mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
synced 2024-11-24 02:44:17 +00:00
Fix Clippy
This commit is contained in:
parent
5b0b5490cc
commit
afecfcc48c
12 changed files with 31 additions and 35 deletions
6
.devcontainer/devcontainer.json
vendored
6
.devcontainer/devcontainer.json
vendored
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@ -2,10 +2,8 @@
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// https://github.com/microsoft/vscode-dev-containers/tree/v0.140.1/containers/docker-from-docker
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// https://github.com/microsoft/vscode-dev-containers/tree/v0.140.1/containers/docker-from-docker
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{
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{
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"name": "Cargo Skyline",
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"name": "Cargo Skyline",
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"image": "jugeeya/cargo-skyline:3.2.0-no-dkp",
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"image": "rust:1.73",
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"mounts": [
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"mounts": [],
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"source=ultimatetrainingmodpack-bashhistory,target=/commandhistory,type=volume"
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],
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// // Use this environment variable if you need to bind mount your local source code into a new container.
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// // Use this environment variable if you need to bind mount your local source code into a new container.
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"remoteEnv": {
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"remoteEnv": {
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"LOCAL_WORKSPACE_FOLDER": "${localWorkspaceFolder}"
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"LOCAL_WORKSPACE_FOLDER": "${localWorkspaceFolder}"
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@ -3,7 +3,6 @@ use std::fs;
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use lazy_static::lazy_static;
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use lazy_static::lazy_static;
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use parking_lot::Mutex;
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use parking_lot::Mutex;
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use serde::Deserialize;
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use serde::Deserialize;
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use toml;
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use crate::common::input::*;
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use crate::common::input::*;
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use crate::consts::DEV_TOML_PATH;
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use crate::consts::DEV_TOML_PATH;
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@ -2,16 +2,14 @@ use once_cell::sync::Lazy;
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use std::collections::HashMap;
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use std::collections::HashMap;
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use std::fs;
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use std::fs;
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use std::io::BufReader;
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use std::io::BufReader;
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use std::ptr::addr_of;
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use lazy_static::lazy_static;
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use lazy_static::lazy_static;
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use parking_lot::Mutex;
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use parking_lot::Mutex;
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use skyline::nn::hid::GetNpadStyleSet;
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use skyline::nn::hid::GetNpadStyleSet;
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use training_mod_consts::{create_app, MenuJsonStruct};
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use training_mod_tui::AppPage;
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use crate::common::button_config::button_mapping;
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use crate::common::button_config::button_mapping;
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use crate::common::*;
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use crate::common::*;
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use crate::consts::MENU_OPTIONS_PATH;
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use crate::events::{Event, EVENT_QUEUE};
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use crate::events::{Event, EVENT_QUEUE};
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use crate::input::*;
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use crate::input::*;
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use crate::logging::*;
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use crate::logging::*;
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@ -53,9 +51,11 @@ pub fn load_from_file() {
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info!("Setting initial menu selections...");
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info!("Setting initial menu selections...");
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unsafe {
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unsafe {
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let mut app = QUICK_MENU_APP.lock();
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let mut app = QUICK_MENU_APP.lock();
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app.serialized_default_settings =
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app.serialized_default_settings = serde_json::to_string(&*addr_of!(DEFAULTS_MENU))
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serde_json::to_string(&DEFAULTS_MENU).expect("Could not serialize DEFAULTS_MENU");
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.expect("Could not serialize DEFAULTS_MENU");
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app.update_all_from_json(&serde_json::to_string(&MENU).expect("Could not serialize MENU"));
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app.update_all_from_json(
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&serde_json::to_string(&*addr_of!(MENU)).expect("Could not serialize MENU"),
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);
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}
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}
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}
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}
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@ -2,7 +2,6 @@
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use crate::common::dialog;
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use crate::common::dialog;
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use crate::consts::*;
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use crate::consts::*;
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use crate::logging::*;
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use crate::logging::*;
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use crate::MENU;
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use anyhow::{anyhow, Result};
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use anyhow::{anyhow, Result};
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use lazy_static::lazy_static;
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use lazy_static::lazy_static;
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use parking_lot::Mutex;
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use parking_lot::Mutex;
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@ -33,7 +33,7 @@ unsafe fn get_angle(module_accessor: &mut app::BattleObjectModuleAccessor) -> Op
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STICK_DIRECTION = MENU.air_dodge_dir.get_random();
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STICK_DIRECTION = MENU.air_dodge_dir.get_random();
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STICK_DIRECTION.into_angle().map(|angle| {
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STICK_DIRECTION.into_angle().map(|angle| {
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if !should_reverse_angle(&STICK_DIRECTION) {
