diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 7adfa3bba..691c089eb 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -8,6 +8,7 @@
 #include <string>
 #include <tuple>
 #include <utility>
+#include <fmt/format.h>
 #include <nihstro/shader_bytecode.h>
 #include "common/assert.h"
 #include "common/common_types.h"
@@ -196,12 +197,19 @@ private:
 
 class ShaderWriter {
 public:
-    void AddLine(std::string_view text) {
+    // Forwards all arguments directly to libfmt.
+    // Note that all formatting requirements for fmt must be
+    // obeyed when using this function. (e.g. {{ must be used
+    // printing the character '{' is desirable. Ditto for }} and '}',
+    // etc).
+    template <typename... Args>
+    void AddLine(std::string_view text, Args&&... args) {
+        AddExpression(fmt::format(text, std::forward<Args>(args)...));
+        AddNewLine();
+    }
+
+    void AddNewLine() {
         DEBUG_ASSERT(scope >= 0);
-        if (!text.empty()) {
-            shader_source.append(static_cast<std::size_t>(scope) * 4, ' ');
-        }
-        shader_source += text;
         shader_source += '\n';
     }
 
@@ -212,6 +220,13 @@ public:
     int scope = 0;
 
 private:
+    void AddExpression(std::string_view text) {
+        if (!text.empty()) {
+            shader_source.append(static_cast<std::size_t>(scope) * 4, ' ');
+        }
+        shader_source += text;
+    }
+
     std::string shader_source;
 };
 
@@ -222,16 +237,16 @@ std::string GetSelectorSrc(const SwizzlePattern& pattern) {
     for (std::size_t i = 0; i < 4; ++i) {
         switch ((pattern.*getter)(i)) {
         case SwizzlePattern::Selector::x:
-            out += "x";
+            out += 'x';
             break;
         case SwizzlePattern::Selector::y:
-            out += "y";
+            out += 'y';
             break;
         case SwizzlePattern::Selector::z:
-            out += "z";
+            out += 'z';
             break;
         case SwizzlePattern::Selector::w:
-            out += "w";
+            out += 'w';
             break;
         default:
             UNREACHABLE();
@@ -275,28 +290,28 @@ private:
     static std::string EvaluateCondition(Instruction::FlowControlType flow_control) {
         using Op = Instruction::FlowControlType::Op;
 
-        std::string result_x =
+        const std::string_view result_x =
             flow_control.refx.Value() ? "conditional_code.x" : "!conditional_code.x";
-        std::string result_y =
+        const std::string_view result_y =
             flow_control.refy.Value() ? "conditional_code.y" : "!conditional_code.y";
 
         switch (flow_control.op) {
         case Op::JustX:
-            return result_x;
+            return std::string(result_x);
         case Op::JustY:
-            return result_y;
+            return std::string(result_y);
         case Op::Or:
         case Op::And: {
-            std::string and_or = flow_control.op == Op::Or ? "any" : "all";
+            const std::string_view and_or = flow_control.op == Op::Or ? "any" : "all";
             std::string bvec;
             if (flow_control.refx.Value() && flow_control.refy.Value()) {
                 bvec = "conditional_code";
             } else if (!flow_control.refx.Value() && !flow_control.refy.Value()) {
                 bvec = "not(conditional_code)";
             } else {
-                bvec = "bvec2(" + result_x + ", " + result_y + ")";
+                bvec = fmt::format("bvec2({}, {})", result_x, result_y);
             }
-            return and_or + "(" + bvec + ")";
+            return fmt::format("{}({})", and_or, bvec);
         }
         default:
             UNREACHABLE();
@@ -307,20 +322,19 @@ private:
     /// Generates code representing a source register.
     std::string GetSourceRegister(const SourceRegister& source_reg,
                                   u32 address_register_index) const {
-        u32 index = static_cast<u32>(source_reg.GetIndex());
-        std::string index_str = std::to_string(index);
+        const u32 index = static_cast<u32>(source_reg.GetIndex());
 
         switch (source_reg.GetRegisterType()) {
         case RegisterType::Input:
             return inputreg_getter(index);
         case RegisterType::Temporary:
-            return "reg_tmp" + index_str;
+            return fmt::format("reg_tmp{}", index);
         case RegisterType::FloatUniform:
             if (address_register_index != 0) {
-                index_str +=
-                    std::string(" + address_registers.") + "xyz"[address_register_index - 1];
+                return fmt::format("uniforms.f[{} + address_registers.{}]", index,
+                                   "xyz"[address_register_index - 1]);
             }
-            return "uniforms.f[" + index_str + "]";
+            return fmt::format("uniforms.f[{}]", index);
         default:
             UNREACHABLE();
             return "";
@@ -329,13 +343,13 @@ private:
 
