diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 181051341..57ef17111 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -59,7 +59,7 @@ void EmuThread::run() {
 
             was_active = false;
         } else {
-            std::unique_lock<std::mutex> lock(running_mutex);
+            std::unique_lock lock{running_mutex};
             running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
         }
     }
diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h
index 567fe19f1..30a30b1b8 100644
--- a/src/citra_qt/bootmanager.h
+++ b/src/citra_qt/bootmanager.h
@@ -49,7 +49,7 @@ public:
      * @note This function is thread-safe
      */
     void SetRunning(bool running) {
-        std::unique_lock<std::mutex> lock(running_mutex);
+        std::unique_lock lock{running_mutex};
         this->running = running;
         lock.unlock();
         running_cv.notify_all();
diff --git a/src/common/detached_tasks.cpp b/src/common/detached_tasks.cpp
index a347d9e02..f268d6021 100644
--- a/src/common/detached_tasks.cpp
+++ b/src/common/detached_tasks.cpp
@@ -16,22 +16,22 @@ DetachedTasks::DetachedTasks() {
 }
 
 void DetachedTasks::WaitForAllTasks() {
-    std::unique_lock<std::mutex> lock(mutex);
+    std::unique_lock lock{mutex};
     cv.wait(lock, [this]() { return count == 0; });
 }
 
 DetachedTasks::~DetachedTasks() {
-    std::unique_lock<std::mutex> lock(mutex);
+    std::unique_lock lock{mutex};
     ASSERT(count == 0);
     instance = nullptr;
 }
 
 void DetachedTasks::AddTask(std::function<void()> task) {
-    std::unique_lock<std::mutex> lock(instance->mutex);
+    std::unique_lock lock{instance->mutex};
     ++instance->count;
     std::thread([task{std::move(task)}]() {
         task();
-        std::unique_lock<std::mutex> lock(instance->mutex);
+        std::unique_lock lock{instance->mutex};
         --instance->count;
         std::notify_all_at_thread_exit(instance->cv, std::move(lock));
     })
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index d440d910a..ee8e7a761 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -44,12 +44,12 @@ public:
     }
 
     void AddBackend(std::unique_ptr<Backend> backend) {
-        std::lock_guard<std::mutex> lock(writing_mutex);
+        std::lock_guard lock{writing_mutex};
         backends.push_back(std::move(backend));
     }
 
     void RemoveBackend(std::string_view backend_name) {
-        std::lock_guard<std::mutex> lock(writing_mutex);
+        std::lock_guard lock{writing_mutex};
         const auto it =
             std::remove_if(backends.begin(), backends.end(),
                            [&backend_name](const auto& i) { return backend_name == i->GetName(); });
@@ -78,7 +78,7 @@ private:
         backend_thread = std::thread([&] {
             Entry entry;
             auto write_logs = [&](Entry& e) {
-                std::lock_guard<std::mutex> lock(writing_mutex);
+                std::lock_guard lock{writing_mutex};
                 for (const auto& backend : backends) {
                     backend->Write(e);
                 }
diff --git a/src/common/thread.h b/src/common/thread.h
index 38532a190..20af70f4d 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -16,7 +16,7 @@ namespace Common {
 class Event {
 public:
     void Set() {
-        std::lock_guard<std::mutex> lk(mutex);
+        std::lock_guard lk{mutex};
         if (!is_set) {
             is_set = true;
             condvar.notify_one();
@@ -24,14 +24,14 @@ public:
     }
 
     void Wait() {
-        std::unique_lock<std::mutex> lk(mutex);
+        std::unique_lock lk{mutex};
         condvar.wait(lk, [&] { return is_set; });
         is_set = false;
     }
 
     template <class Duration>
     bool WaitFor(const std::chrono::duration<Duration>& time) {
-        std::unique_lock<std::mutex> lk(mutex);
+        std::unique_lock lk(mutex);
         if (!condvar.wait_for(lk, time, [this] { return is_set; }))
             return false;
         is_set = false;
@@ -40,7 +40,7 @@ public:
 
     template <class Clock, class Duration>
     bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
-        std::unique_lock<std::mutex> lk(mutex);
+        std::unique_lock lk{mutex};
         if (!condvar.wait_until(lk, time, [this] { return is_set; }))
             return false;
         is_set = false;
@@ -48,7 +48,7 @@ public:
     }
 
     void Reset() {
-        std::unique_lock<std::mutex> lk(mutex);
+        std::unique_lock lk{mutex};
         // no other action required, since wait loops on the predicate and any lingering signal will
         // get cleared on the first iteration
         is_set = false;
@@ -66,7 +66,7 @@ public:
 
     /// Blocks until all "count" threads have called Sync()
     void Sync() {
-        std::unique_lock<std::mutex> lk(mutex);
+        std::unique_lock lk{mutex};
         const std::size_t current_generation = generation;
 
         if (++waiting == count) {
@@ -80,7 +80,7 @@ public:
     }
 
     std::size_t Generation() const {
-        std::unique_lock<std::mutex> lk(mutex);
+        std::unique_lock lk(mutex);
         return generation;
     }
 
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index e10baed2e..9017ff64f 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -78,7 +78,7 @@ public:
 