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if !should_reverse_angle(STICK_DIRECTION) {
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// Direction is LEFT/RIGHT, so don't perform any adjustment
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// Direction is LEFT/RIGHT, so don't perform any adjustment
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angle
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angle
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} else {
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} else {
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@ -1,8 +1,6 @@
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use skyline::nn::ui2d::ResColor;
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use skyline::nn::ui2d::ResColor;
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use smash::app::BattleObjectModuleAccessor;
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use training_mod_consts::OnOff;
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use training_mod_consts::OnOff;
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use crate::common::consts::FighterId;
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use crate::common::*;
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use crate::common::*;
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use crate::training::*;
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use crate::training::*;
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@ -58,7 +58,7 @@ unsafe fn mod_handle_di(fighter: &L2CFighterCommon, _arg1: L2CValue) {
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roll_di_case();
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roll_di_case();
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let angle_tuple = DI_CASE.into_angle().map_or((0.0, 0.0), |angle| {
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let angle_tuple = DI_CASE.into_angle().map_or((0.0, 0.0), |angle| {
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let a = if should_reverse_angle(&DI_CASE) {
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let a = if should_reverse_angle(DI_CASE) {
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PI - angle
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PI - angle
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} else {
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} else {
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angle
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angle
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@ -70,12 +70,12 @@ unsafe fn mod_handle_di(fighter: &L2CFighterCommon, _arg1: L2CValue) {
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set_x_y(module_accessor, angle_tuple.0 as f32, angle_tuple.1 as f32);
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set_x_y(module_accessor, angle_tuple.0 as f32, angle_tuple.1 as f32);
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}
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}
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pub fn should_reverse_angle(direction: &Direction) -> bool {
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pub fn should_reverse_angle(direction: Direction) -> bool {
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let cpu_module_accessor = get_module_accessor(FighterId::CPU);
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let cpu_module_accessor = get_module_accessor(FighterId::CPU);
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let player_module_accessor = get_module_accessor(FighterId::Player);
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let player_module_accessor = get_module_accessor(FighterId::Player);
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unsafe {
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unsafe {
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PostureModule::pos_x(player_module_accessor) > PostureModule::pos_x(cpu_module_accessor)
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PostureModule::pos_x(player_module_accessor) > PostureModule::pos_x(cpu_module_accessor)
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&& ![Direction::LEFT, Direction::RIGHT].contains(direction)
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&& ![Direction::LEFT, Direction::RIGHT].contains(&direction)
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}
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}
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}
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}
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@ -17,8 +17,6 @@ pub fn roll_full_hop() {
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}
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}
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}
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}
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/**
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*/
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pub unsafe fn check_button_on(
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pub unsafe fn check_button_on(
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module_accessor: &mut app::BattleObjectModuleAccessor,
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module_accessor: &mut app::BattleObjectModuleAccessor,
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button: i32,
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button: i32,
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@ -29,8 +27,6 @@ pub unsafe fn check_button_on(
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Some(true)
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Some(true)
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}
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}
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/**
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*/
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pub unsafe fn check_button_off(
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pub unsafe fn check_button_off(
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module_accessor: &mut app::BattleObjectModuleAccessor,
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module_accessor: &mut app::BattleObjectModuleAccessor,
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button: i32,
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button: i32,
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@ -1,3 +1,5 @@
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use std::ptr::addr_of_mut;
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use crate::common::button_config;
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use crate::common::button_config;
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use crate::common::consts::{BuffOption, FighterId, MENU};
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use crate::common::consts::{BuffOption, FighterId, MENU};
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use crate::common::offsets::*;
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use crate::common::offsets::*;
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@ -836,21 +838,21 @@ pub fn training_mods() {
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unsafe {
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unsafe {
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LookupSymbol(
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LookupSymbol(
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&mut FIGHTER_MANAGER_ADDR,
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addr_of_mut!(FIGHTER_MANAGER_ADDR),
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"_ZN3lib9SingletonIN3app14FighterManagerEE9instance_E\u{0}"
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"_ZN3lib9SingletonIN3app14FighterManagerEE9instance_E\u{0}"
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.as_bytes()
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.as_bytes()
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.as_ptr(),
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.as_ptr(),
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);
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);
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LookupSymbol(
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LookupSymbol(
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&mut STAGE_MANAGER_ADDR,
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addr_of_mut!(STAGE_MANAGER_ADDR),
