From 2d8097eecca5730c84bd42d861fa2fe35adbc638 Mon Sep 17 00:00:00 2001
From: Jannik Vogel <email@jannikvogel.de>
Date: Sun, 4 Dec 2016 04:25:53 +0100
Subject: [PATCH] shader_jit: Fix non-SSE4.1 path where FLR would not truncate

---
 src/video_core/shader/shader_jit_x64.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 9a3d6ca8f..c96110bb2 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -491,7 +491,7 @@ void JitShader::Compile_FLR(Instruction instr) {
     if (Common::GetCPUCaps().sse4_1) {
         ROUNDFLOORPS(SRC1, R(SRC1));
     } else {
-        CVTPS2DQ(SRC1, R(SRC1));
+        CVTTPS2DQ(SRC1, R(SRC1));
         CVTDQ2PS(SRC1, R(SRC1));
     }