chore(config): improve naming & comments
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This commit is contained in:
Naxdy 2024-04-15 23:47:04 +02:00
parent 6b53472817
commit d099d4701c
Signed by: Naxdy
GPG key ID: CC15075846BCE91B

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@ -465,6 +465,8 @@ pub struct OverrideStickState {
pub which_stick: Stick,
}
/// Enum button representation mainly used in the calibration process,
/// in conjunction with `is_awaitable_button_pressed`
#[allow(dead_code)]
#[derive(Clone, Copy, Debug, Format, PartialEq, Eq)]
pub enum AwaitableButtons {
@ -480,11 +482,11 @@ pub enum AwaitableButtons {
L,
R,
Z,
// special, because Z is used for cstick calibration
/// Special, because Z is used for cstick calibration.
NotZ,
/// Used for padding arrays to the correct length.
/// Can be used for padding arrays to a fixed length.
Wildcard,
/// Used for disabling certain button combinations.\
/// Can be used for disabling certain button combinations.
Impossible,
}
@ -595,12 +597,7 @@ impl ControllerConfig {
) -> Result<Self, embassy_rp::flash::Error> {
let mut controller_config_packed: <ControllerConfig as packed_struct::PackedStruct>::ByteArray = ControllerConfig::default().pack().unwrap();
let r = flash.blocking_read(ADDR_OFFSET, &mut controller_config_packed);
if r.is_err() {
warn!("Controller config not found in flash, using default.");
controller_config_packed = [0u8; 659];
}
flash.blocking_read(ADDR_OFFSET, &mut controller_config_packed)?;
match ControllerConfig::unpack(&controller_config_packed) {
Ok(cfg) => match cfg {
@ -634,7 +631,8 @@ impl ControllerConfig {
}
}
trait WaitForButtonPress {
/// Trait for providing button presses, used in the calibration process.
trait ButtonPressProvider {
/// Wait for a single button press.
async fn wait_for_button_press(&mut self, button_to_wait_for: &AwaitableButtons);
@ -666,7 +664,7 @@ trait WaitForButtonPress {
) -> usize;
}
impl<'a, T: RawMutex, const I: usize, const J: usize, const K: usize> WaitForButtonPress
impl<'a, T: RawMutex, const I: usize, const J: usize, const K: usize> ButtonPressProvider
for Subscriber<'a, T, GcReport, I, J, K>
{
async fn wait_for_button_press(&mut self, button_to_wait_for: &AwaitableButtons) {