     T PopWait() {
         if (Empty()) {
-            std::unique_lock<std::mutex> lock(cv_mutex);
+            std::unique_lock lock{cv_mutex};
             cv.wait(lock, [this]() { return !Empty(); });
         }
         T t;
@@ -137,7 +137,7 @@ public:
 
     template <typename Arg>
     void Push(Arg&& t) {
-        std::lock_guard<std::mutex> lock(write_lock);
+        std::lock_guard lock{write_lock};
         spsc_queue.Push(t);
     }
 
diff --git a/src/core/announce_multiplayer_session.cpp b/src/core/announce_multiplayer_session.cpp
index e255581f9..afe522c25 100644
--- a/src/core/announce_multiplayer_session.cpp
+++ b/src/core/announce_multiplayer_session.cpp
@@ -65,14 +65,14 @@ void AnnounceMultiplayerSession::Stop() {
 
 AnnounceMultiplayerSession::CallbackHandle AnnounceMultiplayerSession::BindErrorCallback(
     std::function<void(const Common::WebResult&)> function) {
-    std::lock_guard<std::mutex> lock(callback_mutex);
+    std::lock_guard lock(callback_mutex);
     auto handle = std::make_shared<std::function<void(const Common::WebResult&)>>(function);
     error_callbacks.insert(handle);
     return handle;
 }
 
 void AnnounceMultiplayerSession::UnbindErrorCallback(CallbackHandle handle) {
-    std::lock_guard<std::mutex> lock(callback_mutex);
+    std::lock_guard lock(callback_mutex);
     error_callbacks.erase(handle);
 }
 
@@ -112,7 +112,7 @@ void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
         UpdateBackendData(room);
         Common::WebResult result = backend->Update();
         if (result.result_code != Common::WebResult::Code::Success) {
-            std::lock_guard<std::mutex> lock(callback_mutex);
+            std::lock_guard lock(callback_mutex);
             for (auto callback : error_callbacks) {
                 (*callback)(result);
             }
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index b932f9d6c..edd233ae4 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -28,7 +28,7 @@ private:
         explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
         std::tuple<float, float, bool> GetStatus() const override {
             if (auto state = touch_state.lock()) {
-                std::lock_guard<std::mutex> guard(state->mutex);
+                std::lock_guard guard{state->mutex};
                 return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
             }
             return std::make_tuple(0.0f, 0.0f, false);
@@ -98,7 +98,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
 
     if (Settings::values.toggle_3d && framebuffer_x >= framebuffer_layout.width / 2)
         framebuffer_x -= framebuffer_layout.width / 2;
-    std::lock_guard<std::mutex> guard(touch_state->mutex);
+    std::lock_guard guard(touch_state->mutex);
     if (Settings::values.toggle_3d) {
         touch_state->touch_x =
             static_cast<float>(framebuffer_x - framebuffer_layout.bottom_screen.left / 2) /
@@ -117,7 +117,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
 }
 
 void EmuWindow::TouchReleased() {
-    std::lock_guard<std::mutex> guard(touch_state->mutex);
+    std::lock_guard guard{touch_state->mutex};
     touch_state->touch_pressed = false;
     touch_state->touch_x = 0;
     touch_state->touch_y = 0;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 3a5b60654..e8c8c32ec 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -1575,7 +1575,7 @@ void SVC::CallSVC(u32 immediate) {
     MICROPROFILE_SCOPE(Kernel_SVC);
 
     // Lock the global kernel mutex when we enter the kernel HLE.
-    std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+    std::lock_guard lock{HLE::g_hle_lock};
 
     DEBUG_ASSERT_MSG(kernel.GetCurrentProcess()->status == ProcessStatus::Running,
                      "Running threads from exiting processes is unimplemented");
diff --git a/src/core/hle/service/nwm/nwm_uds.cpp b/src/core/hle/service/nwm/nwm_uds.cpp
index d8bad3686..b64d0b396 100644
--- a/src/core/hle/service/nwm/nwm_uds.cpp
+++ b/src/core/hle/service/nwm/nwm_uds.cpp
@@ -41,7 +41,7 @@ constexpr u16 BroadcastNetworkNodeId = 0xFFFF;
 constexpr u16 HostDestNodeId = 1;
 
 std::list<Network::WifiPacket> NWM_UDS::GetReceivedBeacons(const MacAddress& sender) {
-    std::lock_guard<std::mutex> lock(beacon_mutex);
+    std::lock_guard lock(beacon_mutex);
     if (sender != Network::BroadcastMac) {
         std::list<Network::WifiPacket> filtered_list;
         const auto beacon = std::find_if(received_beacons.begin(), received_beacons.end(),
@@ -107,7 +107,7 @@ void NWM_UDS::BroadcastNodeMap() {
 }
 
 void NWM_UDS::HandleNodeMapPacket(const Network::WifiPacket& packet) {
-    std::lock_guard<std::mutex> lock(connection_status_mutex);
+    std::lock_guard lock(connection_status_mutex);
     if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
         LOG_DEBUG(Service_NWM, "Ignored NodeMapPacket since connection_status is host");
         return;
@@ -129,7 +129,7 @@ void NWM_UDS::HandleNodeMapPacket(const Network::WifiPacket& packet) {
 }
 
 void NWM_UDS::HandleBeaconFrame(const Network::WifiPacket& packet) {
-    std::lock_guard<std::mutex> lock(beacon_mutex);
+    std::lock_guard lock(beacon_mutex);
     const auto unique_beacon =
         std::find_if(received_beacons.begin(), received_beacons.end(),
                      [&packet](const Network::WifiPacket& new_packet) {
@@ -153,7 +153,7 @@ void NWM_UDS::HandleAssociationResponseFrame(const Network::WifiPacket& packet)
     ASSERT_MSG(std::get<AssocStatus>(assoc_result) == AssocStatus::Successful,
                "Could not join network");
     {
-        std::lock_guard<std::mutex> lock(connection_status_mutex);
+        std::lock_guard lock(connection_status_mutex);
         if (connection_status.status != static_cast<u32>(NetworkStatus::Connecting)) {
             LOG_DEBUG(Service_NWM,
                       "Ignored AssociationResponseFrame because connection status is {}",
@@ -175,8 +175,8 @@ void NWM_UDS::HandleAssociationResponseFrame(const Network::WifiPacket& packet)
 }
 
