From 53bd4c9f603c95929ad17fffcce2fe1de04e3ae1 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Mon, 25 Sep 2023 23:50:43 +0200 Subject: [PATCH] Add ldn:u implementation, INetworkClient interface and DisabledLdnClient (#5652) * Impl first attempt to LDN * Make this work. - Endianness swap on all IPs. - Use local network IP for connections, rather than 127.0.0.1. This is to be changed when tunnelling or whatever. - Mac addresses are now randomly assigned on the server. (fixes joining lobbies) - Fixed the "connected" handler for stations to actually find a - Added info retrieval when connected to a station. - Users that disconnect are now removed from rooms they were in. (still need to broadcast tho) - The communication service does a bit better with being closed now. - Some locking around the game instance dictionary. * We may just be "initialized". Ignore this for now. * Lots of WIP * Add Disconnect packet * Improve signalling of internal events. * Fix scan. * Fix some more stupid things. * Enable NoDelay on all sockets. * Add station accept policy, disconnect function. * Limit max number of games. * Split out networking stuff from HLE, so it can be swapped. * Update logging calls. * Missed a spot. * Call SignalDisconnect instead of SetState * Add comment to GetNetworkInfo * Update configuration + UI Now has its own tab, more options. * Refactoring IUserLocalCommunicationService ( Expected new issues :'( ) * some cleanup * More fix * Correctly handle errors when connecting. * Disable *Private call and clean symbols * Structs cleanup * Big cleanup * Fix InvalidHandle (in MK8D and other games) * Add Reject and Private Network support (v1) RyuLdn Version bumped to 1. * Add Initialize Packet Allows users to keep Mac Addresses assigned by the server. * Add SetWirelessControllerRestriction and some cleanup * LDN-2 Initial Rebase Make this work. - Endianness swap on all IPs. - Use local network IP for connections, rather than 127.0.0.1. This is to be changed when tunnelling or whatever. - Fixed the "connected" handler for stations to actually find a - The communication service does a bit better with being closed now. - Some locking around the game instance dictionary. We may just be "initialized". Ignore this for now. Lots of WIP Implement scan filter. Improve signalling of internal events. Fix scan. Fix 0 width data, scan reply end delay removed. Fix some more stupid things. Enable NoDelay on all sockets. Add station accept policy, disconnect function. Limit max number of games. Split out networking stuff from HLE, so it can be swapped. Update logging calls. Missed a spot. SetAdvertiseData when open, don't return games that have accept policy 1 Update configuration + UI Now has its own tab, more options. Don't Keepalive, it causes problems. Refactoring IUserLocalCommunicationService ( Expected new issues :'( ) some cleanup More fix Correctly handle errors when connecting. Disable *Private call and clean symbols Structs cleanup Big cleanup Fix InvalidHandle (in MK8D and other games) Add Reject and Private Network support (v1) Disable TcpNoDelay option on linux. Add SetWirelessControllerRestriction and some cleanup Misc cleanup, implement broadcast flag. * Misc Changes * Fix GetNetworkInfo * Fix some small issues * Implement GetNetworkInfoLatestUpdate * Hotfix when LocalCommunicationId = 0xFFFFFFFFFFFFFFFF * Fix ARMS Scan (and other games using wrong LocalCommunicationId * Fix latest update when host leaves * Revert "Fix ARMS Scan (and other games using wrong LocalCommunicationId" This reverts commit 519c283d3993e2fdfafb8ac6b4e0a98231f6fb75. * Fix the localCommunicationId = -1 * Don't set Connect flag for nodes already in the room before joining. * Make IUserLocalCommunicationService disposable * Don't dispose if there's no client. * LDN-2-2 Rebase Make this work. - Endianness swap on all IPs. - Use local network IP for connections, rather than 127.0.0.1. This is to be changed when tunnelling or whatever. - Fixed the "connected" handler for stations to actually find a - The communication service does a bit better with being closed now. - Some locking around the game instance dictionary. We may just be "initialized". Ignore this for now. Put sockets behind an interface, so that they can be swapped for something proxyable Lots of WIP Implement scan filter. Improve signalling of internal events. Fix scan. Fix 0 width data, scan reply end delay removed. Fix some more stupid things. Enable NoDelay on all sockets. Add station accept policy, disconnect function. Limit max number of games. Split out networking stuff from HLE, so it can be swapped. Update logging calls. Missed a spot. SetAdvertiseData when open, don't return games that have accept policy 1 Update configuration + UI Now has its own tab, more options. Don't Keepalive, it causes problems. Refactoring IUserLocalCommunicationService ( Expected new issues :'( ) some cleanup More fix Correctly handle errors when connecting. Disable *Private call and clean symbols Structs cleanup Big cleanup Fix InvalidHandle (in MK8D and other games) Add Reject and Private Network support (v1) Disable TcpNoDelay option on linux. Add SetWirelessControllerRestriction and some cleanup Misc cleanup, implement broadcast flag. Misc Changes Fix GetNetworkInfo Fix some small issues Disable LAN by default til the config is added. Fix Splatoon 2 - Stub nfp IUser::StartDetection / IUser::StopDetection. - Stub ntc IEnsureNetworkClockAvailabilityService and needed calls. Cleanup previous fixes Stub IAudioInManager/IAudioIn for Splatoon 2 LAN Add LAN settings to multiplayer tab LAN Play > LAN Mode Implement GetNetworkInfoLatestUpdate Hotfix when LocalCommunicationId = 0xFFFFFFFFFFFFFFFF Fix ARMS Scan (and other games using wrong LocalCommunicationId Fix latest update when host leaves Revert "Fix ARMS Scan (and other games using wrong LocalCommunicationId" This reverts commit 519c283d3993e2fdfafb8ac6b4e0a98231f6fb75. Fix the localCommunicationId = -1 Don't set Connect flag for nodes already in the room before joining. Make IUserLocalCommunicationService disposable Fix crash when using LAN mode on linux. Actually use that call Don't dispose if there's no client. Fix the settings window crash Fix configurationFileUpdated * Make LDN compatible with Ryujinx/Ryujinx#3805 * Ava: Add Ldn options to SettingsNetworkTab * Ava: Add update events for multiplayer options * Apply formatting * Remove LdnHelper * ldn: Fix hardcoded /24 subnet mask * Fix naming rule violations * Add missing summary doc tag * Remove NetCoreServer dependency * Address code style issues and typos Co-authored-by: gdkchan * Call CloseStation/CloseAccessPoint to reduce code duplication * Fix typo Co-authored-by: gdkchan * Fix missing trailing commas * Extract AddressList from AddressEntry * Use AcceptPolicy as a type for LdnNetworkInfo.StationAcceptPolicy * Add Flags attribute to ScanFilterFlag * Rename struct members for LdnNetworkInfo * Remove extra line Co-authored-by: Ac_K * Extract NetworkErrorMessage from NetworkError * Fix missing trailing commas --------- Co-authored-by: Ac_K Co-authored-by: riperiperi Co-authored-by: gdkchan --- Directory.Packages.props | 2 +- src/Ryujinx.Ava/AppHost.cs | 10 +- src/Ryujinx.Ava/Assets/Locales/en_US.json | 7 +- src/Ryujinx.Ava/Common/ApplicationHelper.cs | 5 +- .../UI/ViewModels/SettingsViewModel.cs | 20 + .../Views/Settings/SettingsNetworkView.axaml | 29 +- .../UI/Windows/MainWindow.axaml.cs | 4 +- .../Multiplayer/MultiplayerMode.cs | 7 + .../Memory/StructArrayHelpers.cs | 29 + .../Utilities/NetworkHelpers.cs | 14 +- src/Ryujinx.HLE/HLEConfiguration.cs | 10 +- src/Ryujinx.HLE/HOS/Horizon.cs | 2 + .../HOS/Services/Ldn/IUserServiceCreator.cs | 2 +- .../HOS/Services/Ldn/ResultCode.cs | 10 +- .../HOS/Services/Ldn/Types/AcceptPolicy.cs | 10 + .../HOS/Services/Ldn/Types/AddressEntry.cs | 13 + .../HOS/Services/Ldn/Types/AddressList.cs | 11 + .../Services/Ldn/Types/CommonNetworkInfo.cs | 16 + .../Services/Ldn/Types/DisconnectReason.cs | 13 + .../HOS/Services/Ldn/Types/IntentId.cs | 13 + .../HOS/Services/Ldn/Types/LdnNetworkInfo.cs | 23 + .../HOS/Services/Ldn/Types/NetworkConfig.cs | 16 + .../HOS/Services/Ldn/Types/NetworkId.cs | 12 + .../HOS/Services/Ldn/Types/NetworkInfo.cs | 12 + .../HOS/Services/Ldn/Types/NetworkType.cs | 10 + .../HOS/Services/Ldn/Types/NodeInfo.cs | 18 + .../Services/Ldn/Types/NodeLatestUpdate.cs | 62 + .../Ldn/Types/NodeLatestUpdateFlags.cs | 12 + .../HOS/Services/Ldn/Types/ScanFilter.cs | 16 + .../HOS/Services/Ldn/Types/ScanFilterFlag.cs | 18 + .../HOS/Services/Ldn/Types/SecurityConfig.cs | 13 + .../HOS/Services/Ldn/Types/SecurityMode.cs | 9 + .../Services/Ldn/Types/SecurityParameter.cs | 12 + .../HOS/Services/Ldn/Types/Ssid.cs | 12 + .../HOS/Services/Ldn/Types/UserConfig.cs | 12 + .../Ldn/UserServiceCreator/AccessPoint.cs | 104 ++ .../IUserLocalCommunicationService.cs | 1064 ++++++++++++++++- .../Network/Types/ConnectRequest.cs | 15 + .../Network/Types/CreateAccessPointRequest.cs | 16 + .../RyuLdn/DisabledLdnClient.cs | 62 + .../RyuLdn/INetworkClient.cs | 24 + .../RyuLdn/NetworkChangeEventArgs.cs | 24 + .../RyuLdn/Types/ConnectPrivateRequest.cs | 16 + .../Types/CreateAccessPointPrivateRequest.cs | 18 + .../RyuLdn/Types/NetworkError.cs | 22 + .../RyuLdn/Types/NetworkErrorMessage.cs | 10 + .../Ldn/UserServiceCreator/Station.cs | 115 ++ .../Services/Mii/Types/RandomMiiConstants.cs | 36 +- src/Ryujinx.Headless.SDL2/Program.cs | 3 +- .../Configuration/ConfigurationFileFormat.cs | 6 + .../Configuration/ConfigurationState.cs | 26 + src/Ryujinx/Ui/MainWindow.cs | 23 +- src/Ryujinx/Ui/Windows/SettingsWindow.cs | 7 + src/Ryujinx/Ui/Windows/SettingsWindow.glade | 90 ++ 54 files changed, 2096 insertions(+), 69 deletions(-) create mode 100644 src/Ryujinx.Common/Configuration/Multiplayer/MultiplayerMode.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/AcceptPolicy.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/AddressEntry.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/AddressList.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/CommonNetworkInfo.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/DisconnectReason.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/IntentId.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/LdnNetworkInfo.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkConfig.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkId.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkInfo.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkType.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeInfo.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeLatestUpdate.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeLatestUpdateFlags.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/ScanFilter.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/ScanFilterFlag.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityConfig.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityMode.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityParameter.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/Ssid.