     /// Generates code representing a destination register.
     std::string GetDestRegister(const DestRegister& dest_reg) const {
-        u32 index = static_cast<u32>(dest_reg.GetIndex());
+        const u32 index = static_cast<u32>(dest_reg.GetIndex());
 
         switch (dest_reg.GetRegisterType()) {
         case RegisterType::Output:
             return outputreg_getter(index);
         case RegisterType::Temporary:
-            return "reg_tmp" + std::to_string(index);
+            return fmt::format("reg_tmp{}", index);
         default:
             UNREACHABLE();
             return "";
@@ -344,7 +358,7 @@ private:
 
     /// Generates code representing a bool uniform
     std::string GetUniformBool(u32 index) const {
-        return "uniforms.b[" + std::to_string(index) + "]";
+        return fmt::format("uniforms.b[{}]", index);
     }
 
     /**
@@ -353,12 +367,12 @@ private:
      */
     void CallSubroutine(const Subroutine& subroutine) {
         if (subroutine.exit_method == ExitMethod::AlwaysEnd) {
-            shader.AddLine(subroutine.GetName() + "();");
+            shader.AddLine("{}();", subroutine.GetName());
             shader.AddLine("return true;");
         } else if (subroutine.exit_method == ExitMethod::Conditional) {
-            shader.AddLine("if (" + subroutine.GetName() + "()) { return true; }");
+            shader.AddLine("if ({}()) {{ return true; }}", subroutine.GetName());
         } else {
-            shader.AddLine(subroutine.GetName() + "();");
+            shader.AddLine("{}();", subroutine.GetName());
         }
     }
 
@@ -370,7 +384,7 @@ private:
      * @param dest_num_components number of components of the destination register.
      * @param value_num_components number of components of the value to assign.
      */
-    void SetDest(const SwizzlePattern& swizzle, const std::string& reg, const std::string& value,
+    void SetDest(const SwizzlePattern& swizzle, std::string_view reg, std::string_view value,
                  u32 dest_num_components, u32 value_num_components) {
         u32 dest_mask_num_components = 0;
         std::string dest_mask_swizzle = ".";
@@ -387,18 +401,19 @@ private:
         }
         DEBUG_ASSERT(value_num_components >= dest_num_components || value_num_components == 1);
 
-        std::string dest = reg + (dest_num_components != 1 ? dest_mask_swizzle : "");
+        const std::string dest =
+            fmt::format("{}{}", reg, dest_num_components != 1 ? dest_mask_swizzle : "");
 
-        std::string src = value;
+        std::string src{value};
         if (value_num_components == 1) {
             if (dest_mask_num_components != 1) {
-                src = "vec" + std::to_string(dest_mask_num_components) + "(" + value + ")";
+                src = fmt::format("vec{}({})", dest_mask_num_components, value);
             }
         } else if (value_num_components != dest_mask_num_components) {
-            src = "(" + value + ")" + dest_mask_swizzle;
+            src = fmt::format("({}){}", value, dest_mask_swizzle);
         }
 
-        shader.AddLine(dest + " = " + src + ";");
+        shader.AddLine("{} = {};", dest, src);
     }
 
     /**
@@ -417,7 +432,7 @@ private:
                 : instr.common.operand_desc_id;
         const SwizzlePattern swizzle = {swizzle_data[swizzle_offset]};
 
