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https://github.com/PabloMK7/citra.git
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7f48aa8d25
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
411 lines
10 KiB
C++
411 lines
10 KiB
C++
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/loader/elf.h"
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#include "core/memory.h"
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using Kernel::CodeSet;
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using Kernel::SharedPtr;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// ELF Header Constants
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// File type
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enum ElfType {
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ET_NONE = 0,
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ET_REL = 1,
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ET_EXEC = 2,
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ET_DYN = 3,
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ET_CORE = 4,
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ET_LOPROC = 0xFF00,
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ET_HIPROC = 0xFFFF,
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};
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// Machine/Architecture
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enum ElfMachine {
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EM_NONE = 0,
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EM_M32 = 1,
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EM_SPARC = 2,
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EM_386 = 3,
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EM_68K = 4,
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EM_88K = 5,
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EM_860 = 7,
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EM_MIPS = 8
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};
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// File version
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#define EV_NONE 0
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#define EV_CURRENT 1
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// Identification index
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#define EI_MAG0 0
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#define EI_MAG1 1
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#define EI_MAG2 2
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#define EI_MAG3 3
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#define EI_CLASS 4
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#define EI_DATA 5
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#define EI_VERSION 6
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#define EI_PAD 7
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#define EI_NIDENT 16
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// Sections constants
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// Section types
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#define SHT_NULL 0
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#define SHT_PROGBITS 1
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#define SHT_SYMTAB 2
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#define SHT_STRTAB 3
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#define SHT_RELA 4
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#define SHT_HASH 5
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#define SHT_DYNAMIC 6
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#define SHT_NOTE 7
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#define SHT_NOBITS 8
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#define SHT_REL 9
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#define SHT_SHLIB 10
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#define SHT_DYNSYM 11
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#define SHT_LOPROC 0x70000000
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#define SHT_HIPROC 0x7FFFFFFF
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#define SHT_LOUSER 0x80000000
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#define SHT_HIUSER 0xFFFFFFFF
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// Section flags
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enum ElfSectionFlags {
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SHF_WRITE = 0x1,
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SHF_ALLOC = 0x2,
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SHF_EXECINSTR = 0x4,
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SHF_MASKPROC = 0xF0000000,
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};
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// Segment types
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#define PT_NULL 0
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#define PT_LOAD 1
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#define PT_DYNAMIC 2
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#define PT_INTERP 3
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#define PT_NOTE 4
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#define PT_SHLIB 5
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#define PT_PHDR 6
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#define PT_LOPROC 0x70000000
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#define PT_HIPROC 0x7FFFFFFF
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// Segment flags
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#define PF_X 0x1
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#define PF_W 0x2
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#define PF_R 0x4
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#define PF_MASKPROC 0xF0000000
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typedef unsigned int Elf32_Addr;
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typedef unsigned short Elf32_Half;
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typedef unsigned int Elf32_Off;
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typedef signed int Elf32_Sword;
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typedef unsigned int Elf32_Word;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// ELF file header
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struct Elf32_Ehdr {
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unsigned char e_ident[EI_NIDENT];
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Elf32_Half e_type;
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Elf32_Half e_machine;
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Elf32_Word e_version;
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Elf32_Addr e_entry;
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Elf32_Off e_phoff;
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Elf32_Off e_shoff;
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Elf32_Word e_flags;
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Elf32_Half e_ehsize;
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Elf32_Half e_phentsize;
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Elf32_Half e_phnum;
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Elf32_Half e_shentsize;
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Elf32_Half e_shnum;
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Elf32_Half e_shstrndx;
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};
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// Section header
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struct Elf32_Shdr {
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Elf32_Word sh_name;
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Elf32_Word sh_type;
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Elf32_Word sh_flags;
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Elf32_Addr sh_addr;
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Elf32_Off sh_offset;
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Elf32_Word sh_size;
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Elf32_Word sh_link;
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Elf32_Word sh_info;
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Elf32_Word sh_addralign;
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Elf32_Word sh_entsize;
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};