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/Types/UserConfig.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/AccessPoint.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Network/Types/ConnectRequest.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Network/Types/CreateAccessPointRequest.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/DisabledLdnClient.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/INetworkClient.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/NetworkChangeEventArgs.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/ConnectPrivateRequest.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/CreateAccessPointPrivateRequest.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/NetworkError.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/NetworkErrorMessage.cs create mode 100644 src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Station.cs diff --git a/Directory.Packages.props b/Directory.Packages.props index f090ac1d45..9043d8129d 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -49,4 +49,4 @@ - \ No newline at end of file + diff --git a/src/Ryujinx.Ava/AppHost.cs b/src/Ryujinx.Ava/AppHost.cs index a8388e9cda..b692082187 100644 --- a/src/Ryujinx.Ava/AppHost.cs +++ b/src/Ryujinx.Ava/AppHost.cs @@ -21,6 +21,7 @@ using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.Windows; using Ryujinx.Common; using Ryujinx.Common.Configuration; +using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Logging; using Ryujinx.Common.SystemInterop; using Ryujinx.Graphics.GAL; @@ -191,6 +192,7 @@ namespace Ryujinx.Ava ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event += UpdateColorSpacePassthrough; ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState; + ConfigurationState.Instance.Multiplayer.Mode.Event += UpdateMultiplayerModeState; _gpuCancellationTokenSource = new CancellationTokenSource(); _gpuDoneEvent = new ManualResetEvent(false); @@ -412,6 +414,11 @@ namespace Ryujinx.Ava Device.Configuration.MultiplayerLanInterfaceId = e.NewValue; } + private void UpdateMultiplayerModeState(object sender, ReactiveEventArgs e) + { + Device.Configuration.MultiplayerMode = e.NewValue; + } + public void Stop() { _isActive = false; @@ -782,7 +789,8 @@ namespace Ryujinx.Ava ConfigurationState.Instance.Graphics.AspectRatio, ConfigurationState.Instance.System.AudioVolume, ConfigurationState.Instance.System.UseHypervisor, - ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value); + ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value, + ConfigurationState.Instance.Multiplayer.Mode); Device = new Switch(configuration); } diff --git a/src/Ryujinx.Ava/Assets/Locales/en_US.json b/src/Ryujinx.Ava/Assets/Locales/en_US.json index 35a69b8f59..53e277ba9a 100644 --- a/src/Ryujinx.Ava/Assets/Locales/en_US.json +++ b/src/Ryujinx.Ava/Assets/Locales/en_US.json @@ -652,5 +652,8 @@ "NetworkInterfaceDefault": "Default", "PackagingShaders": "Packaging Shaders", "AboutChangelogButton": "View Changelog on GitHub", - "AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser." -} \ No newline at end of file + "AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.", + "SettingsTabNetworkMultiplayer": "Multiplayer", + "MultiplayerMode": "Mode:", + "MultiplayerModeTooltip": "Change multiplayer mode" +} diff --git a/src/Ryujinx.Ava/Common/ApplicationHelper.cs b/src/Ryujinx.Ava/Common/ApplicationHelper.cs index 9e47575388..cfd929c6fd 100644 --- a/src/Ryujinx.Ava/Common/ApplicationHelper.cs +++ b/src/Ryujinx.Ava/Common/ApplicationHelper.cs @@ -15,7 +15,6 @@ using LibHac.Tools.FsSystem.NcaUtils; using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Helpers; -using Ryujinx.Ava.UI.Windows; using Ryujinx.Common.Logging; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS.Services.Account.Acc; @@ -36,11 +35,9 @@ namespace Ryujinx.Ava.Common private static HorizonClient _horizonClient; private static AccountManager _accountManager; private static VirtualFileSystem _virtualFileSystem; - private static StyleableWindow _owner; - public static void Initialize(VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, StyleableWindow owner) + public static void Initialize(VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient) { - _owner = owner; _virtualFileSystem = virtualFileSystem; _horizonClient = horizonClient; _accountManager = accountManager; diff --git a/src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs b/src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs index 441c669d4d..dd5b05a510 100644 --- a/src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs +++ b/src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs @@ -10,6 +10,7 @@ using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Windows; using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.Logging; using Ryujinx.Graphics.Vulkan; @@ -54,6 +55,7 @@ namespace Ryujinx.Ava.UI.ViewModels public event Action CloseWindow; public event Action SaveSettingsEvent; private int _networkInterfaceIndex; + private int _multiplayerModeIndex; public int ResolutionScale { @@ -251,6 +253,11 @@ namespace Ryujinx.Ava.UI.ViewModels get => new(_networkInterfaces.Keys); } + public AvaloniaList MultiplayerModes + { + get => new(Enum.GetNames()); + } + public KeyboardHotkeys KeyboardHotkeys { get => _keyboardHotkeys; @@ -272,6 +279,16 @@ namespace Ryujinx.Ava.UI.ViewModels } } + public int MultiplayerModeIndex + { + get => _multiplayerModeIndex; + set + { + _multiplayerModeIndex = value; + ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex; + } + } + public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this() { _virtualFileSystem = virtualFileSystem; @@ -478,6 +495,8 @@ namespace Ryujinx.Ava.UI.ViewModels EnableFsAccessLog = config.Logger.EnableFsAccessLog; FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode; OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value; + + MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value; } public void SaveSettings() @@ -579,6 +598,7 @@ namespace Ryujinx.Ava.UI.ViewModels config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel; config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]]; + config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex; config.ToFileFormat().SaveConfig(Program.ConfigurationPath); diff --git a/src/Ryujinx.Ava/UI/Views/Settings/SettingsNetworkView.axaml b/src/Ryujinx.Ava/UI/Views/Settings/SettingsNetworkView.axaml index 6ce1bb94fc..9bb8146316 100644 --- a/src/Ryujinx.Ava/UI/Views/Settings/SettingsNetworkView.axaml +++ b/src/Ryujinx.Ava/UI/Views/Settings/SettingsNetworkView.axaml @@ -23,21 +23,34 @@ HorizontalAlignment="Stretch" Orientation="Vertical" Spacing="10"> + + + + + + + ToolTip.Tip="{locale:Locale EnableInternetAccessTooltip}" /> + Text="{locale:Locale SettingsTabNetworkInterface}" + ToolTip.Tip="{locale:Locale NetworkInterfaceTooltip}" + Width="200" /> + ToolTip.Tip="{locale:Locale NetworkInterfaceTooltip}" + HorizontalContentAlignment="Left" + ItemsSource="{Binding NetworkInterfaceList}" + Width="250" /> diff --git a/src/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs b/src/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs index d32360e076..b6e4be5563 100644 --- a/src/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs +++ b/src/Ryujinx.Ava/UI/Windows/MainWindow.axaml.cs @@ -15,6 +15,7 @@ using Ryujinx.Graphics.Gpu; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS.Services.Account.Acc; +using Ryujinx.Input.HLE; using Ryujinx.Input.SDL2; using Ryujinx.Modules; using Ryujinx.Ui.App.Common; @@ -25,7 +26,6 @@ using System; using System.IO; using System.Runtime.Versioning; using System.Threading.Tasks; -using InputManager = Ryujinx.Input.HLE.InputManager; namespace Ryujinx.Ava.UI.Windows { @@ -251,7 +251,7 @@ namespace Ryujinx.Ava.UI.Windows VirtualFileSystem.ReloadKeySet(); - ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this); + ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient); } [SupportedOSPlatform("linux")] diff --git a/src/Ryujinx.Common/Configuration/Multiplayer/MultiplayerMode.cs b/src/Ryujinx.Common/Configuration/Multiplayer/MultiplayerMode.cs new file mode 100644 index 0000000000..1674294333 --- /dev/null +++ b/src/Ryujinx.Common/Configuration/Multiplayer/MultiplayerMode.cs @@ -0,0 +1,7 @@ +namespace Ryujinx.Common.Configuration.Multiplayer +{ + public enum MultiplayerMode + { + Disabled, + } +} diff --git a/src/Ryujinx.Common/Memory/StructArrayHelpers.cs b/src/Ryujinx.Common/Memory/StructArrayHelpers.cs index 1e8976ca45..65956ed326 100644 --- a/src/Ryujinx.Common/Memory/StructArrayHelpers.cs +++ b/src/Ryujinx.Common/Memory/StructArrayHelpers.cs @@ -791,5 +791,34 @@ namespace Ryujinx.Common.Memory [Pure] public Span AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length); } + + public struct Array140 : IArray where T : unmanaged + { + T _e0; + Array64 _other; + Array64 _other2; + Array11 _other3; + public readonly int Length => 140; + public ref T this[int index] => ref AsSpan()[index]; + + [Pure] + public Span AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length); + } + + public struct Array384 : IArray where T : unmanaged + { + T _e0; + Array64 _other; + Array64 _other2; + Array64 _other3; + Array64 _other4; + Array64 _other5; + Array63 _other6; + public readonly int Length => 384; + public ref T this[int index] => ref AsSpan()[index]; + + [Pure] + public Span AsSpan() => MemoryMarshal.CreateSpan(ref _e0, Length); + } } #pragma warning restore CS0169, IDE0051 diff --git a/src/Ryujinx.Common/Utilities/NetworkHelpers.cs b/src/Ryujinx.Common/Utilities/NetworkHelpers.cs index e48ff26938..78fb342b12 100644 --- a/src/Ryujinx.Common/Utilities/NetworkHelpers.cs +++ b/src/Ryujinx.Common/Utilities/NetworkHelpers.cs @@ -1,4 +1,6 @@ -using System.Net.NetworkInformation; +using System.Buffers.Binary; +using System.Net; +using System.Net.NetworkInformation; namespace Ryujinx.Common.Utilities { @@ -62,5 +64,15 @@ namespace Ryujinx.Common.Utilities return (targetProperties, targetAddressInfo); } + + public static uint ConvertIpv4Address(IPAddress ipAddress) + { + return BinaryPrimitives.ReadUInt32BigEndian(ipAddress.GetAddressBytes()); + } + + public static uint ConvertIpv4Address(string ipAddress) + { + return ConvertIpv4Address(IPAddress.Parse(ipAddress)); + } } } diff --git a/src/Ryujinx.HLE/HLEConfiguration.cs b/src/Ryujinx.HLE/HLEConfiguration.cs index 22477a8c0f..b1ba11b598 100644 --- a/src/Ryujinx.HLE/HLEConfiguration.cs +++ b/src/Ryujinx.HLE/HLEConfiguration.cs @@ -1,6 +1,7 @@ using LibHac.Tools.FsSystem; using Ryujinx.Audio.Integration; using Ryujinx.Common.Configuration; +using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Graphics.GAL; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; @@ -158,6 +159,11 @@ namespace Ryujinx.HLE /// public string MultiplayerLanInterfaceId { internal get; set; } + /// + /// Multiplayer Mode + /// + public MultiplayerMode MultiplayerMode { internal get; set; } + /// /// An action called when HLE force a refresh of output after docked mode changed. /// @@ -187,7 +193,8 @@ namespace Ryujinx.HLE AspectRatio aspectRatio, float audioVolume, bool useHypervisor, - string multiplayerLanInterfaceId) + string multiplayerLanInterfaceId, + MultiplayerMode multiplayerMode) { VirtualFileSystem = virtualFileSystem; LibHacHorizonManager = libHacHorizonManager; @@ -214,6 +221,7 @@ namespace Ryujinx.HLE AudioVolume = audioVolume; UseHypervisor = useHypervisor; MultiplayerLanInterfaceId = multiplayerLanInterfaceId; + MultiplayerMode = multiplayerMode; } } } diff --git a/src/Ryujinx.HLE/HOS/Horizon.cs b/src/Ryujinx.HLE/HOS/Horizon.cs index f65d357e77..f83fd47bda 100644 --- a/src/Ryujinx.HLE/HOS/Horizon.cs +++ b/src/Ryujinx.HLE/HOS/Horizon.cs @@ -88,6 +88,7 @@ namespace Ryujinx.HLE.HOS internal ServerBase ViServer { get; private set; } internal ServerBase ViServerM { get; private set; } internal ServerBase ViServerS { get; private set; } + internal ServerBase LdnServer { get; private set; } internal KSharedMemory HidSharedMem { get; private set; } internal KSharedMemory FontSharedMem { get; private set; } @@ -319,6 +320,7 @@ namespace Ryujinx.HLE.HOS ViServer = new ServerBase(KernelContext, "ViServerU"); ViServerM = new ServerBase(KernelContext, "ViServerM"); ViServerS = new ServerBase(KernelContext, "ViServerS"); + LdnServer = new ServerBase(KernelContext, "LdnServer"); StartNewServices(); } diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/IUserServiceCreator.