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https://github.com/PabloMK7/citra.git
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a73f135868
This is more type-safe than the string-based signal/slot syntax that was being used. It also makes the connections throughout the UI code consistent.
78 lines
3.2 KiB
C++
78 lines
3.2 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QListView>
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#include "citra_qt/debugger/graphics/graphics.h"
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#include "citra_qt/util/util.h"
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extern GraphicsDebugger g_debugger;
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GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent)
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: QAbstractListModel(parent), command_count(0) {
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connect(this, &GPUCommandStreamItemModel::GXCommandFinished, this,
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&GPUCommandStreamItemModel::OnGXCommandFinishedInternal);
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}
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int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const {
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return command_count;
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}
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QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const {
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if (!index.isValid())
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return QVariant();
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int command_index = index.row();
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const Service::GSP::Command& command = GetDebugger()->ReadGXCommandHistory(command_index);
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if (role == Qt::DisplayRole) {
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std::map<Service::GSP::CommandId, const char*> command_names = {
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{Service::GSP::CommandId::REQUEST_DMA, "REQUEST_DMA"},
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{Service::GSP::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"},
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{Service::GSP::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"},
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{Service::GSP::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"},
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{Service::GSP::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"},
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{Service::GSP::CommandId::CACHE_FLUSH, "CACHE_FLUSH"},
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};
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const u32* command_data = reinterpret_cast<const u32*>(&command);
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QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9")
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.arg(command_names[command.id])
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.arg(command_data[0], 8, 16, QLatin1Char('0'))
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.arg(command_data[1], 8, 16, QLatin1Char('0'))
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.arg(command_data[2], 8, 16, QLatin1Char('0'))
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.arg(command_data[3], 8, 16, QLatin1Char('0'))
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.arg(command_data[4], 8, 16, QLatin1Char('0'))
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.arg(command_data[5], 8, 16, QLatin1Char('0'))
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.arg(command_data[6], 8, 16, QLatin1Char('0'))
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.arg(command_data[7], 8, 16, QLatin1Char('0'));
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return QVariant(str);
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} else {
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return QVariant();
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}
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}
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void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count) {
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emit GXCommandFinished(total_command_count);
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}
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void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count) {
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if (total_command_count == 0)
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return;
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int prev_command_count = command_count;
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command_count = total_command_count;
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emit dataChanged(index(prev_command_count, 0), index(total_command_count - 1, 0));
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}
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GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent)
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: QDockWidget(tr("Graphics Debugger"), parent) {
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setObjectName("GraphicsDebugger");
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GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
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g_debugger.RegisterObserver(command_model);
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QListView* command_list = new QListView;
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command_list->setModel(command_model);
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command_list->setFont(GetMonospaceFont());
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setWidget(command_list);
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}
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