-        shader.AddLine("// " + std::to_string(offset) + ": " + instr.opcode.Value().GetInfo().name);
+        shader.AddLine("// {}: {}", offset, instr.opcode.Value().GetInfo().name);
 
         switch (instr.opcode.Value().GetInfo().type) {
         case OpCode::Type::Arithmetic: {
@@ -438,31 +453,32 @@ private:
 
             switch (instr.opcode.Value().EffectiveOpCode()) {
             case OpCode::Id::ADD: {
-                SetDest(swizzle, dest_reg, src1 + " + " + src2, 4, 4);
+                SetDest(swizzle, dest_reg, fmt::format("{} + {}", src1, src2), 4, 4);
                 break;
             }
 
             case OpCode::Id::MUL: {
                 if (sanitize_mul) {
-                    SetDest(swizzle, dest_reg, "sanitize_mul(" + src1 + ", " + src2 + ")", 4, 4);
+                    SetDest(swizzle, dest_reg, fmt::format("sanitize_mul({}, {})", src1, src2), 4,
+                            4);
                 } else {
-                    SetDest(swizzle, dest_reg, src1 + " * " + src2, 4, 4);
+                    SetDest(swizzle, dest_reg, fmt::format("{} * {}", src1, src2), 4, 4);
                 }
                 break;
             }
 
             case OpCode::Id::FLR: {
-                SetDest(swizzle, dest_reg, "floor(" + src1 + ")", 4, 4);
+                SetDest(swizzle, dest_reg, fmt::format("floor({})", src1), 4, 4);
                 break;
             }
 
             case OpCode::Id::MAX: {
-                SetDest(swizzle, dest_reg, "max(" + src1 + ", " + src2 + ")", 4, 4);
+                SetDest(swizzle, dest_reg, fmt::format("max({}, {})", src1, src2), 4, 4);
                 break;
             }
 
             case OpCode::Id::MIN: {
-                SetDest(swizzle, dest_reg, "min(" + src1 + ", " + src2 + ")", 4, 4);
+                SetDest(swizzle, dest_reg, fmt::format("min({}, {})", src1, src2), 4, 4);
                 break;
             }
 
@@ -474,18 +490,20 @@ private:
                 std::string dot;
                 if (opcode == OpCode::Id::DP3) {
                     if (sanitize_mul) {
-                        dot = "dot(vec3(sanitize_mul(" + src1 + ", " + src2 + ")), vec3(1.0))";
+                        dot = fmt::format("dot(vec3(sanitize_mul({}, {})), vec3(1.0))", src1, src2);
                     } else {
-                        dot = "dot(vec3(" + src1 + "), vec3(" + src2 + "))";
+                        dot = fmt::format("dot(vec3({}), vec3({}))", src1, src2);
                     }
                 } else {
-                    std::string src1_ = (opcode == OpCode::Id::DPH || opcode == OpCode::Id::DPHI)
-                                            ? "vec4(" + src1 + ".xyz, 1.0)"
-                                            : src1;
                     if (sanitize_mul) {
-                        dot = "dot(sanitize_mul(" + src1_ + ", " + src2 + "), vec4(1.0))";
+                        const std::string src1_ =
+                            (opcode == OpCode::Id::DPH || opcode == OpCode::Id::DPHI)
+                                ? fmt::format("vec4({}.xyz, 1.0)", src1)
+                                : std::move(src1);
+
+                        dot = fmt::format("dot(sanitize_mul({}, {}), vec4(1.0))", src1_, src2);
                     } else {
-                        dot = "dot(" + src1 + ", " + src2 + ")";
+                        dot = fmt::format("dot({}, {})", src1, src2);
                     }
                 }
 
@@ -494,17 +512,17 @@ private:
             }
 
             case OpCode::Id::RCP: {
-                SetDest(swizzle, dest_reg, "(1.0 / " + src1 + ".x)", 4, 1);
+                SetDest(swizzle, dest_reg, fmt::format("(1.0 / {}.x)", src1), 4, 1);
                 break;
             }
 
             case OpCode::Id::RSQ: {
-                SetDest(swizzle, dest_reg, "inversesqrt(" + src1 + ".x)", 4, 1);
+                SetDest(swizzle, dest_reg, fmt::format("inversesqrt({}.x)", src1), 4, 1);
                 break;
             }
 
             case OpCode::Id::MOVA: {
-                SetDest(swizzle, "address_registers", "ivec2(" + src1 + ")", 2, 2);
+                SetDest(swizzle, "address_registers", fmt::format("ivec2({})", src1), 2, 2);
                 break;
             }
 