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/IUserServiceCreator.cs index 317b1dbe82..7bcb7785fe 100644 --- a/src/Ryujinx.HLE/HOS/Services/Ldn/IUserServiceCreator.cs +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/IUserServiceCreator.cs @@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn [Service("ldn:u")] class IUserServiceCreator : IpcService { - public IUserServiceCreator(ServiceCtx context) { } + public IUserServiceCreator(ServiceCtx context) : base(context.Device.System.LdnServer) { } [CommandCmif(0)] // CreateUserLocalCommunicationService() -> object diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/ResultCode.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/ResultCode.cs index a9f2cbc33b..d550ea57e7 100644 --- a/src/Ryujinx.HLE/HOS/Services/Ldn/ResultCode.cs +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/ResultCode.cs @@ -7,10 +7,18 @@ namespace Ryujinx.HLE.HOS.Services.Ldn Success = 0, + DeviceNotAvailable = (16 << ErrorCodeShift) | ModuleId, DeviceDisabled = (22 << ErrorCodeShift) | ModuleId, InvalidState = (32 << ErrorCodeShift) | ModuleId, - Unknown1 = (48 << ErrorCodeShift) | ModuleId, + NodeNotFound = (48 << ErrorCodeShift) | ModuleId, + ConnectFailure = (64 << ErrorCodeShift) | ModuleId, + ConnectNotFound = (65 << ErrorCodeShift) | ModuleId, + ConnectTimeout = (66 << ErrorCodeShift) | ModuleId, + ConnectRejected = (67 << ErrorCodeShift) | ModuleId, InvalidArgument = (96 << ErrorCodeShift) | ModuleId, InvalidObject = (97 << ErrorCodeShift) | ModuleId, + VersionTooLow = (113 << ErrorCodeShift) | ModuleId, + VersionTooHigh = (114 << ErrorCodeShift) | ModuleId, + TooManyPlayers = (144 << ErrorCodeShift) | ModuleId, } } diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AcceptPolicy.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AcceptPolicy.cs new file mode 100644 index 0000000000..272a2fd8b9 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AcceptPolicy.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + enum AcceptPolicy : byte + { + AcceptAll, + RejectAll, + BlackList, + WhiteList, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AddressEntry.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AddressEntry.cs new file mode 100644 index 0000000000..a458c521be --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AddressEntry.cs @@ -0,0 +1,13 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0xC)] + struct AddressEntry + { + public uint Ipv4Address; + public Array6 MacAddress; + public ushort Reserved; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AddressList.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AddressList.cs new file mode 100644 index 0000000000..cf4d0e2022 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/AddressList.cs @@ -0,0 +1,11 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x60)] + struct AddressList + { + public Array8 Addresses; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/CommonNetworkInfo.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/CommonNetworkInfo.cs new file mode 100644 index 0000000000..cd3a5716cd --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/CommonNetworkInfo.cs @@ -0,0 +1,16 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x30)] + struct CommonNetworkInfo + { + public Array6 MacAddress; + public Ssid Ssid; + public ushort Channel; + public byte LinkLevel; + public byte NetworkType; + public uint Reserved; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/DisconnectReason.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/DisconnectReason.cs new file mode 100644 index 0000000000..e3fd0ed439 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/DisconnectReason.cs @@ -0,0 +1,13 @@ +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + enum DisconnectReason : uint + { + None, + DisconnectedByUser, + DisconnectedBySystem, + DestroyedByUser, + DestroyedBySystem, + Rejected, + SignalLost, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/IntentId.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/IntentId.cs new file mode 100644 index 0000000000..e1ffec5e43 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/IntentId.cs @@ -0,0 +1,13 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x10)] + struct IntentId + { + public long LocalCommunicationId; + public ushort Reserved1; + public ushort SceneId; + public uint Reserved2; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/LdnNetworkInfo.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/LdnNetworkInfo.cs new file mode 100644 index 0000000000..4b7241c430 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/LdnNetworkInfo.cs @@ -0,0 +1,23 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x430)] + struct LdnNetworkInfo + { + public Array16 SecurityParameter; + public ushort SecurityMode; + public AcceptPolicy StationAcceptPolicy; + public byte Reserved1; + public ushort Reserved2; + public byte NodeCountMax; + public byte NodeCount; + public Array8 Nodes; + public ushort Reserved3; + public ushort AdvertiseDataSize; + public Array384 AdvertiseData; + public Array140 Reserved4; + public ulong AuthenticationId; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkConfig.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkConfig.cs new file mode 100644 index 0000000000..aea9a4a7e1 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkConfig.cs @@ -0,0 +1,16 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x20)] + struct NetworkConfig + { + public IntentId IntentId; + public ushort Channel; + public byte NodeCountMax; + public byte Reserved1; + public ushort LocalCommunicationVersion; + public Array10 Reserved2; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkId.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkId.cs new file mode 100644 index 0000000000..9579647b36 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkId.cs @@ -0,0 +1,12 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x20)] + struct NetworkId + { + public IntentId IntentId; + public Array16 SessionId; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkInfo.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkInfo.cs new file mode 100644 index 0000000000..c1fb87d4a3 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkInfo.cs @@ -0,0 +1,12 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x480)] + struct NetworkInfo + { + public NetworkId NetworkId; + public CommonNetworkInfo Common; + public LdnNetworkInfo Ldn; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkType.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkType.cs new file mode 100644 index 0000000000..a9ca153fb4 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NetworkType.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + enum NetworkType : uint + { + None, + General, + Ldn, + All, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeInfo.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeInfo.cs new file mode 100644 index 0000000000..c57a7dc452 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeInfo.cs @@ -0,0 +1,18 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x40)] + struct NodeInfo + { + public uint Ipv4Address; + public Array6 MacAddress; + public byte NodeId; + public byte IsConnected; + public Array33 UserName; + public byte Reserved1; + public ushort LocalCommunicationVersion; + public Array16 Reserved2; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeLatestUpdate.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeLatestUpdate.cs new file mode 100644 index 0000000000..f33ceaebe7 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeLatestUpdate.cs @@ -0,0 +1,62 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 8)] + struct NodeLatestUpdate + { + public NodeLatestUpdateFlags State; + public Array7 Reserved; + } + + static class NodeLatestUpdateHelper + { + private static readonly object _lock = new(); + + public static void CalculateLatestUpdate(this Array8 array, Array8 beforeNodes, Array8 afterNodes) + { + lock (_lock) + { + for (int i = 0; i < 8; i++) + { + if (beforeNodes[i].IsConnected == 0) + { + if (afterNodes[i].IsConnected != 0) + { + array[i].State |= NodeLatestUpdateFlags.Connect; + } + } + else + { + if (afterNodes[i].IsConnected == 0) + { + array[i].State |= NodeLatestUpdateFlags.Disconnect; + } + } + } + } + } + + public static NodeLatestUpdate[] ConsumeLatestUpdate(this Array8 array, int number) + { + NodeLatestUpdate[] result = new NodeLatestUpdate[number]; + + lock (_lock) + { + for (int i = 0; i < number; i++) + { + result[i].Reserved = new Array7(); + + if (i < 8) + { + result[i].State = array[i].State; + array[i].State = NodeLatestUpdateFlags.None; + } + } + } + + return result; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeLatestUpdateFlags.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeLatestUpdateFlags.cs new file mode 100644 index 0000000000..3b69b27982 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/NodeLatestUpdateFlags.cs @@ -0,0 +1,12 @@ +using System; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [Flags] + enum NodeLatestUpdateFlags : byte + { + None = 0, + Connect = 1 << 0, + Disconnect = 1 << 1, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/ScanFilter.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/ScanFilter.cs new file mode 100644 index 0000000000..a5991074a3 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/ScanFilter.cs @@ -0,0 +1,16 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x60)] + struct ScanFilter + { + public NetworkId NetworkId; + public NetworkType NetworkType; + public Array6 MacAddress; + public Ssid Ssid; + public Array16 Reserved; + public ScanFilterFlag Flag; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/ScanFilterFlag.