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UltimateTrainingModpack/src/common
GradualSyrup 7fa0e933e9
Functional PT Savestates and additional debug (#616)
* Add reusable print_fighter_info()

* rustfmt

* Clippy

* starting charge

* Working Pikmin Save States, motion not working, order can be messed up by loading during an aerial, if you save too quickly you lose pikmin in the state

* often failing boid read

* notes

* Prevent Pikmin from being cleaned up by the regular cleanup process

* migration progress

* skyline-smash branch, more pikmin work

* Using buff to spawn pikmin, character specific file for cleanliness

* failed reordering attempt

* more failed ordering

* almost kind of works but out of order

* failed all, need to try individual hold and status change

* hard reorder crash

* battleobject not boma

* comment clarification

* messing around with printing

* printing, about to try to find where autonomy is being set

* solution found, going to hook backshield to find where autonomy is being set to true

* found where to hook, will start hooking

* switched to charge, issues with inline hook

* need to only have autonomy ignored on save state load

* distance and status controls (doesn't work perfectly)

* Christmas Miracle

* Working w/ Cleanup

* training mode check, improved owner check

* Debug for hooking, Working Implementation (No Transform, No Charge)

* Working for Aegis, PT having issues (LRA into state load works, but not regular state load)

* Working ptrainer hats

* debugging ptrainer

* great debug

* Pokemon Swaps to Saved State

* invisible ball, need to silence trainer/ball and hook joint eff

* cpu isn't being saved properly, lra + state load crash fixed

* CPU working, unsure if flag is necessary though

* Visual fixes working, can't load states again if player if trainer, cpu getting stuck?

* working, trainer stuck if no move on state load, switch initialization issue

* PT is saved

* debug cleanup

* rustfmt, still needs clippy and main merge

* clippy fmt

* one more fmt

* prevent flying plate from existing if you load state during death

* debug cleanup

* rustfmt

* cleanup
2023-09-01 17:02:02 -07:00
..
button_config.rs Input Logger (#591) 2023-09-01 13:53:04 -07:00
consts.rs Input Logger (#591) 2023-09-01 13:53:04 -07:00
dev_config.rs Use Native Smash Input for All Input Processing (#581) 2023-08-10 07:28:13 -07:00
dialog.rs Automatically Keep the Modpack Up-to-Date (#595) 2023-08-17 21:21:59 -07:00
events.rs Automatically Keep the Modpack Up-to-Date (#595) 2023-08-17 21:21:59 -07:00
input.rs Input Logger (#591) 2023-09-01 13:53:04 -07:00
menu.rs Disallow Users Locking Themselves out of Menu Input (#617) 2023-09-01 10:55:21 -07:00
mod.rs Functional PT Savestates and additional debug (#616) 2023-09-01 17:02:02 -07:00
raygun_printer.rs Convert line separators from CRLF to LF (#499) 2023-02-26 12:14:03 -08:00
release.rs Pikmin Save States and Skyline Smash update (#613) 2023-08-30 19:00:29 -07:00