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"_ZN3lib9SingletonIN3app12StageManagerEE9instance_E\u{0}"
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"_ZN3lib9SingletonIN3app12StageManagerEE9instance_E\u{0}"
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.as_bytes()
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.as_bytes()
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.as_ptr(),
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.as_ptr(),
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);
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);
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LookupSymbol(
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LookupSymbol(
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&mut ITEM_MANAGER_ADDR,
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addr_of_mut!(ITEM_MANAGER_ADDR),
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"_ZN3lib9SingletonIN3app11ItemManagerEE9instance_E\0"
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"_ZN3lib9SingletonIN3app11ItemManagerEE9instance_E\0"
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.as_bytes()
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.as_bytes()
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.as_ptr(),
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.as_ptr(),
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@ -20,7 +20,7 @@ pub fn roll_direction() {
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unsafe fn get_sdi_direction() -> Option<f64> {
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unsafe fn get_sdi_direction() -> Option<f64> {
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DIRECTION.into_angle().map(|angle| {
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DIRECTION.into_angle().map(|angle| {
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if directional_influence::should_reverse_angle(&DIRECTION) {
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if directional_influence::should_reverse_angle(DIRECTION) {
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PI - angle
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PI - angle
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} else {
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} else {
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angle
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angle
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@ -1,3 +1,5 @@
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use std::ptr::addr_of_mut;
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use skyline::nn::ui2d::*;
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use skyline::nn::ui2d::*;
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use smash::ui2d::{SmashPane, SmashTextBox};
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use smash::ui2d::{SmashPane, SmashTextBox};
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@ -24,8 +26,8 @@ macro_rules! display_txt_fmt {
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pub unsafe fn draw(root_pane: &Pane) {
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pub unsafe fn draw(root_pane: &Pane) {
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let notification_idx = 0;
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let notification_idx = 0;
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let queue = &mut ui::notifications::QUEUE;
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let queue = addr_of_mut!(ui::notifications::QUEUE);
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let notification = queue.first_mut();
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let notification = (*queue).first_mut();
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root_pane
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root_pane
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.find_pane_by_name_recursive(display_parent_fmt!(notification_idx))
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.find_pane_by_name_recursive(display_parent_fmt!(notification_idx))
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@ -58,6 +60,6 @@ pub unsafe fn draw(root_pane: &Pane) {
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let has_completed = notification.check_completed();
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let has_completed = notification.check_completed();
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if has_completed {
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if has_completed {
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queue.remove(0);
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(*queue).remove(0);
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}
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}
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}
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}
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@ -1,3 +1,5 @@
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use std::ptr::addr_of_mut;
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use skyline::nn::ui2d::ResColor;
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use skyline::nn::ui2d::ResColor;
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pub static mut QUEUE: Vec<Notification> = vec![];
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pub static mut QUEUE: Vec<Notification> = vec![];
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@ -45,8 +47,8 @@ impl Notification {
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pub fn notification(header: String, message: String, len: u32) {
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pub fn notification(header: String, message: String, len: u32) {
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unsafe {
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unsafe {
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let queue = &mut QUEUE;
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let queue = addr_of_mut!(QUEUE);
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queue.push(Notification::new(
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(*queue).push(Notification::new(
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header,
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header,
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message,
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message,
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len,
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len,
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@ -62,14 +64,14 @@ pub fn notification(header: String, message: String, len: u32) {
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pub fn color_notification(header: String, message: String, len: u32, color: ResColor) {
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pub fn color_notification(header: String, message: String, len: u32, color: ResColor) {
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unsafe {
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unsafe {
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let queue = &mut QUEUE;
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let queue = addr_of_mut!(QUEUE);
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queue.push(Notification::new(header, message, len, color));
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(*queue).push(Notification::new(header, message, len, color));
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}
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}
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}
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}
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pub fn clear_notifications(header: &'static str) {
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pub fn clear_notifications(header: &'static str) {
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unsafe {
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unsafe {
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let queue = &mut QUEUE;
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let queue = addr_of_mut!(QUEUE);
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queue.retain(|notif| notif.header != header);
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(*queue).retain(|notif| notif.header != header);
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}
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}
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}
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}
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