Merge #579
579: embassy-stm32: L1 family RCC fixes r=Dirbaio a=unrelentingtech Co-authored-by: Greg V <greg@unrelenting.technology>
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commit
ddf8c99a93
4 changed files with 10 additions and 38 deletions
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@ -1,5 +1,5 @@
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use crate::pac::rcc::vals::{Hpre, Msirange, Plldiv, Pllmul, Pllsrc, Ppre, Sw};
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use crate::pac::RCC;
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use crate::pac::{FLASH, RCC};
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use crate::rcc::{set_freqs, Clocks};
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use crate::time::Hertz;
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use crate::time::U32Ext;
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@ -258,7 +258,7 @@ pub(crate) unsafe fn init(config: Config) {
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PLLDiv::Div3 => freq / 3,
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PLLDiv::Div4 => freq / 4,
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};
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assert!(freq <= 32_u32.mhz().0);
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assert!(freq <= 32_000_000);
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RCC.cfgr().write(move |w| {
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w.set_pllmul(mul.into());
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@ -274,6 +274,13 @@ pub(crate) unsafe fn init(config: Config) {
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}
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};
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// Set flash 64-bit access, prefetch and wait states
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if sys_clk >= 16_000_000 {
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FLASH.acr().write(|w| w.set_acc64(true));
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FLASH.acr().modify(|w| w.set_prften(true));
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FLASH.acr().modify(|w| w.set_latency(true));
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}
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RCC.cfgr().modify(|w| {
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w.set_sw(sw);
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w.set_hpre(config.ahb_pre.into());
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@ -1,34 +1,4 @@
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//! This build script copies the `memory.x` file from the crate root into
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//! a directory where the linker can always find it at build time.
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//! For many projects this is optional, as the linker always searches the
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//! project root directory -- wherever `Cargo.toml` is. However, if you
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//! are using a workspace or have a more complicated build setup, this
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//! build script becomes required. Additionally, by requesting that
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//! Cargo re-run the build script whenever `memory.x` is changed,
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//! updating `memory.x` ensures a rebuild of the application with the
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//! new memory settings.
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use std::env;
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use std::fs::File;
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use std::io::Write;
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use std::path::PathBuf;
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fn main() {
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// Put `memory.x` in our output directory and ensure it's
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// on the linker search path.
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let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
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File::create(out.join("memory.x"))
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.unwrap()
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.write_all(include_bytes!("memory.x"))
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.unwrap();
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println!("cargo:rustc-link-search={}", out.display());
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// By default, Cargo will re-run a build script whenever
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// any file in the project changes. By specifying `memory.x`
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// here, we ensure the build script is only re-run when
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// `memory.x` is changed.
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println!("cargo:rerun-if-changed=memory.x");
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println!("cargo:rustc-link-arg-bins=--nmagic");
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println!("cargo:rustc-link-arg-bins=-Tlink.x");
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println!("cargo:rustc-link-arg-bins=-Tdefmt.x");
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@ -1,5 +0,0 @@
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MEMORY
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{
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FLASH : ORIGIN = 0x08000000, LENGTH = 128K
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RAM : ORIGIN = 0x20000000, LENGTH = 32K
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}
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@ -1 +1 @@
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Subproject commit c66033b9d220ce6d148a4c90f72acd1118861bb1
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Subproject commit 97877b42a7b14e753dcb3153221dc1f3865070d1
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