From 149795d4548f6fc025f0ceae808da69a65a7d486 Mon Sep 17 00:00:00 2001 From: Naxdy Date: Wed, 17 Apr 2024 15:11:30 +0200 Subject: [PATCH] consistency: add note about repetition --- src/input-consistency.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/input-consistency.md b/src/input-consistency.md index 22591c9..7f2141b 100644 --- a/src/input-consistency.md +++ b/src/input-consistency.md @@ -61,6 +61,8 @@ The original full-length videos of the experiment are saved and uploaded to my Y - [OG controller mode](https://www.youtube.com/watch?v=UG7NFoMiE-Y) - [Input consistency mode](https://www.youtube.com/watch?v=MNcWOTF9fLk) +> **NOTE:** Repetition of this experiment is important, because in theory, it is possible to get "lucky" by plugging in the controller during the first $8.\overline{6}\mathrm{ms}$ of a frame capture window, and then never unplugging it, which would result in a theoretical $\approx100\%$ accuracy. However, this is not a realistic scenario, and the experiment has been repeated multiple times to ensure that the results are consistent. + # Input Consistency Modes The NaxGCC features three separate input consistency modes, which can be [cycled through during controller configuration](./configuration.md#input-consistency-mode-toggle).