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/ScanFilterFlag.cs new file mode 100644 index 0000000000..f27b52c353 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/ScanFilterFlag.cs @@ -0,0 +1,18 @@ +using System; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [Flags] + enum ScanFilterFlag : byte + { + LocalCommunicationId = 1 << 0, + SessionId = 1 << 1, + NetworkType = 1 << 2, + MacAddress = 1 << 3, + Ssid = 1 << 4, + SceneId = 1 << 5, + IntentId = LocalCommunicationId | SceneId, + NetworkId = IntentId | SessionId, + All = NetworkType | IntentId | SessionId | MacAddress | Ssid, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityConfig.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityConfig.cs new file mode 100644 index 0000000000..85a19a8759 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityConfig.cs @@ -0,0 +1,13 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x44)] + struct SecurityConfig + { + public SecurityMode SecurityMode; + public ushort PassphraseSize; + public Array64 Passphrase; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityMode.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityMode.cs new file mode 100644 index 0000000000..a621d20fc0 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityMode.cs @@ -0,0 +1,9 @@ +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + enum SecurityMode : ushort + { + All, + Retail, + Debug, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityParameter.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityParameter.cs new file mode 100644 index 0000000000..534dbc7ae9 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/SecurityParameter.cs @@ -0,0 +1,12 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x20)] + struct SecurityParameter + { + public Array16 Data; + public Array16 SessionId; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/Ssid.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/Ssid.cs new file mode 100644 index 0000000000..72db4d41aa --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/Ssid.cs @@ -0,0 +1,12 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x22)] + struct Ssid + { + public byte Length; + public Array33 Name; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/Types/UserConfig.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/UserConfig.cs new file mode 100644 index 0000000000..1401f5214e --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/Types/UserConfig.cs @@ -0,0 +1,12 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x30)] + struct UserConfig + { + public Array33 UserName; + public Array15 Unknown1; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/AccessPoint.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/AccessPoint.cs new file mode 100644 index 0000000000..07bbbeda3a --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/AccessPoint.cs @@ -0,0 +1,104 @@ +using Ryujinx.Common.Memory; +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types; +using System; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator +{ + class AccessPoint : IDisposable + { + private byte[] _advertiseData; + + private readonly IUserLocalCommunicationService _parent; + + public NetworkInfo NetworkInfo; + public Array8 LatestUpdates = new(); + public bool Connected { get; private set; } + + public AccessPoint(IUserLocalCommunicationService parent) + { + _parent = parent; + + _parent.NetworkClient.NetworkChange += NetworkChanged; + } + + public void Dispose() + { + _parent.NetworkClient.DisconnectNetwork(); + + _parent.NetworkClient.NetworkChange -= NetworkChanged; + } + + private void NetworkChanged(object sender, RyuLdn.NetworkChangeEventArgs e) + { + LatestUpdates.CalculateLatestUpdate(NetworkInfo.Ldn.Nodes, e.Info.Ldn.Nodes); + + NetworkInfo = e.Info; + + if (Connected != e.Connected) + { + Connected = e.Connected; + + if (Connected) + { + _parent.SetState(NetworkState.AccessPointCreated); + } + else + { + _parent.SetDisconnectReason(e.DisconnectReasonOrDefault(DisconnectReason.DestroyedBySystem)); + } + } + else + { + _parent.SetState(); + } + } + + public ResultCode SetAdvertiseData(byte[] advertiseData) + { + _advertiseData = advertiseData; + + _parent.NetworkClient.SetAdvertiseData(_advertiseData); + + return ResultCode.Success; + } + + public ResultCode SetStationAcceptPolicy(AcceptPolicy acceptPolicy) + { + _parent.NetworkClient.SetStationAcceptPolicy(acceptPolicy); + + return ResultCode.Success; + } + + public ResultCode CreateNetwork(SecurityConfig securityConfig, UserConfig userConfig, NetworkConfig networkConfig) + { + CreateAccessPointRequest request = new() + { + SecurityConfig = securityConfig, + UserConfig = userConfig, + NetworkConfig = networkConfig, + }; + + bool success = _parent.NetworkClient.CreateNetwork(request, _advertiseData ?? Array.Empty()); + + return success ? ResultCode.Success : ResultCode.InvalidState; + } + + public ResultCode CreateNetworkPrivate(SecurityConfig securityConfig, SecurityParameter securityParameter, UserConfig userConfig, NetworkConfig networkConfig, AddressList addressList) + { + CreateAccessPointPrivateRequest request = new() + { + SecurityConfig = securityConfig, + SecurityParameter = securityParameter, + UserConfig = userConfig, + NetworkConfig = networkConfig, + AddressList = addressList, + }; + + bool success = _parent.NetworkClient.CreateNetworkPrivate(request, _advertiseData); + + return success ? ResultCode.Success : ResultCode.InvalidState; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/IUserLocalCommunicationService.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/IUserLocalCommunicationService.cs index d390a3e68a..6abd2b8933 100644 --- a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/IUserLocalCommunicationService.cs +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/IUserLocalCommunicationService.cs @@ -1,88 +1,1098 @@ -using Ryujinx.HLE.HOS.Ipc; +using LibHac.Ns; +using Ryujinx.Common; +using Ryujinx.Common.Configuration.Multiplayer; +using Ryujinx.Common.Logging; +using Ryujinx.Common.Memory; +using Ryujinx.Common.Utilities; +using Ryujinx.Cpu; +using Ryujinx.HLE.HOS.Ipc; +using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Ldn.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn; using Ryujinx.Horizon.Common; +using Ryujinx.Memory; using System; +using System.IO; using System.Net; +using System.Net.NetworkInformation; +using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator { - class IUserLocalCommunicationService : IpcService + class IUserLocalCommunicationService : IpcService, IDisposable { - // TODO(Ac_K): Determine what the hardcoded unknown value is. - private const int UnknownValue = 90; + public INetworkClient NetworkClient { get; private set; } - private readonly NetworkInterface _networkInterface; + private const int NifmRequestID = 90; + private const string DefaultIPAddress = "127.0.0.1"; + private const string DefaultSubnetMask = "255.255.255.0"; + private const bool IsDevelopment = false; - private int _stateChangeEventHandle = 0; + private readonly KEvent _stateChangeEvent; + + private NetworkState _state; + private DisconnectReason _disconnectReason; + private ResultCode _nifmResultCode; + + private AccessPoint _accessPoint; + private Station _station; public IUserLocalCommunicationService(ServiceCtx context) { - _networkInterface = new NetworkInterface(context.Device.System); + _stateChangeEvent = new KEvent(context.Device.System.KernelContext); + _state = NetworkState.None; + _disconnectReason = DisconnectReason.None; + } + + private ushort CheckDevelopmentChannel(ushort channel) + { + return (ushort)(!IsDevelopment ? 0 : channel); + } + + private SecurityMode CheckDevelopmentSecurityMode(SecurityMode securityMode) + { + return !IsDevelopment ? SecurityMode.Retail : securityMode; + } + + private bool CheckLocalCommunicationIdPermission(ServiceCtx context, ulong localCommunicationIdChecked) + { + // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. + ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; + + foreach (var localCommunicationId in controlProperty.LocalCommunicationId.ItemsRo) + { + if (localCommunicationId == localCommunicationIdChecked) + { + return true; + } + } + + return false; } [CommandCmif(0)] // GetState() -> s32 state public ResultCode GetState(ServiceCtx context) { - if (_networkInterface.NifmState != ResultCode.Success) + if (_nifmResultCode != ResultCode.Success) { context.ResponseData.Write((int)NetworkState.Error); return ResultCode.Success; } - ResultCode result = _networkInterface.GetState(out NetworkState state); + // NOTE: Returns ResultCode.InvalidArgument if _state is null, doesn't occur in our case. + context.ResponseData.Write((int)_state); - if (result == ResultCode.Success) + return ResultCode.Success; + } + + public void SetState() + { + _stateChangeEvent.WritableEvent.Signal(); + } + + public void SetState(NetworkState state) + { + _state = state; + + SetState(); + } + + [CommandCmif(1)] + // GetNetworkInfo() -> buffer, 0x1a> + public ResultCode GetNetworkInfo(ServiceCtx context) + { + ulong bufferPosition = context.Request.RecvListBuff[0].Position; + + MemoryHelper.FillWithZeros(context.Memory, bufferPosition, 0x480); + + if (_nifmResultCode != ResultCode.Success) { - context.ResponseData.Write((int)state); + return _nifmResultCode; } - return result; + ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo); + if (resultCode != ResultCode.Success) + { + return resultCode; + } + + ulong infoSize = MemoryHelper.Write(context.Memory, bufferPosition, networkInfo); + + context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(infoSize); + + return ResultCode.Success; + } + + private ResultCode GetNetworkInfoImpl(out NetworkInfo networkInfo) + { + if (_state == NetworkState.StationConnected) + { + networkInfo = _station.NetworkInfo; + } + else if (_state == NetworkState.AccessPointCreated) + { + networkInfo = _accessPoint.NetworkInfo; + } + else + { + networkInfo = new NetworkInfo(); + + return ResultCode.InvalidState; + } + + return ResultCode.Success; + } + + private NodeLatestUpdate[] GetNodeLatestUpdateImpl(int count) + { + if (_state == NetworkState.StationConnected) + { + return _station.LatestUpdates.ConsumeLatestUpdate(count); + } + else if (_state == NetworkState.AccessPointCreated) + { + return _accessPoint.LatestUpdates.ConsumeLatestUpdate(count); + } + else + { + return Array.Empty(); + } + } + + [CommandCmif(2)] + // GetIpv4Address() -> (u32 ip_address, u32 subnet_mask) + public ResultCode GetIpv4Address(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + // NOTE: Return ResultCode.InvalidArgument if ip_address and subnet_mask are null, doesn't occur in our case. + + if (_state == NetworkState.AccessPointCreated || _state == NetworkState.StationConnected) + { + (_, UnicastIPAddressInformation unicastAddress) = NetworkHelpers.GetLocalInterface(context.Device.Configuration.MultiplayerLanInterfaceId); + + if (unicastAddress == null) + { + context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(DefaultIPAddress)); + context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(DefaultSubnetMask)); + } + else + { + Logger.Info?.Print(LogClass.ServiceLdn, $"Console's LDN IP is \"{unicastAddress.Address}\"."); + + context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(unicastAddress.Address)); + context.ResponseData.Write(NetworkHelpers.ConvertIpv4Address(unicastAddress.IPv4Mask)); + } + } + else + { + return ResultCode.InvalidArgument; + } + + return ResultCode.Success; + } + + [CommandCmif(3)] + // GetDisconnectReason() -> u16 disconnect_reason + public ResultCode GetDisconnectReason(ServiceCtx context) + { + // NOTE: Returns ResultCode.InvalidArgument if _disconnectReason is null, doesn't occur in our case. + + context.ResponseData.Write((short)_disconnectReason); + + return ResultCode.Success; + } + + public void SetDisconnectReason(DisconnectReason reason) + { + if (_state != NetworkState.Initialized) + { + _disconnectReason = reason; + + SetState(NetworkState.Initialized); + } + } + + [CommandCmif(4)] + // GetSecurityParameter() -> bytes<0x20, 1> security_parameter + public ResultCode GetSecurityParameter(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo); + if (resultCode != ResultCode.Success) + { + return resultCode; + } + + SecurityParameter securityParameter = new() + { + Data = new Array16(), + SessionId = networkInfo.NetworkId.SessionId, + }; + + context.ResponseData.WriteStruct(securityParameter); + + return ResultCode.Success; + } + + [CommandCmif(5)] + // GetNetworkConfig() -> bytes<0x20, 8> network_config + public ResultCode GetNetworkConfig(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo); + if (resultCode != ResultCode.Success) + { + return resultCode; + } + + NetworkConfig networkConfig = new() + { + IntentId = networkInfo.NetworkId.IntentId, + Channel = networkInfo.Common.Channel, + NodeCountMax = networkInfo.Ldn.NodeCountMax, + LocalCommunicationVersion = networkInfo.Ldn.Nodes[0].LocalCommunicationVersion, + Reserved2 = new Array10(), + }; + + context.ResponseData.WriteStruct(networkConfig); + + return ResultCode.Success; } [CommandCmif(100)] // AttachStateChangeEvent() -> handle public ResultCode AttachStateChangeEvent(ServiceCtx context) { - if (_stateChangeEventHandle == 0) + if (context.Process.HandleTable.GenerateHandle(_stateChangeEvent.ReadableEvent, out int stateChangeEventHandle) != Result.Success) { - if (context.Process.HandleTable.GenerateHandle(_networkInterface.StateChangeEvent.ReadableEvent, out _stateChangeEventHandle) != Result.Success) - { - throw new InvalidOperationException("Out of handles!"); - } + throw new InvalidOperationException("Out of handles!"); } - context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_stateChangeEventHandle); + context.Response.HandleDesc = IpcHandleDesc.MakeCopy(stateChangeEventHandle); - // Return ResultCode.InvalidArgument if handle is null, doesn't occur in our case since we already throw an Exception. + // Returns ResultCode.InvalidArgument if handle is null, doesn't occur in our case since we already throw an Exception. return ResultCode.Success; } + [CommandCmif(101)] + // GetNetworkInfoLatestUpdate() -> (buffer, 0x1a>, buffer) + public ResultCode GetNetworkInfoLatestUpdate(ServiceCtx context) + { + ulong bufferPosition = context.Request.RecvListBuff[0].Position; + + MemoryHelper.FillWithZeros(context.Memory, bufferPosition, 0x480); + + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + ResultCode resultCode = GetNetworkInfoImpl(out NetworkInfo networkInfo); + if (resultCode != ResultCode.Success) + { + return resultCode; + } + + ulong outputPosition = context.Request.RecvListBuff[0].Position; + ulong outputSize = context.Request.RecvListBuff[0].Size; + + ulong latestUpdateSize = (ulong)Marshal.SizeOf(); + int count = (int)(outputSize / latestUpdateSize); + + NodeLatestUpdate[] latestUpdate = GetNodeLatestUpdateImpl(count); + + MemoryHelper.FillWithZeros(context.Memory, outputPosition, (int)outputSize); + + foreach (NodeLatestUpdate node in latestUpdate) + { + MemoryHelper.Write(context.Memory, outputPosition, node); + + outputPosition += latestUpdateSize; + } + + ulong infoSize = MemoryHelper.Write(context.Memory, bufferPosition, networkInfo); + + context.Response.PtrBuff[0] = context.Response.PtrBuff[0].WithSize(infoSize); + + return ResultCode.Success; + } + + [CommandCmif(102)] + // Scan(u16 channel, bytes<0x60, 8> scan_filter) -> (u16 count, buffer) + public ResultCode Scan(ServiceCtx context) + { + return ScanImpl(context); + } + + [CommandCmif(103)] + // ScanPrivate(u16 channel, bytes<0x60, 8> scan_filter) -> (u16 count, buffer) + public ResultCode ScanPrivate(ServiceCtx context) + { + return ScanImpl(context, true); + } + + private ResultCode ScanImpl(ServiceCtx context, bool isPrivate = false) + { + ushort channel = (ushort)context.RequestData.ReadUInt64(); + ScanFilter scanFilter = context.RequestData.ReadStruct(); + + (ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x22(0); + + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (!isPrivate) + { + channel = CheckDevelopmentChannel(channel); + } + + ResultCode resultCode = ResultCode.InvalidArgument; + + if (bufferSize != 0) + { + if (bufferPosition != 0) + { + ScanFilterFlag scanFilterFlag = scanFilter.Flag; + + if (!scanFilterFlag.HasFlag(ScanFilterFlag.NetworkType) || scanFilter.NetworkType <= NetworkType.All) + { + if (scanFilterFlag.HasFlag(ScanFilterFlag.Ssid)) + { + if (scanFilter.Ssid.Length <= 31) + { + return resultCode; + } + } + + if (!scanFilterFlag.HasFlag(ScanFilterFlag.MacAddress)) + { + if (scanFilterFlag > ScanFilterFlag.All) + { + return resultCode; + } + + if (_state - 3 >= NetworkState.AccessPoint) + { + resultCode = ResultCode.InvalidState; + } + else + { + if (scanFilter.NetworkId.IntentId.LocalCommunicationId == -1) + { + // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. + ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; + + scanFilter.NetworkId.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0]; + } + + resultCode = ScanInternal(context.Memory, channel, scanFilter, bufferPosition, bufferSize, out ulong counter); + + context.ResponseData.Write(counter); + } + } + else + { + throw new NotSupportedException(); + } + } + } + } + + return resultCode; + } + + private ResultCode ScanInternal(IVirtualMemoryManager memory, ushort channel, ScanFilter scanFilter, ulong bufferPosition, ulong bufferSize, out ulong counter) + { + ulong networkInfoSize = (ulong)Marshal.SizeOf(typeof(NetworkInfo)); + ulong maxGames = bufferSize / networkInfoSize; + + MemoryHelper.FillWithZeros(memory, bufferPosition, (int)bufferSize); + + NetworkInfo[] availableGames = NetworkClient.Scan(channel, scanFilter); + + counter = 0; + + foreach (NetworkInfo networkInfo in availableGames) + { + MemoryHelper.Write(memory, bufferPosition + (networkInfoSize * counter), networkInfo); + + if (++counter >= maxGames) + { + break; + } + } + + return ResultCode.Success; + } + + [CommandCmif(104)] // 5.0.0+ + // SetWirelessControllerRestriction(u32 wireless_controller_restriction) + public ResultCode SetWirelessControllerRestriction(ServiceCtx context) + { + // NOTE: Return ResultCode.InvalidArgument if an internal IPAddress is null, doesn't occur in our case. + + uint wirelessControllerRestriction = context.RequestData.ReadUInt32(); + + if (wirelessControllerRestriction > 1) + { + return ResultCode.InvalidArgument; + } + + if (_state != NetworkState.Initialized) + { + return ResultCode.InvalidState; + } + + // NOTE: WirelessControllerRestriction value is used for the btm service in SetWlanMode call. + // Since we use our own implementation we can do nothing here. + + return ResultCode.Success; + } + + [CommandCmif(200)] + // OpenAccessPoint() + public ResultCode OpenAccessPoint(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (_state != NetworkState.Initialized) + { + return ResultCode.InvalidState; + } + + CloseStation(); + + SetState(NetworkState.AccessPoint); + + _accessPoint = new AccessPoint(this); + + // NOTE: Calls nifm service and return related result codes. + // Since we use our own implementation we can return ResultCode.Success. + + return ResultCode.Success; + } + + [CommandCmif(201)] + // CloseAccessPoint() + public ResultCode CloseAccessPoint(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated) + { + DestroyNetworkImpl(DisconnectReason.DestroyedByUser); + } + else + { + return ResultCode.InvalidState; + } + + SetState(NetworkState.Initialized); + + return ResultCode.Success; + } + + private void CloseAccessPoint() + { + _accessPoint?.Dispose(); + _accessPoint = null; + } + + [CommandCmif(202)] + // CreateNetwork(bytes<0x44, 2> security_config, bytes<0x30, 1> user_config, bytes<0x20, 8> network_config) + public ResultCode CreateNetwork(ServiceCtx context) + { + return CreateNetworkImpl(context); + } + + [CommandCmif(203)] + // CreateNetworkPrivate(bytes<0x44, 2> security_config, bytes<0x20, 1> security_parameter, bytes<0x30, 1>, bytes<0x20, 8> network_config, buffer address_entry, int count) + public ResultCode CreateNetworkPrivate(ServiceCtx context) + { + return CreateNetworkImpl(context, true); + } + + public ResultCode CreateNetworkImpl(ServiceCtx context, bool isPrivate = false) + { + SecurityConfig securityConfig = context.RequestData.ReadStruct(); + SecurityParameter securityParameter = isPrivate ? context.RequestData.ReadStruct() : new SecurityParameter(); + + UserConfig userConfig = context.RequestData.ReadStruct(); + + context.RequestData.BaseStream.Seek(4, SeekOrigin.Current); // Alignment? + NetworkConfig networkConfig = context.RequestData.ReadStruct(); + + if (networkConfig.IntentId.LocalCommunicationId == -1) + { + // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. + ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; + + networkConfig.