diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs index 95a25f5c67..35f09ad318 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs @@ -446,7 +446,7 @@ namespace Ryujinx.Graphics.Gpu.Engine if (!FormatTable.TryGetAttribFormat(vertexAttrib.UnpackFormat(), out Format format)) { - Logger.PrintError(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid attribute format 0x{vertexAttrib.UnpackFormat():X}."); format = Format.R32G32B32A32Float; } diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs index 6569786876..9b5c19f3aa 100644 --- a/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -347,7 +347,7 @@ namespace Ryujinx.Graphics.Gpu.Image { string texInfo = $"{Info.Target} {Info.FormatInfo.Format} {Info.Width}x{Info.Height}x{Info.DepthOrLayers} levels {Info.Levels}"; - Logger.PrintError(LogClass.Gpu, $"Invalid ASTC texture at 0x{Info.Address:X} ({texInfo})."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid ASTC texture at 0x{Info.Address:X} ({texInfo})."); } data = decoded; diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs index c45df96e34..f6aede7979 100644 --- a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs +++ b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs @@ -157,7 +157,7 @@ namespace Ryujinx.Graphics.Gpu.Image if (!FormatTable.TryGetTextureFormat(format, srgb, out FormatInfo formatInfo)) { - Logger.PrintError(LogClass.Gpu, $"Invalid texture format 0x{format:X} (sRGB: {srgb})."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid texture format 0x{format:X} (sRGB: {srgb})."); formatInfo = FormatInfo.Default; } diff --git a/Ryujinx.Graphics.OpenGL/Debugger.cs b/Ryujinx.Graphics.OpenGL/Debugger.cs index ff9fcd855a..f34a5048a1 100644 --- a/Ryujinx.Graphics.OpenGL/Debugger.cs +++ b/Ryujinx.Graphics.OpenGL/Debugger.cs @@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.OpenGL switch (type) { case DebugType.DebugTypeError: - Logger.PrintError(LogClass.Gpu, fullMessage); + Logger.PrintDebug(LogClass.Gpu, fullMessage); break; case DebugType.DebugTypePerformance: Logger.PrintWarning(LogClass.Gpu, fullMessage); diff --git a/Ryujinx.Graphics.OpenGL/EnumConversion.cs b/Ryujinx.Graphics.OpenGL/EnumConversion.cs index fdd1f97228..0d5ea823b3 100644 --- a/Ryujinx.Graphics.OpenGL/EnumConversion.cs +++ b/Ryujinx.Graphics.OpenGL/EnumConversion.cs @@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.OpenGL return TextureWrapMode.ClampToEdge; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(AddressMode)} enum value: {mode}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(AddressMode)} enum value: {mode}."); return TextureWrapMode.Clamp; } @@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.OpenGL return All.OneMinusConstantAlpha; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(BlendFactor)} enum value: {factor}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(BlendFactor)} enum value: {factor}."); return All.Zero; } @@ -118,7 +118,7 @@ namespace Ryujinx.Graphics.OpenGL return BlendEquationMode.Max; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(BlendOp)} enum value: {op}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(BlendOp)} enum value: {op}."); return BlendEquationMode.FuncAdd; } @@ -133,7 +133,7 @@ namespace Ryujinx.Graphics.OpenGL return TextureCompareMode.CompareRToTexture; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(CompareMode)} enum value: {mode}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(CompareMode)} enum value: {mode}."); return TextureCompareMode.None; } @@ -168,7 +168,7 @@ namespace Ryujinx.Graphics.OpenGL return All.Always; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(CompareOp)} enum value: {op}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(CompareOp)} enum value: {op}."); return All.Never; } @@ -183,7 +183,7 @@ namespace Ryujinx.Graphics.OpenGL return ClipDepthMode.ZeroToOne; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(DepthMode)} enum value: {mode}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(DepthMode)} enum value: {mode}."); return ClipDepthMode.NegativeOneToOne; } @@ -198,7 +198,7 @@ namespace Ryujinx.Graphics.OpenGL return All.Stencil; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(DepthStencilMode)} enum value: {mode}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(DepthStencilMode)} enum value: {mode}."); return All.Depth; } @@ -215,7 +215,7 @@ namespace Ryujinx.Graphics.OpenGL return CullFaceMode.FrontAndBack; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(Face)} enum