 void NWM_UDS::HandleEAPoLPacket(const Network::WifiPacket& packet) {
-    std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
-    std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
+    std::unique_lock hle_lock(HLE::g_hle_lock, std::defer_lock);
+    std::unique_lock lock(connection_status_mutex, std::defer_lock);
     std::lock(hle_lock, lock);
 
     if (GetEAPoLFrameType(packet.data) == EAPoLStartMagic) {
@@ -295,8 +295,8 @@ void NWM_UDS::HandleEAPoLPacket(const Network::WifiPacket& packet) {
 
 void NWM_UDS::HandleSecureDataPacket(const Network::WifiPacket& packet) {
     auto secure_data = ParseSecureDataHeader(packet.data);
-    std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
-    std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
+    std::unique_lock hle_lock(HLE::g_hle_lock, std::defer_lock);
+    std::unique_lock lock(connection_status_mutex, std::defer_lock);
     std::lock(hle_lock, lock);
 
     if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost) &&
@@ -358,7 +358,7 @@ void NWM_UDS::StartConnectionSequence(const MacAddress& server) {
     using Network::WifiPacket;
     WifiPacket auth_request;
     {
-        std::lock_guard<std::mutex> lock(connection_status_mutex);
+        std::lock_guard lock(connection_status_mutex);
         connection_status.status = static_cast<u32>(NetworkStatus::Connecting);
 
         // TODO(Subv): Handle timeout.
@@ -378,7 +378,7 @@ void NWM_UDS::SendAssociationResponseFrame(const MacAddress& address) {
     WifiPacket assoc_response;
 
     {
-        std::lock_guard<std::mutex> lock(connection_status_mutex);
+        std::lock_guard lock(connection_status_mutex);
         if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
             LOG_ERROR(Service_NWM, "Connection sequence aborted, because connection status is {}",
                       connection_status.status);
@@ -404,7 +404,7 @@ void NWM_UDS::HandleAuthenticationFrame(const Network::WifiPacket& packet) {
         using Network::WifiPacket;
         WifiPacket auth_request;
         {
-            std::lock_guard<std::mutex> lock(connection_status_mutex);
+            std::lock_guard lock(connection_status_mutex);
             if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
                 LOG_ERROR(Service_NWM,
                           "Connection sequence aborted, because connection status is {}",
@@ -438,8 +438,8 @@ void NWM_UDS::HandleAuthenticationFrame(const Network::WifiPacket& packet) {
 
 void NWM_UDS::HandleDeauthenticationFrame(const Network::WifiPacket& packet) {
     LOG_DEBUG(Service_NWM, "called");
-    std::unique_lock<std::recursive_mutex> hle_lock(HLE::g_hle_lock, std::defer_lock);
-    std::unique_lock<std::mutex> lock(connection_status_mutex, std::defer_lock);
+    std::unique_lock hle_lock(HLE::g_hle_lock, std::defer_lock);
+    std::unique_lock lock(connection_status_mutex, std::defer_lock);
     std::lock(hle_lock, lock);
     if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
         LOG_ERROR(Service_NWM, "Got deauthentication frame but we are not the host");
@@ -633,7 +633,7 @@ ResultVal<std::shared_ptr<Kernel::Event>> NWM_UDS::Initialize(
     }
 
     {
-        std::lock_guard<std::mutex> lock(connection_status_mutex);
+        std::lock_guard lock(connection_status_mutex);
 
         // Reset the connection status, it contains all zeros after initialization,
         // except for the actual status value.
@@ -686,7 +686,7 @@ void NWM_UDS::GetConnectionStatus(Kernel::HLERequestContext& ctx) {
 
     rb.Push(RESULT_SUCCESS);
     {
-        std::lock_guard<std::mutex> lock(connection_status_mutex);
+        std::lock_guard lock(connection_status_mutex);
         rb.PushRaw(connection_status);
 
         // Reset the bitmask of changed nodes after each call to this
@@ -711,7 +711,7 @@ void NWM_UDS::GetNodeInformation(Kernel::HLERequestContext& ctx) {
     }
 
     {
-        std::lock_guard<std::mutex> lock(connection_status_mutex);
+        std::lock_guard lock(connection_status_mutex);
         auto itr = std::find_if(node_info.begin(), node_info.end(),
                                 [network_node_id](const NodeInfo& node) {
                                     return node.network_node_id == network_node_id;
@@ -770,7 +770,7 @@ void NWM_UDS::Bind(Kernel::HLERequestContext& ctx) {
     // Create a new event for this bind node.
     auto event = system.Kernel().CreateEvent(Kernel::ResetType::OneShot,
                                              "NWM::BindNodeEvent" + std::to_string(bind_node_id));
-    std::lock_guard<std::mutex> lock(connection_status_mutex);
+    std::lock_guard lock(connection_status_mutex);
 
     ASSERT(channel_data.find(data_channel) == channel_data.end());
     // TODO(B3N30): Support more than one bind node per channel.
@@ -792,7 +792,7 @@ void NWM_UDS::Unbind(Kernel::HLERequestContext& ctx) {
         return;
     }
 
-    std::lock_guard<std::mutex> lock(connection_status_mutex);
+    std::lock_guard lock(connection_status_mutex);
 
     auto itr =
         std::find_if(channel_data.begin(), channel_data.end(), [bind_node_id](const auto& data) {
@@ -819,7 +819,7 @@ ResultCode NWM_UDS::BeginHostingNetwork(const u8* network_info_buffer,
     // TODO(Subv): Store the passphrase and verify it when attempting a connection.
 
