From 74f8a9bd799989197ff8b2cc26ab11b64d55f3f7 Mon Sep 17 00:00:00 2001
From: Thog <me@thog.eu>
Date: Sat, 25 Apr 2020 15:02:44 +0200
Subject: [PATCH] UI: Implement interactive search on GameTable (#1148)

As I was unable to disable the ctrl + f keybinding, this implement
something to make it works with the default GTK code logic.

Also remove unused _treeView static member.
---
 Ryujinx/Ui/MainWindow.cs | 7 +++----
 1 file changed, 3 insertions(+), 4 deletions(-)

diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs
index 7d1b7d42ac..eb8077e52f 100644
--- a/Ryujinx/Ui/MainWindow.cs
+++ b/Ryujinx/Ui/MainWindow.cs
@@ -41,8 +41,6 @@ namespace Ryujinx.Ui
         private static bool _debuggerOpened;
 #pragma warning restore CS0169
 
-        private static TreeView _treeView;
-
 #pragma warning disable CS0169
         private static Ryujinx.Debugger.Debugger _debugger;
 #pragma warning restore CS0169
@@ -127,8 +125,6 @@ namespace Ryujinx.Ui
             // Make sure that everything is loaded.
             _virtualFileSystem.Reload();
 
-            _treeView = _gameTable;
-
             ApplyTheme();
 
             _mainWin.Icon            = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
@@ -171,6 +167,9 @@ namespace Ryujinx.Ui
             _tableStore.SetSortFunc(8, FileSizeSort);
             _tableStore.SetSortColumnId(0, SortType.Descending);
 
+            _gameTable.EnableSearch = true;
+            _gameTable.SearchColumn = 2;
+
             UpdateColumns();
             UpdateGameTable();