#pragma once namespace app::lua_bind { namespace StopModule { u64 cancel_hit_stop(u64) asm("_ZN3app8lua_bind32StopModule__cancel_hit_stop_implEPNS_26BattleObjectModuleAccessorE") LINKABLE; u64 cancel_other_stop(u64,int stopOtherKind) asm("_ZN3app8lua_bind34StopModule__cancel_other_stop_implEPNS_26BattleObjectModuleAccessorENS_13StopOtherKindE") LINKABLE; u64 get_hit_stop_real_frame(u64) asm("_ZN3app8lua_bind40StopModule__get_hit_stop_real_frame_implEPNS_26BattleObjectModuleAccessorE") LINKABLE; u64 is_damage(u64) asm("_ZN3app8lua_bind26StopModule__is_damage_implEPNS_26BattleObjectModuleAccessorE") LINKABLE; u64 is_hit(u64) asm("_ZN3app8lua_bind23StopModule__is_hit_implEPNS_26BattleObjectModuleAccessorE") LINKABLE; u64 is_stop(u64) asm("_ZN3app8lua_bind24StopModule__is_stop_implEPNS_26BattleObjectModuleAccessorE") LINKABLE; u64 set_hit_stop_frame(u64,int,bool) asm("_ZN3app8lua_bind35StopModule__set_hit_stop_frame_implEPNS_26BattleObjectModuleAccessorEib") LINKABLE; u64 set_link_stop(u64,bool,bool) asm("_ZN3app8lua_bind30StopModule__set_link_stop_implEPNS_26BattleObjectModuleAccessorEbb") LINKABLE; u64 set_other_stop(u64,int,int stopOtherKind) asm("_ZN3app8lua_bind31StopModule__set_other_stop_implEPNS_26BattleObjectModuleAccessorEiNS_13StopOtherKindE") LINKABLE; } }