     {
-        std::lock_guard<std::mutex> lock(connection_status_mutex);
+        std::lock_guard lock(connection_status_mutex);
         network_info = {};
         std::memcpy(&network_info, network_info_buffer, network_info_size);
 
@@ -933,7 +933,7 @@ void NWM_UDS::DestroyNetwork(Kernel::HLERequestContext& ctx) {
     system.CoreTiming().UnscheduleEvent(beacon_broadcast_event, 0);
 
     // Only a host can destroy
-    std::lock_guard<std::mutex> lock(connection_status_mutex);
+    std::lock_guard lock(connection_status_mutex);
     if (connection_status.status != static_cast<u8>(NetworkStatus::ConnectedAsHost)) {
         IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
         rb.Push(ResultCode(ErrCodes::WrongStatus, ErrorModule::UDS, ErrorSummary::InvalidState,
@@ -970,7 +970,7 @@ void NWM_UDS::DisconnectNetwork(Kernel::HLERequestContext& ctx) {
     using Network::WifiPacket;
     WifiPacket deauth;
     {
-        std::lock_guard<std::mutex> lock(connection_status_mutex);
+        std::lock_guard lock(connection_status_mutex);
         if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
             // A real 3ds makes strange things here. We do the same
             u16_le tmp_node_id = connection_status.network_node_id;
@@ -1027,7 +1027,7 @@ void NWM_UDS::SendTo(Kernel::HLERequestContext& ctx) {
 
     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
 
-    std::lock_guard<std::mutex> lock(connection_status_mutex);
+    std::lock_guard lock(connection_status_mutex);
     if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
         connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
         rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
@@ -1091,7 +1091,7 @@ void NWM_UDS::PullPacket(Kernel::HLERequestContext& ctx) {
     // This size is hard coded into the uds module. We don't know the meaning yet.
     u32 buff_size = std::min<u32>(max_out_buff_size_aligned, 0x172) << 2;
 
-    std::lock_guard<std::mutex> lock(connection_status_mutex);
+    std::lock_guard lock(connection_status_mutex);
     if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost) &&
         connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsClient) &&
         connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsSpectator)) {
@@ -1154,7 +1154,7 @@ void NWM_UDS::GetChannel(Kernel::HLERequestContext& ctx) {
     IPC::RequestParser rp(ctx, 0x1A, 0, 0);
     IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
 
-    std::lock_guard<std::mutex> lock(connection_status_mutex);
+    std::lock_guard lock(connection_status_mutex);
     bool is_connected = connection_status.status != static_cast<u32>(NetworkStatus::NotConnected);
 
     u8 channel = is_connected ? network_channel : 0;
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 7650d8ed0..8f14d1763 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -18,13 +18,13 @@ using std::chrono::microseconds;
 namespace Core {
 
 void PerfStats::BeginSystemFrame() {
-    std::lock_guard<std::mutex> lock(object_mutex);
+    std::lock_guard lock{object_mutex};
 
     frame_begin = Clock::now();
 }
 
 void PerfStats::EndSystemFrame() {
-    std::lock_guard<std::mutex> lock(object_mutex);
+    std::lock_guard lock{object_mutex};
 
     auto frame_end = Clock::now();
     accumulated_frametime += frame_end - frame_begin;
@@ -35,13 +35,13 @@ void PerfStats::EndSystemFrame() {
 }
 
 void PerfStats::EndGameFrame() {
-    std::lock_guard<std::mutex> lock(object_mutex);
+    std::lock_guard lock{object_mutex};
 
     game_frames += 1;
 }
 
 PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
-    std::lock_guard<std::mutex> lock(object_mutex);
+    std::lock_guard lock(object_mutex);
 
     const auto now = Clock::now();
     // Walltime elapsed since stats were reset
@@ -67,7 +67,7 @@ PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_
 }
 
 double PerfStats::GetLastFrameTimeScale() {
-    std::lock_guard<std::mutex> lock(object_mutex);
+    std::lock_guard lock{object_mutex};
 
     constexpr double FRAME_LENGTH = 1.0 / GPU::SCREEN_REFRESH_RATE;
     return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index 525fe6abc..078374be5 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -36,18 +36,18 @@ struct KeyButtonPair {
 class KeyButtonList {
 public:
     void AddKeyButton(int key_code, KeyButton* key_button) {
-        std::lock_guard<std::mutex> guard(mutex);
+        std::lock_guard guard{mutex};
         list.push_back(KeyButtonPair{key_code, key_button});
     }
 
     void RemoveKeyButton(const KeyButton* key_button) {
-        std::lock_guard<std::mutex> guard(mutex);
+        std::lock_guard guard{mutex};
         list.remove_if(
             [key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; });
     }
 
     void ChangeKeyStatus(int key_code, bool pressed) {
-        std::lock_guard<std::mutex> guard(mutex);
+        std::lock_guard guard{mutex};
         for (const KeyButtonPair& pair : list) {
             if (pair.key_code == key_code)
                 pair.key_button->status.store(pressed);
@@ -55,7 +55,7 @@ public:
     }
 