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// Segment header
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struct Elf32_Phdr {
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Elf32_Word p_type;
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Elf32_Off p_offset;
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Elf32_Addr p_vaddr;
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Elf32_Addr p_paddr;
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Elf32_Word p_filesz;
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Elf32_Word p_memsz;
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Elf32_Word p_flags;
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Elf32_Word p_align;
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};
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// Symbol table entry
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struct Elf32_Sym {
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Elf32_Word st_name;
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Elf32_Addr st_value;
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Elf32_Word st_size;
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unsigned char st_info;
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unsigned char st_other;
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Elf32_Half st_shndx;
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};
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// Relocation entries
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struct Elf32_Rel {
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Elf32_Addr r_offset;
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Elf32_Word r_info;
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// ElfReader class
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typedef int SectionID;
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class ElfReader {
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private:
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char* base;
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u32* base32;
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Elf32_Ehdr* header;
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Elf32_Phdr* segments;
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Elf32_Shdr* sections;
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u32* sectionAddrs;
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bool relocate;
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u32 entryPoint;
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public:
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ElfReader(void* ptr);
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u32 Read32(int off) const {
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return base32[off >> 2];
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}
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// Quick accessors
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ElfType GetType() const {
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return (ElfType)(header->e_type);
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}
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ElfMachine GetMachine() const {
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return (ElfMachine)(header->e_machine);
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}
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u32 GetEntryPoint() const {
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return entryPoint;
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}
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u32 GetFlags() const {
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return (u32)(header->e_flags);
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}
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SharedPtr<CodeSet> LoadInto(u32 vaddr);
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int GetNumSegments() const {
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return (int)(header->e_phnum);
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}
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int GetNumSections() const {
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return (int)(header->e_shnum);
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}
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const u8* GetPtr(int offset) const {
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return (u8*)base + offset;
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}
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const char* GetSectionName(int section) const;
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const u8* GetSectionDataPtr(int section) const {
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if (section < 0 || section >= header->e_shnum)
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return nullptr;
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if (sections[section].sh_type != SHT_NOBITS)
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return GetPtr(sections[section].sh_offset);
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else
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return nullptr;
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}
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bool IsCodeSection(int section) const {
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return sections[section].sh_type == SHT_PROGBITS;
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}
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const u8* GetSegmentPtr(int segment) {
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return GetPtr(segments[segment].p_offset);
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}
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u32 GetSectionAddr(SectionID section) const {
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return sectionAddrs[section];
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}
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unsigned int GetSectionSize(SectionID section) const {
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return sections[section].sh_size;
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}
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SectionID GetSectionByName(const char* name, int firstSection = 0) const; //-1 for not found
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bool DidRelocate() const {
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return relocate;
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}
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};
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ElfReader::ElfReader(void* ptr) {
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base = (char*)ptr;
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base32 = (u32*)ptr;
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header = (Elf32_Ehdr*)ptr;
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segments = (Elf32_Phdr*)(base + header->e_phoff);
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sections = (Elf32_Shdr*)(base + header->e_shoff);
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entryPoint = header->e_entry;
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}
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const char* ElfReader::GetSectionName(int section) const {
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if (sections[section].sh_type == SHT_NULL)
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return nullptr;
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int name_offset = sections[section].sh_name;
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const char* ptr = reinterpret_cast<const char*>(GetSectionDataPtr(header->e_shstrndx));
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if (ptr)
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return ptr + name_offset;
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return nullptr;
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}
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SharedPtr<CodeSet> ElfReader::LoadInto(u32 vaddr) {
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LOG_DEBUG(Loader, "String section: %i", header->e_shstrndx);
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// Should we relocate?
