forked from Mirror/Ryujinx
36f10df775
* GPU: Fix errors handling texture remapping - Fixes an error where a pool entry and memory mapping changing at the same time could cause a texture to rebind its data from the wrong GPU VA (data swaps) - Fixes an error where the texture pool could act on a mapping change before the mapping has actually been changed ("Unmapped" event happens before change, we need to signal it changed _after_ it completes) TODO: remove textures from partially mapped list... if they aren't. * Add Remap actions for handling post-mapping behaviours * Remove unused code. * Address feedback * Nit |
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.. | ||
Engine | ||
Image | ||
Memory | ||
Shader | ||
Synchronization | ||
ClassId.cs | ||
Constants.cs | ||
GpuChannel.cs | ||
GpuContext.cs | ||
GraphicsConfig.cs | ||
Ryujinx.Graphics.Gpu.csproj | ||
Window.cs |