     void ChangeAllKeyStatus(bool pressed) {
-        std::lock_guard<std::mutex> guard(mutex);
+        std::lock_guard guard{mutex};
         for (const KeyButtonPair& pair : list) {
             pair.key_button->status.store(pressed);
         }
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
index 424a10e75..db36b6276 100644
--- a/src/input_common/motion_emu.cpp
+++ b/src/input_common/motion_emu.cpp
@@ -40,7 +40,7 @@ public:
     void Tilt(int x, int y) {
         auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
         if (is_tilting) {
-            std::lock_guard<std::mutex> guard(tilt_mutex);
+            std::lock_guard guard{tilt_mutex};
             if (mouse_move.x == 0 && mouse_move.y == 0) {
                 tilt_angle = 0;
             } else {
@@ -52,13 +52,13 @@ public:
     }
 
     void EndTilt() {
-        std::lock_guard<std::mutex> guard(tilt_mutex);
+        std::lock_guard guard{tilt_mutex};
         tilt_angle = 0;
         is_tilting = false;
     }
 
     std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() {
-        std::lock_guard<std::mutex> guard(status_mutex);
+        std::lock_guard guard{status_mutex};
         return status;
     }
 
@@ -95,7 +95,7 @@ private:
             old_q = q;
 
             {
-                std::lock_guard<std::mutex> guard(tilt_mutex);
+                std::lock_guard guard{tilt_mutex};
 
                 // Find the quaternion describing current 3DS tilting
                 q = Common::MakeQuaternion(
@@ -117,7 +117,7 @@ private:
 
             // Update the sensor state
             {
-                std::lock_guard<std::mutex> guard(status_mutex);
+                std::lock_guard guard{status_mutex};
                 status = std::make_tuple(gravity, angular_rate);
             }
         }
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 0ba0fab1e..a474d27aa 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -55,22 +55,22 @@ public:
         : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
 
     void SetButton(int button, bool value) {
-        std::lock_guard<std::mutex> lock(mutex);
+        std::lock_guard lock{mutex};
         state.buttons[button] = value;
     }
 
     bool GetButton(int button) const {
-        std::lock_guard<std::mutex> lock(mutex);
+        std::lock_guard lock{mutex};
         return state.buttons.at(button);
     }
 
     void SetAxis(int axis, Sint16 value) {
-        std::lock_guard<std::mutex> lock(mutex);
+        std::lock_guard lock{mutex};
         state.axes[axis] = value;
     }
 
     float GetAxis(int axis) const {
-        std::lock_guard<std::mutex> lock(mutex);
+        std::lock_guard lock{mutex};
         return state.axes.at(axis) / 32767.0f;
     }
 
@@ -92,12 +92,12 @@ public:
     }
 
     void SetHat(int hat, Uint8 direction) {
-        std::lock_guard<std::mutex> lock(mutex);
+        std::lock_guard lock{mutex};
         state.hats[hat] = direction;
     }
 
     bool GetHatDirection(int hat, Uint8 direction) const {
-        std::lock_guard<std::mutex> lock(mutex);
+        std::lock_guard lock{mutex};
         return (state.hats.at(hat) & direction) != 0;
     }
     /**
@@ -140,7 +140,7 @@ private:
  * Get the nth joystick with the corresponding GUID
  */
 std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
-    std::lock_guard<std::mutex> lock(joystick_map_mutex);
+    std::lock_guard lock{joystick_map_mutex};
     const auto it = joystick_map.find(guid);
     if (it != joystick_map.end()) {
         while (it->second.size() <= port) {
@@ -161,7 +161,8 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
 std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
     auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
     const std::string guid = GetGUID(sdl_joystick);
-    std::lock_guard<std::mutex> lock(joystick_map_mutex);
+
+    std::lock_guard lock{joystick_map_mutex};
     auto map_it = joystick_map.find(guid);
     if (map_it != joystick_map.end()) {
         auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
@@ -198,8 +199,9 @@ void SDLState::InitJoystick(int joystick_index) {
         LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
         return;
     }
-    std::string guid = GetGUID(sdl_joystick);
-    std::lock_guard<std::mutex> lock(joystick_map_mutex);
+    const std::string guid = GetGUID(sdl_joystick);
+
+    std::lock_guard lock{joystick_map_mutex};
     if (joystick_map.find(guid) == joystick_map.end()) {
         auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
         joystick_map[guid].emplace_back(std::move(joystick));
@@ -221,7 +223,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
     std::string guid = GetGUID(sdl_joystick);
     std::shared_ptr<SDLJoystick> joystick;
     {
-        std::lock_guard<std::mutex> lock(joystick_map_mutex);
+        std::lock_guard lock{joystick_map_mutex};
         // This call to guid is safe since the joystick is guaranteed to be in the map
         auto& joystick_guid_list = joystick_map[guid];
         const auto joystick_it =
@@ -274,7 +276,7 @@ void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
 }
 
 void SDLState::CloseJoysticks() {
-    std::lock_guard<std::mutex> lock(joystick_map_mutex);
+    std::lock_guard lock{joystick_map_mutex};
     joystick_map.clear();
 }
 