value: {face}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(Face)} enum value: {face}."); return CullFaceMode.Back; } @@ -230,7 +230,7 @@ namespace Ryujinx.Graphics.OpenGL return FrontFaceDirection.Ccw; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(FrontFace)} enum value: {frontFace}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(FrontFace)} enum value: {frontFace}."); return FrontFaceDirection.Cw; } @@ -247,7 +247,7 @@ namespace Ryujinx.Graphics.OpenGL return DrawElementsType.UnsignedInt; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(IndexType)} enum value: {type}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(IndexType)} enum value: {type}."); return DrawElementsType.UnsignedByte; } @@ -262,7 +262,7 @@ namespace Ryujinx.Graphics.OpenGL return TextureMagFilter.Linear; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(MagFilter)} enum value: {filter}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(MagFilter)} enum value: {filter}."); return TextureMagFilter.Nearest; } @@ -285,7 +285,7 @@ namespace Ryujinx.Graphics.OpenGL return TextureMinFilter.LinearMipmapLinear; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(MinFilter)} enum value: {filter}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(MinFilter)} enum value: {filter}."); return TextureMinFilter.Nearest; } @@ -326,7 +326,7 @@ namespace Ryujinx.Graphics.OpenGL return PrimitiveType.Patches; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(PrimitiveTopology)} enum value: {topology}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(PrimitiveTopology)} enum value: {topology}."); return PrimitiveType.Points; } @@ -353,7 +353,7 @@ namespace Ryujinx.Graphics.OpenGL return OpenTK.Graphics.OpenGL.StencilOp.DecrWrap; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(GAL.StencilOp)} enum value: {op}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(GAL.StencilOp)} enum value: {op}."); return OpenTK.Graphics.OpenGL.StencilOp.Keep; } @@ -376,7 +376,7 @@ namespace Ryujinx.Graphics.OpenGL return All.Alpha; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(SwizzleComponent)} enum value: {swizzleComponent}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(SwizzleComponent)} enum value: {swizzleComponent}."); return All.Zero; } @@ -412,7 +412,7 @@ namespace Ryujinx.Graphics.OpenGL return TextureTarget.TextureBuffer; } - Logger.PrintError(LogClass.Gpu, $"Invalid {nameof(Target)} enum value: {target}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid {nameof(Target)} enum value: {target}."); return TextureTarget.Texture2D; } diff --git a/Ryujinx.Graphics.OpenGL/Pipeline.cs b/Ryujinx.Graphics.OpenGL/Pipeline.cs index 1a0c71155d..7ca19c9d57 100644 --- a/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -99,7 +99,7 @@ namespace Ryujinx.Graphics.OpenGL { if (!_program.IsLinked) { - Logger.PrintError(LogClass.Gpu, "Dispatch error, shader not linked."); + Logger.PrintDebug(LogClass.Gpu, "Dispatch error, shader not linked."); return; } @@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.OpenGL { if (!_program.IsLinked) { - Logger.PrintError(LogClass.Gpu, "Draw error, shader not linked."); + Logger.PrintDebug(LogClass.Gpu, "Draw error, shader not linked."); return; } @@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.OpenGL { if (!_program.IsLinked) { - Logger.PrintError(LogClass.Gpu, "Draw error, shader not linked."); + Logger.PrintDebug(LogClass.Gpu, "Draw error, shader not linked."); return; } diff --git a/Ryujinx.Graphics.OpenGL/Program.cs b/Ryujinx.Graphics.OpenGL/Program.cs index be1cc7de9b..48ec69d13a 100644 --- a/Ryujinx.Graphics.OpenGL/Program.cs +++ b/Ryujinx.Graphics.OpenGL/Program.cs @@ -195,7 +195,8 @@ namespace Ryujinx.Graphics.OpenGL if (status == 0) { - Logger.PrintError(LogClass.Gpu, $"Shader linking failed: {GL.GetProgramInfoLog(Handle)}"); + // Use GL.GetProgramInfoLog(Handle), it may be too long to print on the log. + Logger.PrintDebug(LogClass.Gpu, "Shader linking failed."); } else { diff --git a/Ryujinx.Graphics.OpenGL/TextureStorage.cs b/Ryujinx.Graphics.OpenGL/TextureStorage.cs index ec40a487e9..241b4116ff 100644 --- a/Ryujinx.Graphics.OpenGL/TextureStorage.cs +++ b/Ryujinx.Graphics.OpenGL/TextureStorage.cs @@ -136,7 +136,7 @@ namespace Ryujinx.Graphics.OpenGL break; default: - Logger.PrintError(LogClass.Gpu, $"Invalid or unsupported texture target: {target}."); + Logger.PrintDebug(LogClass.Gpu, $"Invalid or unsupported texture target: {target}."); break; } }