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0]; + } + + bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkConfig.IntentId.LocalCommunicationId); + if (!isLocalCommunicationIdValid) + { + return ResultCode.InvalidObject; + } + + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + networkConfig.Channel = CheckDevelopmentChannel(networkConfig.Channel); + securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode); + + if (networkConfig.NodeCountMax <= 8) + { + if ((((ulong)networkConfig.LocalCommunicationVersion) & 0x80000000) == 0) + { + if (securityConfig.SecurityMode <= SecurityMode.Retail) + { + if (securityConfig.Passphrase.Length <= 0x40) + { + if (_state == NetworkState.AccessPoint) + { + if (isPrivate) + { + ulong bufferPosition = context.Request.PtrBuff[0].Position; + ulong bufferSize = context.Request.PtrBuff[0].Size; + + byte[] addressListBytes = new byte[bufferSize]; + + context.Memory.Read(bufferPosition, addressListBytes); + + AddressList addressList = MemoryMarshal.Cast(addressListBytes)[0]; + + _accessPoint.CreateNetworkPrivate(securityConfig, securityParameter, userConfig, networkConfig, addressList); + } + else + { + _accessPoint.CreateNetwork(securityConfig, userConfig, networkConfig); + } + + return ResultCode.Success; + } + else + { + return ResultCode.InvalidState; + } + } + } + } + } + + return ResultCode.InvalidArgument; + } + + [CommandCmif(204)] + // DestroyNetwork() + public ResultCode DestroyNetwork(ServiceCtx context) + { + return DestroyNetworkImpl(DisconnectReason.DestroyedByUser); + } + + private ResultCode DestroyNetworkImpl(DisconnectReason disconnectReason) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (disconnectReason - 3 <= DisconnectReason.DisconnectedByUser) + { + if (_state == NetworkState.AccessPointCreated) + { + CloseAccessPoint(); + + SetState(NetworkState.AccessPoint); + + return ResultCode.Success; + } + + CloseAccessPoint(); + + return ResultCode.InvalidState; + } + + return ResultCode.InvalidArgument; + } + + [CommandCmif(205)] + // Reject(u32 node_id) + public ResultCode Reject(ServiceCtx context) + { + uint nodeId = context.RequestData.ReadUInt32(); + + return RejectImpl(DisconnectReason.Rejected, nodeId); + } + + private ResultCode RejectImpl(DisconnectReason disconnectReason, uint nodeId) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (_state != NetworkState.AccessPointCreated) + { + return ResultCode.InvalidState; // Must be network host to reject nodes. + } + + return NetworkClient.Reject(disconnectReason, nodeId); + } + + [CommandCmif(206)] + // SetAdvertiseData(buffer) + public ResultCode SetAdvertiseData(ServiceCtx context) + { + (ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21(0); + + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (bufferSize == 0 || bufferSize > 0x180) + { + return ResultCode.InvalidArgument; + } + + if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated) + { + byte[] advertiseData = new byte[bufferSize]; + + context.Memory.Read(bufferPosition, advertiseData); + + return _accessPoint.SetAdvertiseData(advertiseData); + } + else + { + return ResultCode.InvalidState; + } + } + + [CommandCmif(207)] + // SetStationAcceptPolicy(u8 accept_policy) + public ResultCode SetStationAcceptPolicy(ServiceCtx context) + { + AcceptPolicy acceptPolicy = (AcceptPolicy)context.RequestData.ReadByte(); + + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (acceptPolicy > AcceptPolicy.WhiteList) + { + return ResultCode.InvalidArgument; + } + + if (_state == NetworkState.AccessPoint || _state == NetworkState.AccessPointCreated) + { + return _accessPoint.SetStationAcceptPolicy(acceptPolicy); + } + else + { + return ResultCode.InvalidState; + } + } + + [CommandCmif(208)] + // AddAcceptFilterEntry(bytes<6, 1> mac_address) + public ResultCode AddAcceptFilterEntry(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + // TODO + + return ResultCode.Success; + } + + [CommandCmif(209)] + // ClearAcceptFilter() + public ResultCode ClearAcceptFilter(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + // TODO + + return ResultCode.Success; + } + + [CommandCmif(300)] + // OpenStation() + public ResultCode OpenStation(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (_state != NetworkState.Initialized) + { + return ResultCode.InvalidState; + } + + CloseAccessPoint(); + + SetState(NetworkState.Station); + + _station?.Dispose(); + _station = new Station(this); + + // NOTE: Calls nifm service and returns related result codes. + // Since we use our own implementation we can return ResultCode.Success. + + return ResultCode.Success; + } + + [CommandCmif(301)] + // CloseStation() + public ResultCode CloseStation(ServiceCtx context) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (_state == NetworkState.Station || _state == NetworkState.StationConnected) + { + DisconnectImpl(DisconnectReason.DisconnectedByUser); + } + else + { + return ResultCode.InvalidState; + } + + SetState(NetworkState.Initialized); + + return ResultCode.Success; + } + + private void CloseStation() + { + _station?.Dispose(); + _station = null; + } + + [CommandCmif(302)] + // Connect(bytes<0x44, 2> security_config, bytes<0x30, 1> user_config, u32 local_communication_version, u32 option_unknown, buffer, 0x19>) + public ResultCode Connect(ServiceCtx context) + { + return ConnectImpl(context); + } + + [CommandCmif(303)] + // ConnectPrivate(bytes<0x44, 2> security_config, bytes<0x20, 1> security_parameter, bytes<0x30, 1> user_config, u32 local_communication_version, u32 option_unknown, bytes<0x20, 8> network_config) + public ResultCode ConnectPrivate(ServiceCtx context) + { + return ConnectImpl(context, true); + } + + private ResultCode ConnectImpl(ServiceCtx context, bool isPrivate = false) + { + SecurityConfig securityConfig = context.RequestData.ReadStruct(); + SecurityParameter securityParameter = isPrivate ? context.RequestData.ReadStruct() : new SecurityParameter(); + + UserConfig userConfig = context.RequestData.ReadStruct(); + uint localCommunicationVersion = context.RequestData.ReadUInt32(); + uint optionUnknown = context.RequestData.ReadUInt32(); + + NetworkConfig networkConfig = new(); + NetworkInfo networkInfo = new(); + + if (isPrivate) + { + context.RequestData.ReadUInt32(); // Padding. + + networkConfig = context.RequestData.ReadStruct(); + } + else + { + ulong bufferPosition = context.Request.PtrBuff[0].Position; + ulong bufferSize = context.Request.PtrBuff[0].Size; + + byte[] networkInfoBytes = new byte[bufferSize]; + + context.Memory.Read(bufferPosition, networkInfoBytes); + + networkInfo = MemoryMarshal.Cast(networkInfoBytes)[0]; + } + + if (networkInfo.NetworkId.IntentId.LocalCommunicationId == -1) + { + // TODO: Call nn::arp::GetApplicationControlProperty here when implemented. + ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties; + + networkInfo.NetworkId.IntentId.LocalCommunicationId = (long)controlProperty.LocalCommunicationId[0]; + } + + bool isLocalCommunicationIdValid = CheckLocalCommunicationIdPermission(context, (ulong)networkInfo.NetworkId.IntentId.LocalCommunicationId); + if (!isLocalCommunicationIdValid) + { + return ResultCode.InvalidObject; + } + + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + securityConfig.SecurityMode = CheckDevelopmentSecurityMode(securityConfig.SecurityMode); + + ResultCode resultCode = ResultCode.InvalidArgument; + + if (securityConfig.SecurityMode - 1 <= SecurityMode.Debug) + { + if (optionUnknown <= 1 && (localCommunicationVersion >> 15) == 0 && securityConfig.PassphraseSize <= 64) + { + resultCode = ResultCode.VersionTooLow; + if (localCommunicationVersion >= 0) + { + resultCode = ResultCode.VersionTooHigh; + if (localCommunicationVersion <= short.MaxValue) + { + if (_state != NetworkState.Station) + { + resultCode = ResultCode.InvalidState; + } + else + { + if (isPrivate) + { + resultCode = _station.ConnectPrivate(securityConfig, securityParameter, userConfig, localCommunicationVersion, optionUnknown, networkConfig); + } + else + { + resultCode = _station.Connect(securityConfig, userConfig, localCommunicationVersion, optionUnknown, networkInfo); + } + } + } + } + } + } + + return resultCode; + } + + [CommandCmif(304)] + // Disconnect() + public ResultCode Disconnect(ServiceCtx context) + { + return DisconnectImpl(DisconnectReason.DisconnectedByUser); + } + + private ResultCode DisconnectImpl(DisconnectReason disconnectReason) + { + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + if (disconnectReason <= DisconnectReason.DisconnectedBySystem) + { + if (_state == NetworkState.StationConnected) + { + SetState(NetworkState.Station); + + CloseStation(); + + _disconnectReason = disconnectReason; + + return ResultCode.Success; + } + + CloseStation(); + + return ResultCode.InvalidState; + } + + return ResultCode.InvalidArgument; + } + [CommandCmif(400)] - // InitializeOld(u64, pid) + // InitializeOld(pid) public ResultCode InitializeOld(ServiceCtx context) { - return _networkInterface.Initialize(UnknownValue, 0, null, null); + return InitializeImpl(context, context.Process.Pid, NifmRequestID); } [CommandCmif(401)] // Finalize() public ResultCode Finalize(ServiceCtx context) { - return _networkInterface.Finalize(); + if (_nifmResultCode != ResultCode.Success) + { + return _nifmResultCode; + } + + // NOTE: Use true when its called in nn::ldn::detail::ISystemLocalCommunicationService + ResultCode resultCode = FinalizeImpl(false); + if (resultCode == ResultCode.Success) + { + SetDisconnectReason(DisconnectReason.None); + } + + return resultCode; + } + + private ResultCode FinalizeImpl(bool isCausedBySystem) + { + DisconnectReason disconnectReason; + + switch (_state) + { + case NetworkState.None: + return ResultCode.Success; + case NetworkState.AccessPoint: + { + CloseAccessPoint(); + + break; + } + case NetworkState.AccessPointCreated: + { + if (isCausedBySystem) + { + disconnectReason = DisconnectReason.DestroyedBySystem; + } + else + { + disconnectReason = DisconnectReason.DestroyedByUser; + } + + DestroyNetworkImpl(disconnectReason); + + break; + } + case NetworkState.Station: + { + CloseStation(); + + break; + } + case NetworkState.StationConnected: + { + if (isCausedBySystem) + { + disconnectReason = DisconnectReason.DisconnectedBySystem; + } + else + { + disconnectReason = DisconnectReason.DisconnectedByUser; + } + + DisconnectImpl(disconnectReason); + + break; + } + } + + SetState(NetworkState.None); + + NetworkClient?.DisconnectAndStop(); + NetworkClient = null; + + return ResultCode.Success; } [CommandCmif(402)] // 7.0.0+ - // Initialize(u64 ip_addresses, u64, pid) + // Initialize(u64 ip_addresses, pid) public ResultCode Initialize(ServiceCtx context) { - // TODO(Ac_K): Determine what addresses are. - IPAddress unknownAddress1 = new(context.RequestData.ReadUInt32()); - IPAddress unknownAddress2 = new(context.RequestData.ReadUInt32()); + _ = new IPAddress(context.RequestData.ReadUInt32()); + _ = new IPAddress(context.RequestData.ReadUInt32()); - return _networkInterface.Initialize(UnknownValue, version: 1, unknownAddress1, unknownAddress2); + // NOTE: It seems the guest can get ip_address and subnet_mask from nifm service and pass it through the initialize. + // This calls InitializeImpl() twice: The first time with NIFM_REQUEST_ID, and if it fails, a second time with nifm_request_id = 1. + + return InitializeImpl(context, context.Process.Pid, NifmRequestID); + } + + public ResultCode InitializeImpl(ServiceCtx context, ulong pid, int nifmRequestId) + { + ResultCode resultCode = ResultCode.InvalidArgument; + + if (nifmRequestId <= 255) + { + if (_state != NetworkState.Initialized) + { + // NOTE: Service calls nn::ldn::detail::NetworkInterfaceManager::NetworkInterfaceMonitor::Initialize() with nifmRequestId as argument, + // then it stores the result code of it in a global variable. Since we use our own implementation, we can just check the connection + // and return related error codes. + if (System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable()) + { + MultiplayerMode mode = context.Device.Configuration.MultiplayerMode; + switch (mode) + { + case MultiplayerMode.Disabled: + NetworkClient = new DisabledLdnClient(); + break; + } + + // TODO: Call nn::arp::GetApplicationLaunchProperty here when implemented. + NetworkClient.SetGameVersion(context.Device.Processes.ActiveApplication.ApplicationControlProperties.DisplayVersion.Items.ToArray()); + + resultCode = ResultCode.Success; + + _nifmResultCode = resultCode; + + SetState(NetworkState.Initialized); + } + else + { + // NOTE: Service returns differents ResultCode here related to the nifm ResultCode. + resultCode = ResultCode.DeviceDisabled; + _nifmResultCode = resultCode; + } + } + } + + return resultCode; + } + + public void Dispose() + { + if (NetworkClient != null) + { + _station?.Dispose(); + _accessPoint?.Dispose(); + + NetworkClient.DisconnectAndStop(); + } + + NetworkClient = null; } } } diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Network/Types/ConnectRequest.