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 61249ab77..887436550 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -165,7 +165,7 @@ void Client::OnPadData(Response::PadData data) {
     Common::Vec3f accel = Common::MakeVec<float>(-data.accel.x, data.accel.y, -data.accel.z);
     Common::Vec3f gyro = Common::MakeVec<float>(-data.gyro.pitch, -data.gyro.yaw, data.gyro.roll);
     {
-        std::lock_guard<std::mutex> guard(status->update_mutex);
+        std::lock_guard guard(status->update_mutex);
 
         status->motion_status = {accel, gyro};
 
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index 2326f024e..43691ae2c 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -15,7 +15,7 @@ class UDPTouchDevice final : public Input::TouchDevice {
 public:
     explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
     std::tuple<float, float, bool> GetStatus() const {
-        std::lock_guard<std::mutex> guard(status->update_mutex);
+        std::lock_guard guard(status->update_mutex);
         return status->touch_status;
     }
 
@@ -27,7 +27,7 @@ class UDPMotionDevice final : public Input::MotionDevice {
 public:
     explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
     std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const {
-        std::lock_guard<std::mutex> guard(status->update_mutex);
+        std::lock_guard guard(status->update_mutex);
         return status->motion_status;
     }
 
@@ -41,7 +41,7 @@ public:
 
     std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
         {
-            std::lock_guard<std::mutex> guard(status->update_mutex);
+            std::lock_guard guard(status->update_mutex);
             status->touch_calibration.emplace();
             // These default values work well for DS4 but probably not other touch inputs
             status->touch_calibration->min_x = params.Get("min_x", 100);
diff --git a/src/network/room.cpp b/src/network/room.cpp
index 6014b4360..75ba74a86 100644
--- a/src/network/room.cpp
+++ b/src/network/room.cpp
@@ -302,7 +302,7 @@ void Room::RoomImpl::StartLoop() {
 
 void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
     {
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         if (members.size() >= room_information.member_slots) {
             SendRoomIsFull(event->peer);
             return;
@@ -369,13 +369,13 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
 
     std::string uid;
     {
-        std::lock_guard<std::mutex> lock(verify_UID_mutex);
+        std::lock_guard lock(verify_UID_mutex);
         uid = verify_UID;
     }
     member.user_data = verify_backend->LoadUserData(uid, token);
 
     {
-        std::lock_guard<std::mutex> lock(ban_list_mutex);
+        std::lock_guard lock(ban_list_mutex);
 
         // Check username ban
         if (!member.user_data.username.empty() &&
@@ -401,7 +401,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
     SendStatusMessage(IdMemberJoin, member.nickname, member.user_data.username);
 
     {
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         members.push_back(std::move(member));
     }
 
@@ -429,7 +429,7 @@ void Room::RoomImpl::HandleModKickPacket(const ENetEvent* event) {
 
     std::string username;
     {
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         const auto target_member =
             std::find_if(members.begin(), members.end(),
                          [&nickname](const auto& member) { return member.nickname == nickname; });
@@ -469,7 +469,7 @@ void Room::RoomImpl::HandleModBanPacket(const ENetEvent* event) {
     std::string ip;
 
     {
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         const auto target_member =
             std::find_if(members.begin(), members.end(),
                          [&nickname](const auto& member) { return member.nickname == nickname; });
@@ -493,7 +493,7 @@ void Room::RoomImpl::HandleModBanPacket(const ENetEvent* event) {
     }
 
     {
-        std::lock_guard<std::mutex> lock(ban_list_mutex);
+        std::lock_guard lock(ban_list_mutex);
 
         if (!username.empty()) {
             // Ban the forum username
@@ -530,7 +530,7 @@ void Room::RoomImpl::HandleModUnbanPacket(const ENetEvent* event) {
 
     bool unbanned = false;
     {
-        std::lock_guard<std::mutex> lock(ban_list_mutex);
+        std::lock_guard lock(ban_list_mutex);
 
         auto it = std::find(username_ban_list.begin(), username_ban_list.end(), address);
         if (it != username_ban_list.end()) {
@@ -568,28 +568,28 @@ bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
     if (!std::regex_match(nickname, nickname_regex))
         return false;
 
-    std::lock_guard<std::mutex> lock(member_mutex);
+    std::lock_guard lock(member_mutex);
     return std::all_of(members.begin(), members.end(),
                        [&nickname](const auto& member) { return member.nickname != nickname; });
 }
 
 bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
     // A MAC address is valid if it is not already taken by anybody else in the room.
-    std::lock_guard<std::mutex> lock(member_mutex);
+    std::lock_guard lock(member_mutex);
     return std::all_of(members.begin(), members.end(),
                        [&address](const auto& member) { return member.mac_address != address; });
 }
 
 bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const {
     // A Console ID is valid if it is not already taken by anybody else in the room.
-    std::lock_guard<std::mutex> lock(member_mutex);
+    std::lock_guard lock(member_mutex);
     return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) {
         return member.console_id_hash != console_id_hash;
     });
 }
 
 bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const {
-    std::lock_guard<std::mutex> lock(member_mutex);
+    std::lock_guard lock(member_mutex);
     const auto sending_member =
         std::find_if(members.begin(), members.end(),
                      [client](const auto& member) { return member.peer == client; });
@@ -734,7 +734,7 @@ void Room::RoomImpl::SendModBanListResponse(ENetPeer* client) {
     Packet packet;
     packet << static_cast<u8>(IdModBanListResponse);
     {
-        std::lock_guard<std::mutex> lock(ban_list_mutex);
+        std::lock_guard lock(ban_list_mutex);
         packet << username_ban_list;
         packet << ip_ban_list;
     }
@@ -748,7 +748,7 @@ void Room::RoomImpl::SendModBanListResponse(ENetPeer* client) {
 void Room::RoomImpl::SendCloseMessage() {
     Packet packet;
     packet << static_cast<u8>(IdCloseRoom);
-    std::lock_guard<std::mutex> lock(member_mutex);
+    std::lock_guard lock(member_mutex);
     if (!members.empty()) {
         ENetPacket* enet_packet =
             enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
@@ -769,7 +769,7 @@ void Room::RoomImpl::SendStatusMessage(StatusMessageTypes type, const std::strin
     packet << static_cast<u8>(type);
     packet << nickname;
     packet << username;
-    std::lock_guard<std::mutex> lock(member_mutex);
+    std::lock_guard lock(member_mutex);
     if (!members.empty()) {
         ENetPacket* enet_packet =
             enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
@@ -792,7 +792,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
 
     packet << static_cast<u32>(members.size());
     {
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         for (const auto& member : members) {
             packet << member.nickname;
             packet << member.mac_address;
@@ -838,7 +838,7 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
                                                  ENET_PACKET_FLAG_RELIABLE);
 
     if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         bool sent_packet = false;
         for (const auto& member : members) {
             if (member.peer != event->peer) {
@@ -851,7 +851,7 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
             enet_packet_destroy(enet_packet);
         }
     } else { // Send the data only to the destination client
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         auto member = std::find_if(members.begin(), members.end(),
                                    [destination_address](const Member& member) -> bool {
                                        return member.mac_address == destination_address;
@@ -881,7 +881,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
         return member.peer == event->peer;
     };
 
-    std::lock_guard<std::mutex> lock(member_mutex);
+    std::lock_guard lock(member_mutex);
     const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
     if (sending_member == members.end()) {
         return; // Received a chat message from a unknown sender
@@ -923,7 +923,7 @@ void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
     in_packet >> game_info.id;
 
     {
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         auto member =
             std::find_if(members.begin(), members.end(), [event](const Member& member) -> bool {
                 return member.peer == event->peer;
@@ -939,7 +939,7 @@ void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
     // Remove the client from the members list.
     std::string nickname, username;
     {
-        std::lock_guard<std::mutex> lock(member_mutex);
+        std::lock_guard lock(member_mutex);
         auto member = std::find_if(members.begin(), members.end(), [client](const Member& member) {
             return member.peer == client;
         });
@@ -1009,18 +1009,18 @@ const RoomInformation& Room::GetRoomInformation() const {
 }
 
 std::string Room::GetVerifyUID() const {
-    std::lock_guard<std::mutex> lock(room_impl->verify_UID_mutex);
+    std::lock_guard lock(room_impl->verify_UID_mutex);
     return room_impl->verify_UID;
 }
 
 Room::BanList Room::GetBanList() const {
-    std::lock_guard<std::mutex> lock(room_impl->ban_list_mutex);
+    std::lock_guard lock(room_impl->ban_list_mutex);
     return {room_impl->username_ban_list, room_impl->ip_ban_list};
 }
 
 std::vector<Room::Member> Room::GetRoomMemberList() const {
     std::vector<Room::Member> member_list;
-    std::lock_guard<std::mutex> lock(room_impl->member_mutex);
+    std::lock_guard lock(room_impl->member_mutex);
     for (const auto& member_impl : room_impl->members) {
         Member member;
         member.nickname = member_impl.nickname;
@@ -1039,7 +1039,7 @@ bool Room::HasPassword() const {
 }
 
 void Room::SetVerifyUID(const std::string& uid) {
-    std::lock_guard<std::mutex> lock(room_impl->verify_UID_mutex);
+    std::lock_guard lock(room_impl->verify_UID_mutex);
     room_impl->verify_UID = uid;
 }
 
@@ -1054,7 +1054,7 @@ void Room::Destroy() {
     room_impl->room_information = {};
     room_impl->server = nullptr;
     {
-        std::lock_guard<std::mutex> lock(room_impl->member_mutex);
+        std::lock_guard lock(room_impl->member_mutex);
         room_impl->members.clear();
     }
     room_impl->room_information.member_slots = 0;
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp
index 8a846ee04..5814fe12a 100644
--- a/src/network/room_member.cpp
+++ b/src/network/room_member.cpp
@@ -157,7 +157,7 @@ bool RoomMember::RoomMemberImpl::IsConnected() const {
 void RoomMember::RoomMemberImpl::MemberLoop() {
     // Receive packets while the connection is open
     while (IsConnected()) {
-        std::lock_guard<std::mutex> lock(network_mutex);
+        std::lock_guard lock(network_mutex);
         ENetEvent event;
         if (enet_host_service(client, &event, 100) > 0) {
             switch (event.type) {
@@ -245,7 +245,7 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
             }
         }
         {
-            std::lock_guard<std::mutex> lock(send_list_mutex);
+            std::lock_guard lock(send_list_mutex);
             for (const auto& packet : send_list) {
                 ENetPacket* enetPacket = enet_packet_create(packet.GetData(), packet.GetDataSize(),
                                                             ENET_PACKET_FLAG_RELIABLE);
@@ -263,7 +263,7 @@ void RoomMember::RoomMemberImpl::StartLoop() {
 }
 
 void RoomMember::RoomMemberImpl::Send(Packet&& packet) {
-    std::lock_guard<std::mutex> lock(send_list_mutex);
+    std::lock_guard lock(send_list_mutex);
     send_list.push_back(std::move(packet));
 }
 
