namespace Ryujinx.Graphics.Gpu.Engine.MME { /// <summary> /// GPU Macro Arithmetic and Logic unit operation. /// </summary> enum AluOperation { AluReg = 0, AddImmediate = 1, BitfieldReplace = 2, BitfieldExtractLslImm = 3, BitfieldExtractLslReg = 4, ReadImmediate = 5 } }