@@ -515,26 +533,27 @@ private:
 
             case OpCode::Id::SGE:
             case OpCode::Id::SGEI: {
-                SetDest(swizzle, dest_reg, "vec4(greaterThanEqual(" + src1 + "," + src2 + "))", 4,
-                        4);
+                SetDest(swizzle, dest_reg,
+                        fmt::format("vec4(greaterThanEqual({}, {}))", src1, src2), 4, 4);
                 break;
             }
 
             case OpCode::Id::SLT:
             case OpCode::Id::SLTI: {
-                SetDest(swizzle, dest_reg, "vec4(lessThan(" + src1 + "," + src2 + "))", 4, 4);
+                SetDest(swizzle, dest_reg, fmt::format("vec4(lessThan({}, {}))", src1, src2), 4, 4);
                 break;
             }
 
             case OpCode::Id::CMP: {
                 using CompareOp = Instruction::Common::CompareOpType::Op;
-                const std::map<CompareOp, std::pair<std::string, std::string>> cmp_ops{
+                const std::map<CompareOp, std::pair<std::string_view, std::string_view>> cmp_ops{
                     {CompareOp::Equal, {"==", "equal"}},
                     {CompareOp::NotEqual, {"!=", "notEqual"}},
                     {CompareOp::LessThan, {"<", "lessThan"}},
                     {CompareOp::LessEqual, {"<=", "lessThanEqual"}},
                     {CompareOp::GreaterThan, {">", "greaterThan"}},
-                    {CompareOp::GreaterEqual, {">=", "greaterThanEqual"}}};
+                    {CompareOp::GreaterEqual, {">=", "greaterThanEqual"}},
+                };
 
                 const CompareOp op_x = instr.common.compare_op.x.Value();
                 const CompareOp op_y = instr.common.compare_op.y.Value();
@@ -544,24 +563,24 @@ private:
                 } else if (cmp_ops.find(op_y) == cmp_ops.end()) {
                     LOG_ERROR(HW_GPU, "Unknown compare mode {:x}", static_cast<int>(op_y));
                 } else if (op_x != op_y) {
-                    shader.AddLine("conditional_code.x = " + src1 + ".x " +
-                                   cmp_ops.find(op_x)->second.first + " " + src2 + ".x;");
-                    shader.AddLine("conditional_code.y = " + src1 + ".y " +
-                                   cmp_ops.find(op_y)->second.first + " " + src2 + ".y;");
+                    shader.AddLine("conditional_code.x = {}.x {} {}.x;", src1,
+                                   cmp_ops.find(op_x)->second.first, src2);
+                    shader.AddLine("conditional_code.y = {}.y {} {}.y;", src1,
+                                   cmp_ops.find(op_y)->second.first, src2);
                 } else {
-                    shader.AddLine("conditional_code = " + cmp_ops.find(op_x)->second.second +
-                                   "(vec2(" + src1 + "), vec2(" + src2 + "));");
+                    shader.AddLine("conditional_code = {}(vec2({}), vec2({}));",
+                                   cmp_ops.find(op_x)->second.second, src1, src2);
                 }
                 break;
             }
 
             case OpCode::Id::EX2: {
-                SetDest(swizzle, dest_reg, "exp2(" + src1 + ".x)", 4, 1);
+                SetDest(swizzle, dest_reg, fmt::format("exp2({}.x)", src1), 4, 1);
                 break;
             }
 
             case OpCode::Id::LG2: {
-                SetDest(swizzle, dest_reg, "log2(" + src1 + ".x)", 4, 1);
+                SetDest(swizzle, dest_reg, fmt::format("log2({}.x)", src1), 4, 1);
                 break;
             }
 