@@ -318,7 +318,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
         packet >> member.avatar_url;
 
         {
-            std::lock_guard<std::mutex> lock(username_mutex);
+            std::lock_guard lock(username_mutex);
             if (member.nickname == nickname) {
                 username = member.username;
             }
@@ -473,7 +473,7 @@ RoomMember::RoomMemberImpl::Callbacks::Get() {
 
 template <typename T>
 void RoomMember::RoomMemberImpl::Invoke(const T& data) {
-    std::lock_guard<std::mutex> lock(callback_mutex);
+    std::lock_guard lock(callback_mutex);
     CallbackSet<T> callback_set = callbacks.Get<T>();
     for (auto const& callback : callback_set)
         (*callback)(data);
@@ -482,7 +482,7 @@ void RoomMember::RoomMemberImpl::Invoke(const T& data) {
 template <typename T>
 RoomMember::CallbackHandle<T> RoomMember::RoomMemberImpl::Bind(
     std::function<void(const T&)> callback) {
-    std::lock_guard<std::mutex> lock(callback_mutex);
+    std::lock_guard lock(callback_mutex);
     CallbackHandle<T> handle;
     handle = std::make_shared<std::function<void(const T&)>>(callback);
     callbacks.Get<T>().insert(handle);
@@ -512,7 +512,7 @@ const std::string& RoomMember::GetNickname() const {
 }
 
 const std::string& RoomMember::GetUsername() const {
-    std::lock_guard<std::mutex> lock(room_member_impl->username_mutex);
+    std::lock_guard lock(room_member_impl->username_mutex);
     return room_member_impl->username;
 }
 
@@ -663,7 +663,7 @@ RoomMember::CallbackHandle<Room::BanList> RoomMember::BindOnBanListReceived(
 
 template <typename T>
 void RoomMember::Unbind(CallbackHandle<T> handle) {
-    std::lock_guard<std::mutex> lock(room_member_impl->callback_mutex);
+    std::lock_guard lock(room_member_impl->callback_mutex);
     room_member_impl->callbacks.Get<T>().erase(handle);
 }
 
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index a392feb89..24ec152f2 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -43,7 +43,7 @@ namespace Pica {
 
 void DebugContext::DoOnEvent(Event event, void* data) {
     {
-        std::unique_lock<std::mutex> lock(breakpoint_mutex);
+        std::unique_lock lock{breakpoint_mutex};
 
         // Commit the rasterizer's caches so framebuffers, render targets, etc. will show on debug
         // widgets
@@ -66,7 +66,7 @@ void DebugContext::DoOnEvent(Event event, void* data) {
 
 void DebugContext::Resume() {
     {
-        std::lock_guard<std::mutex> lock(breakpoint_mutex);
+        std::lock_guard lock{breakpoint_mutex};
 
         // Tell all observers that we are about to resume
         for (auto& breakpoint_observer : breakpoint_observers) {
@@ -282,14 +282,14 @@ void StartPicaTracing() {
         return;
     }
 
-    std::lock_guard<std::mutex> lock(pica_trace_mutex);
+    std::lock_guard lock(pica_trace_mutex);
     pica_trace = std::make_unique<PicaTrace>();
 
     g_is_pica_tracing = true;
 }
 
 void OnPicaRegWrite(PicaTrace::Write write) {
-    std::lock_guard<std::mutex> lock(pica_trace_mutex);
+    std::lock_guard lock(pica_trace_mutex);
 
     if (!g_is_pica_tracing)
         return;
@@ -307,7 +307,7 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() {
     g_is_pica_tracing = false;
 
     // Wait until running tracing is finished
-    std::lock_guard<std::mutex> lock(pica_trace_mutex);
+    std::lock_guard lock(pica_trace_mutex);
     std::unique_ptr<PicaTrace> ret(std::move(pica_trace));
 
     return ret;
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index def3b1af8..11c22e333 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -63,14 +63,14 @@ public:
         /// Constructs the object such that it observes events of the given DebugContext.
         BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
             : context_weak(debug_context) {
-            std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
+            std::unique_lock lock{debug_context->breakpoint_mutex};
             debug_context->breakpoint_observers.push_back(this);
         }
 
         virtual ~BreakPointObserver() {
             auto context = context_weak.lock();
             if (context) {
-                std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
+                std::unique_lock lock(context->breakpoint_mutex);
                 context->breakpoint_observers.remove(this);
 
                 // If we are the last observer to be destroyed, tell the debugger context that
diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp
index 453c96574..6683f459f 100644
--- a/src/web_service/web_backend.cpp
+++ b/src/web_service/web_backend.cpp
@@ -26,7 +26,7 @@ constexpr std::size_t TIMEOUT_SECONDS = 30;
 struct Client::Impl {
     Impl(std::string host, std::string username, std::string token)
         : host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {
-        std::lock_guard<std::mutex> lock(jwt_cache.mutex);
+        std::lock_guard lock{jwt_cache.mutex};
         if (this->username == jwt_cache.username && this->token == jwt_cache.token) {
             jwt = jwt_cache.jwt;
         }
@@ -154,7 +154,7 @@ struct Client::Impl {
         if (result.result_code != Common::WebResult::Code::Success) {
             LOG_ERROR(WebService, "UpdateJWT failed");
         } else {
-            std::lock_guard<std::mutex> lock(jwt_cache.mutex);
+            std::lock_guard lock{jwt_cache.mutex};
             jwt_cache.username = username;
             jwt_cache.token = token;
             jwt_cache.jwt = jwt = result.returned_data;