From bc11443621ffd3a3da30af920d2a42f5cbfcb75d Mon Sep 17 00:00:00 2001
From: Mary <me@thog.eu>
Date: Wed, 2 Dec 2020 00:46:26 +0100
Subject: [PATCH] amadeus: Fix a typo in TapFrame logic (#1767)

This fix a crash at boot in Pang Adventures
---
 .../Server/Performance/PerformanceManagerGeneric.cs             | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManagerGeneric.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManagerGeneric.cs
index 54d9dc426c..f0d3dd5cc4 100644
--- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManagerGeneric.cs
+++ b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManagerGeneric.cs
@@ -277,7 +277,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance
 
         public override void TapFrame(bool dspRunningBehind, uint voiceDropCount, ulong startRenderingTicks)
         {
-            if (_availableFrameCount > 1)
+            if (_availableFrameCount > 0)
             {
                 int targetIndexForHistory = _indexHistoryWrite;