@@ -604,10 +623,10 @@ private:
                               : "";
 
                 if (sanitize_mul) {
-                    SetDest(swizzle, dest_reg, "sanitize_mul(" + src1 + ", " + src2 + ") + " + src3,
-                            4, 4);
+                    SetDest(swizzle, dest_reg,
+                            fmt::format("sanitize_mul({}, {}) + {}", src1, src2, src3), 4, 4);
                 } else {
-                    SetDest(swizzle, dest_reg, src1 + " * " + src2 + " + " + src3, 4, 4);
+                    SetDest(swizzle, dest_reg, fmt::format("{} * {} + {}", src1, src2, src3), 4, 4);
                 }
             } else {
                 LOG_ERROR(HW_GPU, "Unhandled multiply-add instruction: 0x{:02x} ({}): 0x{:08x}",
@@ -637,13 +656,13 @@ private:
                                 GetUniformBool(instr.flow_control.bool_uniform_id);
                 }
 
-                shader.AddLine("if (" + condition + ") {");
+                shader.AddLine("if ({}) {{", condition);
                 ++shader.scope;
-                shader.AddLine("{ jmp_to = " + std::to_string(instr.flow_control.dest_offset) +
-                               "u; break; }");
+                shader.AddLine("{{ jmp_to = {}u; break; }}",
+                               instr.flow_control.dest_offset.Value());
 
                 --shader.scope;
-                shader.AddLine("}");
+                shader.AddLine("}}");
                 break;
             }
 
@@ -657,7 +676,11 @@ private:
                     condition = GetUniformBool(instr.flow_control.bool_uniform_id);
                 }
 
-                shader.AddLine(condition.empty() ? "{" : "if (" + condition + ") {");
+                if (condition.empty()) {
+                    shader.AddLine("{{");
+                } else {
+                    shader.AddLine("if ({}) {{", condition);
+                }
                 ++shader.scope;
 
                 auto& call_sub = GetSubroutine(instr.flow_control.dest_offset,
@@ -671,7 +694,7 @@ private:
                 }
 
                 --shader.scope;
-                shader.AddLine("}");
+                shader.AddLine("}}");
                 break;
             }
 
@@ -693,7 +716,7 @@ private:
                 const u32 endif_offset =
                     instr.flow_control.dest_offset + instr.flow_control.num_instructions;
 
-                shader.AddLine("if (" + condition + ") {");
+                shader.AddLine("if ({}) {{", condition);
                 ++shader.scope;
 
                 auto& if_sub = GetSubroutine(if_offset, else_offset);
@@ -702,7 +725,7 @@ private:
 
                 if (instr.flow_control.num_instructions != 0) {
                     --shader.scope;
-                    shader.AddLine("} else {");
+                    shader.AddLine("}} else {{");
                     ++shader.scope;
 
                     auto& else_sub = GetSubroutine(else_offset, endif_offset);
@@ -716,20 +739,20 @@ private:
                 }
 
                 --shader.scope;
-                shader.AddLine("}");
+                shader.AddLine("}}");
                 break;
             }
 
             case OpCode::Id::LOOP: {
-                std::string int_uniform =
-                    "uniforms.i[" + std::to_string(instr.flow_control.int_uniform_id) + "]";
+                const std::string int_uniform =
+                    fmt::format("uniforms.i[{}]", instr.flow_control.int_uniform_id.Value());
 
-                shader.AddLine("address_registers.z = int(" + int_uniform + ".y);");
+                shader.AddLine("address_registers.z = int({}.y);", int_uniform);
 
-                std::string loop_var = "loop" + std::to_string(offset);
-                shader.AddLine("for (uint " + loop_var + " = 0u; " + loop_var +
-                               " <= " + int_uniform + ".x; address_registers.z += int(" +
-                               int_uniform + ".z), ++" + loop_var + ") {");
+                const std::string loop_var = fmt::format("loop{}", offset);
+                shader.AddLine(
+                    "for (uint {} = 0u; {} <= {}.x; address_registers.z += int({}.z), ++{}) {{",
+                    loop_var, loop_var, int_uniform, int_uniform, loop_var);
                 ++shader.scope;
 
                 auto& loop_sub = GetSubroutine(offset + 1, instr.flow_control.dest_offset + 1);
@@ -737,7 +760,7 @@ private:
                 offset = instr.flow_control.dest_offset;
 
