embassy/examples/nrf/src/bin/channel.rs
Dario Nieuwenhuis 27a1b0ea73 Simpler Channel.
- Allow initializing in a static, without Forever.
- Remove ability to close, since in embedded enviromnents channels usually live forever and don't get closed.
- Remove MPSC restriction, it's MPMC now. Rename "mpsc" to "channel".
- `Sender` and `Receiver` are still available if you want to enforce a piece of code only has send/receive access, but are optional: you can send/receive directly into the Channel if you want.
2022-04-06 01:34:08 +02:00

45 lines
1.1 KiB
Rust

#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use defmt::unwrap;
use embassy::blocking_mutex::raw::ThreadModeRawMutex;
use embassy::channel::channel::Channel;
use embassy::executor::Spawner;
use embassy::time::{Duration, Timer};
use embassy_nrf::gpio::{Level, Output, OutputDrive};
use embassy_nrf::Peripherals;
use defmt_rtt as _; // global logger
use panic_probe as _;
enum LedState {
On,
Off,
}
static CHANNEL: Channel<ThreadModeRawMutex, LedState, 1> = Channel::new();
#[embassy::task]
async fn my_task() {
loop {
CHANNEL.send(LedState::On).await;
Timer::after(Duration::from_secs(1)).await;
CHANNEL.send(LedState::Off).await;
Timer::after(Duration::from_secs(1)).await;
}
}
#[embassy::main]
async fn main(spawner: Spawner, p: Peripherals) {
let mut led = Output::new(p.P0_13, Level::Low, OutputDrive::Standard);
unwrap!(spawner.spawn(my_task()));
loop {
match CHANNEL.recv().await {
LedState::On => led.set_high(),
LedState::Off => led.set_low(),
}
}
}