citra/src/citra_qt/debugger/graphics/graphics.cpp
Lioncash a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00

78 lines
3.2 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QListView>
#include "citra_qt/debugger/graphics/graphics.h"
#include "citra_qt/util/util.h"
extern GraphicsDebugger g_debugger;
GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent)
: QAbstractListModel(parent), command_count(0) {
connect(this, &GPUCommandStreamItemModel::GXCommandFinished, this,
&GPUCommandStreamItemModel::OnGXCommandFinishedInternal);
}
int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const {
return command_count;
}
QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const {
if (!index.isValid())
return QVariant();
int command_index = index.row();
const Service::GSP::Command& command = GetDebugger()->ReadGXCommandHistory(command_index);
if (role == Qt::DisplayRole) {
std::map<Service::GSP::CommandId, const char*> command_names = {
{Service::GSP::CommandId::REQUEST_DMA, "REQUEST_DMA"},
{Service::GSP::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"},
{Service::GSP::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"},
{Service::GSP::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"},
{Service::GSP::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"},
{Service::GSP::CommandId::CACHE_FLUSH, "CACHE_FLUSH"},
};
const u32* command_data = reinterpret_cast<const u32*>(&command);
QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9")
.arg(command_names[command.id])
.arg(command_data[0], 8, 16, QLatin1Char('0'))
.arg(command_data[1], 8, 16, QLatin1Char('0'))
.arg(command_data[2], 8, 16, QLatin1Char('0'))
.arg(command_data[3], 8, 16, QLatin1Char('0'))
.arg(command_data[4], 8, 16, QLatin1Char('0'))
.arg(command_data[5], 8, 16, QLatin1Char('0'))
.arg(command_data[6], 8, 16, QLatin1Char('0'))
.arg(command_data[7], 8, 16, QLatin1Char('0'));
return QVariant(str);
} else {
return QVariant();
}
}
void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count) {
emit GXCommandFinished(total_command_count);
}
void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count) {
if (total_command_count == 0)
return;
int prev_command_count = command_count;
command_count = total_command_count;
emit dataChanged(index(prev_command_count, 0), index(total_command_count - 1, 0));
}
GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent)
: QDockWidget(tr("Graphics Debugger"), parent) {
setObjectName("GraphicsDebugger");
GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
g_debugger.RegisterObserver(command_model);
QListView* command_list = new QListView;
command_list->setModel(command_model);
command_list->setFont(GetMonospaceFont());
setWidget(command_list);
}