#pragma once

namespace app::lua_bind {
    namespace InkPaintModule {
        u64 set_special_paint(u64,int specialPaintKind) asm("_ZN3app8lua_bind38InkPaintModule__set_special_paint_implEPNS_26BattleObjectModuleAccessorENS_16SpecialPaintKindE") LINKABLE;
    }
}