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* Add reusable print_fighter_info() * rustfmt * Clippy * starting charge * Working Pikmin Save States, motion not working, order can be messed up by loading during an aerial, if you save too quickly you lose pikmin in the state * often failing boid read * notes * Prevent Pikmin from being cleaned up by the regular cleanup process * migration progress * skyline-smash branch, more pikmin work * Using buff to spawn pikmin, character specific file for cleanliness * failed reordering attempt * more failed ordering * almost kind of works but out of order * failed all, need to try individual hold and status change * hard reorder crash * battleobject not boma * comment clarification * messing around with printing * printing, about to try to find where autonomy is being set * solution found, going to hook backshield to find where autonomy is being set to true * found where to hook, will start hooking * switched to charge, issues with inline hook * need to only have autonomy ignored on save state load * distance and status controls (doesn't work perfectly) * Christmas Miracle * Working w/ Cleanup * training mode check, improved owner check * Debug for hooking, Working Implementation (No Transform, No Charge) * Working for Aegis, PT having issues (LRA into state load works, but not regular state load) * Working ptrainer hats * debugging ptrainer * great debug * Pokemon Swaps to Saved State * invisible ball, need to silence trainer/ball and hook joint eff * cpu isn't being saved properly, lra + state load crash fixed * CPU working, unsure if flag is necessary though * Visual fixes working, can't load states again if player if trainer, cpu getting stuck? * working, trainer stuck if no move on state load, switch initialization issue * PT is saved * debug cleanup * rustfmt, still needs clippy and main merge * clippy fmt * one more fmt * prevent flying plate from existing if you load state during death * debug cleanup * rustfmt * cleanup |
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.. | ||
button_config.rs | ||
consts.rs | ||
dev_config.rs | ||
dialog.rs | ||
events.rs | ||
input.rs | ||
menu.rs | ||
mod.rs | ||
raygun_printer.rs | ||
release.rs |