaltyNX) plugin for adding features to the training mode.
|
||||
A [SaltyNX](https://github.com/shinyquagsire23/SaltyNX) plugin for adding features to the training mode. It interfaces with a fork of [Layoff](https://github.com/crc-32/layoff), a Switch custom overlay, for use as a menu to the features offered in training mode.
|
||||
|
||||
Built releases can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/releases/).
|
||||
|
||||
|
@ -12,29 +12,13 @@ Built releases can be found [here](https://github.com/jugeeya/UltimateTrainingMo
|
|||
<a name="features"/>
|
||||
|
||||
# Features
|
||||
Toggles are changed with taunts, with the following functionality:
|
||||
- **Up taunt**: Hitbox Visualization
|
||||
- **Down taunt**: Force CPU Options
|
||||
- **Side taunt**: Force CPU DI
|
||||
The features in this modpack are configured through the Layoff menu, which can be accessed at any time with by long pressing the Home button on a right Joy-con or Switch Pro controller.
|
||||
|
||||
#### Hitbox Visualization
|
||||
Hitbox visualization is toggled on or off with up taunt. Currently, hitboxes and grabboxes are supported.
|
||||
|
||||
#### Force CPU Options
|
||||
CPU Toggles are split into groups, and are first chosen with the training mode menu's CPU Shuffling option.
|
||||
|
||||
If you haven't installed the aesthetic `.msbt` file, these will look like:
|
||||
|
||||
`CPU Shuffling: SMASH -> SPEED -> SHIELD`
|
||||
|
||||
If you have installed the `.msbt`, it will look like:
|
||||
|
||||
`CPU Toggles: Mash -> Escape -> Shield`,
|
||||
|
||||
and the help text at the bottom will tell you your current option in the toggle group and other information.
|
||||
Currently, hitboxes and grabboxes are supported.
|
||||
|
||||
|
||||
##### Mash
|
||||
##### Mash Toggles
|
||||
###### Airdodge
|
||||
CPUs will mash airdodge on the first frame out of hitstun.
|
||||
|
||||
|
@ -45,7 +29,7 @@ CPUs will mash jump on the first frame out of hitstun.
|
|||
|
||||
###### Attack
|
||||
CPUs will mash an attack on the first frame out of hitstun and when landing.
|
||||
Attacks can be chosen with side taunt while on this toggle, and include:
|
||||
Attacks that can be chosen include:
|
||||
- All aerials, followed by all specials
|
||||
|
||||
###### Random
|
||||
|
@ -56,21 +40,24 @@ The aerial options include:
|
|||
The grounded options include:
|
||||
- Jump, jab, all tilts, all smashes, all specials, grab, spotdodge, and rolls
|
||||
|
||||
##### Escape
|
||||
|
||||
###### Ledge Option
|
||||
##### Ledge Option
|
||||
CPUs will perform a random ledge option.
|
||||
Specific ledge options can be chosen with side taunt while this toggle is active, and include:
|
||||
Specific ledge options that can be chosen include:
|
||||
- Normal, roll, jump, and attack
|
||||
|
||||
CPUs will also perform a random defensive option after getting up.
|
||||
CPUs will also perform a defensive option after getting up.
|
||||
|
||||
###### Tech Option
|
||||
##### Tech Option
|
||||
CPUs will perform a random tech option.
|
||||
Specific tech options can be chosen with side taunt while this toggle is active, and include:
|
||||
Specific tech options that can be chosen include:
|
||||
- In place, roll, and miss tech
|
||||
|
||||
CPUs will also perform a random defensive option after getting up.
|
||||
CPUs will also perform a defensive option after getting up.
|
||||
|
||||
##### Defensive Option
|
||||
Choose the defensive option a CPU will perform after teching or getting up from the ledge.
|
||||
Specific options include:
|
||||
Flash shield, spotdodge, and jab
|
||||
|
||||
##### Shield
|
||||
|
||||
|
@ -84,7 +71,7 @@ CPUs will hold a normal shield.
|
|||
##### All DI Toggles
|
||||
|
||||
##### Specified Direction
|
||||
CPUs DI in the direction specified by the player's stick input when pressing right taunt.
|
||||
CPUs DI in the direction specified, relative to the player's facing position.
|
||||
|
||||
##### Random Direction
|
||||
CPUs DI randomly in or away when the player presses left taunt.
|
||||
|
@ -96,9 +83,17 @@ CPUs DI randomly in or away when the player presses left taunt.
|
|||
Requires [DEVKITPRO](https://devkitpro.org/wiki/Getting_Started) in path.
|
||||
|
||||
```sh
|
||||
# building the modpack ELF itself
|
||||
git clone --recursive https://github.com/jugeeya/UltimateTrainingModpack.git
|
||||
cd UltimateTrainingModpack/
|
||||
make
|
||||
# building the Layoff menu
|
||||
cd layoff/libnx
|
||||
make
|
||||
cd ..
|
||||
make
|
||||
# make_layeredfs.bat for windows
|
||||
./make_layeredfs.sh
|
||||
```
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue