# Ultimate Training Modpack Plugin [![Github all releases](https://img.shields.io/github/downloads/jugeeya/UltimateTrainingModpack/total.svg)](https://GitHub.com/jugeeya/UltimateTrainingModpack/releases/) A [SaltyNX](https://github.com/shinyquagsire23/SaltyNX) plugin for adding features to the training mode. It interfaces with a fork of [Layoff](https://github.com/crc-32/layoff), a Switch custom overlay, for use as a menu to the features offered in training mode. Built releases can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/releases/). - [Features](#features) - [Build](#build) # Features The features in this modpack are configured through the Layoff menu, which can be accessed at any time with by long pressing the Home button on a right Joy-con or Switch Pro controller. #### Hitbox Visualization Currently, hitboxes and grabboxes are supported. ##### Mash Toggles ###### Airdodge CPUs will mash airdodge on the first frame out of hitstun. CPUs will also shield quickly if they are hit and remain grounded. ###### Jump CPUs will mash jump on the first frame out of hitstun. ###### Attack CPUs will mash an attack on the first frame out of hitstun and when landing. Attacks that can be chosen include: - All aerials, followed by all specials ###### Random CPUs will mash an aerial or grounded option on the first frame out of hitstun and when landing. The aerial options include: - Airdodge, jump, all aerials, all specials The grounded options include: - Jump, jab, all tilts, all smashes, all specials, grab, spotdodge, and rolls ##### Ledge Option CPUs will perform a random ledge option. Specific ledge options that can be chosen include: - Normal, roll, jump, and attack CPUs will also perform a defensive option after getting up. ##### Tech Option CPUs will perform a random tech option. Specific tech options that can be chosen include: - In place, roll, and miss tech CPUs will also perform a defensive option after getting up. ##### Defensive Option Choose the defensive option a CPU will perform after teching or getting up from the ledge. Specific options include: Flash shield, spotdodge, and jab ##### Shield ###### Infinite CPUs will hold a shield that does not deteriorate over time or by damage. ###### Hold CPUs will hold a normal shield. #### Force CPU DI ##### All DI Toggles ##### Specified Direction CPUs DI in the direction specified, relative to the player's facing position. ##### Random Direction CPUs DI randomly in or away when the player presses left taunt. # Build from Source Requires [DEVKITPRO](https://devkitpro.org/wiki/Getting_Started) in path. ```sh # building the modpack ELF itself git clone --recursive https://github.com/jugeeya/UltimateTrainingModpack.git cd UltimateTrainingModpack/ make # building the Layoff menu cd layoff/libnx pacman -Sy switch-freetype make cd .. make # make_layeredfs.bat for windows ./make_layeredfs.sh ```