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relocate = (header->e_type != ET_EXEC);
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if (relocate) {
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LOG_DEBUG(Loader, "Relocatable module");
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entryPoint += vaddr;
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} else {
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LOG_DEBUG(Loader, "Prerelocated executable");
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}
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LOG_DEBUG(Loader, "%i segments:", header->e_phnum);
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// First pass : Get the bits into RAM
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u32 base_addr = relocate ? vaddr : 0;
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u32 total_image_size = 0;
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for (unsigned int i = 0; i < header->e_phnum; ++i) {
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Elf32_Phdr* p = &segments[i];
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if (p->p_type == PT_LOAD) {
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total_image_size += (p->p_memsz + 0xFFF) & ~0xFFF;
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}
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}
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std::vector<u8> program_image(total_image_size);
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size_t current_image_position = 0;
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SharedPtr<CodeSet> codeset = CodeSet::Create("", 0);
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for (unsigned int i = 0; i < header->e_phnum; ++i) {
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Elf32_Phdr* p = &segments[i];
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LOG_DEBUG(Loader, "Type: %i Vaddr: %08X Filesz: %8X Memsz: %8X ", p->p_type, p->p_vaddr,
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p->p_filesz, p->p_memsz);
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if (p->p_type == PT_LOAD) {
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CodeSet::Segment* codeset_segment;
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u32 permission_flags = p->p_flags & (PF_R | PF_W | PF_X);
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if (permission_flags == (PF_R | PF_X)) {
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codeset_segment = &codeset->code;
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} else if (permission_flags == (PF_R)) {
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codeset_segment = &codeset->rodata;
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} else if (permission_flags == (PF_R | PF_W)) {
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codeset_segment = &codeset->data;
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} else {
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LOG_ERROR(Loader, "Unexpected ELF PT_LOAD segment id %u with flags %X", i,
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p->p_flags);
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continue;
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}
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if (codeset_segment->size != 0) {
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LOG_ERROR(Loader, "ELF has more than one segment of the same type. Skipping extra "
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"segment (id %i)",
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i);
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continue;
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}
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u32 segment_addr = base_addr + p->p_vaddr;
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u32 aligned_size = (p->p_memsz + 0xFFF) & ~0xFFF;
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codeset_segment->offset = current_image_position;
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codeset_segment->addr = segment_addr;
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codeset_segment->size = aligned_size;
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memcpy(&program_image[current_image_position], GetSegmentPtr(i), p->p_filesz);
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current_image_position += aligned_size;
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}
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}
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codeset->entrypoint = base_addr + header->e_entry;
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codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
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LOG_DEBUG(Loader, "Done loading.");
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return codeset;
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}
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SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const {
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for (int i = firstSection; i < header->e_shnum; i++) {
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const char* secname = GetSectionName(i);
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if (secname != nullptr && strcmp(name, secname) == 0)
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return i;
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}
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return -1;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Loader namespace
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namespace Loader {
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FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file) {
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u32 magic;
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file.Seek(0, SEEK_SET);
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if (1 != file.ReadArray<u32>(&magic, 1))
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return FileType::Error;
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if (MakeMagic('\x7f', 'E', 'L', 'F') == magic)
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return FileType::ELF;
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return FileType::Error;
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}
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ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
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if (is_loaded)
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return ResultStatus::ErrorAlreadyLoaded;
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if (!file.IsOpen())
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return ResultStatus::Error;
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// Reset read pointer in case this file has been read before.
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file.Seek(0, SEEK_SET);
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size_t size = file.GetSize();
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std::unique_ptr<u8[]> buffer(new u8[size]);
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if (file.ReadBytes(&buffer[0], size) != size)
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return ResultStatus::Error;
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ElfReader elf_reader(&buffer[0]);
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SharedPtr<CodeSet> codeset = elf_reader.LoadInto(Memory::PROCESS_IMAGE_VADDR);
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codeset->name = filename;
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process = Kernel::Process::Create(std::move(codeset));
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process->svc_access_mask.set();
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process->address_mappings = default_address_mappings;
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// Attach the default resource limit (APPLICATION) to the process
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process->resource_limit =
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Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
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process->Run(48, Kernel::DEFAULT_STACK_SIZE);
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is_loaded = true;
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return ResultStatus::Success;
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}
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} // namespace Loader
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