                 --shader.scope;
-                shader.AddLine("}");
+                shader.AddLine("}}");
 
                 if (loop_sub.exit_method == ExitMethod::AlwaysEnd) {
                     offset = PROGRAM_END - 1;
@@ -782,41 +805,41 @@ private:
 
     void Generate() {
         if (sanitize_mul) {
-            shader.AddLine("vec4 sanitize_mul(vec4 lhs, vec4 rhs) {");
+            shader.AddLine("vec4 sanitize_mul(vec4 lhs, vec4 rhs) {{");
             ++shader.scope;
             shader.AddLine("vec4 product = lhs * rhs;");
             shader.AddLine("return mix(product, mix(mix(vec4(0.0), product, isnan(rhs)), product, "
                            "isnan(lhs)), isnan(product));");
             --shader.scope;
-            shader.AddLine("}\n");
+            shader.AddLine("}}\n");
         }
 
         // Add declarations for registers
         shader.AddLine("bvec2 conditional_code = bvec2(false);");
         shader.AddLine("ivec3 address_registers = ivec3(0);");
         for (int i = 0; i < 16; ++i) {
-            shader.AddLine("vec4 reg_tmp" + std::to_string(i) + " = vec4(0.0, 0.0, 0.0, 1.0);");
+            shader.AddLine("vec4 reg_tmp{} = vec4(0.0, 0.0, 0.0, 1.0);", i);
         }
-        shader.AddLine("");
+        shader.AddNewLine();
 
         // Add declarations for all subroutines
         for (const auto& subroutine : subroutines) {
-            shader.AddLine("bool " + subroutine.GetName() + "();");
+            shader.AddLine("bool {}();", subroutine.GetName());
         }
-        shader.AddLine("");
+        shader.AddNewLine();
 
         // Add the main entry point
-        shader.AddLine("bool exec_shader() {");
+        shader.AddLine("bool exec_shader() {{");
         ++shader.scope;
         CallSubroutine(GetSubroutine(main_offset, PROGRAM_END));
         --shader.scope;
-        shader.AddLine("}\n");
+        shader.AddLine("}}\n");
 
         // Add definitions for all subroutines
         for (const auto& subroutine : subroutines) {
             std::set<u32> labels = subroutine.labels;
 
-            shader.AddLine("bool " + subroutine.GetName() + "() {");
+            shader.AddLine("bool {}() {{", subroutine.GetName());
             ++shader.scope;
 
             if (labels.empty()) {
@@ -825,14 +848,14 @@ private:
                 }
             } else {
                 labels.insert(subroutine.begin);
-                shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;");
-                shader.AddLine("while (true) {");
+                shader.AddLine("uint jmp_to = {}u;", subroutine.begin);
+                shader.AddLine("while (true) {{");
                 ++shader.scope;
 
-                shader.AddLine("switch (jmp_to) {");
+                shader.AddLine("switch (jmp_to) {{");
 
                 for (auto label : labels) {
-                    shader.AddLine("case " + std::to_string(label) + "u: {");
+                    shader.AddLine("case {}u: {{", label);
                     ++shader.scope;
 
                     auto next_it = labels.lower_bound(label + 1);
@@ -841,25 +864,25 @@ private:
                     u32 compile_end = CompileRange(label, next_label);
                     if (compile_end > next_label && compile_end != PROGRAM_END) {
                         // This happens only when there is a label inside a IF/LOOP block
-                        shader.AddLine("{ jmp_to = " + std::to_string(compile_end) + "u; break; }");
+                        shader.AddLine("{{ jmp_to = {}u; break; }}", compile_end);
                         labels.emplace(compile_end);
                     }
 
                     --shader.scope;
-                    shader.AddLine("}");
+                    shader.AddLine("}}");
                 }
 
                 shader.AddLine("default: return false;");
-                shader.AddLine("}");
+                shader.AddLine("}}");
 
                 --shader.scope;
-                shader.AddLine("}");
+                shader.AddLine("}}");
 
                 shader.AddLine("return false;");
             }
 
             --shader.scope;
-            shader.AddLine("}\n");
+            shader.AddLine("}}\n");
 
             DEBUG_ASSERT(shader.scope == 0);
         }