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Network/Types/ConnectRequest.cs new file mode 100644 index 0000000000..9ff46cccb5 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Network/Types/ConnectRequest.cs @@ -0,0 +1,15 @@ +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x4FC)] + struct ConnectRequest + { + public SecurityConfig SecurityConfig; + public UserConfig UserConfig; + public uint LocalCommunicationVersion; + public uint OptionUnknown; + public NetworkInfo NetworkInfo; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Network/Types/CreateAccessPointRequest.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Network/Types/CreateAccessPointRequest.cs new file mode 100644 index 0000000000..4efe9165a2 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Network/Types/CreateAccessPointRequest.cs @@ -0,0 +1,16 @@ +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types +{ + /// + /// Advertise data is appended separately (remaining data in the buffer). + /// + [StructLayout(LayoutKind.Sequential, Size = 0x94, CharSet = CharSet.Ansi)] + struct CreateAccessPointRequest + { + public SecurityConfig SecurityConfig; + public UserConfig UserConfig; + public NetworkConfig NetworkConfig; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/DisabledLdnClient.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/DisabledLdnClient.cs new file mode 100644 index 0000000000..75a1e35ff3 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/DisabledLdnClient.cs @@ -0,0 +1,62 @@ +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types; +using System; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn +{ + class DisabledLdnClient : INetworkClient + { + public event EventHandler NetworkChange; + + public NetworkError Connect(ConnectRequest request) + { + NetworkChange?.Invoke(this, new NetworkChangeEventArgs(new NetworkInfo(), false)); + + return NetworkError.None; + } + + public NetworkError ConnectPrivate(ConnectPrivateRequest request) + { + NetworkChange?.Invoke(this, new NetworkChangeEventArgs(new NetworkInfo(), false)); + + return NetworkError.None; + } + + public bool CreateNetwork(CreateAccessPointRequest request, byte[] advertiseData) + { + NetworkChange?.Invoke(this, new NetworkChangeEventArgs(new NetworkInfo(), false)); + + return true; + } + + public bool CreateNetworkPrivate(CreateAccessPointPrivateRequest request, byte[] advertiseData) + { + NetworkChange?.Invoke(this, new NetworkChangeEventArgs(new NetworkInfo(), false)); + + return true; + } + + public void DisconnectAndStop() { } + + public void DisconnectNetwork() { } + + public ResultCode Reject(DisconnectReason disconnectReason, uint nodeId) + { + return ResultCode.Success; + } + + public NetworkInfo[] Scan(ushort channel, ScanFilter scanFilter) + { + return Array.Empty(); + } + + public void SetAdvertiseData(byte[] data) { } + + public void SetGameVersion(byte[] versionString) { } + + public void SetStationAcceptPolicy(AcceptPolicy acceptPolicy) { } + + public void Dispose() { } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/INetworkClient.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/INetworkClient.cs new file mode 100644 index 0000000000..ff342d27c8 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/INetworkClient.cs @@ -0,0 +1,24 @@ +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types; +using System; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn +{ + interface INetworkClient : IDisposable + { + event EventHandler NetworkChange; + + void DisconnectNetwork(); + void DisconnectAndStop(); + NetworkError Connect(ConnectRequest request); + NetworkError ConnectPrivate(ConnectPrivateRequest request); + ResultCode Reject(DisconnectReason disconnectReason, uint nodeId); + NetworkInfo[] Scan(ushort channel, ScanFilter scanFilter); + void SetGameVersion(byte[] versionString); + void SetStationAcceptPolicy(AcceptPolicy acceptPolicy); + void SetAdvertiseData(byte[] data); + bool CreateNetwork(CreateAccessPointRequest request, byte[] advertiseData); + bool CreateNetworkPrivate(CreateAccessPointPrivateRequest request, byte[] advertiseData); + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/NetworkChangeEventArgs.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/NetworkChangeEventArgs.cs new file mode 100644 index 0000000000..1cc09c00df --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/NetworkChangeEventArgs.cs @@ -0,0 +1,24 @@ +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using System; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn +{ + class NetworkChangeEventArgs : EventArgs + { + public NetworkInfo Info; + public bool Connected; + public DisconnectReason DisconnectReason; + + public NetworkChangeEventArgs(NetworkInfo info, bool connected, DisconnectReason disconnectReason = DisconnectReason.None) + { + Info = info; + Connected = connected; + DisconnectReason = disconnectReason; + } + + public DisconnectReason DisconnectReasonOrDefault(DisconnectReason defaultReason) + { + return DisconnectReason == DisconnectReason.None ? defaultReason : DisconnectReason; + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/ConnectPrivateRequest.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/ConnectPrivateRequest.cs new file mode 100644 index 0000000000..47e48d0a1f --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/ConnectPrivateRequest.cs @@ -0,0 +1,16 @@ +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0xBC)] + struct ConnectPrivateRequest + { + public SecurityConfig SecurityConfig; + public SecurityParameter SecurityParameter; + public UserConfig UserConfig; + public uint LocalCommunicationVersion; + public uint OptionUnknown; + public NetworkConfig NetworkConfig; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/CreateAccessPointPrivateRequest.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/CreateAccessPointPrivateRequest.cs new file mode 100644 index 0000000000..6e890618c9 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/CreateAccessPointPrivateRequest.cs @@ -0,0 +1,18 @@ +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types +{ + /// + /// Advertise data is appended separately (remaining data in the buffer). + /// + [StructLayout(LayoutKind.Sequential, Size = 0x13C, Pack = 1)] + struct CreateAccessPointPrivateRequest + { + public SecurityConfig SecurityConfig; + public SecurityParameter SecurityParameter; + public UserConfig UserConfig; + public NetworkConfig NetworkConfig; + public AddressList AddressList; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/NetworkError.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/NetworkError.cs new file mode 100644 index 0000000000..70ebf7e389 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/NetworkError.cs @@ -0,0 +1,22 @@ +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types +{ + enum NetworkError : int + { + None, + + PortUnreachable, + + TooManyPlayers, + VersionTooLow, + VersionTooHigh, + + ConnectFailure, + ConnectNotFound, + ConnectTimeout, + ConnectRejected, + + RejectFailed, + + Unknown = -1, + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/NetworkErrorMessage.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/NetworkErrorMessage.cs new file mode 100644 index 0000000000..acb0b36ac8 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/RyuLdn/Types/NetworkErrorMessage.cs @@ -0,0 +1,10 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types +{ + [StructLayout(LayoutKind.Sequential, Size = 0x4)] + struct NetworkErrorMessage + { + public NetworkError Error; + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Station.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Station.cs new file mode 100644 index 0000000000..c190d6ed18 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/Station.cs @@ -0,0 +1,115 @@ +using Ryujinx.Common.Memory; +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.Network.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.RyuLdn.Types; +using System; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator +{ + class Station : IDisposable + { + public NetworkInfo NetworkInfo; + public Array8 LatestUpdates = new(); + + private readonly IUserLocalCommunicationService _parent; + + public bool Connected { get; private set; } + + public Station(IUserLocalCommunicationService parent) + { + _parent = parent; + + _parent.NetworkClient.NetworkChange += NetworkChanged; + } + + private void NetworkChanged(object sender, RyuLdn.NetworkChangeEventArgs e) + { + LatestUpdates.CalculateLatestUpdate(NetworkInfo.Ldn.Nodes, e.Info.Ldn.Nodes); + + NetworkInfo = e.Info; + + if (Connected != e.Connected) + { + Connected = e.Connected; + + if (Connected) + { + _parent.SetState(NetworkState.StationConnected); + } + else + { + _parent.SetDisconnectReason(e.DisconnectReasonOrDefault(DisconnectReason.DestroyedByUser)); + } + } + else + { + _parent.SetState(); + } + } + + public void Dispose() + { + _parent.NetworkClient.DisconnectNetwork(); + + _parent.NetworkClient.NetworkChange -= NetworkChanged; + } + + private ResultCode NetworkErrorToResult(NetworkError error) + { + return error switch + { + NetworkError.None => ResultCode.Success, + NetworkError.VersionTooLow => ResultCode.VersionTooLow, + NetworkError.VersionTooHigh => ResultCode.VersionTooHigh, + NetworkError.TooManyPlayers => ResultCode.TooManyPlayers, + + NetworkError.ConnectFailure => ResultCode.ConnectFailure, + NetworkError.ConnectNotFound => ResultCode.ConnectNotFound, + NetworkError.ConnectTimeout => ResultCode.ConnectTimeout, + NetworkError.ConnectRejected => ResultCode.ConnectRejected, + + _ => ResultCode.DeviceNotAvailable, + }; + } + + public ResultCode Connect( + SecurityConfig securityConfig, + UserConfig userConfig, + uint localCommunicationVersion, + uint optionUnknown, + NetworkInfo networkInfo) + { + ConnectRequest request = new() + { + SecurityConfig = securityConfig, + UserConfig = userConfig, + LocalCommunicationVersion = localCommunicationVersion, + OptionUnknown = optionUnknown, + NetworkInfo = networkInfo, + }; + + return NetworkErrorToResult(_parent.NetworkClient.Connect(request)); + } + + public ResultCode ConnectPrivate( + SecurityConfig securityConfig, + SecurityParameter securityParameter, + UserConfig userConfig, + uint localCommunicationVersion, + uint optionUnknown, + NetworkConfig networkConfig) + { + ConnectPrivateRequest request = new() + { + SecurityConfig = securityConfig, + SecurityParameter = securityParameter, + UserConfig = userConfig, + LocalCommunicationVersion = localCommunicationVersion, + OptionUnknown = optionUnknown, + NetworkConfig = networkConfig, + }; + + return NetworkErrorToResult(_parent.NetworkClient.ConnectPrivate(request)); + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Mii/Types/RandomMiiConstants.cs b/src/Ryujinx.HLE/HOS/Services/Mii/Types/RandomMiiConstants.cs index 590f0f01e4..ab08247b4f 100644 --- a/src/Ryujinx.HLE/HOS/Services/Mii/Types/RandomMiiConstants.cs +++ b/src/Ryujinx.HLE/HOS/Services/Mii/Types/RandomMiiConstants.cs @@ -320,7 +320,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; private static ReadOnlySpan RandomMiiFacelineColorRawArray => new byte[] @@ -399,8 +399,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - , }; + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }; private static ReadOnlySpan RandomMiiFacelineWrinkleRawArray => new byte[] { @@ -633,8 +633,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - , }; + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }; private static ReadOnlySpan RandomMiiFacelineMakeRawArray => new byte[] { @@ -867,8 +867,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - , }; + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }; private static ReadOnlySpan RandomMiiHairTypeRawArray => new byte[] { @@ -1101,8 +1101,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - , }; + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }; private static ReadOnlySpan RandomMiiHairColorRawArray => new byte[] { @@ -1218,8 +1218,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - , }; + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }; private static ReadOnlySpan RandomMiiEyeTypeRawArray => new byte[] { @@ -1452,8 +1452,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - ,}; + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }; private static ReadOnlySpan RandomMiiEyeColorRawArray => new byte[] { @@ -1493,7 +1493,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; private static ReadOnlySpan RandomMiiEyebrowTypeRawArray => new byte[] @@ -1727,7 +1727,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; private static ReadOnlySpan RandomMiiNoseTypeRawArray => new byte[] @@ -1961,7 +1961,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; private static ReadOnlySpan RandomMiiMouthTypeRawArray => new byte[] @@ -2195,7 +2195,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; private static ReadOnlySpan RandomMiiGlassTypeRawArray => new byte[] @@ -2236,7 +2236,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; #endregion } diff --git a/src/Ryujinx.Headless.SDL2/Program.cs b/src/Ryujinx.Headless.SDL2/Program.cs index e90d5595ee..86d3e841d4 100644 --- a/src/Ryujinx.Headless.SDL2/Program.cs +++ b/src/Ryujinx.Headless.SDL2/Program.cs @@ -556,7 +556,8 @@ namespace Ryujinx.Headless.SDL2 options.AspectRatio, options.AudioVolume, options.UseHypervisor ?? true, - options.MultiplayerLanInterfaceId); + options.MultiplayerLanInterfaceId, + Common.Configuration.Multiplayer.MultiplayerMode.Disabled); return new Switch(configuration); } diff --git a/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs b/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs index 09e7f570a6..8a4db1fe7e 100644 --- a/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs +++ b/src/Ryujinx.Ui.Common/Configuration/ConfigurationFileFormat.cs @@ -1,5 +1,6 @@ using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Logging; using Ryujinx.Common.Utilities; using Ryujinx.Ui.Common.Configuration.System; @@ -360,6 +361,11 @@ namespace Ryujinx.Ui.Common.Configuration /// public string PreferredGpu { get; set; } + /// + /// Multiplayer Mode + /// + public MultiplayerMode MultiplayerMode { get; set; } + /// /// GUID for the network interface used by LAN (or 0 for default) /// diff --git a/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs index ee898354b3..9d2df5f03d 100644 --- a/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs +++ b/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs @@ -3,6 +3,7 @@ using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Keyboard; +using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Logging; using Ryujinx.Ui.Common.Configuration.System; using Ryujinx.Ui.Common.Configuration.Ui; @@ -561,9 +562,15 @@ namespace Ryujinx.Ui.Common.Configuration /// public ReactiveObject LanInterfaceId { get; private set; } + /// + /// Multiplayer Mode + /// + public ReactiveObject Mode { get; private set; } + public MultiplayerSection() { LanInterfaceId = new ReactiveObject(); + Mode = new ReactiveObject(); } } @@ -741,6 +748,7 @@ namespace Ryujinx.Ui.Common.Configuration GraphicsBackend = Graphics.GraphicsBackend, PreferredGpu = Graphics.PreferredGpu, MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId, + MultiplayerMode = Multiplayer.Mode, }; return configurationFile; @@ -795,6 +803,7 @@ namespace Ryujinx.Ui.Common.Configuration System.IgnoreMissingServices.Value = false; System.UseHypervisor.Value = true; Multiplayer.LanInterfaceId.Value = "0"; + Multiplayer.Mode.Value = MultiplayerMode.Disabled; Ui.GuiColumns.FavColumn.Value = true; Ui.GuiColumns.IconColumn.Value = true; Ui.GuiColumns.AppColumn.Value = true; @@ -1003,6 +1012,8 @@ namespace Ryujinx.Ui.Common.Configuration configurationFileUpdated = true; } + // configurationFileFormat.Version == 13 -> LDN1 + if (configurationFileFormat.Version < 14) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14."); @@ -1039,6 +1050,8 @@ namespace Ryujinx.Ui.Common.Configuration configurationFileUpdated = true; } + // configurationFileFormat.Version == 19 -> LDN2 + if (configurationFileFormat.Version < 20) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20."); @@ -1048,6 +1061,18 @@ namespace Ryujinx.Ui.Common.Configuration configurationFileUpdated = true; } + if (configurationFileFormat.Version < 21) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 21."); + + // Initialize network config. + + configurationFileFormat.MultiplayerMode = MultiplayerMode.Disabled; + configurationFileFormat.MultiplayerLanInterfaceId = "0"; + + configurationFileUpdated = true; + } + if (configurationFileFormat.Version < 22) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22."); @@ -1501,6 +1526,7 @@ namespace Ryujinx.Ui.Common.Configuration } Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId; + Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode; if (configurationFileUpdated) { diff --git a/src/Ryujinx/Ui/MainWindow.cs b/src/Ryujinx/Ui/MainWindow.cs index 8f562a83bb..f4817277d7 100644 --- a/src/Ryujinx/Ui/MainWindow.cs +++ b/src/Ryujinx/Ui/MainWindow.cs @@ -13,6 +13,7 @@ using Ryujinx.Audio.Backends.SoundIo; using Ryujinx.Audio.Integration; using Ryujinx.Common; using Ryujinx.Common.Configuration; +using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Logging; using Ryujinx.Common.SystemInterop; using Ryujinx.Cpu; @@ -207,6 +208,9 @@ namespace Ryujinx.Ui ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState; ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState; + ConfigurationState.Instance.Multiplayer.Mode.Event += UpdateMultiplayerMode; + ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateMultiplayerLanInterfaceId; + if (ConfigurationState.Instance.Ui.StartFullscreen) { _startFullScreen.Active = true; @@ -331,6 +335,22 @@ namespace Ryujinx.Ui InputManager = new InputManager(new GTK3KeyboardDriver(this), new SDL2GamepadDriver()); } + private void UpdateMultiplayerLanInterfaceId(object sender, ReactiveEventArgs args) + { + if (_emulationContext != null) + { + _emulationContext.Configuration.MultiplayerLanInterfaceId = args.NewValue; + } + } + + private void UpdateMultiplayerMode(object sender, ReactiveEventArgs args) + { + if (_emulationContext != null) + { + _emulationContext.Configuration.MultiplayerMode = args.NewValue; + } + } + private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs args) { if (_emulationContext != null) @@ -649,7 +669,8 @@ namespace Ryujinx.Ui ConfigurationState.Instance.Graphics.AspectRatio, ConfigurationState.Instance.System.AudioVolume, ConfigurationState.Instance.System.UseHypervisor, - ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value); + ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value, + ConfigurationState.Instance.Multiplayer.Mode); _emulationContext = new HLE.Switch(configuration); } diff --git a/src/Ryujinx/Ui/Windows/SettingsWindow.cs b/src/Ryujinx/Ui/Windows/SettingsWindow.cs index b9f1a90a35..f5186d5c18 100644 --- a/src/Ryujinx/Ui/Windows/SettingsWindow.cs +++ b/src/Ryujinx/Ui/Windows/SettingsWindow.cs @@ -5,6 +5,7 @@ using Ryujinx.Audio.Backends.SDL2; using Ryujinx.Audio.Backends.SoundIo; using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.GraphicsDriver; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS.Services.Time.TimeZone; @@ -18,6 +19,7 @@ using System.Globalization; using System.IO; using System.Net.NetworkInformation; using System.Reflection; +using System.Text.RegularExpressions; using System.Threading.Tasks; using GUI = Gtk.Builder.ObjectAttribute; @@ -87,6 +89,7 @@ namespace Ryujinx.Ui.Windows [GUI] Adjustment _systemTimeHourSpinAdjustment; [GUI] Adjustment _systemTimeMinuteSpinAdjustment; [GUI] ComboBoxText _multiLanSelect; + [GUI] ComboBoxText _multiModeSelect; [GUI] CheckButton _custThemeToggle; [GUI] Entry _custThemePath; [GUI] ToggleButton _browseThemePath; @@ -361,6 +364,7 @@ namespace Ryujinx.Ui.Windows _graphicsBackend.Changed += (sender, e) => UpdatePreferredGpuComboBox(); PopulateNetworkInterfaces(); _multiLanSelect.SetActiveId(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value); + _multiModeSelect.SetActiveId(ConfigurationState.Instance.Multiplayer.Mode.Value.ToString()); _custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath; _resScaleText.Buffer.Text = ConfigurationState.Instance.Graphics.ResScaleCustom.Value.ToString(); @@ -658,6 +662,9 @@ namespace Ryujinx.Ui.Windows _previousVolumeLevel = ConfigurationState.Instance.System.AudioVolume.Value; + ConfigurationState.Instance.Multiplayer.Mode.Value = Enum.Parse(_multiModeSelect.ActiveId); + ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _multiLanSelect.ActiveId; + if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter)) { ConfigurationState.Instance.System.AudioBackend.Value = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1); diff --git a/src/Ryujinx/Ui/Windows/SettingsWindow.glade b/src/Ryujinx/Ui/Windows/SettingsWindow.glade index 0caa477bde..fcc8c1d190 100644 --- a/src/Ryujinx/Ui/Windows/SettingsWindow.glade +++ b/src/Ryujinx/Ui/Windows/SettingsWindow.glade @@ -2933,6 +2933,96 @@ 10 5 vertical + + + True + False + start + 5 + 5 + vertical + + + True + False + start + 5 + Multiplayer + + + + + + False + True + 0 + + + + + True + False + start + 10 + 10 + vertical + + + True + False + + + True + False + Change Multiplayer Mode + end + Mode: + + + False + True + 5 + 0 + + + + + True + False + Change Multiplayer Mode + Disabled + + Disabled + + + + False + True + 1 + + + + + False + True + 3 + + + + + True + True + 2 + + + + + False + True + 5 + 0 + + True